Pathfinder Module: Daughters of Fury (PFRPG)

3.50/5 (based on 6 ratings)
Pathfinder Module: Daughters of Fury (PFRPG)
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Unleash Your Fury!

When devils slay the knightly leader of Arwyll Stead and orcs from the Hell's Fury tribe attack the town, all hope seems lost for the brave people living on Lastwall's border. The coincidental arrival of the mysterious half-orc Vegazi also raises unsettling questions, and it's up to the heroes to make sense of these events and end the Hell's Fury tribe's threat to Arwyll Stead once and for all. What does Vegazi have to do with the raiders' diabolical plot? Who will rally Arwyll Stead now that the town's icon has been cut down? And who is the mastermind orchestrating the orc tribe's alliance with devils from beyond?

Daughters of Fury is a deluxe adventure for 3rd-level characters, and includes 64 action-packed pages of exciting battles, enticing social encounters, and new monstrous foes, plus a gorgeous double-sided poster map featuring an overview of Arwyll Stead and a miniatures-scale battlemap! The author of this adventure, Victoria Jaczko, was the winner of the 2014 RPG Superstar contest, in which hundreds of unpublished authors compete for the chance to write a Pathfinder Module, and in addition to her adventure, this book contains a host of new monsters and magic items designed by the contest's runners-up.

Players can expect to reach 6th level upon completion of this adventure—if they can survive the onslaught of hell-tainted orcs and deadly devils!

ISBN-13: 978-1-60125-706-2

Pathfinder Society Roleplaying Guild Sanctioned Content
Daughters of Fury is sanctioned for use in Pathfinder Society Roleplaying Guild.

Download the rules and Chronicle sheets — (405 kb zip/PDF)

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Archives of Nethys

Note: This product is part of the Pathfinder Adventure Subscription.

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A solid module that requires some extra preparation

4/5

I wrote a rather lengthy review for this module, but I fear something went wrong and it disappeared. I’ll keep it brief this time: I ran this module in three sessions for the same group of players and I can safely say I do not regret this at all. I enjoyed portraying the different NPCs and enemies. They all have a different, yet familiar twist to them. Given the tight time-schedule I had to somewhat limit the role-play opportunities with the main NPC. Still, they felt engaged enough with her to support her no matter the hardships thrown her way. I can easily see other groups interact with her more often and I do believe that this module really suits players with that mindset.

The variety of NPC’s and challenges made it a lot of fun. Some memes were born or given new life, plenty of laughs were had and at times the players felt sufficiently challenged in some of the combats. Indeed, some of the combats really left a lasting impression and on a couple occasions they were surprised they lived. This is balanced out by the fact that some combats were relatively easy, but it still meant they could never lower their guard.

I liked the storyline, though I did notice that the players struggled a little to put the pieces together. I’m not sure whether that was me or the module, but it’s something for other GMs to take note off. They should also not be scared to introduce the items or monsters that are lovely extras in this module. They seem rather fun and are sure to create a unique experience.

The only points of criticism that I have, are the creatures in part one, the fact some maps are missing and the final battlemap. The creatures, to begin with, are a bit repetitive, which admittedly is a common thing in modules and adventure paths. GMs might want to consider swapping in a few different opponents. The battlemap, finally, is a bit hard to read for players and, more importantly, has squares that are too small for miniatures. Luckily we had some other ways to represent our characters and opponents, but it did ruin the immersion a little bit.


Fit nicely in Giantslayer

5/5

I’m reviewing this a player in a group of 6 that had the Gm adapt this to fit into her Giantslayer campaign. So with this review, know that there was probably a lot tinkered with and altered to fit her campaign.

First of all let me get into the characters, most memorable for me were the lead half-orc female Vergazi. Our GM seemed to have a lot of fun player her off several of the PCs as a withdrawn and somewhat shy character but she had us rallied around her till the end… and even after. Terrin Shaw the scout master was actually introduced to us at the end of Giantslayer book 1. She played him off as a heroic but also something of a sexually aggressive character which certainly played with expectations as my character tends to be something of a womanizer. As such I got a taste of my own medicine from another playa, who happened to be of the same gender. The bad guy characters were quite interesting, especially the Devils who always seemed interested in cutting shady deals that might divide the party and our NPCs, by the end of the story, one of the PCs actually flipped on us.

The encounters varied from squash matches to OMG are we going to live!!! I liked that there were features to the combats that involved more than standing in place exchanging swords blows such as when facing some winged critters later on in the game. Additionally in the middle there were several encounters that hinged heavily on RP with homesteaders that resulted in something akin to skills challenges. So that was a pleasant mix between RP and combat.

The story was interesting and heavily involved with the relationships the PCs make with the NPCs. So to that extent there certainly seemed to be a necessary level of PC buy in to make this whole thing work. Luckily my group is highly motivated on the good side and as I said before with the characters, they were interesting enough to draw us in. I love the setting and that it was able to fit into Giantslayer with ease. The stakes were not world ending but localized which was fine. There is also an abundance of really strong female characters which is nice and worked really well for our female GM. She was able to talk in a girl voice, even if it was often an Orc girl voice.

Overall I had a great experience with this. Our GM took what was written and was able to adapt it to her own campaign in a way that allowed everyone at the table to have a very enjoyable couple of weeks of play.


Fun adventure with some interesting characters

5/5

I picked up this module because the plot looked pretty interesting. The party I'm running the game for is about 2/3 of the way through the module so far, and we've been having a lot of fun with it.

I definitely like the plot, which has a lot of interesting goings-on. I enjoyed the relationship mechanic in Jade Regent, so it was neat to see it make a return here (although I've found it works better a bit more loosely-knit in practice). It does require a little bit of extra prep to fill in the gaps for the town of Arwyll Stead and its inhabitants, so this might not be for you if that isn't your thing. I personally like the extra flexibility it gives the GM that way.

The adventure might go off the rails a bit if the party doesn't take to Vegazi right away (mine did, so I didn't have that problem), but that could be remedied with extra rewards/personalized hooks depending on your players.

All in all, we've been enjoying it a lot.


A story that makes little sense

1/5

In theory, the end of this adventure should be fantastic, but the confused story that leads up to it sinks this adventure. Entirely too many WTF moments, and motivations and decisions that don't make sense and that contradict existing lore. The lack of a proper description of the personality of the main NPC is a massive oversight. Not recommended.

Full review here: Merric's Musings


Good adventure (with some additional preparation) - useless battlemap!

3/5

THE GOOD:
Victoria Jaczko has clearly put some work into this.
The enemies are well developed and so are the items the players can find.
The story is interesting and diverse.
The 4 new monsters are all very usable.
The 32 magic items are mostly useful and cool.
Great interior pictures of characters and landscape.
Solid city map.

THE BAD:
The city of Arwyll Stead is underdeveloped - the church is mentioned but not shown, where does the mayor live etc.
Also you need the NPC Guide for the stats of most NPCs and there are only a few.
The maps are very simple and ugly most of the time.

THE UGLY:
The squares on the battlemap are too small which makes the miniature-scale map side absolutely useless!
No scale or squares (as mentioned) on the surroundings map!
The player handout 2 is shown from a stupid angle.
It is only mentioned in one sentence in the middle of the book that someone important was gay and has been together with an important NPC.
Also the same dead person could easily be resurrected with his money (as shown at the end).

If you have some time to develope the city this adventure is for you.
If you want to play without extra preparation it is not.
Also worth it for the very useful magic items.


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Webstore Gninja Minion

Announced! Product description and cover image subject to change.


Sweet!


I think I will skip this one.


orc-blooded monsters?

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Down to first-level now?

Still, cool, and congrats, Victoria!


Pathfinder Adventure Path, Rulebook Subscriber

I heard the interview w Victoria on Know Direction. If I wasn't already a module subscriber, this would make me one. I can't wait.


2 people marked this as a favorite.

Erinyes. There's going to be lots of Erinyes.

Silver Crusade

1 person marked this as a favorite.

GIGGITY


This is gonna be awesome :)))


MMCJawa wrote:
orc-blooded monsters?

Victoria's module pitch involved half-fiend orcs, as I recall. Or maybe tieflings with orc heritage.

I do hope the cover image changes. The module title is Daughters of Fury and what do we get on the cover? Two guys smashing orcs of indeterminate gender. How about a big, powerful, evil-looking orc lady facing off against Seltiyel and Valeros?

The Exchange

Paladin of Baha-who? wrote:
MMCJawa wrote:
orc-blooded monsters?

Victoria's module pitch involved half-fiend orcs, as I recall. Or maybe tieflings with orc heritage.

I do hope the cover image changes. The module title is Daughters of Fury and what do we get on the cover? Two guys smashing orcs of indeterminate gender. How about a big, powerful, evil-looking orc lady facing off against Seltiyel and Valeros?

Don't worry, the cover image will change. The first post in the product discussion pretty much means that what we see now is a mockup.


Devils and Belkzen definitely sounds odd, considering orcs in this setting are at the very least CN, if not CE. Sounds like some half-fiend or devil-blooded tiefling shenanigans in the background.

Also, if Imrijka isn't one of the iconics on the official cover, I will be disappoint.

Liberty's Edge RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

I'm looking forward to this. Congrats again Victoria!

Franchisee - Game Kastle College Park

This was a fantastic RPG Superstar entry on its own. Incorporating some of the judges' feedback (specifically James Jacobs' suggestion that it be moved from Vigil to a smaller, border town--which has already been done) makes this a possibility for a fantastic module. Maybe I can use it to kick off a Gorumite-Iomedaean civil war comes to Lastwall campaign...

Scarab Sages Modules Overlord

1 person marked this as a favorite.
Ashram wrote:
Devils and Belkzen definitely sounds odd, considering orcs in this setting are at the very least CN, if not CE.

Chaotic orcs is definitely the norm in the Hold of Belkzen, but that region is hundred of miles long. Lots of room for some exceptions to crop up. :)

Ashram wrote:
Sounds like some half-fiend or devil-blooded tiefling shenanigans in the background.

It does, doesn't it? :D


I totally want this!


3 people marked this as a favorite.

I am excited for this one...less for the adventure, more for the selection of monsters from RPG Superstar 2014. There were some great creatures...looking forward to seeing them statted up...and with some art.

...Am ever hopeful the Chimney Troll makes an appearance...was my outright favourite this year.


Did the release date on this slip?

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Looks like it. I think it had been planned for November.

RPG Superstar 2009 Top 32

Does this tie-into Giantslayer?


1 person marked this as a favorite.
Pathfinder Adventure, Rulebook Subscriber

This seems like a great module for many new GMs or new groups to run. I mean, who can't get a group into a "fight the orcs" module?

Scarab Sages Modules Overlord

1 person marked this as a favorite.
Lord Fyre wrote:
Does this tie-into Giantslayer?

That depends a lot on what you mean by "tie-in."

The two adventures are fully independent of each other. Neither assumes or requires that the other does or does not happen. There are no intentional call-outs or hidden connections that makes them two parts of the same story.

They do take place in adjacent parts of the world and, as you might expect, each is influenced by that. The developers of each are aware of what the other group is doing. We had a conversation about keeping them consistent, to ensure they don't contradict each other in any major details.

So from my point of view the answer is no, they don't tie-in, but we were aware of the need for heightened communication between the teams involved.

Liberty's Edge

Owen K. C. Stephens wrote:
Lord Fyre wrote:
Does this tie-into Giantslayer?

That depends a lot on what you mean by "tie-in."

The two adventures are fully independent of each other. Neither assumes or requires that the other does or does not happen. There are no intentional call-outs or hidden connections that makes them two parts of the same story.

They do take place in adjacent parts of the world and, as you might expect, each is influenced by that. The developers of each are aware of what the other group is doing. We had a conversation about keeping them consistent, to ensure they don't contradict each other in any major details.

So from my point of view the answer is no, they don't tie-in, but we were aware of the need for heightened communication between the teams involved.

I can see them probably tying together easily if a GM were so inclined.

Paizo Employee RPG Superstar 2014 Top 4, RPG Superstar 2013 Top 32

1 person marked this as a favorite.

I can't wait to get this and run it for my players. Congrats again, Victoria!


Looks cool, can't wait!


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I'll subscribe again for this one!! Sound great and remind me a little bit of a series of novels based on a “forgotten” campaign world….and again...sounds as a must buy!

I really hope to see some “epic” battlefield moments.


Where is Arwyll Stead? Is it west,east,north or south of Hold of Belkzen?
Will the adventure take place mostly in Arwll Stead and can it be the PC's town?

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

The original module pitch was set in Lastwall (Vigil), so it's likely still there, which is southeast of Belkzen.

The module could change from the original pitch in Superstar, but it was mostly set in the village. I'd assume it could be the PC's town, but that's purely a guess on my part.

Webstore Gninja Minion

Product image and description updated.

Shadow Lodge

Got my attention now.


Is the Hell's Fury tribe Lawful Evil?


1 person marked this as a favorite.

Level 6, vs. an Erinyes?

Heh.

I am suddenly thinking of the Carrion Crown obituary thread...


Superb cover art!

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Starting with 3rd-level characters now!

Looks good.


Who's the cover artist for this one?

Webstore Gninja Minion

Product image and description updated to final.

Shadow Lodge

Oh noes the hat!

Paizo Employee RPG Superstar 2014 Top 4, RPG Superstar 2013 Top 32

The cover looks great! I can't wait to get my preorder. I will definitely run this at the earliest opportunity.

The Exchange

Awesome cover art, although someone should make sure that the oracle iconic eats more. She looks two dimensional :P

Scarab Sages Modules Overlord

Axial wrote:
Is the Hell's Fury tribe Lawful Evil?

That question, and why the answer is what it is, is addressed.

Scarab Sages Modules Overlord

1 person marked this as a favorite.
Heine Stick wrote:
Who's the cover artist for this one?

Michal Ivan


Hmm... If anyone out there has this and is willing to share, I'm curious what items and monsters made it in from the contest.


1 person marked this as a favorite.
Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

OK, just got this and first cool thing: the battlemap uses a slightly isometric image. It is still usable as a battlemap with the grid, but you can see the elevations and know which levels are higher than the others. Quite a neat idea!

As for items and monsters:

Monsters:
Chimney troll
Curse devil (Not part of the competition, but written by Victoria Jaczko)
Dunagh
Immured

Wondrous Items:
Amulet of reverse incantation
Bitter widow’s veil
Bog boots
Bonedancer bodhran
Bosun’s call
Charlatan’s symbol
Choker of the siphoning scorpion
Crest of the fallen
Death mask
Deck of the hellwasp’s sting
Evergreen seed pouch
Familiar’s soulstone
Fetish of the frog queen
Goblet of liquefied cognition
Gossiper’s gourd
Groundbreaker cloak
Horned helm of the wild stag
Ironmorph dust
Jar of mottled clay
Murktouch cloak
Nightbane quiver
Patternward spectacles
Poltergeist knot
Quicksilver gloves
Scourge vial
Star cinder
Stormcrusher gauntlets
Sun Wukong’s puzzle box

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

10 people marked this as a favorite.

Hurrah, I can finally express excitement at my first Paizo credit! (Along with a lot of other Superstar competitors...)

Liberty's Edge RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

1 person marked this as a favorite.
motteditor wrote:
Hurrah, I can finally express excitement at my first Paizo credit! (Along with a lot of other Superstar competitors...)

I know. I'm very excited too.

Sovereign Court

Anyone else having problems with the pages of this PDF resolving in a timely fashion? Generally Paizo PDF pages render in a fraction of a second on my iPhone, at most a second or so. Each page of Daughters of Fury takes 7-10 seconds to render.

Lantern Lodge

Yes, I'm experiencing the same thing. Might be an optimization issue with the full PDF. The by chapter version seems to be better for me.

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 32

1 person marked this as a favorite.

So it looks like pretty much the entire top 32 got either their item or their monster published in this? I'm impressed that they fit it all in.

Silver Crusade

Can't wait to sit down with this one. :)

This has certainly been an orcy week!


3 people marked this as a favorite.

NEEDS MORE DAKKA!

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