Pathfinder Campaign Setting: Inner Sea Gods (PFRPG) Hardcover

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Pathfinder Campaign Setting: Inner Sea Gods (PFRPG) Hardcover
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Unleash the Power of the Gods!

Through the miracles of priests and the weapons of crusaders, the deities of the Pathfinder Roleplaying Game command unrivaled influence over the lands of the Inner Sea. Tap into their incredible might with Pathfinder Campaign Setting: Inner Sea Gods! Inside you’ll discover the deepest secrets of an entire pantheon of incomparable beings, claim relics suited to both sinners and saints, and wield immortal might as a character of any background, race, or class. No longer does the favor of the gods belong to clerics, paladins, and other divine spellcasters alone—choose your faith and make holy power your own!

This volume expands upon the world and religions detailed in Pathfinder Campaign Setting: The Inner Sea World Guide. Inside this tome of mysteries, you’ll find:

  • Massive articles on the most powerful deities of the Pathfinder campaign setting, revealing everything you need to know about the gods and their followers, temples, adventurers, holy days, otherworldly realms, divine minions, and more!
  • Details on nearly 300 deities from across the Inner Sea region and beyond.
  • New prestige classes to imbue you with the power of the gods! What’s more, each of these three classes is uniquely customized to make worshipers of all 20 core gods mechanically distinct from each other—that’s 60 different prestige class variations!
  • Tons of new feats to help optimize your character and make you a champion of the church.
  • More than 140 magic items tailored to religious characters of all classes! Unleash righteous wrath or spread divine corruption with sacred armor, weapons, altars, holy symbols, and other relics for every faith.
  • A library of spells and subdomains to help your caster sow destruction, spread divine love, or remake reality in your god’s name!
  • Character traits to help you get the most out of your character’s beliefs and backstory.
  • Dozens of monsters, including high-level heralds and divine servitors for Pathfinder’s most prominent deities.

ISBN-13: 978-1-60125-597-6

Other Resources: This product is also available on the following platforms:

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5/5


Must have for divine players and GM

5/5

While it looks like a cleric book at first sight this is way more.
Of course; clerics, inquisitors, oracles, warpriests and (anti)paladins wil benefit the most, but now you can also make a fighter a soldier of god by taking the sentinel class, or make a Desna rogue and gain access to the feats. The feats, traits, spells and boons make the difference between the gods a lot greater, witch also adds more flavor. In the corebook the weapon and domains where the only stats of a deity, but the fire domain didn't give a character more Asmodues feel, because a Sarenrea priest could take it to. With these Deity specific feats, boon etc. it can become a big deal witch you choose.

The 3 archetypes are all good, divine casters can go exalted, martials can take sentinel classes and everyone can go evangelist.

Now the big deal for me:
As a GM you can at so much flavor:
Example: giving the bad guys in your torture chamber Zon-Kuthon feats, prestige classes and spells.

Love this book.


Ring Side Report- RPG Review of Inner Sea Gods

4/5

Originally posted at www.throatpunchgames.com, a new idea everyday!

Product- Pathfinder Campaign Setting: Inner Sea Gods
Producer-Paizo
System-Pathfinder
Price-~$30
TL; DR-If you want to know about the main Golarion gods, get this book. 90%

Basics- Inner Sea Gods is the first hard cover book discussing Golarion in a long time from Paizo, and as the name suggests, it focuses on the gods of the inner sea region. Chapter one discusses the big 20-the top gods of the setting. Each god gets a few pages discussing important stats for this god and prestige classes for characters of this god, the gods beliefs, the priesthood, the church, temples and shrines, a priest's role in the world, how adventures see the god, clothing of worshipers, holy texts, holidays, aphorisms, relations between religions, the gods realm, planar allies, and a sidebar for characters of this god for different items, archetypes and character options. Each god also gets a picture of a worshiper and the god itself. After the main deities' chapter, the second string of deities gets a chapter with each deity getting half a page followed by a section on race specific pantheons. Next is a chapter on character options including three new prestige classes, feats, traits, domains spells, and items. The book finishes with new monsters and quick stat tables on the gods.

Theme or fluff- I liked and didn't like this one. What was here was great, but what wasn't was what really made this disappointing. The first chapter of the book is amazing! The write up on each god is an excellent resource for anyone who wants to learn about the gods of this world. However, I would have gladly traded any items and spells in this book for more page space on the second string deities. That was what I really wanted from this book. Gods like Besmara already have a deity write up that could have been copy/pasted from the Adventure Paths (AP) right in this book! And that's the assumed default god of the second highest selling AP! Heck, some gods don't even get the half page as some race deities get less than a paragraph in the pantheons. Now, I know this is kind of nit-picking as +90% of players will pick a main god and use that, but those minor god details are important to me. 4/5

Mechanics or Crunch-This was done well even if I wanted more fluff in the book. Instead of making an ungodly (ha puns!) number of different prestige classes, Paizo made three, BUT each god gives different powers depending on the god the character serves. That right there, along with CMB/CMD, is the smartest thing Paizo has added to the 3.X system! I don't need a book with three classes per god (basically the standard Paizo three: skill monkey, fighter, and caster); I can have two pages explaining each class and 1/2 a page per god giving each god's specific powers for those three. That frees up page space that was much better used and solved a problem in a smart way. The feats, items, monsters, and powers provided by the book are also well done too. Like any large book, there are winners and losers for all the options provided, but overall it's not bad. I think the alters and item are far overpriced for the bonus you get though. As above, since the non-core gods don't get much more than half a page, you can't out of the box play the new prestige classes with the obscured gods. But, those are minor problems. 4.5/5

Execution- It's not a bad book. I might have problems with content, but Paizo knows how to really put a bunch in each book. The art helps keep the reader from getting bored since you are in essence reading at least 150 pages of fake theology textbook. Item, spell, power, class layout is as great as ever. I find nothing to complain about here. 5/5

Summary- If you play Pathfinder and are a cleric, then this book is a no brainer. If you run a Pathfinder game and will use ANY gods at all, then this book is a no brainer. I have my problems with what didn't make the cut for this book as opposed to what did. However, if you are the vast majority of people out there who pretend to worship some fantasy god in this system, then this book is for you. If you want to worship some obscure god, you have a bit of work on your hands. Since I love clerics in my 3.5 games, this a well done book I'm glad is part of my collection but not completely what I wanted. 90%


Great for those interested in the core deities

4/5

I've posted a complete review on my blog, The Triangular Room.

I think Inner Sea Gods is a great addition to my Pathfinder collection. While a fair amount of the content is recycled from previous products, it’s really fantastic to have everything in one place, especially in such a beautiful, well-designed volume. I’d consider it a must-buy for fans of the core Golarion deities. For those looking for more options related to the non-core deities, this title is probably not going to help you a great deal.


Finally got one

5/5

I'm a big fan of giving back story to the world around us, and this helps. Added in the fact it is Reynolds best covers, and the interior matched it was just outstanding. I do agree some of this is a repeat, but I also think this may be one of those that we will see have an update. Maybe new gods added, some deaths, feats better explained, etc. Needs work, but I still love it. Worth the buy.


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Paizo Employee Developer

The street date is today, but whether an individual retailer (online or brick & mortar) has received their stock of the book from their distributor isn't something we have any control over. If you ordered it from Amazon, it's not uncommon for them to release our books after the street date to varying degrees of lateness.

Liberty's Edge

Thanks, I know Paizo has no control over it. Just wondering. If I don't see any change in order in next day or so I'll give them a call.


CapeCodRPGer wrote:
Is the street date today? I ordered this and some other stuff at a place online. But the whole order won't ship until this is in. Its showing avaible on other sites, just not the one I ordered from.

Depending on the size of the retailer in question, they may just get deliveries a couple of times a month with their distributor. Especially for those that carry many other things and for whom RPGs are a sideline through separate distributor.


A little disappointed that so much of the art is recycle...but other than that it's looking good.


2 people marked this as a favorite.
nighttree wrote:
A little disappointed that so much of the art is recycle...but other than that it's looking good.

Yeah, but the new art is just that awesome that it totally makes up for it. Besides, the recycled art is some of the best (I'm looking at you, Nethys).

Grand Lodge

Any particular reason the PDF is $28 instead of $10 like the other hardcovers?

Grand Lodge

Adventure Path Charter Subscriber
godsDMit wrote:
Any particular reason the PDF is $28 instead of $10 like the other hardcovers?

Because Inner Sea Gods follows the rule for general PDF pricing, not the exceptions.

The PDFs are generally priced at 70% of the MSRP, except for the RPG line (CRB, Bestiaries, Ultimate *, etc.), which are priced at $10 to keep the barrier of entry into the game low (plus all those rules are available for free in the SRD, so pricing the PDF high doesn't make sense).

The only exception to the exception that I'm aware of is the Inner Sea Guide, which is a Campaign Setting book, but is priced at $10 to keep barrier of entry in to the setting low.

Inner Sea Gods doesn't appear to be considered necessary to enjoy or familiarize with other setting material like the Inner Sea Guide.

-Skeld


nighttree wrote:
A little disappointed that so much of the art is recycle...but other than that it's looking good.

That's a shame. Part of the reason I was going to buy it was for the new art. Since I already have all the articles from the APs and both the art and the content is mostly rehashed there doesn't seem much point buying it.

Editor-in-Chief

1 person marked this as a favorite.
nighttree wrote:
A little disappointed that so much of the art is recycle...but other than that it's looking good.

We definitely did pick up many of the more awesome pieces from relevant APs—if we were happy with the look of this priest or that monster I didn't think it made sense to change it.

As a data point, though, we ordered more than 250 new pieces of art for this book.

Grand Lodge

Skeld wrote:
godsDMit wrote:
Any particular reason the PDF is $28 instead of $10 like the other hardcovers?

Because Inner Sea Gods follows the rule for general PDF pricing, not the exceptions.

The PDFs are generally priced at 70% of the MSRP, except for the RPG line (CRB, Bestiaries, Ultimate *, etc.), which are priced at $10 to keep the barrier of entry into the game low (plus all those rules are available for free in the SRD, so pricing the PDF high doesn't make sense).

The only exception to the exception that I'm aware of is the Inner Sea Guide, which is a Campaign Setting book, but is priced at $10 to keep barrier of entry in to the setting low.

Inner Sea Gods doesn't appear to be considered necessary to enjoy or familiarize with other setting material like the Inner Sea Guide.

-Skeld

Quite true, but sadly my PDF buying guide puts me at a mostly hard limit of $20 for a PDF. I'll just have to watch for a sale or wait until next years Christmas discount.


Jeven wrote:
nighttree wrote:
A little disappointed that so much of the art is recycle...but other than that it's looking good.
That's a shame. Part of the reason I was going to buy it was for the new art. Since I already have all the articles from the APs and both the art and the content is mostly rehashed there doesn't seem much point buying it.

Just a minor point of the recycled art...all the Core 20 gods did (I believe) get new art. I believe also they recycled the art of all the gods from the AP articles. Also the art that starts each chapter is really great.

As to the reprint of the articles...I will say there is something new for every deity in background...also there are those obedience and boons. There is plenty of new material...and the reprinted stuff is either updated or it is nice to have in one place.

Silver Crusade

Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Any way we can get a high resolution copy of the new Holy Symbol for Desna? It's gorgeous and I really want to get it as a tattoo, just want a little bigger picture to take in.

Editor-in-Chief

John Kretzer wrote:
As to the reprint of the articles...I will say there is something new for every deity in background...also there are those obedience and boons. There is plenty of new material...and the reprinted stuff is either updated or it is nice to have in one place.

True story.

I also think that were one to actually take on of the old articles and compare it to the new articles they'll see that these are much, much more than just "reprints." (Especially in the cases of some of the ones more than a half decade old.)

Editor-in-Chief

Skeld wrote:
godsDMit wrote:
Any particular reason the PDF is $28 instead of $10 like the other hardcovers?

Because Inner Sea Gods follows the rule for general PDF pricing, not the exceptions.

The PDFs are generally priced at 70% of the MSRP, except for the RPG line (CRB, Bestiaries, Ultimate *, etc.), which are priced at $10 to keep the barrier of entry into the game low (plus all those rules are available for free in the SRD, so pricing the PDF high doesn't make sense).

The only exception to the exception that I'm aware of is the Inner Sea Guide, which is a Campaign Setting book, but is priced at $10 to keep barrier of entry in to the setting low.

Inner Sea Gods doesn't appear to be considered necessary to enjoy or familiarize with other setting material like the Inner Sea Guide.

-Skeld

All true or truth adjacent.


1 person marked this as a favorite.
John Kretzer wrote:
Jeven wrote:
nighttree wrote:
A little disappointed that so much of the art is recycle...but other than that it's looking good.
That's a shame. Part of the reason I was going to buy it was for the new art. Since I already have all the articles from the APs and both the art and the content is mostly rehashed there doesn't seem much point buying it.
Just a minor point of the recycled art...all the Core 20 gods did (I believe) get new art. I believe also they recycled the art of all the gods from the AP articles. Also the art that starts each chapter is really great.

Correction: only 5 deities got new full-body artworks (Adabar, Cayden, Gozreh, Inori and Torag); the rest all has their Gods & Magic artworks. Please note that I'm not talking about the deities' artworks on every 2nd page of their sections in Chapter 1, but about their artworks at each 2nd-to-last page.

Same goes with the chapter artworks which to me are brand new. Maybe they were used elsewhere prior to this book.

Is there a reason why some of Gods & Magic artworks were used? Did the team ran out of time and budget?

I personally would have loved new poses, such as Calistria sitting sideways on the back of a large wasp, arms crossed with a small wasp on her shoulder, Erastil on a rocky cliff, one leg up on a rock like a step, looking afar with his bow on his back, Iomedae kneeling with her shield in her back, holding her sword, tip toward the ground looking up, as if addressing a king, Shelyn leaned sideways on a curved Olympian-styled bench, resting her head cupped in one hand and holding a dove with a rainbowed tail with her finger on her other hand, or Zon-Kuthon in a battle stance, wildly swining his chains and smiling with madness.

Those are just a wishlist, but updated artworks would have been nice, as I said earlier.

RPG Superstar 2008 Top 32

1 person marked this as a favorite.
JiCi wrote:
Is there a reason why some of Gods & Magic artworks were used? Did the team ran out of time and budget?
F. Wesley Schneider wrote:
We definitely did pick up many of the more awesome pieces from relevant APs—if we were happy with the look of this priest or that monster I didn't think it made sense to change it.

JiCi, art is expensive. All budgets are finite, so of course it 'ran out'. That doesn't mean it was a mark of desperation: Paizo plans how much art and text they need to order for each book. It they HAD ordered new art for the things you would have liked, then some other new piece of art would have had to go away, leading to either recycling different art (and thus leading to the same complaints) or just having less art overall (making the book less awesome and leading to different complaints.)


Ross Byers wrote:
JiCi wrote:
Is there a reason why some of Gods & Magic artworks were used? Did the team ran out of time and budget?
F. Wesley Schneider wrote:
We definitely did pick up many of the more awesome pieces from relevant APs—if we were happy with the look of this priest or that monster I didn't think it made sense to change it.
JiCi, art is expensive. All budgets are finite, so of course it 'ran out'. That doesn't mean it was a mark of desperation: Paizo plans how much art and text they need to order for each book. It they HAD ordered new art for the things you would have liked, then some other new piece of art would have had to go away, leading to either recycling different art (and thus leading to the same complaints) or just having less art overall (making the book less awesome and leading to different complaints.)

Woaw, woaw, woaw... where did I ever say that it was a "mark of desperation"? Please quote me on that one.

I only reconized Gods & Magic artworks, because I have absolutely no clue on what artworks came from other books. I "only" own Gods & Magic, so those are the ones that stroke me. How? Different highlights and shadows that make the new artworks look like paintings where the others look like drawings, literally. There's a glaring visual consistency problem with the deities' artworks. That kinda bugs me, as if some of the job was finished, but the rest wasn't even completed.

THAT feels like a rushed product, because it looks more like a time issue than a budget issue. Not having much money would either have led to a smaller book or a longer delay. Not having much time, however, leads to pretty much every problem imaginable, even if you have all the money in the world.

The priests' artworks are recycled as well? Oddly enough, I haven't seen them until now, same goes with the heralds and servants, same goes with the two-page images for each chapter, same goes for the rest of the images. First time I see most of the artworks in this book, honest... except the deities' artworks which I saw in Gods & magic, which I bought here.

As for the artworks, I thought that Paizo had their own in-house artists with fixed salaries, not freelancers with varying payments.

Contributor

1 person marked this as a favorite.

Considering that we're getting four hardcovers this year as opposed to three (Inner Sea Gods, Advanced Class Guide, Monster Codex, and Strategy Guide), I'm willing to bet that Paizo's ability to recycle a large quantity of art for Inner Sea Gods (and likely the Strategy Guide as well) is one of the major contributing factors as to how Paizo could afford 2014's metric ton of products.

If Paizo needs to recycle artwork for the gods, that's fine by me. I don't own most of the APs anyway and even for the ones that I do have on my shelf, to me that shows stylistic completeness rather than laziness.

RPG Superstar 2008 Top 32

1 person marked this as a favorite.
JiCi wrote:
Woaw, woaw, woaw... where did I ever say that it was a "mark of desperation"? Please quote me on that one.

You asked if they ran out of time and budget, and in that post say it looks like a rushed product.

It isn't a matter of having 'much money'. Wes says they ordered more than 250 pieces of art for this book. It's a 320 page book. That means five out of six pages have a new piece of artwork on them. That costs.

JiCi wrote:
As for the artworks, I thought that Paizo had their own in-house artists with fixed salaries, not freelancers with varying payments.

Paizo has an art staff: these are Art Directors and Designers. They are not (in that capacity) artists. It's actually pretty similar to the relationship between editors and writers.

Wayne Reynolds is not a Paizo employee.

But even if the artists were on the Paizo payroll, and not freelancers, that doesn't change anything. If you only have enough time to make a certain amount of art, that's all you have. You can either go without, or recycle. It isn't a matter of 'longer delay' because payroll costs money.

Dark Archive

1 person marked this as a favorite.

Also if they were already really happy with there current artwork of the gods seems to make sence to keep using it.

Paizo Employee Creative Director

8 people marked this as a favorite.

Also, sometimes we order art and it comes in bad so we decide not to use it and go with art we already have.

And sometimes we do like the art and feel it's perfect already, and in cases where the artwork hasn't appeared in a hardcover book, putting it into a hardcover to give it more exposure (often ten times more the exposure or more) is a good thing. (NOTE: This was the category for why we re-used art from Gods & Magic... Eva's work on the deities was too excellent to let go out of print).

And sometimes we don't have enough money to lavishly illustrate a book.

And sometimes at the last minute we have to cut text, or realize we don't have enough text to fill a page, and dropping in a piece of recycled art can sometimes make the difference between us hitting our deadline or not (it takes far less time to place an appropriate if re-used piece of art on a page than it does to write and develop and edit and copyfit several hundred words of brand new text... especially if the author of the original work isn't availalble and the new author needs to read text to figure out what needs to go in its place).

And so on, and so on. There's actually a LOT of reasons why we do the things we do. Most of the time, they're really good reasons.

Contributor

2 people marked this as a favorite.
James Jacobs wrote:
And so on, and so on. There's actually a LOT of reasons why we do the things we do. Most of the time, they're really good reasons.

And the rest of the time, they're Cosmo's fault.


James Jacobs wrote:

Also, sometimes we order art and it comes in bad so we decide not to use it and go with art we already have.

And sometimes we do like the art and feel it's perfect already, and in cases where the artwork hasn't appeared in a hardcover book, putting it into a hardcover to give it more exposure (often ten times more the exposure or more) is a good thing. (NOTE: This was the category for why we re-used art from Gods & Magic... Eva's work on the deities was too excellent to let go out of print).

And sometimes we don't have enough money to lavishly illustrate a book.

And sometimes at the last minute we have to cut text, or realize we don't have enough text to fill a page, and dropping in a piece of recycled art can sometimes make the difference between us hitting our deadline or not (it takes far less time to place an appropriate if re-used piece of art on a page than it does to write and develop and edit and copyfit several hundred words of brand new text... especially if the author of the original work isn't availalble and the new author needs to read text to figure out what needs to go in its place).

And so on, and so on. There's actually a LOT of reasons why we do the things we do. Most of the time, they're really good reasons.

Points taken...

Like I said, I like the book for the content. I just thought it was a little baffling to see the same artworks.

Grand Lodge

F. Wesley Schneider wrote:
Skeld wrote:
godsDMit wrote:
Any particular reason the PDF is $28 instead of $10 like the other hardcovers?

Because Inner Sea Gods follows the rule for general PDF pricing, not the exceptions.

The PDFs are generally priced at 70% of the MSRP, except for the RPG line (CRB, Bestiaries, Ultimate *, etc.), which are priced at $10 to keep the barrier of entry into the game low (plus all those rules are available for free in the SRD, so pricing the PDF high doesn't make sense).

The only exception to the exception that I'm aware of is the Inner Sea Guide, which is a Campaign Setting book, but is priced at $10 to keep barrier of entry in to the setting low.

Inner Sea Gods doesn't appear to be considered necessary to enjoy or familiarize with other setting material like the Inner Sea Guide.

-Skeld

All true or truth adjacent.

Thanks for the quick answers. I hadnt noticed this was a Campaign Setting book. I just assumed since it was a hardcover it was just part of the RPG line. Good enough reason for me. :)


Noticed a change in Shelyn's write-up.

She can be described as 'Stout,Voluptous or slender'

So it was decided that having her shown with a big butt(from the first write-up) was insensitive? :)


5 people marked this as a favorite.

I have all of the AP's from 1 til the most recent one.

I know that all of the deity profiles are in these books.

But THANK YOU for putting all of these in ONE FREAKING BOOK.

Dont care that some of the art is recycled. I still like it.

Again...

ONE BOOK.

Thank Cayden Cailean...(and Paizo)


3 people marked this as a favorite.
ShinHakkaider wrote:

I have all of the AP's from 1 til the most recent one.

I know that all of the deity profiles are in these books.

But THANK YOU for putting all of these in ONE FREAKING BOOK.

Dont care that some of the art is recycled. I still like it.

Again...

ONE BOOK.

Thank Cayden Cailean...(and Paizo)

One Book to Rule Them All,

One Book to Find Them,
One Book to Bring Them All,
and
In the Darkness Bind Them.


John Kretzer wrote:
ShinHakkaider wrote:

I have all of the AP's from 1 til the most recent one.

I know that all of the deity profiles are in these books.

But THANK YOU for putting all of these in ONE FREAKING BOOK.

Dont care that some of the art is recycled. I still like it.

Again...

ONE BOOK.

Thank Cayden Cailean...(and Paizo)

One Book to Rule Them All,

One Book to Find Them,
One Book to Bring Them All,
and
In the Darkness Bind Them.

Oh, I know that one. It's Zon-Kuthon's holy text, right?

Project Manager

Andrea1 wrote:

Noticed a change in Shelyn's write-up.

She can be described as 'Stout,Voluptous or slender'

So it was decided that having her shown with a big butt(from the first write-up) was insensitive? :)

Well, actually the text is that different artists throughout the world portray her in keeping with their ideas and cultural standards of beauty (even to the point of depicting her as an elf or a half-orc). :-)


what are the level 3/4/5 spells in the book

Contributor

1 person marked this as a favorite.

Just because I noticed it and did a little dance as a result: the inclusion of Alazhra the Dream Eater the night hag patron was pretty awesome just because of the obscurity of her references in prior lore (like 2 places in passing).

That's kind of awesome and whoever was responsible for her/its inclusion, you're awesome too and should feel awesome. :D

Now she needs some love and expanded lore whenever it becomes appropriate ;)

So do the protean lords. Just saying you awesome people you.


xavier c wrote:
what are the level 3/4/5 spells in the book

Spoilers have officially been cut off by the mods. Either wait until the info becomes available on d20pfsrd or buy the book.


Todd Stewart wrote:

Just because I noticed it and did a little dance as a result: the inclusion of Alazhra the Dream Eater the night hag patron was pretty awesome just because of the obscurity of her references in prior lore (like 2 places in passing).

That's kind of awesome and whoever was responsible for her/its inclusion, you're awesome too and should feel awesome. :D

Now she needs some love and expanded lore whenever it becomes appropriate ;)

So do the protean lords. Just saying you awesome people you.

Whoa, really!? What are her domains and favored weapon?


At $15 or so I would pick the PDF up immediately, but at $28 for a digital download, no way. I would buy the hardcover, but shipping to Holland is very expensive. So, skipping.

Too bad really, I love deity background.


Axial wrote:
Todd Stewart wrote:

Just because I noticed it and did a little dance as a result: the inclusion of Alazhra the Dream Eater the night hag patron was pretty awesome just because of the obscurity of her references in prior lore (like 2 places in passing).

That's kind of awesome and whoever was responsible for her/its inclusion, you're awesome too and should feel awesome. :D

Now she needs some love and expanded lore whenever it becomes appropriate ;)

So do the protean lords. Just saying you awesome people you.

Whoa, really!? What are her domains and favored weapon?

See this: Spoilers have officially been cut off by the mods. Either wait until the info becomes available on d20pfsrd or buy the book.

Silver Crusade

Pathfinder Adventure Path Subscriber
henkslaaf wrote:

At $15 or so I would pick the PDF up immediately, but at $28 for a digital download, no way. I would buy the hardcover, but shipping to Holland is very expensive. So, skipping.

Too bad really, I love deity background.

I've just ordered the book from Amazon, 6$ shipping to Poland.


Again, am I the only one missing with the appendix missing in his book?


Gorbacz wrote:
henkslaaf wrote:

At $15 or so I would pick the PDF up immediately, but at $28 for a digital download, no way. I would buy the hardcover, but shipping to Holland is very expensive. So, skipping.

Too bad really, I love deity background.
I've just ordered the book from Amazon, 6$ shipping to Poland.

Shipping is free to Holland from amazon.de in Germany. They don't have the book named correctly though, but search for "pathfinder campaign setting sean reynolds" and its the first book in the results.


Nohwear wrote:
Again, am I the only one missing with the appendix missing in his book?

Perhaps you could try posting this problem with your copy in the Customer Service forum where someone at Paizo is bound to have a look into it at least?

As I don't have the book yet myself, I can't actually be of more help with your problem... But the Paizo Customer Service/Support staff are really helpful, so...

Hoping you can get it sorted out.

--C.

Liberty's Edge

Pathfinder Adventure, Adventure Path, Lost Omens, Pathfinder Accessories, Rulebook, Starfinder Adventure Path Subscriber

Sorry guys I had to go Amazon this month because of the doubling up on books and at $28 Hardcover with free shipping, it was hard to pass up!

Grand Lodge

I hope you get yours soon! :)


I flipped through the hard copy my LGS had (mine is still in the mail) and was disappointed to see that the articles on the major deities lacked their additions to the summon monster list that each of the AP articles had, but I could easily have missed it. Can anyone confirm if that content made it to the book, perhaps in another chapter?

RPG Superstar 2008 Top 32

Bought the book at my FLGS last night.

My sole complaint is that I wish the assurance ranas, kyton demagogues, primal inevitable so protean lords, psychopomp ushers, rakshasa immortals, whatever aeons have, Tian Xian deities, Vudrani deities, forgotten deities, and dead deities had been included in the appendix tables. It would have been amazingly useful and given us plenty of new information to play with.

Maybe this could added as a blog post at some point?


I just got home from work and found this on my doorstep, and it's beautiful :)

Dark Archive

Is there enough support for Calistria in this book?

I'm not asking for spoilers, just whether she gets PrCs or archetypes or domains. I still want to make my super spiteful Elven Witch wasp queen.


Just got the book and quite excited to read through the whole thing. Although, so far I have only read the part on Irori (being thinking about making a champion of Irori for some time now). I was kinda disappointed to notice there was no text related to paladins of Irori. I know many have posted about this topic in the last years saying that there were too few of then to have a code but I was still expecting a little something in this book. Anyone as an idea if there was ever a code published or if there will be one in the future (I read there might have been one when they published the dragon empires... but nothing since).

Designer, RPG Superstar Judge

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Considering how Irori teaches that there are many paths to enlightenment and what is the true path for one person may not be the true path for another person, I doubt his faith would ever endorse an "official" paladin code as "this is the true paladin code of the Master of Masters."


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Sean K Reynolds wrote:
Considering how Irori teaches that there are many paths to enlightenment and what is the true path for one person may not be the true path for another person, I doubt his faith would ever endorse an "official" paladin code as "this is the true paladin code of the Master of Masters."

I think we need Irori to make some posts on the forums about the right way to play Pathfinder ;)


Sean K Reynolds wrote:
Considering how Irori teaches that there are many paths to enlightenment and what is the true path for one person may not be the true path for another person, I doubt his faith would ever endorse an "official" paladin code as "this is the true paladin code of the Master of Masters."

Thanks for the quick answer! Still, a bit disappointed, I could have seen a really general code, although, I guess the reasons for a cleric of Irori to bring battle to evil could be quite numerous... I just wonder whether doing so AND upholding good would not make for a more homogenous group. Like allowing people to work toward enlighment since they won't be slain or corrupted, a bit like the inquisitors of Irori.

Anyway, this is just me thinking outloud, I do not mean in anyway to "push" the issue.

RPG Superstar 2008 Top 32

TheCelticCircle wrote:
Just got the book and quite excited to read through the whole thing. Although, so far I have only read the part on Irori (being thinking about making a champion of Irori for some time now). I was kinda disappointed to notice there was no text related to paladins of Irori. I know many have posted about this topic in the last years saying that there were too few of then to have a code but I was still expecting a little something in this book. Anyone as an idea if there was ever a code published or if there will be one in the future (I read there might have been one when they published the dragon empires... but nothing since).

This is briefly addressed in the section on the Irorian Paladin archetype in Inner Sea Combat.

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