Mummy's Mask

Game Master Whack-a-Rogue

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M N human fighter 3 | HP 18/28 | AC20 T19 FF16 | F+6* (+2 vs death) R+6* (+1 ruins) W+4* (+1 fear) | CMD19 PSD14* | init+4* (+2 ruins) | Per+5 SM+5 | HD 3/3 MF 1/1 RS 1/1 Stm 5/5 | conditions: none | effects:

Mahmoud looks sideways at Tribim, trying to keep his eyes from widening in surprise, and does his best to simply look menacing instead. He analyzes the spirit from a tactical perspective, trying to think what he could do to fight an enemy without a body to pierce. O Pharasma, he silently prays, let my friend's unorthodox methods succeed, will You not? May he lead this lost soul, if that is what it is, to the waters of the afterlife peacefully, with Your grace.


Wounds (2) HP (21) AC (15/13/12) Saves (2/5/5 +2 vs enchantment, +1 vs divine) SP (3/9) Perception (+5) Init (+3) Dragonborn Sorceress (3) Resist Acid (5) DR Magic (2)

Aereith's eyes widened in awe and wonder. A sentient spirit! How much could they learn from it? When the ghost gave a courtly bow, Aereith instinctively returned it, and then made way for Tribim to speak.

As he spoke, Aerith said to Epperson "But she is so polite." She responded. "So long as she remains so, it would be such a joy to spend time talking with her."


The woman smiles at Tribim. "I don't know about anything outside these walls. Maybe you could stay here for a while and tell me about what you've seen. The world must be so different now!"


Male Catfolk Rogue 3
Vitals:
HP 21/21 | AC 16 T 16 FF 13 | F+3 R+7 W+3 | CMD 15 PSD 16
Abilities:
Hit Dice 3/3 | Feint +7 | Sneak attack @2d6 | Fatal Thrust @ 1d6 | Martial focus1/1 | Init +5 | Perc +8 | Disable device +11, CLW wand 47/50

Furrowing his brow, Tribim wasn't sure what to say. He really had no idea how much the world had changed, it always seemed the same to him. And, curious, he really wanted to find out who or why he was supposed to go to the eastern courtyard.

Looking from the sand woman to his friends, "Maybe we can chat once we figure out who's using magic on us, er, me." Watching his fellow shadows, hoping they agree.


Wounds (2) HP (21) AC (15/13/12) Saves (2/5/5 +2 vs enchantment, +1 vs divine) SP (3/9) Perception (+5) Init (+3) Dragonborn Sorceress (3) Resist Acid (5) DR Magic (2)

”Or…how about I sit to chat with her?” Aerith offered. ”If she is hostile it will be evident. And if not? Well, just imagine what we can learn!” She was doing her best to be objective for the mission at hand, but the lure of speaking to a primary source was proving difficult to pass up.


Dwarven Ravenlord Malefactor 3
Vitals:
HP 10/29 | AC 17 T 9 FF 17 (15) | F +7 R +6 W +9 | BAB +2 CMD 13 MSD 11 PSD 15 | Init -1 | Perc +3
Abilities:
Hit Dice 3/3 | Strife Pool 4/4

”The end should be just that - THE END,” replies to Aerith, making his position on undead quite clear. He stays in guard mode.

GM:
Would this be a time to activate Epperson’s patrol abilities?


M N human fighter 3 | HP 18/28 | AC20 T19 FF16 | F+6* (+2 vs death) R+6* (+1 ruins) W+4* (+1 fear) | CMD19 PSD14* | init+4* (+2 ruins) | Per+5 SM+5 | HD 3/3 MF 1/1 RS 1/1 Stm 5/5 | conditions: none | effects:

Mahmoud returns Tribim's look with a shrug, as if to say it makes no difference to him whether they talk to the spirit now or later. He clearly will follow Tribim's lead if the rogue decides to continue to investigate outside.


Female
Vitals:
HP 12/12 | AC 15 T 13 FF 12 | F +1 R +3 W +3 | CMD 13 MSD PSD | Init +3 | Perc +2
Witch

"I'll stay with Aerith while the boys go look for whatever whispered naughtiness to Tribim." Unatti offers, not wanting the mage to be alone with the spirit, ghost thingy.


Male Catfolk Rogue 3
Vitals:
HP 21/21 | AC 16 T 16 FF 13 | F+3 R+7 W+3 | CMD 15 PSD 16
Abilities:
Hit Dice 3/3 | Feint +7 | Sneak attack @2d6 | Fatal Thrust @ 1d6 | Martial focus1/1 | Init +5 | Perc +8 | Disable device +11, CLW wand 47/50

Realizing Aerith and Unatti had offered to stay and speak with the sand woman, Tribim nods to Mahmoud. Gesturing towards the kitchen. "Ok you ladies stay her and talk, we'll start with the far door in the kitchen."

Assuming nothing tries to stop him. Spinning his ancient spear, Tribim begins to head towards the far door in the kitchen.

Once he get's there he inspects it carefully and tries to open it.

Taking 20(27) on perception


Dwarven Ravenlord Malefactor 3
Vitals:
HP 10/29 | AC 17 T 9 FF 17 (15) | F +7 R +6 W +9 | BAB +2 CMD 13 MSD 11 PSD 15 | Init -1 | Perc +3
Abilities:
Hit Dice 3/3 | Strife Pool 4/4

The dwarf looks at Unatti and Aerith, then Mahmoud and Tribim, then the ladies again. With a grunt, he stands his ground.

”I’ll stay right here, thank you,” Epperson announces. Under his breath, he mutters: ”Splitting the party is its own curse.”


M N human fighter 3 | HP 18/28 | AC20 T19 FF16 | F+6* (+2 vs death) R+6* (+1 ruins) W+4* (+1 fear) | CMD19 PSD14* | init+4* (+2 ruins) | Per+5 SM+5 | HD 3/3 MF 1/1 RS 1/1 Stm 5/5 | conditions: none | effects:

Mahmoud gives Tribim a sympathetic look, but grunts his agreement that they should all stay together. He directs a meaningful look at the spirit, and grasps his dagger hilt to demonstrate that he is still on guard in the presence of something that could be a threat.


Male Catfolk Rogue 3
Vitals:
HP 21/21 | AC 16 T 16 FF 13 | F+3 R+7 W+3 | CMD 15 PSD 16
Abilities:
Hit Dice 3/3 | Feint +7 | Sneak attack @2d6 | Fatal Thrust @ 1d6 | Martial focus1/1 | Init +5 | Perc +8 | Disable device +11, CLW wand 47/50

Turning, Tribim gives the others a thumbs up, while he checks the door in the kitchen.


@Epperson: We can assume you activated your patrol. Make sure you're positioned appropriately on the map. ;-)

The woman's form abruptly melts away into a medusa-like horror with a mouth full of fangs almost as large as its head. As this happens, you begin to feel extremely tired.
@Everyone: Will DC 14 (enchantment, compulsion, mind-affecting) to avoid falling asleep.

Anyone who successfully saves can take a normal round of actions as combat begins.


Female
Vitals:
HP 12/12 | AC 15 T 13 FF 12 | F +1 R +3 W +3 | CMD 13 MSD PSD | Init +3 | Perc +2
Witch

1d20 + 3 ⇒ (20) + 3 = 23 Will Save

"That wasn't very nice. Even if I am still sleepy." The witch of Bastet retorts disapprovingly, as she stood stoically against the assault on her mind.

Am I allowed to take an action now? or only once initiative is rolled?


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Wounds (2) HP (21) AC (15/13/12) Saves (2/5/5 +2 vs enchantment, +1 vs divine) SP (3/9) Perception (+5) Init (+3) Dragonborn Sorceress (3) Resist Acid (5) DR Magic (2)

Elven immunities means immune to magical forms of sleep

K Divine: 1d20 + 11 ⇒ (16) + 11 = 27

Bludgeon 30ft range: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d4 + 5 ⇒ (3) + 5 = 8

”I’m not even mad.” Aerith said, as the magic washed over her. Unaffected she lazily caused her dagger to float up into the air. ”I’m just disappointed.” With a flick of her wrist she caused the dagger to fly straight at the monster.


M N human fighter 3 | HP 18/28 | AC20 T19 FF16 | F+6* (+2 vs death) R+6* (+1 ruins) W+4* (+1 fear) | CMD19 PSD14* | init+4* (+2 ruins) | Per+5 SM+5 | HD 3/3 MF 1/1 RS 1/1 Stm 5/5 | conditions: none | effects:

Will save (DC 14): 1d20 + 2 ⇒ (6) + 2 = 8


Male Catfolk Rogue 3
Vitals:
HP 21/21 | AC 16 T 16 FF 13 | F+3 R+7 W+3 | CMD 15 PSD 16
Abilities:
Hit Dice 3/3 | Feint +7 | Sneak attack @2d6 | Fatal Thrust @ 1d6 | Martial focus1/1 | Init +5 | Perc +8 | Disable device +11, CLW wand 47/50

Will DC 14: 1d20 + 2 ⇒ (14) + 2 = 16

Yawning, Tribim hears Unatti say something about being tired and decides to check on the others.


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Dwarven Ravenlord Malefactor 3
Vitals:
HP 10/29 | AC 17 T 9 FF 17 (15) | F +7 R +6 W +9 | BAB +2 CMD 13 MSD 11 PSD 15 | Init -1 | Perc +3
Abilities:
Hit Dice 3/3 | Strife Pool 4/4

GM:
It doesn't appear that anyone but Tribim and Epperson are on the map in the appropriate room. I'll set Epperson up 10 feet away from the horrid thing with his patrol and bodyguard feats active.

Will Save, Spell-Like: 1d20 + 9 ⇒ (14) + 9 = 23 SUCCESS!

Epperson harrumphs as the beast reveals its true form.

"Not surprised. Oldest trick in the book." He shifts into a curious stance and calls out to his companions.

"I can assist you all with my dwarven patrol training," he casually explains. "Let's take this thing down quickly so we can finally get some rest."

Lore (Curses) or something else to identify it: 1d20 + 4 ⇒ (1) + 4 = 5 HA!

"....whatever this thing is."

My patrol range of activity is 10 feet. If any of y'all are attacked, I can spend an AoO to move and aid you to increase your AC.


@Aerith: You realize the creature isn't a spirit - or any sort of undead, for that matter. It's almost certainly a sandman: shapeshifting elementals with soporific powers. Their sandy anatomy has no vital points (immune to crits and precision damage) but can be battered apart (DR/bludgeoning).

@Tribim: The creature attacked as you were heading for the kitchen, so you can take a normal round of actions.

@Unatti: Party members were on guard, so there was no surprise round. Instead, combat begin with the creature using its turn to activate the sleep aura. You can take a normal round of actions.


Male Catfolk Rogue 3
Vitals:
HP 21/21 | AC 16 T 16 FF 13 | F+3 R+7 W+3 | CMD 15 PSD 16
Abilities:
Hit Dice 3/3 | Feint +7 | Sneak attack @2d6 | Fatal Thrust @ 1d6 | Martial focus1/1 | Init +5 | Perc +8 | Disable device +11, CLW wand 47/50

As he moved back into the big room, Tribim realized the sand lady had again tried to use a spell on him. Drawing a chakram he asks, "Was that you using magic on me?" as he throws the chakram at her.

draws chakram, Attack Chakram,
attack: 1d20 + 4 ⇒ (8) + 4 = 12 for damage: 1d8 ⇒ 7


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Female
Vitals:
HP 12/12 | AC 15 T 13 FF 12 | F +1 R +3 W +3 | CMD 13 MSD PSD | Init +3 | Perc +2
Witch

Seeing their warrior friend fall down on the job, Unatti removes a waterskin from her person, and dumps it on Mahmoud. "Rise and shine sleeping beauty! You've got work to do!" She declares loudly, while also gently nudging him with her foot.

Can somebody move me on the map to be adjacent to Mahmoud? I would, but I always seem to have terrible luck with google images/maps, lol


The sand elemental hisses and disappears into the ground, reemerging directly in front of Aerith.
Slam: 1d20 + 6 ⇒ (18) + 6 = 24 Damage: 1d6 + 3 ⇒ (3) + 3 = 6


Wounds (2) HP (21) AC (15/13/12) Saves (2/5/5 +2 vs enchantment, +1 vs divine) SP (3/9) Perception (+5) Init (+3) Dragonborn Sorceress (3) Resist Acid (5) DR Magic (2)

Aerith was in the middle of telling the group that they were facing a sandman, when she gasped in surprise and…pain? She looked down at her arm and saw blood. Blood! That wasn’t right. She wasn’t supposed to get hurt. That wasn’t what she had signed up for! Stepping back five feet, her face turned into a mask of indignant rage. Without saying a word she caused her dagger* to fly between herself and the sandman. With a look on her face that by itself could kill, she sent the weapon flying directly at it.

Bludgeon 30ft range: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 1d4 + 5 ⇒ (4) + 5 = 9
Could she use something like a rock instead to do bludgeoning damage? Maybe change the damage did down to a d2?
If so: 1d2 ⇒ 2


M N human fighter 3 | HP 18/28 | AC20 T19 FF16 | F+6* (+2 vs death) R+6* (+1 ruins) W+4* (+1 fear) | CMD19 PSD14* | init+4* (+2 ruins) | Per+5 SM+5 | HD 3/3 MF 1/1 RS 1/1 Stm 5/5 | conditions: none | effects:

Mahmoud comes to in a heap on the floor, and quickly picks himself up. He looks around for a moment, disoriented, and then throws his daggers at the animate sand creature-- wishing he had thought to bring a couple of throwing hammers.

Barrage attack #1 (dagger), Barrage, Deadly Aim, Melee Archer: 1d20 + 7 - 2 - 1 + 1 ⇒ (10) + 7 - 2 - 1 + 1 = 15
Damage (piercing/slashing), Deadly Aim, Melee Archer: 1d4 + 2 + 2 + 1 ⇒ (2) + 2 + 2 + 1 = 7 (Ignores 1 point of DR)

Barrage attack #2 (dagger), Barrage, Deadly Aim, Melee Archer: 1d20 + 7 - 2 - 1 + 1 ⇒ (18) + 7 - 2 - 1 + 1 = 23
Damage (piercing/slashing), Deadly Aim, Melee Archer: 1d4 + 2 + 2 + 1 ⇒ (4) + 2 + 2 + 1 = 9 (Ignores 1 point of DR)
Critical confirmation (dagger), Barrage, Deadly Aim, Melee Archer, Stamina: 1d20 + 7 - 2 - 1 + 1 + 4 ⇒ (7) + 7 - 2 - 1 + 1 + 4 = 16
Additional critical damage (piercing/slashing), Deadly Aim, Melee Archer: 1d4 + 2 + 2 + 1 ⇒ (3) + 2 + 2 + 1 = 8 (Ignores 1 point of DR)

Ugh, that's right. I only ever seem to get critical chances vs creatures that are immune to criticals. :P


Male Catfolk Rogue 3
Vitals:
HP 21/21 | AC 16 T 16 FF 13 | F+3 R+7 W+3 | CMD 15 PSD 16
Abilities:
Hit Dice 3/3 | Feint +7 | Sneak attack @2d6 | Fatal Thrust @ 1d6 | Martial focus1/1 | Init +5 | Perc +8 | Disable device +11, CLW wand 47/50

Relieved Uatti had woken Mahmoud Tribim watches as the thing disappears and reappears by Aerith. Flinching as the thing strikes her, he realizes he may need to use the ancient spear. Swinging wide around the creature, he Feints with the spear towards its face. Shifting the tip trying to drive it into the things neck.

30 ft move. Feint, swift action: feint strike, flowing feint, attack action: MW Spear SA/FT
feint: 1d20 + 6 ⇒ (6) + 6 = 12
feint strike: 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23 for damage: 1d8 ⇒ 3 SA: 1d6 ⇒ 1
attack action: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24 for damage: 1d8 ⇒ 2 SA: 1d6 ⇒ 5 FT: 1d6 ⇒ 3
I realize the SA/FT won't hit, but I'm not sure Triim is up until now.

It seems we could really use a big bruiser.


Dwarven Ravenlord Malefactor 3
Vitals:
HP 10/29 | AC 17 T 9 FF 17 (15) | F +7 R +6 W +9 | BAB +2 CMD 13 MSD 11 PSD 15 | Init -1 | Perc +3
Abilities:
Hit Dice 3/3 | Strife Pool 4/4

GM:
With his patrol effect active, would Epperson have been able to take an AoO on the thing when it melted into the ground at the start of its turn? If so, then:

Melee (AoO): 1d20 + 3 ⇒ (2) + 3 = 51d8 + 2 ⇒ (4) + 2 = 6

Epperson clucks as the sand thing appears right next to him.

"Oops," he mentions right before his trademark "THBBBTT!"

DC 14 Will save, GM

He then swings his flail.

Melee: 1d20 + 3 ⇒ (10) + 3 = 131d8 + 2 ⇒ (5) + 2 = 7


Female
Vitals:
HP 12/12 | AC 15 T 13 FF 12 | F +1 R +3 W +3 | CMD 13 MSD PSD | Init +3 | Perc +2
Witch

Unatti blasts their sandy foe without a word. She's too annoyed from being woken up. 1d20 + 3 ⇒ (11) + 3 = 14 for 1d6 ⇒ 1 bludgeoning damage

While a heavy hitter/tank would be nice, we also need nicer dice, lol


It's actually the lack of bludgeoning damage that's causing the difficulties. As you're discovering, a large percentage of the enemies you'll encounter in this campaign have DR. ;-)
--------------------------------------------------------------------------- -
Will DC 14: 1d20 + 3 ⇒ (19) + 3 = 22 (not cursed)
While almost all of your attacks hit, only Aerith's rock and Unatti's magical blast are able to disperse enough sand to have an effect. With a growl, the elemental attacks Epperson!
Slam: 1d20 + 6 ⇒ (2) + 6 = 8

Sandman: 8pts damage


M N human fighter 3 | HP 18/28 | AC20 T19 FF16 | F+6* (+2 vs death) R+6* (+1 ruins) W+4* (+1 fear) | CMD19 PSD14* | init+4* (+2 ruins) | Per+5 SM+5 | HD 3/3 MF 1/1 RS 1/1 Stm 5/5 | conditions: none | effects:

Mahmoud sighs at himself, thinking he should have realized his daggers were useless against the sand creature. He steps forward to bring himself adjacent, and swings his fist against its grainy form with all of his might.

Unarmed strike (Boxing sphere), Power Attack: 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 8
Damage (bludgeoning), Power Attack: 1d4 + 2 + 2 ⇒ (2) + 2 + 2 = 6

Sheesh. :) Too low for Combat Stamina.


Male Catfolk Rogue 3
Vitals:
HP 21/21 | AC 16 T 16 FF 13 | F+3 R+7 W+3 | CMD 15 PSD 16
Abilities:
Hit Dice 3/3 | Feint +7 | Sneak attack @2d6 | Fatal Thrust @ 1d6 | Martial focus1/1 | Init +5 | Perc +8 | Disable device +11, CLW wand 47/50

Furrowing his brow as he realizes his 'feint' had no more effect than the tip of his ancient spear, Tribim realizes that Mahmoud is not punching at the thing instead of throwing his deadly daggers. Realizing the thing must not be able to be 'sliced or cut' Tribim, shrugs, flipping his spear around he grasps it just above the tip and swings the wooden handle at the sand lady.

Improvised weapon....
attack: 1d20 - 4 ⇒ (9) - 4 = 5 damage?: 1d6 ⇒ 5


Dwarven Ravenlord Malefactor 3
Vitals:
HP 10/29 | AC 17 T 9 FF 17 (15) | F +7 R +6 W +9 | BAB +2 CMD 13 MSD 11 PSD 15 | Init -1 | Perc +3
Abilities:
Hit Dice 3/3 | Strife Pool 4/4

Epperson growls.

”It is all pointless as we are inevitably drawn to the nothingness of our annihilation, but the next time that we suggest that it’s time to rest - Tribim - it would be good to do so in order to maximise our combat efforts, yeah?”

Punctuating his critique with his flail, Epperson doesn’t bother to make eye contact.

Melee: 1d20 + 3 ⇒ (10) + 3 = 131d8 + 2 ⇒ (4) + 2 = 6


Male Catfolk Rogue 3
Vitals:
HP 21/21 | AC 16 T 16 FF 13 | F+3 R+7 W+3 | CMD 15 PSD 16
Abilities:
Hit Dice 3/3 | Feint +7 | Sneak attack @2d6 | Fatal Thrust @ 1d6 | Martial focus1/1 | Init +5 | Perc +8 | Disable device +11, CLW wand 47/50

Furrowing his brow as he swings entirely over the head of the sand lady, Tribim, somewhat frustrated by the whole thing, looks back at Epperson. "Hey it's not my fault something was using magic on me interrupting your beauty sleep."


Wounds (2) HP (21) AC (15/13/12) Saves (2/5/5 +2 vs enchantment, +1 vs divine) SP (3/9) Perception (+5) Init (+3) Dragonborn Sorceress (3) Resist Acid (5) DR Magic (2)

Bludgeon flank: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13
Damage: 1d2 + 5 ⇒ (2) + 5 = 7

”Blunt damage! If you slash or pierce them stop wasting time and look for anything you can improvise with.” Aerith called out.


Dwarven Ravenlord Malefactor 3
Vitals:
HP 10/29 | AC 17 T 9 FF 17 (15) | F +7 R +6 W +9 | BAB +2 CMD 13 MSD 11 PSD 15 | Init -1 | Perc +3
Abilities:
Hit Dice 3/3 | Strife Pool 4/4

”You seem to suggest that sleep is a luxury and yet you are feline. I have never known any cat - either animal or cat folk - to skip the opportunity for a nap. If you had been compelled by a mystical effect that only you could detect, I would think you might have been attracted to some old fish bones, but no, I don’t believe that. I believe your innate curiosity got the better of you and forced us to explore further, hence where we are. I simply ask that you consider the greater needs of the Five Shadows as a whole so that we can fight off horrid sand wenches more effectively in the future.”

Epperson continues to focus on the elemental, avoiding becoming distracted.


Male Catfolk Rogue 3
Vitals:
HP 21/21 | AC 16 T 16 FF 13 | F+3 R+7 W+3 | CMD 15 PSD 16
Abilities:
Hit Dice 3/3 | Feint +7 | Sneak attack @2d6 | Fatal Thrust @ 1d6 | Martial focus1/1 | Init +5 | Perc +8 | Disable device +11, CLW wand 47/50
Mahmoud the Blade wrote:
Mahmoud seems troubled. "I think remaining here is unsafe. We have uncovered a threat; seems to me we should deal with it before we continue to rest, in any case."

Seeming very confused, Tribim looks at Epperson, "Why are you yelling at me? I just shared what happened, it was Mahmoud that said we should investigate!"

He looked towards Unatti, wondering if his friend had actually been right about the dwarf.


Unatti Destructive Blast: 1d20 + 4 - 4 ⇒ (15) + 4 - 4 = 15 Damage: 1d6 ⇒ 3

Unatti manages to damage the elemental with her magic, but the rest of your attacks go awry.
Slam (tribim): 1d20 + 6 ⇒ (1) + 6 = 7

Sandman: 11pts damage


M N human fighter 3 | HP 18/28 | AC20 T19 FF16 | F+6* (+2 vs death) R+6* (+1 ruins) W+4* (+1 fear) | CMD19 PSD14* | init+4* (+2 ruins) | Per+5 SM+5 | HD 3/3 MF 1/1 RS 1/1 Stm 5/5 | conditions: none | effects:

Mahmoud frowns, worried that his companions are sniping at each other, but decides that the best remedy is to dispatch the sand creature as quickly as he can. He swings another punch at it.

Unarmed strike (Boxing sphere), Power Attack: 1d20 + 7 - 1 ⇒ (17) + 7 - 1 = 23
Damage (bludgeoning), Power Attack: 1d4 + 2 + 2 ⇒ (4) + 2 + 2 = 8


Female
Vitals:
HP 12/12 | AC 15 T 13 FF 12 | F +1 R +3 W +3 | CMD 13 MSD PSD | Init +3 | Perc +2
Witch

"At least it seems to have as much trouble hurting us as we are in harming it." The witch observes, as she summons the golden armor around Tribim who was just attacked. +1 deflection bonus to AC, down one more spell point.


Wounds (2) HP (21) AC (15/13/12) Saves (2/5/5 +2 vs enchantment, +1 vs divine) SP (3/9) Perception (+5) Init (+3) Dragonborn Sorceress (3) Resist Acid (5) DR Magic (2)

Bludgeon flank: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15
Damage: 1d2 + 5 ⇒ (2) + 5 = 7

Aerith wanted to agree but the pain of her wound was too distracting. She tried to keep the required concentration needed to use her dagger, even though she really wanted to call 'time-out' to be treated.


Female
Vitals:
HP 12/12 | AC 15 T 13 FF 12 | F +1 R +3 W +3 | CMD 13 MSD PSD | Init +3 | Perc +2
Witch

Ack, I forgot Aerith had gotten hurt. I had scrolled to see if anybody was damaged, but I clearly didn't go up far enough.

If the GM won't mind a retcon, I'll cast Cure on our mage instead. 2d8 + 2 ⇒ (5, 5) + 2 = 12 DC 14 will save. If you succeed, you heal half.


Dwarven Ravenlord Malefactor 3
Vitals:
HP 10/29 | AC 17 T 9 FF 17 (15) | F +7 R +6 W +9 | BAB +2 CMD 13 MSD 11 PSD 15 | Init -1 | Perc +3
Abilities:
Hit Dice 3/3 | Strife Pool 4/4

Epperson continues swinging away at the sand creature.

Melee Attack: 1d20 + 3 ⇒ (3) + 3 = 61d8 + 2 ⇒ (8) + 2 = 10

GM:
I'll use my Patrol AoO to enhance the AC of the next person who gets attacked. Aid Another: 1d20 + 3 ⇒ (12) + 3 = 15


Male Catfolk Rogue 3
Vitals:
HP 21/21 | AC 16 T 16 FF 13 | F+3 R+7 W+3 | CMD 15 PSD 16
Abilities:
Hit Dice 3/3 | Feint +7 | Sneak attack @2d6 | Fatal Thrust @ 1d6 | Martial focus1/1 | Init +5 | Perc +8 | Disable device +11, CLW wand 47/50

Dancing back, Tribim ducks the sandy lady's swing. He chuckles at Unatti's comment about it not hitting them. Realizing using the butt of his spear was useless, he drops the ancient weapon and attacks with his claws.

full attack Claws
attack: 1d20 + 3 ⇒ (8) + 3 = 11 damage: 1d4 ⇒ 3
attack: 1d20 + 3 ⇒ (20) + 3 = 23 damage: 1d4 ⇒ 2
attack: confirm crit? : 1d20 + 3 ⇒ (5) + 3 = 8 damage: 1d4 ⇒ 3


It takes a bit, but you're finally able to dispatch the elemental. The battle disturbed a great deal of sand, and you notice the glint of treasure buried in the courtyard.

Potential Loot
MW Scale Mail
MW Light Crossbow
Crossbow Bolt x10
Cold Iron Bolt x5
Gold Holy Symbol of Sarenrae (worth 25gp)
67gp in assorted coinage


Male Catfolk Rogue 3
Vitals:
HP 21/21 | AC 16 T 16 FF 13 | F+3 R+7 W+3 | CMD 15 PSD 16
Abilities:
Hit Dice 3/3 | Feint +7 | Sneak attack @2d6 | Fatal Thrust @ 1d6 | Martial focus1/1 | Init +5 | Perc +8 | Disable device +11, CLW wand 47/50

Seeing some glittering from under the sand, Tribim, ever curious, steps into the area and starts pulling out several things. as he does so, hoping no one jokes about a litter box.

As he finishes pulling out what he could find, not wanting to point out that they still hadn't figured out who or what wanted him to go the courtyard, he asks, "So could the sand lady have been the one who tried to get me to go to the eastern courtyard?"

She had said she hadn't left the building, but they had no idea of knowing if that was true or not. As he looks from Unatti to Epperson, he wonders if she'd just wanted him to cross the sandy area. Pointing to the east, "Maybe we should double check just in case?"


Dwarven Ravenlord Malefactor 3
Vitals:
HP 10/29 | AC 17 T 9 FF 17 (15) | F +7 R +6 W +9 | BAB +2 CMD 13 MSD 11 PSD 15 | Init -1 | Perc +3
Abilities:
Hit Dice 3/3 | Strife Pool 4/4

Epperson sighs as the sand elemental finally dissipates to eternal rest and Tribim suggests further exploration.

"I would very much like to rest now as I mentioned previously. This treasure has laid undisturbed for years; I think it - as well as any other foes - can wait until we recover properly."


Female
Vitals:
HP 12/12 | AC 15 T 13 FF 12 | F +1 R +3 W +3 | CMD 13 MSD PSD | Init +3 | Perc +2
Witch

"I am as close to utterly spent as I am comfortable being. If you want to continue to explore cuz a voice only you heard told you to, fine. I'm going to sleep now."

And Unatti promptly does exactly that, leaving the others and going back the master bedroom. She kicks off her shoes, feeds her kitty some bits of fish, and flops outta to the bed, falling sound asleep almost immediately.

I have 1 spell point and no HD left. I'm done adventuring for the day.


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Dwarven Ravenlord Malefactor 3
Vitals:
HP 10/29 | AC 17 T 9 FF 17 (15) | F +7 R +6 W +9 | BAB +2 CMD 13 MSD 11 PSD 15 | Init -1 | Perc +3
Abilities:
Hit Dice 3/3 | Strife Pool 4/4

Epperson follows Unatti without any further words, folding himself back into the corner of the master bedroom he previously had picked out. Within minutes, his snores rattle the rickety remnants of furniture.


M N human fighter 3 | HP 18/28 | AC20 T19 FF16 | F+6* (+2 vs death) R+6* (+1 ruins) W+4* (+1 fear) | CMD19 PSD14* | init+4* (+2 ruins) | Per+5 SM+5 | HD 3/3 MF 1/1 RS 1/1 Stm 5/5 | conditions: none | effects:

Mahmoud follows to resume their rest, taking up the watch so others can sleep.


Male Catfolk Rogue 3
Vitals:
HP 21/21 | AC 16 T 16 FF 13 | F+3 R+7 W+3 | CMD 15 PSD 16
Abilities:
Hit Dice 3/3 | Feint +7 | Sneak attack @2d6 | Fatal Thrust @ 1d6 | Martial focus1/1 | Init +5 | Perc +8 | Disable device +11, CLW wand 47/50

Not wanting to be accused (again) of refusing to let the other Shadows rest, Tribim smiles and nods. Bringing up the rear, he picks up his ancient spear and begins to spin it as he climbs the stairs.


2d6 ⇒ (6, 1) = 7
While the others sleep, Mahmoud hears quiet murmuring from outside of the bedroom. While you can't make out any words, the tone is decidedly hostile. Peering through the doorway, you see several cloaked figures stealthily ascending the stairwell. Beneath their robes, you catch the glint of weapons.

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