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Male Weremonkey Rogue/Ranger/Trickster
![]() Storyteller Shadow wrote: I was actually able to get ahead on work this week for the first time in forever, whether I can stay that way remains to be seen but I plan on returning to daily posting starting on Sunday. I'll update tonight but I am throwing a party tomorrow so I'll be unavailable all day. Emphasis mine: Heck you mean, you're throwing a party tomorrow?? You didn't invite us! **Rude** <sulks in the corner> ![]()
![]() Oceanshieldwolf wrote:
It did suck, but I've played in many awesome, totally free games, both in persona and online since. And, Start Playing as been a thing for a few years now, and I don't see them taking away from free games. Another way to look at paid games: If you're paying real, hard earned(or not, lol) monies chances are you and the others players are gonna do their best to show up. And there's something to be said for more or less 'guaranteed' game sessions. Also, if I were able to, I would absolutely pay for some of the awesome games I've seen advertised before. As an infamous jokester once said: "If you're good at something, never do it for free." ![]()
![]() One Paizo staff member posts one reply to a recruitment thread to make sure it's not considered spam(which it was apparently flagged for) and then makes a fairly calm seeming and explanatorily reply, and that means Paizo is "Defending paid GMs with fervor." Which sounds rather harsh, and seems like people don't want to have rational discussions about this topic. Nor does dragging real world politics into this convo. Which is unfortunate in the extreme. **Years** ago(2014), there was a post here on Paizo from a somebody advertising a paid game. I think it might have been for an in person game, but I honestly don't remember. I messaged the OP, and it turns out that not only did he live near me, he and brother went to college together, and my bro knew him! Suffice to say, we had him run a game for us and a friend, and it was one of the better games I've ever played! Not only did we get to be involved in all aspects of the type of game ran(starting level, that it was gestalt, where it tool place and the style of game, etc), but the GM also provided tons of extras like an awesome tower he made, maps he drew, etc. Sadly, this was shortly I got hurt at work, and I wasn't able to pay for my portion(my bro and friend covered for a bit, and I had lawyers involved to get my workers comp). *However!* said paid GM continued to grow his brand, running games for kids and adult parties, after school programs, etc. He also attends both Origins and Gen Con every year. Which, reminds me: Aren't GMs at conventions like the above two paid? Do ya'll hate on them too?? ![]()
Male Weremonkey Rogue/Ranger/Trickster
![]() SUPERVisor Black Dow wrote:
My brother and I are huge pro wrestling fans, and he's actually a referee on the independent scene(semi retired due to bad shoulder injury). His most famous claim to fame is probably being the 3rd man between Rey Mysterio Jr and Amazing Red in a match honoring Eddie Guerrero, though he also ref'd a match between AJ Styles and Ricochet for the House of Glory world title. And yes, the Forty Elephants were indeed who I were thinking of! I'm gonna do a lore dive into them(and likely watch that series, lol) tonight, and see if I can't get some inspiration. Out of curiosity, how cool(ha!) are you with altering history a little bit, solely for awesome backstory purposes(though, I suppose my idea could have possible impacts on the actual gameplay if we encountered the right people, lol)?? ![]()
Male Weremonkey Rogue/Ranger/Trickster
![]() SUPERVisor Black Dow wrote:
Ya know what, I can make my PC a female. Nothing about my character screams male or female to me, so I'm cool with playin a woman. In fact, if memory serves me right, there was(possibly long before game start, I forget), a rather badass, violent and infamous all female gang in the UK at one point. Perhaps I have some ties there? And, in keeping with the theme, I'll borrow the name of an awesome ice themed pro wrestler: Lady Frost ![]()
Male Weremonkey Rogue/Ranger/Trickster
![]() Hallo! Guess what?!? I'm the fifth player! Freakin Almonihah is playin Bren?!? And Doomed Hero is playin a heckin crazy pants tinkerer type?!? In a Storyteller Shadow's game?!? It's far too early to be my birthday, but it feels like my birthday!!! Hey DH, wanna remake the Packwagon?!? If ever there was a game for that to make it's triumphant return, it's an Eberron one!! As for what I'll be playing, I was initially going to play my human Erix d'Orien, a dragonmarked member of that house focused on combat teleportation. **However** I am also possibly considering a Shifter of some sort, as that is one of my all time favorite races. ![]()
![]() Could I have a custom Keyhome that is both larger and provides food and furnishings? Somebody in the Spheres discord came up with the following: Keymanor
Keypalace
I would want the Keypalace, and am more than willing to pay full price. ![]()
Male Archangel of Awesome Paladin of Badassery 20
![]() I'm a dope, and forgot I had my IRL vampire game(in my defense, it was our first session). I wrote up about half of my post, and then just ran out of creative steam. I am gonna take the advice from another GM, and *not* give a specific day that I'm gonna post by cuz the universe seems to kick ya when you do, lol ![]()
Male Archangel of Awesome Paladin of Badassery 20
![]() I'm going to borrow something from my IRL ST/GM: I will obviously ask for certain rolls, and you can always ask to make a given roll(though, I can say no, depending). *However* if I ask for a specific roll(like the list of knowledges in game atm), and you feel like a better skill or even a different knowledge could be applicable, feel free to make that suggestion! I won't automatically approve the roll, but it's always possible! For example, if you happen to have some sort of skill pertaining to architecture or sculptures, I might allow that. ![]()
Male Archangel of Awesome Paladin of Badassery 20
![]() Apparently, today is National Squirrel Appreciation day! " In honor of such an august holiday, Erasmo gains 1xp! lol Spoiler:
In all seriousness, he gains advantage on one d20 roll Just for funsies, I'll try to find other IRL or in game holidays that make sense for your character. Feel free to make suggestions, though I won't necessarily take them. ![]()
![]() GM Allegro wrote:
The reason I was asking is the description states: These feats should be thematically associated with the idea of bonding with some force or making a physical or spiritual commitment towards some entity. And: Others may be available at GM discretion. My thinking was that getting further in touch with her divine nature/parentage would qualify, however, no big deal if you disagree. Just wanted to explain my thought process. ![]()
![]() *Drumroll please!* The following have been chosen to meet their fiery doom in the depths of Hell! Ethulfel Umbrada Bolvar Gemforged Erasmo Oakkeg Rahlmaat Arykiel Melkyzadyk I'll get up a discussion thread momentarily. Panic, I seriously appreciate your hard work with the compiled characters posts, and actually like Azal a lot. I had to limit myself to six players though, and even then I worry that might be one too many. We'll see. Should somebody drop for whatever reason, you'll be first on the reserve list! Thank you again for your help! ![]()
![]() Critzible wrote:
Pretty sure the part I bolded violates Paizo's TOS, LOL (Sorry, couldn't resist) I have a bit of wonky concept for my PC: There was an idea/meme I've seen float around the intrawebz that suggested a TV show based on all of children or young variants or whatever of Dracula all being one big family. Ie, Alucard, Draculaura, Mavis, etc are all siblings. And my PC would be related to all of them(either another sibling, or maybe some other close relative?). Hopefully that's not too silly for the theme you're goin with? Obviously, none of them need to make actual appearances 'on screen', just though it would be fun for backstory. ![]()
![]() My original intent on not allowing L. Gifts, is that you could still use Wishes/Tomes to get an inherent bonus to stat. **However** you would need to pay 125,000g for 5 wishes or 137,500g, for a tome if you wanted +5. Which is about 1/4th your starting gold. I'll keep thinking about this and try to get a decision made asap. However, do remember that we're not starting till after the new year, so while I understand ya'll are hype and excited, we still have a bit of time. Now for some questions/further clarifications: 1) We're gonna ditch free race feats, and their mythic counterparts. 2) Background feat is still allowed. Remember, no combat or metamagic. Anything else should be fine, but I do have final say. 3) The idea of boosting a race by 15 RP would be tempered by not being able to buy further bonuses to ability scores. So, if you're an Elf, you only get +2 Dex, +2 Int. This is still under consideration. 4) 'Magic items' from class features still function and work normally with ABP. ![]()
![]() I very much appreciate everybody's willingness to help out, and try to come up with suggestions on how best to work within my guidelines. Definite changes:
Let me know what ya'll think of these changes. Slight spoiler: You will be told what's going on at the beginning of the adventure, and you'll have a bit of time to prepare. I also plan on a 'test' encounter or two before the actual game starts. Was gonna do that even before the discussion of changes started. ![]()
![]() Ladies and gentlemen, boys and girls, epic adventurers of all ages, welcome to the most legendary game of truly legendary proportions!! WELCOME TO YOUR DOOM!! *************************************** This is the official recruitment for my Sentence of the Sinlord game, officially!! Without further ado, to character creation!! Level: 20th level, gestalt. Ability Scores: 30 point buy, but stats start at 10, and it’s a 1-to-1(Ie, to get a stat to 12, it costs you 2 points, to get to 14 only 4, etc) Species: Species are gonna be a little different, as I’m not allowing monsters or templates(too complicated). However, any other species can be chosen(including 3pp ones, however, no custom species). To play up the ‘legendary’ feel of the game, all species have their ability score penalties eliminated, and you may double one stat they get a bonus to(Ie, an Elf does not have a -2 Con, and you can double it’s Dex bonus to +4). You may then increase the power of the species up to 30 RP. You also get two of your species specific feats for free. If your species lack feats, you can take two bonus general feats instead. Classes: Legendary classes (Also, here. Sadly, the L. Druid is *not* available online, but if somebody *really* wanted to play, I have the PDF) are preferred, but you may take their non legendary version, if you so desire. Classes from Orphaned Bookwork(Except for Knight of the Round and Ostgosh Rider) and Accession Games are allowed as well. You may also take any Spheres of Power/Might(no Guile, as I don’t know those rules), Psionic, Path of War, or Akashic classes. Hit Points: Max. I might boost this to max + 1.5 if the encounters prove too hard Traits: One trait from each of the standard categories, plus one from some of the more unusual ones. Any restrictions are waived. Alignment: Any, so long as you can get along with the other players, and play the adventure. Starting Wealth: We’ll be using ABP, but you’ll also be getting 1,018,710gp. Mythic magic items are allowed. You may partake in pre-game crafting(if you possess the feats), but your fellow PCs can not be the crafter. Ie, you gotta make your own gear. Also, please be reasonable and don’t abuse this. I *might* switch to the Oath Boons that mimic ABP, as they are a bit more flexible. House Rules: Background Skills, Elephant in the Room, Combat Stamina(Fighters or a close approximation if you’re playing a 3pp class, get it for free, others need to take a feat), Skill Unlocks(Rogues, and similar classes, also get it for free, even if they aren’t unchained. Everybody else needs the feat), all classes get +2 skills(even rogues, and even if you take an archetype that also increases your skills per level. If you take one that reduces your skills per level, the minimum reduction is 4/level), you may take Oaths from the Spheres wiki, and if you take Poverty, we might need to work something out to make sure you’re not gimped. The alternate capstones are allowed as well. I'll add to this, in case there’s anything I forgot. Background/History/Personality: You don’t need a novel for a background, but at least a paragraph or two explaining how you got to level twenty, and some of your legendary accomplishments. Other Free Player Gifts: Feats every level, +2 to an ability score every four levels, background feat(ie, a non combat, non metamagic feat that helps your concept). Again, may add to this if there’s anything I forgot. Mythic PCs will start at Mythic tier one. We’ll be using Legendary Games' expanded mythic rules(in addition to all the Paizo stuff), as they have added several new paths, tons of new spells and feats, etc. You’ll also get the mythic versions of your bonus species feats(or your bonus general feats). Additionally, at each even tier, you get +4 to an ability score, which you may split between two stats. Finally, each PC gets a bonus tier 1 universal mythic power. At the onset, we'll be using mythic RAW. *However* should things spiral out of hand(for either the PCs or your foes), I will potentially consider some of the 'mythic fixes' from Legendary Games. Companions: All class granted companions function as if they were both familiars and animal companions. They also get all the bonuses their master gains via ABP, as well as a free archetype(meaning you don’t give up anything when taking it). Finally, they get a free mythic template. I will not go out of my way to kill a companion, since they are class features, and that’s kinda messed up. However, I won’t otherwise pull punches. Should it turn out that the above rules aren’t enough, and your critter is still kinda useless, we’ll revisit them and see about powering them up some more. I don’t wanna penalize a group of classes that way. Equipment: All non magical equipment is not tracked, but you still need to pay for alchemical items. Also, masterwork costs are waived. Party: You’re free to tie your backstories together, and if you all want to be survivors of a given AP, that’s cool too. In fact, if ya want, we can maybe play out the final few encounters of a specific AP before the actual game starts. I’ll be taking at least 5 players, with the intent of 4 filling in the rough classic roles, and a 5th ‘wild card.’ I might take a 6th or even a 7th, if there’s a slew of great submissions. Post Rate: Let’s try for about 1/day, I’m fully okay with PCs getting into a convo(with each other or an NPC) and posting more. Just realize I might not reply that day, depending. I will try my best to post as frequently as possible. Applying: I generally prefer a format similar to the official Paizo bestiary ones for character sheets. The most important aspect, however, is to make sure all the different sections are either spoiled or bold(if not both) so it’s easy for me to look up a given stat. Combat: There are a bunch of maps in the PDF, but 1) I have no idea how to extract them, and 2) According to reviews, they apparently aren’t drawn to scale, and you need to redo them. So, uh, heck that, we’ll get by as best we can without em. If it becomes too problematic, we’ll try to figure something out. Start Date: Not until after the New Year. Unsure exactly when, but I’ll make sure I give everyone a heads up. If we get a lot of submissions beforehand, I’ll close recruitment itself to new people, but otherwise allow everybody plenty of time to finish their characters. Major World Events: Aside from Tyrant’s Grasp, assume all 1e APs have been successfully completed. Unless you specifically need one to not be for the sake of your backstory(no clue why this might be the case, but let’s keep things open). ![]()
Female
Vitals: Witch
HP 12/12 | AC 15 T 13 FF 12 | F +1 R +3 W +3 | CMD 13 MSD PSD | Init +3 | Perc +2 ![]() Seeing their warrior friend fall down on the job, Unatti removes a waterskin from her person, and dumps it on Mahmoud. "Rise and shine sleeping beauty! You've got work to do!" She declares loudly, while also gently nudging him with her foot. Can somebody move me on the map to be adjacent to Mahmoud? I would, but I always seem to have terrible luck with google images/maps, lol ![]()
![]() Silas Lunaraque wrote:
Appreciated, but it's more that I want you to have the chance to play in the Realms. I've got at least two other FR games goin atm. Which isn't enough, but as I said above, getting to play in them, is the best way for you to learn about the Realms... ![]()
Female
Vitals: Witch
HP 12/12 | AC 15 T 13 FF 12 | F +1 R +3 W +3 | CMD 13 MSD PSD | Init +3 | Perc +2 ![]() The witch signs at Tribim's comment. "In my defense, I keep him around cuz he's cute, and a good dancer. Not because he's smart." She once more places the golden armor around Epperson, since it did indeed seem like their foes were drawn to him. +1 deflection bonus to his AC, 3/5 SP left. ![]()
Female
Vitals: Witch
HP 12/12 | AC 15 T 13 FF 12 | F +1 R +3 W +3 | CMD 13 MSD PSD | Init +3 | Perc +2 ![]() Unatti concentrates momentarily, and shimmering golden armor appears around Epperson. Spending a spell point to grant him the deflection Aegis, giving him a +1 deflection bonus to AC She has Distant Protection, so just move her on the map so she's got LOS to Epperson, but is still on that back line with Aerith. ![]()
![]() Alright ya crazy kids, I see some of you are as nutty as I am, and want in on these nonsense shenanigans. Here. We. Go! Your mission, should you choose to accept it, is to make something that can hopefully stand up to a normal cat upon which I will stack a bunch of templates. As I said in the interest check, I will do my best to avoid giving it any spellcasting or magical abilities. That said, the Cataclysmic Creature was my primary inspiration for this tomfoolery, and it does have some supernatural abilities. Also, as again noted in the interest check, Catzilla will *not* be Lawful Evil as per the above template. Instead, it will likely lack an alignment entirely(or just be neutral). Without further ado, your CC rules!! CHARACTER CREATION
Ability Scores: For normal/created ancestries, start at base of 20 for each score. Pick a primary score(most likely the one that matters most for your class) and raise that to 30. Pick two stats, and add +6. Increase the last three scores by +4. Finally, you may lower any stat(aside from your primary) to add that much to a different score, but no score can be higher than your primary(which can’t be increased this way). Monsters will keep their base stats, but can be modified case by case basis. I know this is a lot of work for both player and myself, but there’s just too many variables for anything else. Ancestry: Players may choose one of the following: 1) Create a brand new ancestry, up to 41 RP. All traits are allowed, except Advanced Ability Scores. 2) Modify an existing ancestry again up to 41 RP. 3) Monsters are allowed, but each one needs to be approved. The monster’s CR will be deducted from your total CR, as it’s too difficult to mess around with it only costing half your gestalt or something. Classes: All classes, unchained or not, 3pp allowed if it’s online for me to check out. Hit Points: Max HP. Traits: Pick one from each of the major categories(combat, faith, magic, social, ancestry, religion). Ancestry traits have no restrictions. If there’s another trait or two that you really want to make your concept work (from the above list or any of the other categories) run it by me. They don’t add that much at this power level. Alignment: Any, even CE, just don’t attack your fellow PCs. Starting Wealth: 14,000,000 House Rules: Mythic tier 10. Mythic Rules from Legendary Games are allowed as well. As are the Mythic Spheres rules. Feat at every level, including each mythic tier(30 normal feats, 10 mythic). Epic feats are in use as well(from the above pdf), which come out of your 30 normal allotment(10 total epic feats). Ancestry feats may be taken without restriction, assuming it makes sense for your build. Templates are allowed, again on a case by case basis. The one primary caveat is that you can’t take one that adds more than +6 to a given ability score. So, no Dread Wraith Sovereign, since that gives a +20 to Dex, lol. Much like monsters, a template will reduce your total CR. Instead of the normal +1 to an ability score every 4 levels, you’ll get +2 per 4. They may be applied to one or two stats(ie, at 4th level, you could add +2 to Int or +1 to Int and +1 to Dex). Background/History/Personality: As much or as little as ya want. This is a one shot, combat/arena game, so no need to write me paragraphs(unless you really feel like it, lol). Equipment: Just to make this game more interesting, we’re gonna use ABP to cover the basics, with the following adjustments: You’ll get 30 total legendary gifts. Magic weapons and armor will gain an automatic +1. Aside from that, you buy them as normal, with the cost of the +1 taken out. So if you want a +5 sword, you pay 48,000 instead of 50k. However, you may use your Legendary Gifts to apply bonuses via the L. Armor and L. Weapon straight up, but only after the base item is +5. Ie, if you take L. Armor, you can apply +2 to your AC or +2 in armor enchantments. There is no cap for these, but after your item is a +10(regardless of how ya got there), you need to spend two L. Gifts per +2. Tech level: Commonplace guns. Aside from that, general steampunk(ish) type tech. If you're worried something is too high tech, it probably is. I wanna keep things as simple as possible here, just cuz there's so much going on otherwise, and too high a level of technology could throw things too far outta whack. Recruitment will be open for at least two weeks(June 15th), though if people need more time, just let me know. There’s definitely no hurry. I believe that covers everything! As always, feel free to ask questions, give me suggestions/critiques, etc. Finally, I'm unsure how many players I'm gonna pick. Likely at least four, but I may go below or above that, depending how any submissions I get that I like. EDIT: One more thing!: While it's okay to go full on crazy pants with your builds, please try not to make anything too broken or OP. Not only do I want this to hopefully be an interesting combat that lasts a few rounds, but I also don't want one PC to solo Catzilla while the other players sit around, lamenting all the time they wasted on their builds. ![]()
Female
Vitals: Witch
HP 12/12 | AC 15 T 13 FF 12 | F +1 R +3 W +3 | CMD 13 MSD PSD | Init +3 | Perc +2 ![]() Does anybody know if there's a Warp talent or a feat or something that lets your familiar survive being in a Extradimensional Storage? Aside from the Room talent, as that's a bit more than what I want. Don't need a whole room/house, lol, just a little hidey hole for my kitteh. ![]()
Male Weremonkey Rogue/Ranger/Trickster
![]() Epperson, son of Epper wrote:
Oh yeah?? Well, now I'm not gonna make an opening post! So there! :p Wait... ![]()
Male Weremonkey Rogue/Ranger/Trickster
![]() Hallo! Thanks for accepting me, much, much excite! If it works for everybody else(GM included), I have no problem being the person who put out the call for an adventuring group. I'll look into a thieves'/adventurer's guild that perhaps I can be a member of? *Note* if this is the route we take, I'm not implying to be the leader by any means, just the catalyst(ala Jay White, lol). I rather like your attribute generation method! Also I'm glad you're cool with a more flavorful build(which I kinda figured would be okay), as my character probably won't be highly optimized(but maybe? We'll see, lol). *Edit*: Under backgrounds, many of them say 'at X level, you may permanently reduce your HD for Y effect'. Does that mean your *actual* Hit Dice, or the bonus HD pool we get? Also, I must have missed where you said this was a gestalt game :P lol (J/k. Mostly, lol) ![]()
![]() rdknight wrote:
The L. Rogue was one of the very first classes to receive the Legendary treatment, and imho opinion(and as a big fan of sneaky classes), it's a heck ton better than either Paizo rogue: If the base rogue is alright(at best), and the U. Rogue is good(again, at best), I personally believe the L. Rogue is epicly awesome! It was a given a complete and total overhaul, adding in some neat bonuses, and multiple modular options. I think my favorite change is that instead of trapfinding, they get Skill Specialties, which add bonuses to a different pair of skills(some specific/situational). Even better, they get several instances of it over 20 levels! Also, lookin over our GM's version, they've made some slight alterations, making the rogue a martial practitioner(ie, Spheres of Might), and giving them a martial tradition. Both solid changes! ![]()
![]() @ Crisischild, I really love both of those concepts! They sound like a lot of fun! @ Seer, as I've been reading over these characters, and while thinking about my own, it struck me that most/all of us should have some sort of profession or means to earn money. We might also want a few skills to help us to do our jobs better. In another game, the GM has something he calls the Background skill. It combines any 5 of craft, perform, or profession skills into one. Ie, if you're a brewmaster, you might have Craft(beer), Profession(brewer) and then maybe Perform(sing), and two others. Instead of spending skill points on 5 different skills, you spend one. This would be in addition to using the Background skills optional rule, meaning you could spend 1 of those points on Background(getting your five skills) and the other point on say Linguistics. Also, I don't suppose there's any possible way I could somehow gain just the class features of a 3rd class, is there? A quasi tristalt would allow for a near perfect build. I know that's a pretty big ask, but I figure I might as well shoot my shot, and see if I hit it out of the park, lol
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