Coldwater's Abomination Vaults

Game Master Quentin Coldwater

Maps
Loot sheet

Initiatives:

[dice=Cherry Berry]1d20+10[/dice]
[dice=Fuìn]1d20+8[/dice]
[dice=Kka]1d20+12[/dice]
[dice=Kvit]1d20+7[/dice]
[dice=Lough]1d20+8[/dice]


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CN Female Tengu (Tiefling) Rogue/Medic 4 | ♥️ 42/42 | AC 22 (23 Nimble Dodge, Shield) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 35' | Hero 3 | Avoid Notice (Init +12) | ✋ +1 Striking Shortsword, +1 Shortbow | Status:
GM Kwinten wrote:
Kka Magwi wrote:
Given that Kka was likely expecting some trouble, is there any chance you could give her her Nimble Dodge reaction on the first hit to turn it into a regular success rather than a crit?
That's very fair. That leaves you at 3 HP.

Great, thanks! That leaves Kka standing at 3/33 HP but still Stupefied 1.

The flames lash out from the fiery ghosts and burn Kka so badly that she has a momentary out-of-body experience in which she finds herself conversing with a festively dressed skeleton in a floral print dress, low-heel red pumps, and a crown of flowers on their skull. Her pain forgotten for a second, she frowns in confusion. The faint trace of a memory comes to her. "Catalina?" She shakes her head to clear the strange throughts. "That was weird." Looking up at the squabbling ghosts who had just attacked her brings her fully back to the present. She starts getting a bit angry. "Dang ghosts! Why is it always ghosts? This place is like one giant mausoleum."

She turns to face the ghosts and screams at them as she staggers out of the room. "Hey you! Yes, you guys! Shut the frick up before I get really pissed off. Ugh! I don't feel so good. Gotta go."

Action 1 & 2 (◆◆): Disable a Device with Stupefied 1 vs Haunt
Intimidation (Disable a Device): 1d20 + 7 - 1 ⇒ (20) + 7 - 1 = 26

Action 3 (◆): Stride (35 feet)


Slides Loot sheet

Kvit, since our posts overlapped (I guess), you haven't spent your Blur yet.

Giyozara, Fuìn, and Kka all yell at the ghosts. Fuìn's attempt isn't that impressive, but the ghosts look at Giyozara and Kka as if seeing them for the first time, mumble an "Oh, pardon me..." and disappear into the aether.

The DC is 22, but I'll give Giyozara a +1 for good RP. :P

The temperature in the room immediately drops to normal, though the bin remains warm to the touch.
There isn't a way to destroy the haunt permanently in the statblock, but I'd say destroying the bin should do the trick. But it has 13 Hardness and 60 HP. Also a weakness 8 to cold and weakness 5 to positive.

The entire room is covered in a layer of ashes. If you look through the room, you find a ring that pings as magical. It's a Ventriloquist's Ring, probably worn by one of these ghosts and the magic prevented it from being incinerated.


CN Female Tengu (Tiefling) Rogue/Medic 4 | ♥️ 42/42 | AC 22 (23 Nimble Dodge, Shield) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 35' | Hero 3 | Avoid Notice (Init +12) | ✋ +1 Striking Shortsword, +1 Shortbow | Status:

Once the ghosts go away, Kka slumps to the floor and starts applying layers of salve to her scorched feathers and underlying skin. "That went well, I think. At least I stayed on my feet." "Or did I? For a second there..." She shakes her head to clear the cobwebs. Once she's all healed up and her mind clears from the effects of the ghost attack, she takes out her frustrations on the bin until there aren't any pieces left that are bigger than her fist. "There. That should do the trick. No more flamey ghosts to worry about."

Who is good with Deception? Kka is at +7 and could use the ring to help her Feint better and flat-foot opponents to get that sweet Sneak Attack damage. I've added it to the loot sheet.


NG Kayal Fighter/Blessed One 4 | HP 60/60| AC 21 (22 w/Shield) | F +10 | R +11 | W +8 | Per +8 (Darkvision) | Stealth +11 | Focus Pts 2/2 | Spd 25 ft | Exploration: Avoid Notice| Hero Pts 2/3 | Adjustments: None

Fuin grunts. "Mostly, yeah. You looked like you were gonna go down for a second there. C'mere."

He lays a hand on her shoulder, and a spiderweb of soft blue-white energy, like veins of pure moonlight, slither across her wounds and seal them up. A faint halo surrounds her for a moment afterward, lingering a few seconds before fading away.

Heals 12 hp, and you had a +2 to your AC for six seconds. ^_^

"If you let me meditate for a bit, I can do that again."

Taking 10 minutes to Refocus. After that I can heal you another 12 hp, but we'll either have to wait another 10 minutes for me to Refocus again or go on without his Lay on Hands. I think next level I'll have TWO focus points so that's exciting!


N Male Ratfolk (Longsnout) Wizard 4 | HP 30/30 | AC 19 | F +6 R +9 W +9 | Perc +6 (scent 30ft, imprecise) | Stealth +9 | Speed 25ft | Focus 1/1 | Exploration: Search | Hero Points: 1
GM Kwinten wrote:

Kvit, since our posts overlapped (I guess), you haven't spent your Blur yet.

...

awesome

Seeing Kka get blasted and feel back, Kvit assumes Kka had been, well, blasted again, he sighs and shakes his head. He reaches out for the group's second line of defense towards Fuìn to cast Blur. Though when the flames clear and Kka starts yelling at the ghosts Kvit gets startled and pulls his hand back reflexively.

Kvit watches bemused as Kka disables the bin over the course of a minute or so.

Sneakers pops up at the racket. Heya Kka, getting a little frustration out? Good for ya, it's good to let it out."

Kvit raises an eyebrow at Kka, as they identify the type of ring that is found. "Interesting find there. Though it makes me wonder a bit how it made it in here. Unless I suppose, one of the haunts was wearing it. I have a feeling Kka might make more use of something like that, though I had been considering getting one to help with my voice mimicry on the off-chance I have to impersonate a more interactive illusory creature."


CN Female Tengu (Tiefling) Rogue/Medic 4 | ♥️ 42/42 | AC 22 (23 Nimble Dodge, Shield) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 35' | Hero 3 | Avoid Notice (Init +12) | ✋ +1 Striking Shortsword, +1 Shortbow | Status:

Once the ring has been fully identified, Kka slips it on for size. "Hmm... don't feel any different. I guess we'll see how it goes and decide if it's worth keeping later."

Action: Invest an Item Ventriloquist's Ring

After tearing the bin to pieces, Kka kicks some of the twisted chunks out of her way and then looks up from her handiwork. "Now where to? I think we missed a couple of doors near the Restricted Collection room. How about we hit those next?" (Assuming no one has a better idea) Kka leads the way to the first of the door's she's referring to.

Activity: Search with (Perception +9) - SECRET

I've moved Kka to the first door just outside the Restricted Collection. The other door of interest is the one we haven't opened yet in the Restricted Collection room that seems to lead to a whole boatload of stuff in the southeast corner of the map.


N Male Ratfolk (Longsnout) Wizard 4 | HP 30/30 | AC 19 | F +6 R +9 W +9 | Perc +6 (scent 30ft, imprecise) | Stealth +9 | Speed 25ft | Focus 1/1 | Exploration: Search | Hero Points: 1

Kvit agrees. "Yes, let's finish clearing out the library area."

also moved Kvit up


- LG Fruit Leshy | Cleric 3 | HP 44/44 | AC 17 | F +8 R +7 W +12 | speed 25 ft | Perc +10(lowlight) | Hero Point 1/3 | Focus: 1/1 | Spells: 1: 3/3 2: 3/3 | Heals: 4/4 | Berry: 1 | Spell DC 20 | active condition: | Exploration activity: Search

"Can anyone produce cold damage at will? I am afriad none of my abilities will ensure that the bin is destroyed."

Cherry doesn't have any at-will positive energy damage. Alignment and Electricity yes, positive no.


Male Male CG Gnome/Sylph | HP 32/32| AC 18(19 w/ shield) | F +6 R +8 W +7| speed 25 ft | Perc+5| Hero Point 1/1 | Focus: 1/1 | Spells: 1: 2/4 2:0/3 | Spell DC 19| active condition: | Exploration activity: Detect Magic Sorcerer (Sea Dragon Bloodline) 3

"Ray of frost good enough?"


NG Kayal Fighter/Blessed One 4 | HP 60/60| AC 21 (22 w/Shield) | F +10 | R +11 | W +8 | Per +8 (Darkvision) | Stealth +11 | Focus Pts 2/2 | Spd 25 ft | Exploration: Avoid Notice| Hero Pts 2/3 | Adjustments: None

Fuin follows Kka, ready to open doors when requested.


Slides Loot sheet

As I said, the bin has a hardness of 13. Ray of Frost, including weakness, will do between 1 and 7 damage per cast. It'll take a while, but you'll get there. :P Alternatively, some Craft/Thievery checks to disassemble it will also work. But that's all besides the point, you manage to disassemble it.

Kka opens up the next door.

This bathroom’s commode and tub are caked with dust.

This bathroom has clearly not been used in a long while. You turn it over for valuables, but find nothing.


CN Female Tengu (Tiefling) Rogue/Medic 4 | ♥️ 42/42 | AC 22 (23 Nimble Dodge, Shield) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 35' | Hero 3 | Avoid Notice (Init +12) | ✋ +1 Striking Shortsword, +1 Shortbow | Status:

Kka is a little disappointed. "Another baathroom, eh? Nice thaat they thought to put some in, but I don't think we want to put the plumbing to the test after so many years. Who knows whaat might come up the drain and bite you. <Ark!, ark>." Once her burst of laughter dies down, she points to the door leading to the Restricted Collection. "I guess we'll go this way next." She heads over to the southwestern door of the Restricted Collection room and checks it out.

Activity: Search with (Perception +9) - SECRET


N Male Ratfolk (Longsnout) Wizard 4 | HP 30/30 | AC 19 | F +6 R +9 W +9 | Perc +6 (scent 30ft, imprecise) | Stealth +9 | Speed 25ft | Focus 1/1 | Exploration: Search | Hero Points: 1

Kvit moves up with

"This must've been the bathroom for the librarian artisans rather than the overseers." He shrugs and moves on with the group.


Slides Loot sheet

Spoiler:
3d20 ⇒ (8, 1, 8) = 17

Kka checks out the new door, finds nothing dangerous, and opens it.

Long shelves with several chairs drawn up to them ring this room on all sides, save the north. Rancid stains of old blood and decay cake the shelves and floor.

Investigating the stains, you conclude that this is where the cult used to store victims of ghoul fever until they died and rise again. You find scratches in the wall denoting tally marks, beginnings of some kind of message that end after three words, and attempts at graffiti out of boredom.


CN Female Tengu (Tiefling) Rogue/Medic 4 | ♥️ 42/42 | AC 22 (23 Nimble Dodge, Shield) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 35' | Hero 3 | Avoid Notice (Init +12) | ✋ +1 Striking Shortsword, +1 Shortbow | Status:

Kka carefully steps into the room, being particularly on the lookout for anything vaguely furnace-like that is warmer than it should be. Finding none, she relaxes. "Looks like this room is thaankfully ghost-free, which is a bit surprising given..." She waves her hand to indicate the scratches and caked blood. Not one to give up so easily, she searches the shelves and chairs to see if the victims left anything of value behind.

She especially concentrates on that southern wall, for no apparent reason :-)

Activity: Search with (Perception +9) - SECRET


Slides Loot sheet

Spoiler:
1d20 ⇒ 13

Kka has a hunch and checks the southern bookcase. A section of shelving folds down and reveals a secret entrance.

Wouldn't it be great if I'd covered all of that up just to make you paranoid? :P


N Male Ratfolk (Longsnout) Wizard 4 | HP 30/30 | AC 19 | F +6 R +9 W +9 | Perc +6 (scent 30ft, imprecise) | Stealth +9 | Speed 25ft | Focus 1/1 | Exploration: Search | Hero Points: 1

Then we'd just have to check every wall and shelf and sconce, lol

Kvit whistles. "Nice work Kka, good eye. Too bad none of the prisoners found it. Though that seems a bit suspicious... Let's be careful with whatever is beyond there."


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CN Female Tengu (Tiefling) Rogue/Medic 4 | ♥️ 42/42 | AC 22 (23 Nimble Dodge, Shield) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 35' | Hero 3 | Avoid Notice (Init +12) | ✋ +1 Striking Shortsword, +1 Shortbow | Status:

Totally unexpectedly, Kka stumbles across the secret entrance in the southern bookcase. "Oh ho! Whaat do we haave here? A totally unexpected secret entraance. What incredible luck!"

She checks the door for traps and locks before letting Fuìn do the honors.

Activity: Search with (Perception +9) - SECRET


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Male Male CG Gnome/Sylph | HP 32/32| AC 18(19 w/ shield) | F +6 R +8 W +7| speed 25 ft | Perc+5| Hero Point 1/1 | Focus: 1/1 | Spells: 1: 2/4 2:0/3 | Spell DC 19| active condition: | Exploration activity: Detect Magic Sorcerer (Sea Dragon Bloodline) 3


"Yay!"


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NG Kayal Fighter/Blessed One 4 | HP 60/60| AC 21 (22 w/Shield) | F +10 | R +11 | W +8 | Per +8 (Darkvision) | Stealth +11 | Focus Pts 2/2 | Spd 25 ft | Exploration: Avoid Notice| Hero Pts 2/3 | Adjustments: None

Fuin does a Secret Door Victory Dance stays close to the others, also not trusting the discovery entirely, and does his best to up his vigilance factor.

Still staying with Scout activity though part of me wishes my Wisdom was a little higher for a better Perception.


Slides Loot sheet

Shortcutting slightly.

Kka checks the secret door for traps, finds nothing, and Fuìn opens it. It's a small corridor. You move up slightly and open the next door.

A small alcove, its floor decorated with a silvery circle of inlaid runes, sits in the eastern wall of this empty room.

You recognise this as another inactive teleport circle. Other than that, nothing of interest. You move on. Behind the next door is a small set of stairs down, and suddenly you see...

Description continued when everyone's moved up.


CN Female Tengu (Tiefling) Rogue/Medic 4 | ♥️ 42/42 | AC 22 (23 Nimble Dodge, Shield) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 35' | Hero 3 | Avoid Notice (Init +12) | ✋ +1 Striking Shortsword, +1 Shortbow | Status:

Except for dealing with the doors, Kka lets Fuìn lead the way. She cranes her neck to see past him into the room at the bottom of the small set of stairs leading down.

I've moved Kka to one square short of the bottom of the steps to give Fuìn room ahead of her.


N Male Ratfolk (Longsnout) Wizard 4 | HP 30/30 | AC 19 | F +6 R +9 W +9 | Perc +6 (scent 30ft, imprecise) | Stealth +9 | Speed 25ft | Focus 1/1 | Exploration: Search | Hero Points: 1

Kvit follows behind tentatively, occasionally stifling a cough. He looks around at the teleport circle and is preoccupied with figuring out how to activate it as the stairs are revealed.

moved up!


NG Kayal Fighter/Blessed One 4 | HP 60/60| AC 21 (22 w/Shield) | F +10 | R +11 | W +8 | Per +8 (Darkvision) | Stealth +11 | Focus Pts 2/2 | Spd 25 ft | Exploration: Avoid Notice| Hero Pts 2/3 | Adjustments: None

Some good Samaritan already moved me up.

Fuin hefts the pick, still uncertain about its weight distribution, but ready to plant it in some fool's skull if they try to murder him, and moves forward.


Slides Loot sheet

The dripping, sloshing sound of water fills this large cavern chamber. The air is cold and damp, and to the east sits a sizable pond. A lazy rivulet of overflow trickles to the north down a sloping tunnel, while a five‑foot‑diameter opening gapes in the ceiling above the center of the pool.

Fuìn peers around the corner and sees a mass of flesh lying on the ground. He wonders why the ghouls haven't eaten it yet, until the mass of flesh suddenly grows eyes and mouths, literally forming from nothing, and the mouths all start yammering, yowling, talking, screeching, hissing, and all kinds of other noises at the same time. The sound echoes throughout the chamber, only intensifying the cacophony coming from the being.

Fuìn thinks it's about time to put this thing out of its misery.

Cherry Berry: 1d20 + 9 ⇒ (20) + 9 = 29
Fuìn: 1d20 + 7 ⇒ (7) + 7 = 14
Giyozara: 1d20 + 5 ⇒ (14) + 5 = 19
Kka: 1d20 + 11 ⇒ (19) + 11 = 30
Kvit: 1d20 + 6 ⇒ (3) + 6 = 9
Thing: 1d20 + 15 ⇒ (19) + 15 = 34
Everyone has a +1 for Scout, but that doesn't matter.

The thing crawls forward, making great effort to reach its current place, then regurgitates whatever it had for lunch and spews it towards Fuìn.

Spittle: 1d20 + 14 ⇒ (2) + 14 = 16

It tries again.
Spittle: 1d20 + 14 - 5 ⇒ (13) + 14 - 5 = 22
Acid damage: 4d6 ⇒ (3, 4, 6, 5) = 18

Stomach acid splashes all over Fuìn and he may make me a DC 22 Fortitude save or be Dazzled for 1 round.

Thing
Kka
Cherry Berry
Giyozara
Fuìn 18 damage
Kvit

Everyone may act! At the start of your turn, please make me a DC 19 Will save or be Confused for 1 round due to the cacophony this thing emits. On a success, you're immune.


N Male Ratfolk (Longsnout) Wizard 4 | HP 30/30 | AC 19 | F +6 R +9 W +9 | Perc +6 (scent 30ft, imprecise) | Stealth +9 | Speed 25ft | Focus 1/1 | Exploration: Search | Hero Points: 1

Kvit Will: 1d20 + 8 ⇒ (12) + 8 = 2019 = 19

Since we ID'd the dead one, do we know this one is a, you know?

Kvit folds his ears back to avoid the worst of the noise. He casts Blur on Kka before she gets knocked out again. Then attempts to recall what this thing is and the best way to tackle it. +10 occultism or +9 Arcana

◆◆ Blur ◆ Recall knowledge


Male Male CG Gnome/Sylph | HP 32/32| AC 18(19 w/ shield) | F +6 R +8 W +7| speed 25 ft | Perc+5| Hero Point 1/1 | Focus: 1/1 | Spells: 1: 2/4 2:0/3 | Spell DC 19| active condition: | Exploration activity: Detect Magic Sorcerer (Sea Dragon Bloodline) 3

will save: 1d20 + 7 ⇒ (2) + 7 = 9

CRITICAL FAIL! YAY!

1-Cherry, 2-Kvit, 3-Kka, 4-Drosil, 5-Monster: 1d5 ⇒ 4

Attack Drosil
ranged spell with someone blocking the way: 1d20 + 9 - 1 ⇒ (7) + 9 - 1 = 15
damage if hit: 2d4 + 4 ⇒ (3, 3) + 4 = 10 cold damage


NG Kayal Fighter/Blessed One 4 | HP 60/60| AC 21 (22 w/Shield) | F +10 | R +11 | W +8 | Per +8 (Darkvision) | Stealth +11 | Focus Pts 2/2 | Spd 25 ft | Exploration: Avoid Notice| Hero Pts 2/3 | Adjustments: None

Will Save: 1d20 + 7 ⇒ (19) + 7 = 26

Fuin feels the babbling seep into his mind like sepsis, but he shakes his head and focuses, reciting a mantra to Desna in his head. He barely has time to duck away from Giyozara's ray and cries, "OI! What are you doi--" before he takes a face-full of stomach acid.

Fort Save: 1d20 + 9 ⇒ (10) + 9 = 19

Some of it gets in his eyes, and he cries out in pain as his vision blurs. He touches his hand to his chest and whispers to Desna, sending veins of soft blue healing light across the acid burns.

Lay on hands heals 12 hp and grants a +2 circumstance bonus to my AC for one round.

He then moves down and to the side of this thing so (hopefully) Kka can come in and stab it like crazy.

Lay on hands (self).
Stride 15 feet.
Fancy Pick vs Meat Chunk: 1d20 + 11 ⇒ (18) + 11 = 29 P Dmg: 2d6 + 3 ⇒ (3, 6) + 3 = 12
Flat Check: 1d20 ⇒ 18

OOH! I doubt that's a crit but just in case, the damage is instead: 2d10 + 3 ⇒ (3, 1) + 3 = 7 x2

HAHAHA figures


CN Female Tengu (Tiefling) Rogue/Medic 4 | ♥️ 42/42 | AC 22 (23 Nimble Dodge, Shield) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 35' | Hero 3 | Avoid Notice (Init +12) | ✋ +1 Striking Shortsword, +1 Shortbow | Status:

Fuìn, what was the last flat check roll for?

Kka watches Fuìn enter the cavern and is about to follow when the screeching and yowling begins. She is momentarily stunned by the cacophany of noises...

Fortitude Save vs DC 19: 1d20 + 6 ⇒ (13) + 6 = 19

...but barely gets her hands to her ears before it overwhelms her. She is surprised that such a mass of flesh could react so quickly to their arrival and realizes that the element of surprise is gone. "Kvit? Any idea whaat this thing is? Whaat's the best way to finish it off?"

I take it that this creature is

Spoiler:
an actual living example of a Gibbering Mouther like the dead one we ran across earlier in the room just south of the tower. Given that Kka identified the earlier one, does she at least recognize that it is the same type of creature?

She then feels a blast of cold air fly past her head towards Fuìn, fortunately missing him. She looks back expecting to see another attacker but her eyes fall on a very confused Giyozara. "Woah there! Staand down Giyozara. You almost froze Fuìn's ears off there."

Seeing that Fuìn has the creature's attention, Kka sneaks around behind it (hoping that it doesn't have AoO) and with a sharp "<Kraaaw!!!!>" slices her sword into the mass of flesh (hoping it is weak to slashing).

Action 1 (◆): Stride (35 feet)

Action 2 (◆): Demoralize with Intimidating Glare vs Thing
Intimidation (Demoralize): 1d20 + 7 ⇒ (4) + 7 = 11 vs Thing Will DC

Action 3 (◆): Strike (+1 Shortsword) with Thief Racket and Sneak Attack vs Flat-Footed Thing.

Shortsword Attack: 1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25 vs Flat-Footed
Shortsword Damage: 1d6 + 4 ⇒ (4) + 4 = 8 slashing damage
Sneak Attack Damage: 1d6 ⇒ 1 precision slashing damage

Since Kvit was kind enough to cast Blur on Kka, that makes her Concealed, requiring a DC 5 Flat Check to target her. This will not only make it slightly more difficult for the creature to hit her, but it will also make it more difficult for her allies to target her with any spells when she inevitably goes to visit Libitina again :)


Slides Loot sheet

Spoiler:
1d20 ⇒ 20

Ooh, natural 20 on the identify. :)
That flat check was for the dazzle because of the acid in Fuìn's eyes. Also, it's a Will save, but that's even better, so everything's OK.
Also, Fuìn, Lay on Hands specifically only gives an AC bonus if you use it on allies, not on yourself.

Yep, this is a Gibbering Mouther all right. Just before Kka slices into the Mouther's flesh, Kvit yells out to not use slashing damage, as any large slices will form into additional mouths.
Functionally, if you use Slashing damage, it has an attack of opportunity against you.

Kvit knows that for some reason, these things are weak to bludgeoning damage. They can also engulf you and chew on you while you're inside them.

Kvit casts Blur on Kka and recalls a lot of information about these nasty creatures. Giyozara is overwhelmed by the sound and randomly shoots out a ray of frost, luckily missing any allies. Fuìn heals himself and tears a big chunk out of the beast. Kka tries to intimidate the mass o flesh, but it doesn't seem impressed. She then moves to flank it, but its mass of eyes follow her easily. All-around vision means no flanking. She does connect and deals quite a bit of damage.

Thing 20 damage
Kka, Blurred
Cherry Berry
Giyozara
Fuìn 6 damage
Kvit

Cherry Berry may act! Please don't forget the Will save for confusion.


- LG Fruit Leshy | Cleric 3 | HP 44/44 | AC 17 | F +8 R +7 W +12 | speed 25 ft | Perc +10(lowlight) | Hero Point 1/3 | Focus: 1/1 | Spells: 1: 3/3 2: 3/3 | Heals: 4/4 | Berry: 1 | Spell DC 20 | active condition: | Exploration activity: Search

Cherry moves forward and blasts the mouther with electricity

1 action: Stride
2 action: Electric ArcDamage: 2d4 + 4 ⇒ (3, 2) + 4 = 9 DC 19 Reflex, Electric Damage


Slides Loot sheet

Cherry Berry Will save: 1d20 + 11 ⇒ (9) + 11 = 20

Reflex save: 1d20 + 12 ⇒ (19) + 12 = 31

Cherry Berry throws electricity at the thing, but it manages to dodge all of it.
Sorry, had to roll your Will save first, otherwise it would've taken some damage. :(

1 is Kka, 2 is Fuìn: 1d2 ⇒ 2

The mouther focuses on the first attacker, trying to chomp him.

Jaws: 1d20 + 14 ⇒ (4) + 14 = 18
Jaws: 1d20 + 14 - 5 ⇒ (8) + 14 - 5 = 17
Jaws: 1d20 + 14 - 10 ⇒ (10) + 14 - 10 = 14

Many mouths open up and try to take a bite out of Fuìn, but they all miss.

Thing 20 damage
Kka, Blurred
Cherry Berry
Giyozara
Fuìn 6 damage
Kvit

Everyone may act! Giyozara needs to make a DC 19 Will save or be confused again.


CN Female Tengu (Tiefling) Rogue/Medic 4 | ♥️ 42/42 | AC 22 (23 Nimble Dodge, Shield) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 35' | Hero 3 | Avoid Notice (Init +12) | ✋ +1 Striking Shortsword, +1 Shortbow | Status:

So bludgeoning weakness (yay!), no slashing and no flanking (ouch!). Good thing that a shortsword can do both piercing and slashing damage then. So quick retcon to make it piercing.

Kka is about to slash a new mouth in the creature when Kvit's warning stops her and she plunges her blade into the creature instead. She is then surprised that this elicits little reaction from the mouther as it continues to pummel poor Fuìn. She's both glad and at the same time a little irritated that her strike didn't do as much damage as she'd hoped. "The dang thing has eyes in the back of its... uh, heads?"

Knowing now that it cannot be flanked, Kka instead tries to distract the creature by making darting motions left and right before shoving her shortsword twice more into the mass.

Thought about punching twice, but as 1d6+4 is about the same damage as 1d4+5 (assuming weakness 5 to bludgeoning), the +1 to hit of the shortsword wins out.

Action 1 (◆): Tumble Through with Tumble Behind vs Thing. (35 feet)
Acrobatics (Tumble Through/Behind): 1d20 + 11 ⇒ (6) + 11 = 17 vs Thing Reflex DC

I'll assume that isn't good enough given the apparent level of the creature, so no flat-footed and no sneak attack.

Action 2 (◆): Strike (+1 Shortsword) with Thief Racket vs Thing.
Shortsword Attack: 1d20 + 9 + 1 ⇒ (13) + 9 + 1 = 23
Shortsword Damage: 1d6 + 4 ⇒ (3) + 4 = 7 piercing damage

Action 3 (◆): Strike (+1 Shortsword) with Thief Racket and MAP1 vs Thing.
Shortsword Attack: 1d20 + 9 + 1 - 4 ⇒ (18) + 9 + 1 - 4 = 24
Shortsword Damage: 1d6 + 4 ⇒ (6) + 4 = 10 piercing damage

Feeling that her luck is about to run out, she hopes that her ability to dodge nimbly will keep her from another visit to the afterlife.


Slides Loot sheet
Kka Magwi wrote:
Thought about punching twice, but as 1d6+4 is about the same damage as 1d4+5 (assuming weakness 5 to bludgeoning), the +1 to hit of the shortsword wins out.

You'd still add your DEX to the d4, so it'd become 1d4+4+<weakness>. You can reroll your damage, if you want.


CN Female Tengu (Tiefling) Rogue/Medic 4 | ♥️ 42/42 | AC 22 (23 Nimble Dodge, Shield) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 35' | Hero 3 | Avoid Notice (Init +12) | ✋ +1 Striking Shortsword, +1 Shortbow | Status:
GM Kwinten wrote:
Kka Magwi wrote:
Thought about punching twice, but as 1d6+4 is about the same damage as 1d4+5 (assuming weakness 5 to bludgeoning), the +1 to hit of the shortsword wins out.
You'd still add your DEX to the d4, so it'd become 1d4+4+<weakness>. You can reroll your damage, if you want.

With finesse weapons I can use DEX to hit, but with Thief Racket it's only DEX to damage when you attack with a finesse melee weapon; for unarmed attacks, it's still STR to damage.

Kka wonders whether using her fists would have been a better approach given the creature's apparent weakness to blunt instruments, but her hollow bird-like bones and lack of strength would have mitigated any advantage over using her shortsword. Plus, the thought of getting close enough to touch this abomination was enough to turn her stomach.


- LG Fruit Leshy | Cleric 3 | HP 44/44 | AC 17 | F +8 R +7 W +12 | speed 25 ft | Perc +10(lowlight) | Hero Point 1/3 | Focus: 1/1 | Spells: 1: 3/3 2: 3/3 | Heals: 4/4 | Berry: 1 | Spell DC 20 | active condition: | Exploration activity: Search

Cherry continues to try to blast the Mouther with electricity.

2 action: Electric Arc Damage: 2d4 + 4 ⇒ (4, 1) + 4 = 9 DC 19 Reflex, Electric Damage

"Would you please surrender Sir Mouth thing?"

1 action: Stride


Male Male CG Gnome/Sylph | HP 32/32| AC 18(19 w/ shield) | F +6 R +8 W +7| speed 25 ft | Perc+5| Hero Point 1/1 | Focus: 1/1 | Spells: 1: 2/4 2:0/3 | Spell DC 19| active condition: | Exploration activity: Detect Magic Sorcerer (Sea Dragon Bloodline) 3

will save: 1d20 + 7 ⇒ (6) + 7 = 13
sigh

The confused Giyozara continues shooting Fuin
Spell attack through cover: 1d20 + 9 - 1 ⇒ (3) + 9 - 1 = 11
cold damage if hit: 2d4 + 4 ⇒ (3, 4) + 4 = 11


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N Male Ratfolk (Longsnout) Wizard 4 | HP 30/30 | AC 19 | F +6 R +9 W +9 | Perc +6 (scent 30ft, imprecise) | Stealth +9 | Speed 25ft | Focus 1/1 | Exploration: Search | Hero Points: 1

Kvit ducks as another bolt of frost sails over his head towards Fuìn. "Hey! Knock it off Giyozara!" He tries to wack him to make him snap out of whatever is happening..

slap!: 1d20 + 8 ⇒ (17) + 8 = 2516 = 16Bludgeoning, non lethal: 1d4 - 1 ⇒ (4) - 1 = 3

Then he turns towards the mouther and casts a spell. Suddenly another Fuìn appears near the monster brandishing the same fancy mining pick.

◆ Strike Giyozara ◆◆ Illusory Creature

I tried adding a >= to the dice roll but that clearly doesn't work the way I expected. Total roll is 25, damage would be 3 Bludgeoning/non lethal. This lets Giyozara make a DC11 flat check to end the condition


Male Male CG Gnome/Sylph | HP 32/32| AC 18(19 w/ shield) | F +6 R +8 W +7| speed 25 ft | Perc+5| Hero Point 1/1 | Focus: 1/1 | Spells: 1: 2/4 2:0/3 | Spell DC 19| active condition: | Exploration activity: Detect Magic Sorcerer (Sea Dragon Bloodline) 3

COnfusion imparts the flat footed condition, so 16 hits.
Flat check DC11: 1d20 ⇒ 16

Giyozara seems to snap out of it.


NG Kayal Fighter/Blessed One 4 | HP 60/60| AC 21 (22 w/Shield) | F +10 | R +11 | W +8 | Per +8 (Darkvision) | Stealth +11 | Focus Pts 2/2 | Spd 25 ft | Exploration: Avoid Notice| Hero Pts 2/3 | Adjustments: None

Oh derp, you're right. My bad!

Fuin yelps as a particularly gnarly mouth tries to gum him. He stows the pick and draws the meteor hammer, sending it out to give a little smackaroo.

I couldn't find anything that said you can't use reach weapons on adjacent creatures in 2e. If that's the not the case, he'd spend his 3rd action Stepping back one square instead of attacking.

Meteor Hammer: 1d20 + 11 ⇒ (5) + 11 = 16 B Dmg: 1d8 + 3 ⇒ (1) + 3 = 4

Pffft. I think that makes it a moot point.


Slides Loot sheet
Kka Magwi wrote:
GM Kwinten wrote:
Kka Magwi wrote:
Thought about punching twice, but as 1d6+4 is about the same damage as 1d4+5 (assuming weakness 5 to bludgeoning), the +1 to hit of the shortsword wins out.
You'd still add your DEX to the d4, so it'd become 1d4+4+<weakness>. You can reroll your damage, if you want.
With finesse weapons I can use DEX to hit, but with Thief Racket it's only DEX to damage when you attack with a finesse melee weapon; for unarmed attacks, it's still STR to damage.

Ergh, I looked it up. Apparently unarmed strikes don't count as weapons. Until someone completely breaks it, I'm 100% in favour of houseruling that you can use your DEX on unarmed strikes (unless you're a Monk or such).

Kka tries to get into a more advantageous position, but fails. She then strikes twice, connecting both times. Cherry Berry kindly asks the Mouther to surrender. Its reply is to shout back at Cherry Berryand flail around more. You're not sure if it's agreeing or not, but it's not stopping, at least.

Reflex save: 1d20 + 12 ⇒ (14) + 12 = 26

Confused Gyozara keeps attacking (and missing) Fuìn, asKvit slaps Giyozara out of his confusion and conjures up a second Fuìn. Slapping someone awake is an option, but you still need to make a save next round. You're only immune once you save.
Fuìn switches weapon and attacks, but misses.

The Mouther turns around. Or more precisely, it retracts its eyes looking at Fuìn and several more eyes pop out on KKa's side. It then tries to bite her.

Attack KKa: 1d20 + 14 ⇒ (14) + 14 = 28
Blur, flat check: 1d20 ⇒ 13
Piercing damage: 2d8 + 5 ⇒ (2, 6) + 5 = 13 plus persistent bleed.

The Mouther grabs hold of Kka, then a second mouth opens up and chomps on her as well. Luckily, it misses.
Attack Kka: 1d20 + 14 - 5 ⇒ (8) + 14 - 5 = 17

Technically you can't attack with a limb that's grabbing someone, but given that it can create multiple mouths, I'm doing it anyway. It's a miss anyway.

Thing 41 damage, decent amount of damage
Kka, 13 damage, Blurred, 1d4 persistent bleed, Grabbed
Cherry Berry
Giyozara, 3 damage
Fuìn 6 damage
Kvit

Everyone may act! Giyozara, you still need to make a Will save, DC 19.


- LG Fruit Leshy | Cleric 3 | HP 44/44 | AC 17 | F +8 R +7 W +12 | speed 25 ft | Perc +10(lowlight) | Hero Point 1/3 | Focus: 1/1 | Spells: 1: 3/3 2: 3/3 | Heals: 4/4 | Berry: 1 | Spell DC 20 | active condition: | Exploration activity: Search

Cherry moves up and tries to heal Kka with a medicine check.

◆ Stride
Battle Medicine: 1d20 + 11 ⇒ (4) + 11 = 15
Erg, hero point.
Battle Medicine: 1d20 + 11 ⇒ (18) + 11 = 29
Healing: 2d8 + 10 ⇒ (4, 3) + 10 = 17
Full health should stop the bleeding.

◆ Shield


Slides Loot sheet

DC 15 would be enough for 2d8. You only need a Hero Point if you wanted to make the 20, but then you don't stop the bleed. Your choice.
Also, flat check for Blur.

Blur check: 1d20 ⇒ 18


N Male Ratfolk (Longsnout) Wizard 4 | HP 30/30 | AC 19 | F +6 R +9 W +9 | Perc +6 (scent 30ft, imprecise) | Stealth +9 | Speed 25ft | Focus 1/1 | Exploration: Search | Hero Points: 1

Kvit concentrates on guiding the illusory copy of Fuìn to attack and harass the creature.

Pick Attack: 1d20 + 9 ⇒ (1) + 9 = 10mental, nonlethal: 1d4 + 4 ⇒ (1) + 4 = 5Pick Attack: 1d20 + 4 ⇒ (20) + 4 = 24mental, nonlethal: 1d4 + 4 ⇒ (2) + 4 = 6

Then mentally picks up a hunk of loose tile and chucks it straight towards a gaping maw.

Telekinetic Projectile: 1d20 + 9 ⇒ (7) + 9 = 16bludgeoning: 2d6 + 4 ⇒ (1, 4) + 4 = 9

◆ Sustain Spell ◆◆ Telekinetic Projectile


CN Female Tengu (Tiefling) Rogue/Medic 4 | ♥️ 42/42 | AC 22 (23 Nimble Dodge, Shield) | F+7 R+12 W+10 | Perc +10 (Darkvision) | Speed 35' | Hero 3 | Avoid Notice (Init +12) | ✋ +1 Striking Shortsword, +1 Shortbow | Status:

Kka is completely unsurprised that the creature finally notices her and unleashes an attack in her direction. What is surprising is that she remains conscious, though admittedly not in the best of circumstances given that one of the creature's jaws is holding her in place and not allowing her to move away. The fact that she's bleeding out doesn't worry her right at the moment, though if it continues for any length of time it might become a concern.

While Kka is deciding on her next move and wondering if trying to patch herself up is worth the effort, Cherry sidles up and slaps a patch on Kka's wounds. "Thanks for thaat Cherry. Saaved me the trouble of doing it myself."

So... is she back to Max HP without persistent damage? I'll assume so. If not, then let me know. I'm also going to take you up on the DEX to damage on Fist attacks.

Kka decides that any attempt to escape is unlikely to succeed and would just make it more difficult for her to hit the creature afterwards (given that Escape is an Attack and affects MAP). She decides that the best way to get herself free is to kill the creature as soon as possible. So up goes the magical pink shield. She's about to poke a few more times with her shortsword, but with all that adrenaline surging through her avian physique, she decides to drop her shortbow and punch the creature into submission instead.

Action 1 (◆): Activate an Item: Wayfinder & Aeon Stone: Dusty Rose Prism - Cast: Shield - AC 21 (Hardness 10)

Shield Block (↺) - Hardness 10:

Shield Block (↺)
Trigger While you have your shield raised, you would take damage from a physical attack.
Description: You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield’s Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield.

Action (◇): Release: +1 Shortbow.
Action 2 (◆): Strike (Fist) with Thief Racket and DEX to damage vs Thing.

Fist Attack: 1d20 + 9 ⇒ (13) + 9 = 22
Fist Damage: 1d4 + 4 ⇒ (4) + 4 = 8 bludgeoning damage

Action 2 (◆): Strike (Fist) with Thief Racket, DEX to damage and MAP1 vs Thing.

Fist Attack: 1d20 + 9 - 4 ⇒ (18) + 9 - 4 = 23
Fist Damage: 1d4 + 4 ⇒ (3) + 4 = 7 bludgeoning damage

Well, that went better than I expected. Let's see just how weak it is to bludgeoning damage.


NG Kayal Fighter/Blessed One 4 | HP 60/60| AC 21 (22 w/Shield) | F +10 | R +11 | W +8 | Per +8 (Darkvision) | Stealth +11 | Focus Pts 2/2 | Spd 25 ft | Exploration: Avoid Notice| Hero Pts 2/3 | Adjustments: None

Fuin steps back once and tosses the meteor hammer at it twice.

Step.
Meteor Hammer vs Mouther: 1d20 + 11 ⇒ (18) + 11 = 29 B Dmg: 1d8 + 3 ⇒ (1) + 3 = 4
Meteor Hammer vs Mouther, MAP: 1d20 + 11 - 5 ⇒ (8) + 11 - 5 = 14 B Dmg: 1d8 + 3 ⇒ (3) + 3 = 6

Oof. I finally hit and it's minimum damage. Way to pull your weight, Fuìn!


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- LG Fruit Leshy | Cleric 3 | HP 44/44 | AC 17 | F +8 R +7 W +12 | speed 25 ft | Perc +10(lowlight) | Hero Point 1/3 | Focus: 1/1 | Spells: 1: 3/3 2: 3/3 | Heals: 4/4 | Berry: 1 | Spell DC 20 | active condition: | Exploration activity: Search

The goal was to stop the bleeding, so I needed the extra healing.

"Losing sap is a serious problem." Cheery says to Kka, "Happy to help."


Male Male CG Gnome/Sylph | HP 32/32| AC 18(19 w/ shield) | F +6 R +8 W +7| speed 25 ft | Perc+5| Hero Point 1/1 | Focus: 1/1 | Spells: 1: 2/4 2:0/3 | Spell DC 19| active condition: | Exploration activity: Detect Magic Sorcerer (Sea Dragon Bloodline) 3

Please don't be confused: 1d20 + 7 ⇒ (8) + 7 = 15
Sigh. I love not being able to play the game. So fun.

1-Cherry, 2-Kvit, 3-Kka, 4-Drosil, 5-Monster[/dice: 1d5 ⇒ 2

punch Kvit1: 1d20 + 8 ⇒ (11) + 8 = 19
nonlethal damage: 1d4 ⇒ 1

punch Kvit2: 1d20 + 8 - 4 ⇒ (7) + 8 - 4 = 11
nonlethal damage: 1d4 ⇒ 2

punch Kvit3: 1d20 + 8 - 8 ⇒ (19) + 8 - 8 = 19
nonlethal damage: 1d4 ⇒ 4


N Male Ratfolk (Longsnout) Wizard 4 | HP 30/30 | AC 19 | F +6 R +9 W +9 | Perc +6 (scent 30ft, imprecise) | Stealth +9 | Speed 25ft | Focus 1/1 | Exploration: Search | Hero Points: 1

It's only fair since I did slap you.


Slides Loot sheet

I'm sorry Giyozara. :(

Cherry Berry walks up and heals Kka up completely, also stopping the bleeding in the process. Ghost-Fuìn tries to dig his pick into the Mouther, but fails to hit the first time. The second time, he crits! Kka decides to punch some teeth out, and the soft flesh bruises easily. Weakness 5 to Bludgeoning! Fuìn clobbers it some more with his weapon. Poor Giyozara is overcome with madness and starts punching Kvit.

Then, it's the Mouther's turn again. Since Kka is nice and held in place, the thing starts to envelop Kka in a nice fleshy hug.
Kka, please make me a DC 22 Reflex save versus Engulf. If you fail, you take 3d8 ⇒ (1, 2, 6) = 9 piercing damage. The escape DC is also 22, and it has Rupture 8.

Should I roll for Blur? In all fairness, let's do so.
Flat check for Blur: 1d20 ⇒ 17

This movement would provoke from Fuìn, by the way.

If Kka escapes, the Mouther ends its turn basically in your square. Kka, please move it (and you) accordingly.

It's then still next to Phantom-Fuìn, and tries to chomp on it as well.

Bite on Fake-Fuìn: 1d20 + 14 ⇒ (6) + 14 = 20
Will save: 1d20 + 10 ⇒ (3) + 10 = 13
It tears out a nice chunk out of Phantasm-Fuìn, but doesn't disbelieve it.

Thing 87 damage, heavily damaged
Kka, Blurred, Reflex DC 22 or be Engulfed
Cherry Berry
Giyozara, 3 damage
Fuìn 6 damage
Kvit 5 damage

Everyone is up!

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