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Organized Play Member. 1,071 posts (1,080 including aliases). No reviews. No lists. No wishlists. 13 Organized Play characters.


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Silver Crusade

I think that many of you are forgetting that spell damage and sneak damage are two separate types of damage they are separate and added together.
two things back my logic up Dr/Magic does not affect Sneak attack damage and Fortifaction in no way affects spell damage even on a Crit, I do not even think that Harm gets bonus damage on a Critical Hit. To deal Critical damage you cannot deal a fixed damage amount like Harm deals the spell would have to deal a variable amount of damage like Shocking Grasp
or fireball. There are two Ways that I can think of dealing fixed amount of damage on a Crit but they are both from the Mythic rules nothing to my knowledge in non mythic rules allows fixed damage on weaponed critical hits. IMO Harm was a poor example spell to Pick by the OP If he wanted a Necromatic Spell that could deal Critical damage I would have selected Vampric Touch.

Silver Crusade

Ron, If the pc's were el 18+ and had access to wish or miracle and had the
mythic versions of those spells what would stop them from just wishing for the Phalactry to appear before them after the Whispering Tyrant was destroyed and then destroying it?

Silver Crusade

At el6 grab wild speech. buy a metamagic rod of extend for your buff spells. at el 3 grab the barkskin spell.

Silver Crusade

I'm looking for a cheaper instant fortress. Instant Fortress costs 50K gp. I'm am looking for something that is enclosed to keep the elements out while my character sleeps and studies his spells we adventure in bad weather a lot.

Silver Crusade

Is it possible to craft a figurine of fabouls power in the form of the spell tiny hut undedr the rulkes?

Is it possible to make the spell Magnificent Mansion sp[ell permanant?

Silver Crusade

I would like Pazio to make an official ruleing that Fighter Weapons training meets the prereqs for the weapons Focus weapons specialzation line of feats.

Silver Crusade

you cannot be an undead Paladin. All Undead by their Nature are CE and Paladins are Lawful Good. You add Your Cha Bonus to all saves via the Paladin Divine Grace Class ability.

Silver Crusade

What happens to your old familiar when you get an improved Familiar?

Silver Crusade

take the feat share spells with familiar or buy a familiar pocket. I did the latter for my arcanist,

Silver Crusade

Would consume magic item or consume spell affect a magic rune on a chest?

I reread Consume spell this looks like it would work as the arcanist would make a dispel check againist the rune.

Am I right?

Silver Crusade

thanks

Silver Crusade

I know this is now per say a existing rule but I would like some feed back.

I am making a variant of the magic fang spell that changes a singular natural attack to all natural attacks.

I have raised the spell level by one level is this high enough?

Silver Crusade

This is a new addition of Pathfinder Please eliminate or untie the rule that you have to be proficient with light or medium armor to be Proficient with heavy armor. It make NO sense. Proficiency means trained in. You do not have to be trained in light armor to be trained in heavy armor.

all it would take is an arms master to put you in plate armor and train you only in that armor for you to be Proficient. Make each type of armor its own Proficiency. Make feats to make one better in each type of armor.
Why would a Paladin even bother learning Proficiency in light armor
at the most they would learn Proficiency in medium armor or Heavy armor.

IMO the only reason a Paladin would b trained in Medium armor is that the Temple was poor and did not have old suits of heavy armor to train their novices in. Paladins have many more important things to learn than the proper wearing and fighting in armor that they will only wear when they are Novices. Temples would have fundraisers to buy heavy armor for their Paladins or better yet trade healing with the armorers guild when their members get hurt. This same logic works the same way with fighters to a lesser extent. Fighters would train in schools or guilds and rent their members services to caravans to pay for armor for their members. enviormental conditions would be a more determining factor if a fighter was trained in light or medium armor than heavy armor.

Silver Crusade

For 1 you cannot have a great sword with agile or finesse. As a great sword cannot use either agile or finesse and why would someone want to use dex to dam with a 2 handed weapon of any type they are Strength to damage weapons. Increasing a weapon that a Rogue is trained with to expert or master would be nice. increasing by a +1 hit for expert, +2 for master and +3 for legendary would be great. And in the same vein having expert master and legendary Sneak attack that bumps the sneak attack damage by 1d6 per advance.

Silver Crusade

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Another design flaw found in the New game system. All classes should be able to increase their weapon skill in a single weapon by spending a general feat. There is no reason for this not to be able too be done.

Silver Crusade

How does a Rogue improved his weapon skill from Trained to expert amster and legendary

Silver Crusade

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If you tested the DNA of an Elf, Dwarf, Human Orc and Goblin they would be nothing alike. Ancestry is your relation to an near or far ancestor not what race you are. The only way Ancestry is even close to an accurate descriptor would be for a half breed. For a full breed the correct descriptor would be race.

IMO the Ancestry change is Pazio bowing to a small vocal minority of the gaming community that is very left wing and politically correct if race was good enough since the inception of 1st ed D+D it is good enough now.

Silver Crusade

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I have found many things in the new play that I like. The simplified action economy. Character Generation looks interesting needs a few bugs worked out but easily fixable. Classes need a great deal of work as do races but with a little bit of love fixable. Things I dislike Resonance totally unnessary IMO it adds book keeping and adds nothing to the game.
If you want to change how wands work change how wands work. Resonance is not the way to do this. Resonance for potions is just plain bad. If you use resonance for potion then resonance should be charged during productin of the potion not when the potion is consumed. Resonance seems to me a mechanic that people that want a low magic game like and people that and people that like a high magic game hate. I do not think there is a middle ground between the two.

The new skill system looks very good. Though I am somewhat confused as to how you gain from expert to master to legendary. I also think that with the different levels of skill mastery makes it easy to add magic items tomes that advznce ones skill mastery between levels. cloaks and boots that advance ones steath or athletics mastery levels.

my most disliked thing that i HAVE SEEN is staffs. again this is easily fixible Have the user pay each day to invest ones staff and not pay when you use the them. Instead during downtime Resonace would be paid to recharge the item.

I have found many things I like and only a few easily fixible things that I think that are in need of repair.

my bigggest gripe is not how the game works it is how the rules are writen you have added far too much unnessary verbage that adds nothing to the game but confusion. for instance in the action ecommny added a new term that is confusioning . I can't remember the word right now but it strikes me as some sort of adjutive describing a phase in your 3 actions. as I understand it you get three actions move attack cast[sometime casting takes more than 1 action] this is simple dont add complexity where none is neeeded. your 3 action economy is very very good.

Silver Crusade

Would a magic item that increases a characters Charisma increase his resonance?

Silver Crusade

Sara Marie, during the play test period is Paizo going to release soft cover non rules books?

Silver Crusade

the is not D+D 5E it is Pathfinder 2E. Please limit your threads to Pathfinder2E.

Silver Crusade

Does anyone know if you can Empower a healing spell put into a healing potion?

Silver Crusade

Resonance to activate potions is a bad idea. All divine and arcane casters should get brew potion at 3rd level. When a potion is brewed resonance is invested in it and it varies by the caster level of the potion. So at some time the casters in the party will have to spend a few days in town and brew their parties potions and pen their scrolls this gives the rest of the party time to gather information and so other things io twn like go shopping and such.

When the potion is used the stored resonance is released and the magic takes effect saving the poor soul who is at deaths door. This makes the feat quick draw worth taking Change it so potions can be drawen as a free action.

Silver Crusade

I have always thought the way wands and staffs were done were backwards any way wands should be limited to between 3 and ten charges with unique very expensive wands having 50 charges. Conversely wands can be crafted by el 1 casters when the graduate the college of magic or sorcers can just have the inmate knowledge to craft wands. Staffs can be crafted by 5th level casters and are rechargeable and have 50 charges use the casters Cl to determine the spells potency. I have always hated hbstaffs being found as treasure except for things staffs of the Magi and the like real powerful staffs. Wands are not recharaable.

Staffs should be a very personal item of power to a caster and have the spells casters place in them. Think of a staff as a very powerful spell battery. On that case staffs should also be able to contain metamagic abilities. Staffs in the the hands of any caster should be feared by all because if a caster can make a staff you know he problem kill you on the the spot.

A far as resonance goes if you use my model for wNds just spend one resonance to invest the wand per each day after their charges are used the are just wands of what ever they were made out of.. I once had a physic that used to collect the pretty wands of her caster friends after they were expended.

Staffs would require one point of resonance to invest each day and one point of resonance per spell they wish to recharge.

What could be simpler than that. Beware of the wizard walking down the street with his staff.

Silver Crusade

Captain Morgan, it makes since getting AC's at level one rather than level you do not have to worry abot them being 4 levels weaker then they should be.

Druids, Rangers or any other class that gets animal companions should have AC"s that work the same. if you want to have them work differently amoungst the clases do that by class feats not how the Class Feature works.

Frount loading of a class sould not matter as I have been told by PAZIO staff the reason that more high level modules wewre not written for 1st ed was because of low sales for high level modules.

So IIMO Animal Companions and other Class features that scale as the PC levels should be given at first level and uniqueness between classes should be done through feats.

Silver Crusade

Captain Morgan, it makes since getting AC's at level one rather than level you do not have to worry abot them being 4 levels weaker then they should be.

Druids, Rangers or any other class that gets animal companions should have AC"s that work the same. if you want to have them work differently amoungst the clases do that by class feats not how the Class Feature works.

Frount loading of a class sould not matter as I have been told by PAZIO staff the reason that more high level modules wewre not written for 1st ed was because of low sales for high level modules.

So IIMO Animal Companions and other Class features that scale as the PC levels should be given at first level and uniqueness between classes should be done through feats.

Silver Crusade

I thought the whole point of the New rules was to streamline rules not make them more complex.

Shields are being made more complex. Paizo is changing how shields have worked since the inception of D+D. Shields have always added to AC. How do you determine if you can add enchantments to shields. you used to always have to have a +1 on your armor or shield to add an enhancement to it.

Now don't get me wrong I like the raise shield that has been added.

DO wooden shields get less DR than metal shields? Why has the hardness of adamantine been reduced from 20 to 13. What is the DR of Mithril?

Silver Crusade

Ditch snares and give Rangers back their animal companions as a regular class feature not an optional class features. Or better yet mare snares Optional and Animal Companions Regular Animal Companions are Iconic Snares are not and are very niche to begin with encounters are 1 in a 100 where a snare would be useful or is Paizo going to write encounters in new material for one class ability from one class to be useful.

Silver Crusade

Pazio, would Paizo be able to post a 20level break down of each class prior to the Play test? I have bought a hard cover playtest rule book that I waiting for. I would be nice to see what each class gets a each level prior to the play test being released.

Silver Crusade

Can someone tell me if Rangers still get animal Companions?

Silver Crusade

If you can get bags of holding an d handy haversacks by the truck load why not a skin of endless water or Beer? Just because the game designers over looked a handy Item does not mean a good GM or player could not come up with one. Years ago I had a hobbit rogue that had a status chest of holding that he called the elvensies box. The only things allowed in the box were food an drink. For six months we had dragon fixed as many ways as a hafling with 25 ranks of profession chef could prepare. The ranger was the handlings best friend the ranger found all the food and water with high skill ranks in all the skills to find us good food. The dwarf of course had profession brewe. The line was finely drawn when we tried to get a magical fermentation tank of holding to make wine. As the GM thought that would disrupt the local economy too much. You get the point. Players and gm’s can have a great deal of fun with food and drink.

Silver Crusade

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There is no reason o change bonuses to just change them. What is wrong with an elven cloak giving a competence bonus to what ever skill stealth is tied too.

What is wrong with how wands and gaffs functioned in fist ? Who ever is rioting is making things overly complex for no reason. Make it easy if you want to use a staff or wand when you prepare your spells. Spend 1 point of resonance and you can use a number of charges from that item equal to your total resonance score.

I would like to put forward an idea. Do away with meta magic rods, if you want to use a meta magic ability bind into your staff if you have the feat spend one resonance and is bound to. Your staff. If you don’t have the feat you need to find a caster that has the feat and spend 2000gp per spell level slott. Say you want to add empower and you don’t have the feat it would cost. You 4000gp and 2 points of resonance the day you have it added to your staff. Then when you invest you staff you would sped. 3 resonance an any blasts spells on your staff would be empowered fo that day.

Consumables should not cost any resonance to use. They are basicly temporary resonance batteries. Their creator invested them with power until they are used.

Silver Crusade

I like the idea of a Legendary Dwarven armor maker or weapons smith or a Rogue that is legendary in thievery who could sneak past a dragon. GM's just have to be intelligent on what they allow a Rogue to steal in combat it has to be reasonable. Stealing armor off a PC or NPC is not Reasonable
but cutting armor straps of a piece of plate mail to hamper the armors ac or hinder movement is reasonable. Stealing a idol off a pedestal and getting out of the way of a trap before it goes off is.

Silver Crusade

Aratrok wrote:
Elfteiroh wrote:
Aratrok wrote:
Is Assurance replacing Take 10 or something?
I'd say it's a worse take 10, because it's not "as if you had 10 on you dice", but "as if your TOTAL was 10". But at the same time, at low level, if you had a negative modifier even you were trained because of armor, it would end up better than you average roll, but probably only low level.
I know it's worse. My question is if it's taking the same place, mechanically.

Pathfinder is not 4thed d+d or 5th ed D+D if you want to play those game play those games they suck IMO that's why I play pathfinder. Don't try to bring their rules or mechanics into Pathfinder.

Silver Crusade

I should have said most. I was doing my post at 0430 in the morning when I got home from work.

Silver Crusade

Murdock you know that Ravens are considered evil birds don't you. in all of fantasy authors use Ravens as avatars of evil. Look in Robert Jordan books. Use a Falcon or Eagle you can even get a giant eagle by spending a feat. I can't think of it right now as I am tired.

Silver Crusade

First the Devs have to fix mounted combat. Because right now it is broken.
They also need to fix certain feats so quadruped races can use them.

Silver Crusade

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Try a4x8 battle mat. You won’t have those problems.

Silver Crusade

With the new action economy it looks like TWF is out you don't get more than 3 actions no matter what unless you use haste and I suspect that Haste gives you one extra action at your highest bonus. So you could move strike once with main hand and once with your off hand at -5 and then you are out of actions. I have know idea how flurry works in the new 3 actions per round. Perhaps TWF in the new system effects your penalties for second or third attacks.

Silver Crusade

Would it be possible to make the new combat system viable for multi armed races as player characters.

Silver Crusade

willuwontu, Paladins will offer heretics the chance to surrender to them before they fight them. After they start a fight with a paladin the paladin will fight the herritic until he can no longer fight either beng unconscious or dead then take him prisoner (or otherwise too wounded to fight ) If a higher level paladin wants to take a prisoner he might use hold person on him. If you attack a paladin he feels that you are attacking his god and will show you almost no mercy.

Silver Crusade

Rob, there are not going to be Paladins of Asmodeus, James Jacobs does not like them and he is on of the bosses at Paizo and he does not like them. Besides if you want to play a lawful evil knight play a Hell Knight. BTW I have the shortest hell knight on record a dwarf. Gnomes and halflings have not been let into the hell knights as far as I know they a somewhat of a bigoted human centric group.

If you want a pseudo historical example, Sir Galahad and Sir Gawyn. One fell by lust and the other remained pure to his goal.

As far as a Paladins smite goes I think it should affect Chaos and Evil both are antithesis to Law and Good. I would be fine with losing casting if spell points could effect channeling and Lay on the hands and the smite ability.

Silver Crusade

I would prefer that the magic system be changed to a Mana system but James Jacobs does not like Mana for some reason. If I remember corectly he said it was too much work to keep track of. Fo instance a wizard would have His Intelligence+ Constitution + his [levelx4]. disintegration would cost 10 mana to disintegrate a creature 45 hp in size and for each extra 5 mana pumped into the spell an additional 15 hp would bee added to the total hp disintegrated will save and take half damage.
Mystic dart [1d8+int mod] range medium crit range 19-20x2. each time you double the mana the damage doubles for 4 mana you would do 3d8+ [3xint mod] want to stop a bad guy fast use a staff loaded 8x mystic dart 128 mana damage 8d8+32 [int mod of +4] sp;ell is ranged touch.

I am fine with either vancian or Arcanist. I am playing an arcanist in a mythic game and he rocks. if you want to have fun in a game try one out. I normally only play martial characters or semi casters like inquisitors.

Silver Crusade

I read in up thread that a number of people do not like divine grace. if Paizo gives Paladins +2 to their charisma because most of their class abilities use Charisma then their should be no problem with divine grace.
The reason For Divine Grace in the first place is the Gods protect their own and Paladins are supposed to be in the for front battling evil and the Gods of good do not want their warriors of evil to die..

Some people think all classes need to be balanced that is not the case some classes have things that are far better than others. Paladins have nothing to compare to the wizards Power words, disintegrate or teleport or the Arcanists dimension slide but the have an ability that protects them from hostile magic cast at them.

Silver Crusade

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When I use the link to the play test page I am misfired to a store page

Silver Crusade

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I think that the scribe scroll feat should be a free feat for all casting classes. It's easily offset by giving non casters a free feat or class ability. All arcane casters would learnn this feat in their initial training.

I think divine casters would also learn this ability during initial training or brew potion.

Silver Crusade

Couple an arcanist with Potent Magic and an orange prism ioun stone in a wayfinder and for spending 1 point of arcane Resivore you can increase you CL by up to 5..

Silver Crusade

Elves in major eleven communities should be similar because of elf gates. Elves from Koyinn send out a party of pathfinders to an area build an elf gate and other elves come threw the gate and settle the new community.

Silver Crusade

choose a school that is not one of your major schools and all spells from that school come one level later than normal.

Silver Crusade

James Jacobs does not like the Mana system so it won't be adopted by Pazio.

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