Silver Dragon

Trscroggs's page

Goblin Squad Member. ** Pathfinder Society GM. 196 posts (2,114 including aliases). No reviews. 1 list. 1 wishlist. 27 Organized Play characters. 10 aliases.


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- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

Cherry stays outside of the sauna unless they have to go in. 'I don't want to be a steamed vegtable.'


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- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

Cherry continues the bless, expanding its area.

Then they rush forward to be behind Lough, which they tap in the back with a quick casting of Guidance. "Go gettum Lough!"

♦Sustain Bless
♦Stride
♦Guidance


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- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search
Kvit the Ruin Delver wrote:
Maybe they went back to the bar for a drink after the "meat tree" incident

Honestly, Cherry could probably use a drink after that.


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- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

Cherry brightens at the mention of community. "Oh yes, I would never disrupt a peaceful community. Could you tell me a little about your lives here?"

Diplomacy: 1d20 + 12 ⇒ (15) + 12 = 27


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- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

"Oh, it looks like people are in trouble up there."

Cherry gestures with their staff and a field of flowers spring up around Lough and Fuin.

◆◆Soothing Blossoms in short, all creatures inside the effect get a crit-success when they save against poison.

◆Shield


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- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

"Really, far too many little rooms like this in this tower. I know its owner wasn't a nicer person, but could we have spreading good forces for once?"


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- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

Cherry is more than willing to help give the necessary therapy. In fact, Cherry has an idea as well.

"I need to go visit the Grove to Erastile outside of town." Cherry says, "I think I can get some help with resisting that creature. But we need to tell her parents something, and maybe ask if they have any ideas why the Leng thing wants her. Also, I volunteer to stay with the girl tonight."

This sounds like an excellent time for Cherry to go get their familiar. If needed I can bump things around to make Sinkwa Independent so they can stay on as a full time familiar for a bit.


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- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

And now it is my turn to post about being spotty lately.

This weekend was my Mother's birthday, our first without Dad, and I had a hard bout of depression while thinking about our cats, who are rapidly approaching the end of their lives.


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- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

Welp, I'm taking the dive. At level 6 Cherry is picking-up a familiar. More specifically, it is time to add tiny Leshy familiar.

I could use some suggestions on Type and name through, (the types doesn't really mean anything, but can be used to set appearance.)

I am also presuming I need to take the Archetype feat in Druid instead of in Familiar Master, because Leshey Familiars are normally exclusive to them.

To be honest at this point, the Druid Archetype is more flavor for Cherry Berry than anything else. I've never remembered the reach feat to use it (and I could have used it last fight), and I don't cast the spells anymore .

Grand Archive

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Poor poor Emoubu, honestly, this has been his lot from the very beginning, he always appears to be the low-level frontliner.


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- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

"So many hidden doors in this place."


1 person marked this as a favorite.
- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

Cherry spend a few minutes speaking about religion and the role it plays in controlling dangerous artifacts.

Religion: 1d20 + 10 ⇒ (6) + 10 = 16

"..And of course we know how important this artifact is to the town's history as well.." Cherry continues.

Otari Lore: 1d20 + 7 ⇒ (12) + 7 = 19

"...And my own people know a lot about this sort of thing as well seeing as how we came about..."

Leshy Lore: 1d20 + 7 ⇒ (13) + 7 = 20
Just rolling it for the heck of it, how often do you get to roll something like Leshy Lore.


1 person marked this as a favorite.
- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

"I like this place less and less the more we explore it." Cherry comments.


1 person marked this as a favorite.
- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

Will Save: 1d20 + 12 ⇒ (13) + 12 = 25

"Are you sure?" Cherry asks. "Lightning would probably hurt less than my other spells."

Cherry throws more lightning at Blue and Red.

Expand Bless
◆◆ Electric Arc Damage: 2d4 + 4 ⇒ (3, 2) + 4 = 9 -- DC 19 Reflex, Electric Damage


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- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

Think we might need a little DM poke to get us moving again.


1 person marked this as a favorite.
- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

"It's a matter of the ones who don't really have a home." Cherry explains. "The ones that breeze in and out while leaving trouble behind them."

Cherry looks distressed. "I mean, I know what we are doing is different, but a plant worries you know?"


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- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

The goal was to stop the bleeding, so I needed the extra healing.

"Losing sap is a serious problem." Cheery says to Kka, "Happy to help."

Second Seekers (Roheas)

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Kiirinta Biohacker 3 | SP 18 / 18 | HP 22 / 22 | RP 6 / 6| Active conditions: None| EAC 17; KAC 17 | Fort +3; Ref +4; Will +2 | Speed: 20ft / 20 ft fly | Biohacks Remaining 4/6 |
Jhaeman wrote:
I always find the loot drops in Society games a little awkward when it comes to verisimilitude: she's giving us an item worth 3600 credits for cleaning some shelves and Ikea-assembly! (and as an unasked for bonus beyond what we negotiated with her looking up the info). Either business is booming or this store won't be open for long :)

One of my other characters ran into so basically snatch-and-grab group of robbers stealing some shopping bags, and using hundreds of credits of flashbangs to 'distract' the people they were stealing from.

Horizon Hunters

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Male Goblin Hit Points 28/28, Armor Class 19, Fortitude +7, Reflex +7, and Will +5, Perception +5, and Speed 25 ft

"Thank you, but I am not...who am I kidding? Gimmie."

Unless anyone actually stops him Lohco will eat one of the cookies whole.

Acquisitives

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SP 48/48 HP 40/40 RP 8/8 | EAC 21 KAC 21 | Fo +5 Re +6 Wi +11 | Init +4 | Percep +17; Low Light, Darkvision 60 | Lvl 2 5/5 Lvl 1 6/6 Rhyphorian(Summerborn) Mystic 6 (Healing)

Perception for last encounter: 1d20 + 14 ⇒ (8) + 14 = 22

"Hey look, a journal." All'ock pulls out the small book and quickly hands it off.

////////////

Survival for tracks: 1d20 + 12 ⇒ (7) + 12 = 19

All'ock sighs as others point out of the tracks. "I suspect we are going to have to Eddie, as somebody needs to know what kind of beast it is."


1 person marked this as a favorite.
- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

"The tasty, tasty mud." Cherry pipes in.

Vigilant Seal

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Female Gnome (Sensate) Summoner (Construct)-4 | 64hp | AC:18 | Prec:8 | F:11 R:8 W:8 | HeroP:0/3 | Summoner 4

Also done!

Vigilant Seal

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Female Gnome (Sensate) Summoner (Construct)-4 | 64hp | AC:18 | Prec:8 | F:11 R:8 W:8 | HeroP:0/3 | Summoner 4

I'm dotted, and discovered that HeroLab is temporarily free up to Secrets of Magic...

So I did the double check, and Goldirox's AC is 20, and his attack accuracy went up too.

I am finally updated to be level 4.

Grand Lodge

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I would be interested as well.


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- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

"Kka, a little more warning before you start a fight please!" Cherry calls out as lightning dances on their fronds.

Action 1&2 (◆◆): Electric Arc, Yellow & Green: 2d4 + 4 ⇒ (4, 2) + 4 = 10
-- DC 19 Basic Reflex to avoid. Electric Damage

Action 3(◆): Identify Religion +9 Secret Roll. Specifically the Overseer if I had to chose.


1 person marked this as a favorite.
- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

Cherry rubs their chin. "It might be the lack of sunlight. Sunlight is good for everyone after all."

Cherry pauses. "Except vampires. Vampires don't like sunlight."

Horizon Hunters

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NG (male) human barbarian 7 | HP 120/120 | AC 25 (Raging: 24) | F +16 R +11 W +11 | Perc +11 | 25' | Active Conditions: 1 Resistance to Cold, Necrotic & Electricity, 2 to Hazardous Terrain and Environments

Thank you for running Blake.


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- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

And of course I am reporting that I was out yesterday having a little mental health issue. I spent most of yesterday sleep and feel a bit better.

Horizon Hunters

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NG (male) human barbarian 7 | HP 120/120 | AC 25 (Raging: 24) | F +16 R +11 W +11 | Perc +11 | 25' | Active Conditions: 1 Resistance to Cold, Necrotic & Electricity, 2 to Hazardous Terrain and Environments

Calling on his ancestral spirits once again, Griss runs forward and smashes the largest dinosaur.

◆Rage (Negative Energy)
◆Stride
War Flail: 1d20 + 14 ⇒ (20) + 14 = 34Damage: Bludgeoning+Negative: 2d10 + 4 + 3 ⇒ (10, 9) + 4 + 3 = 26

As a level 5 Barbarian, I have the critical hit effects from my weapon while I am raging. That hit knocks the Stegosaurus prone.

Horizon Hunters

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NG (male) human barbarian 7 | HP 120/120 | AC 25 (Raging: 24) | F +16 R +11 W +11 | Perc +11 | 25' | Active Conditions: 1 Resistance to Cold, Necrotic & Electricity, 2 to Hazardous Terrain and Environments

Yes, stay safe Blake. We'll see you later!

Grand Lodge

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Male Huamn Data Manager 5

Good news in my family too.

Grandma G., my last living grandparent, fell on Sunday.

She didn't suffer any serious injury and they are discharging her from the hospital today!


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- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

Hope everyone is safe with the sky dropping out of the east coast of the US.

We got a lot of ice here, but kept the lights on.

Horizon Hunters

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NG (male) human barbarian 7 | HP 120/120 | AC 25 (Raging: 24) | F +16 R +11 W +11 | Perc +11 | 25' | Active Conditions: 1 Resistance to Cold, Necrotic & Electricity, 2 to Hazardous Terrain and Environments

Roaring in pain from his numerous bites, Griss glares at the bear before striking at it it twice in rapid succession.

Intimidation(Demoralize): 1d20 + 13 ⇒ (18) + 13 = 31
Intimidating Glare lets me demoralize without language. Raging Intimidation lets me intimidate while raging. Demoralize doesn't have the attack trait.

War Fail: 1d20 + 14 ⇒ (14) + 14 = 28Damage:Bludgeoning+Positive: 2d10 + 4 + 3 ⇒ (3, 1) + 4 + 3 = 11
War Fail: 1d20 + 14 - 5 ⇒ (2) + 14 - 5 = 11Damage:Bludgeoning+Positive: 2d10 + 4 + 3 ⇒ (1, 10) + 4 + 3 = 18

Horizon Hunters

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NG (male) human barbarian 7 | HP 120/120 | AC 25 (Raging: 24) | F +16 R +11 W +11 | Perc +11 | 25' | Active Conditions: 1 Resistance to Cold, Necrotic & Electricity, 2 to Hazardous Terrain and Environments

Nice to meet you Seelah. Surprisingly, I don't think Griss has ever meet her.


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- LG Fruit Leshy | Cleric 6 | HP 68/68 | AC 21 | F +12 R +10 W +14 | speed 25 ft | Perc +14(lowlight) | Hero Point 2/3 | Focus: 1/1 | Spells: 1: 2/3 2: 3/3 3: 2/3 | Heals: 2/5 | Berry: 1 | Spell DC 22 | active condition: | Exploration activity: Search

Cherry moves closer and casts the Light spell on their holy symbol, a small wooden arrow.

"I hope this is enough."

Stride 15ft

◆◆Cast Spell: Light

Grand Lodge

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Male Huamn Data Manager 5

I have a starter character profile:

Meet, Cherry Berry

I still need to do all the status bars, but I am never sure how DMs want those.

Grand Archive

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"Marshal Emoubu would like to join. Marshal Emoubu is a level 3 Buckler of Swashes."

Grand Lodge

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As stated, I actually have both systems. I could SWADE or Rifts Original.

Grand Lodge

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I wouldn't mind playing some too. I haven't had a lot of sessions in RIFTS, but I am not a 100% newbie, just 95%.

Grand Lodge

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I might be interested in joining this if it ends up forming.

Second Seekers (Roheas)

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Kiirinta Biohacker 3 | SP 18 / 18 | HP 22 / 22 | RP 6 / 6| Active conditions: None| EAC 17; KAC 17 | Fort +3; Ref +4; Will +2 | Speed: 20ft / 20 ft fly | Biohacks Remaining 4/6 |

"Well if my darts aren't working, let's try this!"

Misty kit flies forward and speaks the last few words outloud at a deafening volume. Causing reverberating soundwaves to crash into Orange.

As a standard action, a kiirinta can emit a shriek of sonic energy at an adjacent target, causing painful vibrations throughout the target’s body. This scream imparts the staggered condition for 1d4 rounds. The target can attempt a Fortitude save (DC = 11) to negate the staggered effect.

Grand Archive

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Kobold (Draconic Exemplar: Brass) Swashbuckler (Braggart) 4 | HP 54/54 | AC 21 (23 when parrying) | Fortitude (+9), Reflex (+12), Will (+8) | Perception (+8) | Hero Points 2 | Exploration: Avoid Notice Speed 30 (35 w/panache) | Darkvision | Fire Resistance 2 | Special Rules w/Fear Effects | Conditions:

Will Save: 1d20 + 5 ⇒ (17) + 5 = 22

"Hah, spell cast against me have no effect. Now face a dragon's rage!"

Confident Finisher: 1d20 + 7 - 2 ⇒ (14) + 7 - 2 = 19
Weapon Damage: 1d6 ⇒ 3
Precise Strike: 2d6 ⇒ (1, 6) = 7
Nonlethal attack, by the by.

"Now surrender of face even more of Emoubu's might!"

Demoralize: 1d20 + 6 ⇒ (17) + 6 = 23
I hope that gets me Panache back.

Finally Emoubu uses the momentum of his earlier strike to make returns attacks against him harder to perform. Parry

Second Seekers (Roheas)

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Kiirinta Biohacker 3 | SP 18 / 18 | HP 22 / 22 | RP 6 / 6| Active conditions: None| EAC 17; KAC 17 | Fort +3; Ref +4; Will +2 | Speed: 20ft / 20 ft fly | Biohacks Remaining 4/6 |

Prep Round 3

Misty quickly grabs the sonic pistol from the crate, and injects themselves with a booster.

+10 movement speed for 4 rounds, sent to flight.
3/5 Biohacks remaining.

First Round

When the bell alarm sounds Misty Kit does something that they have not done in the entire time you have known them....

Misty Kit speaks out-loud.

"Let's go Starfinders!"

You would swear that a sound that you would almost swear shakes the room. Everyone almost seems propelled out the doors as they open. The shout however, seems to have left Misty Kit woozy and tired.

Misty Kit moves to cover the doorway with Mahari.

A little re-flavoring to the feat Startled Scream. Since there was no surprise round this combat, the entire party, other than Misty Kit themselves, gets a +1 to initiative, and Misty Kit is shaken by the effort for one round.


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Uplifted Bear Envoy Stamina24/24 HP 30/30 Res 6/6 | KAC 15 KAC 15 CMAC 23 | Fort +1, Ref +6, Will +3 |

"Or you know, we could just hug it out." Gristlethron says with what he thinks is a friendly grin, but please remember is coming from a nine-foot tall bear.

"Frankly, if you just want to make your way off the ship all nice a peaceful like, I am sure my friend and I could forget we ever saw you."

diplomacy: 1d20 + 12 ⇒ (14) + 12 = 26
I am now using Slick customer to roll my expertise dice for diplomacy
Expertise-Diplomacy: 1d6 ⇒ 5 + 26 = 31

Second Seekers (Roheas)

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Kiirinta Biohacker 3 | SP 18 / 18 | HP 22 / 22 | RP 6 / 6| Active conditions: None| EAC 17; KAC 17 | Fort +3; Ref +4; Will +2 | Speed: 20ft / 20 ft fly | Biohacks Remaining 4/6 |

Misty Nods to Verity-5. Pulling out their miniature computer, Misty quickly types out a message which the computer says out loud. "Thank you for the warm greetings. I understand how competitors get. We aren't going to make it easy for you, but look forward to a fair competition."


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Uplifted Bear Envoy Stamina24/24 HP 30/30 Res 6/6 | KAC 15 KAC 15 CMAC 23 | Fort +1, Ref +6, Will +3 |

"Your doing better than I am." Next to him, not to put to fine a point of it, a large bear is doing his best to pretend to be a part of the terrain.

"I'm not built for this kind of weather. Literally."


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Uplifted Bear Envoy Stamina24/24 HP 30/30 Res 6/6 | KAC 15 KAC 15 CMAC 23 | Fort +1, Ref +6, Will +3 |

I like the idea myself.


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Uplifted Bear Envoy Stamina24/24 HP 30/30 Res 6/6 | KAC 15 KAC 15 CMAC 23 | Fort +1, Ref +6, Will +3 |

Gristlethorn plays off his failure to be a big shot. Sometimes being underestimated is a value as well.

Sense motive: 1d20 + 1d6 + 5 ⇒ (17) + (1) + 5 = 23
Engineering: 1d20 + 7 ⇒ (11) + 7 = 18

"Well, I'll just be seeing myself in I guess." He says with a (false) air of haughtiness. "If you need anything from me, please let me know."

Bluff: 1d20 + 9 ⇒ (12) + 9 = 21

Grand Lodge

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Out of your list, I would vote for Numenara, which version of it do you have?

Grand Lodge

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Corsair17 wrote:

[ spoiler]

[ spoiler]

You have to end your spoiler text with [/ spoiler] or the tag doesn't activate. But you have to leave out the space I put in make the text appear.