Mage of the Wyrmkin wrote:
It's one of my PF1e goals to eventually play a GR dupe. The easiest way is via the Ghost Rider Cavalier(surprise! lol) but if the game allowed 3pp, there's also the Omen Rider for the Harbinger. *********** For this game, I think I'll grab the role of a childe of Dracula. Unsure what sort of power set just yet. Also, I might need some help when it comes time to actually build the character, as I'm only passingly familiar with M&M.
Out of sheerest curiosity, would any potential player who has expressed interest here be willing to run a similar high level game for me? It does not need to be this crazy pants, though I would at least like it if the game was gestalt, and allowed 3pp material. In exchange, I'll auto accept the player, and bump the total number of players for this game to 6, so nobody feels left out or that I traded away their spot just so I could play too.
This sounds almost like a speed run style, where you skip a lot of the non essential encounters/scenes? If so, and we would still play out the important aspects of a given AP, I would definitely be interested. Despite playing PF1e since the alpha play test, I've never completed a single AP. Furthest I got was the beginning of book 3(I think) of Rose.
Ended up in a 5+ hour discord call with some gamer frendos, so not gonna be able to get to the recruitment tonight. I **might** be able to tomorrow, but my mom and I have a craft show on Sat for our candle business, so maybe not. Sat is likely out, as I have a couple of buddies crashing here(assuming their Nerf event isn't cancelled cuz of our bad weather). Anyways, allow me to answer some of your questions: I won't be getting into any character creation rules here, but suffice to say they'll be fairly decent. Nothing will likely be excluded, but I will be placing some limitations on what can be accomplished. Ie, number of spells/powers per round, no unlimited anything, etc. Oh, actually, one thing will be banned: Leadership. Normally, I absolutely do not mind the feat, but I really don't want to have to deal with several extra characters, and idk how unbalanced(for or against them) things would be if cohorts accompanied the PCs. Elephant in the Room, and ABP are both going to be in use. I will address companions in the recruitment. Finally, links for various classes will be posted in the recruitment as well. Let me know if there's anything I missed!
Alrighty, we definitely have enough interest for me to create a proper recruitment thread! A few questions first, however: 1) For those of you who are opposed to 3pp content, would you mind if I allowed it, even if you don't use any of it for your builds? I don't care if you use it or not, and I certainly won't hold it against you if you only use 1pp material, but I would like to allow it for those who also enjoy it. 2) Regardless of your answer to 1, would you be okay with using the Legendary versions of Classes? I find them to be a lot more fun(generally due to them providing more options), and I would like others to experience that as well. 3) Finally, I started reading over the adventure tonight. Only read the first several encounters, and I've already found ways to add more encounters or make the current ones even more challenging. That said, would people prefer to either start a couple levels higher than 20, have more than 1 mythic tier, or just maybe possibly level up a few more times than perhaps the adventure calls for? Assuming you want these additional encounters and challenges, of course! Also, I'll check with the author to make sure such additions won't mess up the later parts(though, I can obviously keep adding more! Lol).
I am *considering* running the epic level adventure Sentence of the Sinlord. If there is enough interest, I'll open a recruitment shortly, but I very likely won't be running the game till the new year. Characters will be 20th level gestalt, mythic tier 1(don't worry, I've checked with the author, who I'm friends with on FB, and PCs will still be challenged). To keep things spicy and interesting, we'll probably be using the Legendary Games Legendary version of classes. Likely other 3pp material too. Let me know if you have any questions, comments, suggestions, etc, though I won't be getting too much into character creation/rules here.
4d6 ⇒ (5, 6, 6, 6) = 23 4d6 ⇒ (2, 2, 6, 1) = 11 4d6 ⇒ (3, 6, 5, 2) = 16 4d6 ⇒ (6, 6, 2, 2) = 16 4d6 ⇒ (5, 5, 4, 3) = 17 4d6 ⇒ (2, 3, 5, 3) = 13 18 1d6 ⇒ 4 12 14 14 14 11 Final stats: 18, 12, 14, 14, 14, 11. That's pretty solid. Gonna go with a Dervish Dancer bard. Unsure about my 21st level atm. 20d8 ⇒ (7, 7, 7, 5, 6, 2, 6, 1, 5, 7, 7, 6, 1, 7, 3, 3, 5, 7, 3, 3) = 98 HP roll.
I got slammed with having to get a ready for a craft event my mom and I worked this past weekend for our candle making business. I'm also currently in NYC celebrating my birthday (which is Sat). Thal is fairly done, but in case it matters, I will withdraw from Tara's game. However, I would like to be considered for Slowdrifer's, if possible.
RIZZENMAGNUS wrote:
Absolutely! As some have mentioned above, mythic can definitely be used in place of(or in addition to) epic levels. Should you decide to make use of them at all, even if just for our foes, I would strongly suggest using the mythic rules by Legendary Games. They add a vast amount of options for both PCs and GMs(tons of mythic monsters, all with really cool, unique abilities). Now, before somebody raises the cry of 'but 3pp is broken! They aren't Paizo!' let me clear up something right quick: Jason Eric Nelson, the owner of LG and also one of their main writers, was for the longest time(he might still hold that record, lol), the *most* prolific writer for all of PF1e. Yes, even moreso than Jason Bulmhan or James Jacobs. In fact, I believe he was one of the head writers for Mythic Adventures by Paizo. He truly is the Man, the Myth(ic), the Legend(ha!) when it comes to Mythic rules.
Male Weremonkey Rogue/Ranger/Trickster
YBD messaged to say I am removed from the game. I'm only going to say this: Overall, I rather like Eriktd. We have been in several games together(both as fellow players, and him in some of my games I've ran). I am not entirely sure why he felt the need to call me out in the discussion thread, but he did, and so I tried to reply in kind. This game was great, our group and characters were great, and for the most part, so was the GM. I don't have any issues with ya'll, in or out of game. Happy gaming all, I'll miss Tribim's grandmother's cooking <cries>
I've settled on the Halcyon Druid as my archetype. However, want to make sure it's allowed, since it's *technically* Golarion specific(though obviously since it's on the d20PFSRD, it's been stripped of its setting trappings).
Holy jeebus heck, I absolutely love the Realms!! Tied with Golarion for my favorite settings. A few more questions: For both ability scores and HP for levels 2-5, do we have to roll, or can we just do point buy/average? Since he said he isn't playing, can I 'steal' Oceanshieldwolf's above rolled stat array? lol As for my concept, I am currently leaning towards some sort of moon themed worshiper of Selune.
Silas Lunaraque wrote:
Appreciated, but it's more that I want you to have the chance to play in the Realms. I've got at least two other FR games goin atm. Which isn't enough, but as I said above, getting to play in them, is the best way for you to learn about the Realms...
As much I dearly want to play in this game, as I heckin love the Forgotten Realms(my 2nd fave setting, *right* behind Golarion), I'm gonna bow out. Silas has somewhat of a similar concept(Shadow mystery oracle of Shar), and they don't know much about the Realms. Getting to play in a game is a great way to learn more. I could probably rush a concept and throw a character together, but that wouldn't be fair to the others. Good luck and happy gaming all!
The Shadowed GM wrote: People love their oracles don't they? And yeah, I'm looking to pick at the end of Thursday. The PF1e cleric is **awful**. Aside from getting access to your higher level domain power, there's literally no reason to stay in the class beyond first level. All it gets after level is are increases to channel dice and spellcasting, which can easily be covered by PrCs if ya care that much for them. Edit: Important question: What year is this taking place in? 1372(the starting year for 3.0)? 1374(which I believe is the 3.5 year)? or something else?
Male Weremonkey Rogue/Ranger/Trickster
Umir the hidden wrote: Added a backstory to Umir now. Thinking of developing his Lore more to be a permanent addition to my games haha especially once I make the level 50 version What games are you running where the level 50 version would be appropriate?? Cuz I want in! LOL
Male Weremonkey Rogue/Ranger/Trickster
Epperson, son of Epper wrote:
Oh yeah?? Well, now I'm not gonna make an opening post! So there! :p Wait...
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