Base Attack+6
CMB+8,
CMD 20
Feats Weapon Focus(longbow, human), Endurance(B), Improved Initiative(1st).
Traits:
Guerrilla Tactics (Combat):
You gain a +2 trait bonus on Stealth checks and Initiative checks in forests.
Alternate Racial Traits:
Practiced Hunter: Members of some human cultures train from youth to find and follow the trails of vital game and at the same time hide the evidence of their own passage. These humans gain a +2 racial bonus on Stealth and Survival checks, and Stealth and Survival are always class skills for them. This racial trait replaces skilled.
Skills(7/lvl) Climb (Str)+12, Intimidate (Cha)+5, Knowledge (local)+6, Knowledge (religion)+6, Knowledge (nature) (Int)+11, Perception (Wis)+15, Ride (Dex)+7, Stealth (Dex)+19, Survival+17 (Wis), and Swim (Str)+7.
Background Skills: Handle Animal (Cha)+10, Knowledge (geography) (Int)+7, Linguistics(Int)+6, Profession (Wis, tracker)+8