Note: The Pathfinder RPG Prerelease Discussion forums will be locked on Friday, October 16, 2009. You will not be able to create new posts after this date, but existing discussion will still be available for reading.
Channel Energy, Too much at one time?
Dec 15, 2008, 03:34 pm
by DivineAspect
—
DivineAspect
1
post
(Closed)
Dec 15, 2008, 03:44 pm
by DivineAspect
Maneuvers...
Dec 15, 2008, 10:24 pm
by DragonBelow
—
DragonBelow
1
post
(Closed)
Dec 15, 2008, 10:35 pm
by DragonBelow
Stealth Skill based Concealment
Dec 15, 2008, 02:56 pm
by DivineAspect
—
Quandary,
DivineAspect,
JoelF847
and
5
others
19
posts
(Closed)
Dec 16, 2008, 05:20 am
by JoelF847
[strength bonus] clarification for off-hand and two-handed damage
Dec 16, 2008, 05:41 am
by delabarre
—
delabarre
and
selios
6
posts
(Closed)
Dec 16, 2008, 06:15 am
by delabarre
[actions in combat] swift & immediate spellcasting
Dec 16, 2008, 06:16 am
by delabarre
—
delabarre,
brock
and
The Wraith
6
posts
(Closed)
Dec 16, 2008, 07:12 am
by delabarre
Grapple is not good, need to be improved
Dec 16, 2008, 12:39 am
by -Archangel-
—
William Fisher,
selios,
Vult Wrathblades
and
-Archangel-
4
posts
(Closed)
Dec 16, 2008, 07:26 am
by William Fisher
[Channel Energy Proposals] Holding At Bay
Dec 16, 2008, 03:13 am
by ruemere
—
Montalve,
Kalyth
and
ruemere
4
posts
(Closed)
Dec 16, 2008, 08:15 am
by Montalve
Throw Splash Weapon Issue
Dec 16, 2008, 08:20 am
by Archade
—
JoelF847,
Montalve
and
Archade
3
posts
(Closed)
Dec 16, 2008, 08:44 am
by JoelF847
Standard full attacks for full BAB chars.
Dec 16, 2008, 04:34 am
by Vult Wrathblades
—
Skeld,
Vult Wrathblades,
Jason Bulmahn
and
4
others
9
posts
(Closed)
Dec 16, 2008, 12:35 pm
by Jason Bulmahn
Go Phil Athans!
Dec 15, 2008, 05:57 pm
by Archade
—
Krome,
Chris Self,
Quandary
and
15
others
22
posts
(Closed)
Dec 16, 2008, 02:22 pm
by Snorter
Tactical Movement and Economy of Action
Dec 16, 2008, 02:25 pm
by Kirth Gersen
—
Jason Bulmahn,
Mattastrophic,
zag01
and
2
others
5
posts
(Closed)
Dec 16, 2008, 03:14 pm
by Jason Bulmahn
[Disarm] Clarification regarding 2 Handed and Light weapons Please
Dec 15, 2008, 09:32 pm
by Freesword
—
Quandary,
Freesword,
Robert Brambley
and
2
others
7
posts
(Closed)
Dec 16, 2008, 03:40 pm
by Robert Brambley
Why can shuriken be thrown from a prone position?
Dec 16, 2008, 11:24 pm
by Mosaic
—
Fatespinner,
JoelF847,
The Wraith
and
2
others
5
posts
(Closed)
Dec 17, 2008, 09:24 am
by Fatespinner
[Two-weapon fighting] Propose your fix here
Dec 16, 2008, 01:05 am
by -Archangel-
—
-Archangel-,
kyrt-ryder,
selios
and
JoelF847
7
posts
(Closed)
Dec 17, 2008, 10:02 am
by kyrt-ryder
[Fixing high level combat] Make your suggestions
Dec 16, 2008, 01:09 am
by -Archangel-
—
Asgetrion,
Prime Evil,
-Archangel-
and
3
others
9
posts
(Closed)
Dec 17, 2008, 11:02 am
by Asgetrion
Undefined term: "Precision-based damage"
Dec 16, 2008, 07:44 am
by hogarth
—
hogarth,
Vigil,
Jason Bulmahn
and
3
others
8
posts
(Closed)
Dec 17, 2008, 11:33 am
by Vigil
[CMB] Other / New Maneuvers
Dec 16, 2008, 11:32 pm
by Galnörag
—
Asgetrion,
lastknightleft,
Montalve
and
2
others
8
posts
(Closed)
Dec 17, 2008, 12:16 pm
by Montalve
[AC MODIFIERS] Kneeling or sitting - action types?
Dec 17, 2008, 12:31 pm
by Slime
—
Slime
1
post
(Closed)
Dec 17, 2008, 12:41 pm
by Slime
Uncanny Dodge vs Flat-Footed vs lose Dexterity
Dec 16, 2008, 04:29 pm
by Robert Brambley
—
Robert Brambley,
delabarre,
Mosaic
and
6
others
31
posts
(Closed)
Dec 17, 2008, 01:55 pm
by Robert Brambley
[Attacks of Opportunity] - Can you provoke an AoO for two reasons?
Dec 16, 2008, 01:03 pm
by hogarth
—
primemover003,
hogarth
and
The Wraith
9
posts
(Closed)
Dec 17, 2008, 02:36 pm
by primemover003
[Bonuses, penalties and modifiers] Auras
Dec 18, 2008, 05:54 am
by Betote
—
Betote
1
post
(Closed)
Dec 18, 2008, 06:03 am
by Betote
[Combat Maneuvers] - What is the purpose of making them harder to do?
Dec 18, 2008, 05:44 am
by hogarth
—
hogarth
and
Jeff Wilder
3
posts
(Closed)
Dec 18, 2008, 06:08 am
by hogarth
[Combat Maneuvers] Revision proposals
Dec 16, 2008, 03:26 am
by ruemere
—
ruemere,
Quandary,
Tholas
and
2
others
9
posts
(Closed)
Dec 18, 2008, 06:31 am
by ruemere
We need more Maneuvers
Dec 17, 2008, 09:40 am
by DragonBelow
—
DragonBelow,
Nero24200
and
Galnörag
5
posts
(Closed)
Dec 18, 2008, 09:41 am
by DragonBelow
Dying (Negative Hit Points)-Opinions
Dec 15, 2008, 06:36 pm
by anthony Valente
—
anthony Valente,
Lord oKOyA,
Betote
and
12
others
18
posts
(Closed)
Dec 18, 2008, 09:53 am
by Necroblivion
Reflex Check instead of Initiative Check
Dec 15, 2008, 10:13 pm
by DragonBelow
—
TriOmegaZero,
Necroblivion
and
DragonBelow
3
posts
(Closed)
Dec 18, 2008, 10:11 am
by TriOmegaZero
Merge Bullrush and Overrun
Dec 15, 2008, 07:06 pm
by Galnörag
—
Krome,
anthony Valente,
Robert Brambley
and
18
others
37
posts
(Closed)
Dec 18, 2008, 10:35 am
by Adam Olsen
[Grapple] Proposed Revision
Dec 18, 2008, 05:39 am
by Jeff Wilder
—
Jeff Wilder,
Chris Mortika,
Greg Kilberger
and
Kaisoku
8
posts
(Closed)
Dec 19, 2008, 09:01 am
by Greg Kilberger
A problem with Saves
Dec 16, 2008, 12:13 am
by awp832
—
Blazej,
Daniele Mariani,
awp832
and
21
others
52
posts
(Closed)
Dec 19, 2008, 11:58 am
by Blazej
[ACTIONS IN COMBAT] Swift Actions, Partial Actions and 5' Steps
Dec 17, 2008, 07:01 pm
by Duncan & Dragons
—
Duncan & Dragons
and
Quandary
8
posts
(Closed)
Dec 19, 2008, 12:24 pm
by Duncan & Dragons
Fighting Defensively / Full Defense / Combat Expert
Dec 17, 2008, 03:27 pm
by Robert Brambley
—
Eric Tillemans
and
Robert Brambley
10
posts
(Closed)
Dec 19, 2008, 03:14 pm
by Eric Tillemans
Poisons are too potent
Dec 19, 2008, 11:22 am
by Jack Townsend
—
houstonderek,
Gene 95,
Jack Townsend
and
7
others
19
posts
(Closed)
Dec 19, 2008, 04:39 pm
by Jason Bulmahn
casting vs combat - higher levels
Dec 15, 2008, 04:02 pm
by Wrath
—
houstonderek,
Kirth Gersen,
Abraham spalding
and
31
others
217
posts
(Closed)
Dec 19, 2008, 05:20 pm
by Jason Bulmahn
CMB Language Clarification
Dec 15, 2008, 05:09 pm
by Krome
—
Krome,
Jason Bulmahn,
sowhereaminow
and
5
others
9
posts
(Closed)
Dec 19, 2008, 05:26 pm
by Jason Bulmahn
Fractional Bonuses
Dec 19, 2008, 08:09 pm
by Tectorman
—
Tectorman
1
post
(Closed)
Dec 19, 2008, 08:20 pm
by Tectorman
Helpless and Pinned condition = -4 AC vs melee, but not ranged. Why?
Dec 16, 2008, 11:14 pm
by Mosaic
—
Mosaic,
Bill Dunn
and
Pendagast
6
posts
(Closed)
Dec 19, 2008, 09:04 pm
by Pendagast
Combat maneuvers and backwards compatibility
Dec 16, 2008, 01:27 pm
by Dan Davis
—
Backwards Compatibility,
Krome
and
Dan Davis
3
posts
(Closed)
Dec 20, 2008, 02:41 am
by Backwards Compatibility
[Channel Energy] Proposed fixes
Dec 16, 2008, 02:12 am
by Betote
—
Montalve,
Ross Byers,
Set
and
10
others
21
posts
(Closed)
Dec 20, 2008, 06:20 am
by Hojas
Nonlethal Damage (or, Gently Beating Enemies Into a Coma)
Dec 16, 2008, 11:48 am
by hogarth
—
Montalve,
Anguish,
F33b
and
8
others
16
posts
(Closed)
Dec 20, 2008, 07:52 am
by Anguish
[Two Weapon Fighting] Making it for everyone
Dec 17, 2008, 07:21 am
by Captain Sir Hexen Ineptus
—
Captain Sir Hexen Ineptus,
Pendagast,
lastknightleft
and
11
others
40
posts
(Closed)
Dec 20, 2008, 10:10 am
by Pendagast
Vorpral w / Rage Power: Mighty Swing & / or TWF
Dec 20, 2008, 06:02 am
by Sir Hexen Ineptus
—
Sir Hexen Ineptus,
Quandary,
JoelF847
and
7
others
16
posts
(Closed)
Dec 20, 2008, 02:12 pm
by Quandary
[CMB] clarifications and changes so far?
Dec 15, 2008, 04:21 pm
by Nerfduck
—
William Fisher,
Robert Brambley,
Quandary
and
24
others
103
posts
(Closed)
Dec 20, 2008, 04:06 pm
by Xuttah
Ranged Touch Spells & AOO
Dec 21, 2008, 02:52 am
by Beastman
—
Tamec,
Russ Taylor
and
Beastman
3
posts
(Closed)
Dec 21, 2008, 04:46 am
by Tamec
Unified Theory of AoO
Dec 19, 2008, 09:02 pm
by toyrobots
—
Quandary,
Duncan & Dragons,
Samuel Weiss
and
8
others
16
posts
(Closed)
Dec 21, 2008, 09:51 am
by Quandary
[Flat-footed] Dex bonus and Reflex Saves
Dec 21, 2008, 12:31 am
by LivingTriskele
—
Vigil,
Mosaic
and
LivingTriskele
3
posts
(Closed)
Dec 21, 2008, 11:57 am
by Vigil
[CMB] Adjustments
Dec 15, 2008, 05:35 pm
by Brutesquad07
—
Krome,
WarmasterSpike,
JoelF847
and
2
others
6
posts
(Closed)
Dec 21, 2008, 12:04 pm
by WarmasterSpike
Grapple, Disarm, items in hand, and consistency
Dec 21, 2008, 07:43 am
by JoelF847
—
Kyrinn S. Eis,
Mosaic,
Freesword
and
JoelF847
5
posts
(Closed)
Dec 21, 2008, 09:33 pm
by Kyrinn S. Eis
Ready or Loose a Tower Shield
Dec 15, 2008, 04:48 pm
by JoelF847
—
Pendagast,
Abraham spalding,
Martin McDermott
and
5
others
16
posts
(Closed)
Dec 21, 2008, 11:45 pm
by Abraham spalding
Shield Bash - no Dex please!
Dec 16, 2008, 04:09 am
by Vult Wrathblades
—
Vult Wrathblades,
Matthew Hooper,
Robert Brambley
and
2
others
6
posts
(Closed)
Dec 22, 2008, 07:23 am
by Matthew Hooper
Saves - and other 5% failure effects.
Dec 16, 2008, 04:15 am
by Vult Wrathblades
—
Vult Wrathblades,
Jeff Wilder,
sowhereaminow
and
12
others
18
posts
(Closed)
Dec 22, 2008, 12:57 pm
by sowhereaminow
Welcome to the Combat Playtest
(Sticky)
Dec 15, 2008, 02:48 pm
by Jason Bulmahn
—
Montalve,
Jason Bulmahn,
Matthew Hooper
and
7
others
12
posts
Dec 23, 2008, 07:10 am
by Matthew Hooper
CMB- possible to voluntarily FAIL the check???
Dec 22, 2008, 09:47 am
by obi-wan shinobi
—
obi-wan shinobi,
Brother Willi,
Lehmuska
and
4
others
8
posts
(Closed)
Dec 23, 2008, 09:14 am
by Brother Willi
Double Movement Cost - Is the exception necessary?
Dec 22, 2008, 07:48 pm
by minkscooter
—
minkscooter,
Jeff Wilder,
Krome
and
2
others
8
posts
(Closed)
Dec 23, 2008, 09:55 am
by Krome
Did anyone come up with an interesting alternative to iterative attacks?
Dec 16, 2008, 09:12 am
by Mosaic
—
Kyrinn S. Eis,
Max Money,
Duncan & Dragons
and
11
others
14
posts
(Closed)
Dec 23, 2008, 01:44 pm
by Kyrinn S. Eis
Improved Grab: Unnerfing the Otyugh & Friends
Dec 17, 2008, 10:27 pm
by Gurubabaramalamaswami
—
Gurubabaramalamaswami,
Pendagast,
hogarth
and
4
others
12
posts
(Closed)
Dec 23, 2008, 06:01 pm
by Pendagast
[CMB] Two Handed Weapon Idea
Dec 23, 2008, 01:51 pm
by Freesword
—
Kor - Orc Scrollkeeper
and
Freesword
2
posts
(Closed)
Dec 23, 2008, 11:22 pm
by Kor - Orc Scrollkeeper
[Combat Maneuvers] Another idea
Dec 20, 2008, 12:48 pm
by Betote
—
elghinn velkyn MASTER,
Sharen mh,
Jeff Wilder
and
Betote
5
posts
(Closed)
Dec 24, 2008, 01:25 am
by Sharen mh
Wild Shape and Plant Domain
Dec 24, 2008, 12:04 am
by DeathCon 00
—
Krome,
Majuba,
WWWW
and
2
others
5
posts
(Closed)
Dec 24, 2008, 08:06 am
by Krome
Unconscious opponent in ONE attack !
Dec 22, 2008, 12:52 pm
by elghinn velkyn MASTER
—
elghinn velkyn MASTER,
Fatespinner,
Krome
and
3
others
12
posts
(Closed)
Dec 24, 2008, 08:19 am
by Krome
Changing Iterative Attacks: An Alternative
Dec 25, 2008, 10:06 am
by Temeryn
—
jreyst,
Mattastrophic
and
Temeryn
3
posts
(Closed)
Dec 25, 2008, 12:35 pm
by jreyst
Bullrush loophole
Dec 18, 2008, 08:30 am
by Eric Mason 37
—
Krome,
Robert Brambley,
Eric Mason 37
and
19
others
39
posts
(Closed)
Dec 25, 2008, 02:53 pm
by Straybow
Disabled, Dying and Dead Rules
Dec 16, 2008, 08:07 am
by Roman
—
jreyst,
Frank Ward,
Asgetrion
and
4
others
7
posts
(Closed)
Dec 25, 2008, 03:34 pm
by jreyst
Spellcasting / Disruption / Casting Defensively
Dec 24, 2008, 02:51 pm
by Quandary
—
Quandary,
nexusphere,
Freesword
and
7
others
17
posts
(Closed)
Dec 26, 2008, 12:47 pm
by nexusphere
Injury and Death - Stablization roll
Dec 26, 2008, 12:13 am
by nexusphere
—
nexusphere
and
jreyst
5
posts
(Closed)
Dec 26, 2008, 06:30 pm
by nexusphere
Readied Condition
Dec 25, 2008, 07:08 am
by jreyst
—
Snorter,
jreyst
and
Shem
8
posts
(Closed)
Dec 26, 2008, 06:48 pm
by Snorter
Bull Rush / Overrun with CMB
Dec 27, 2008, 01:05 pm
by selios
—
Quandary
and
selios
6
posts
(Closed)
Dec 27, 2008, 02:33 pm
by Quandary
Pathfinder Grapple and Improved Grab
Dec 21, 2008, 03:34 pm
by Arnim Thayer
—
Arnim Thayer
2
posts
(Closed)
Dec 27, 2008, 10:05 pm
by Arnim Thayer
Idea - Second Strike
Dec 15, 2008, 09:49 pm
by Mosaic
—
Mosaic,
Agi Hammerthief,
Arnim Thayer
and
6
others
15
posts
(Closed)
Dec 27, 2008, 10:23 pm
by Arnim Thayer
[Actions in Combat] – Why no play testing for the rhythm of combat?
Dec 27, 2008, 11:39 pm
by Duncan & Dragons
—
Duncan & Dragons
1
post
(Closed)
Dec 27, 2008, 11:42 pm
by Duncan & Dragons
Flanked Condition
Dec 24, 2008, 08:32 am
by jreyst
—
jreyst,
Snorter,
Krome
and
11
others
19
posts
(Closed)
Dec 28, 2008, 02:51 am
by Snorter
[Polearms and Reach] Is a Polearm specialist possible?
Dec 25, 2008, 01:39 pm
by Zen79
—
Zen79,
R_Chance,
jreyst
and
5
others
12
posts
(Closed)
Dec 28, 2008, 08:31 am
by nexusphere
Average Party Level
Dec 28, 2008, 05:44 pm
by FlipFlop
—
Majuba
and
FlipFlop
4
posts
(Closed)
Dec 29, 2008, 05:10 am
by Majuba
overpowered casters (and why they weren't overpowered in 1e / 2e, even when spells were more powerful)
Dec 26, 2008, 12:47 pm
by nexusphere
—
hmarcbower,
jreyst,
TriOmegaZero
and
36
others
172
posts
(Closed)
Dec 29, 2008, 11:37 am
by Jason Bulmahn
[Combat Maneuvers] Proof of Concept aka Saving the Fighter Class
Dec 29, 2008, 04:32 pm
by ruemere
—
ruemere,
Pathfinder X
and
Dave Young 992
7
posts
(Closed)
Dec 30, 2008, 10:55 pm
by ruemere
Damage as a factor in DCs - doesn't scale
Dec 29, 2008, 10:41 am
by minkscooter
—
minkscooter,
Rob Godfrey
and
Asturysk
10
posts
(Closed)
Jan 2, 2009, 01:32 pm
by Rob Godfrey
Vitality / Wound points (Unearthed Arcana) & Surge House rule
Jan 2, 2009, 01:52 pm
by Trent Yacuk
—
Trent Yacuk,
Eric Tillemans,
Seldriss
and
2
others
7
posts
(Closed)
Jan 2, 2009, 03:27 pm
by Eric Tillemans
Rowdy's Crit ideas
Jan 3, 2009, 05:42 pm
by rowdy55
—
rowdy55
1
post
(Closed)
Jan 3, 2009, 05:51 pm
by rowdy55
[Criticals] Making them more meaningful
Jan 3, 2009, 11:28 am
by Asgetrion
—
Asgetrion,
tejón
and
Remco Sommeling
4
posts
(Closed)
Jan 4, 2009, 02:28 am
by tejón
Thoughts on the "Actions in Combat" section
Dec 25, 2008, 11:19 pm
by Mosaic
—
Mosaic,
Quandary,
Arnim Thayer
and
4
others
22
posts
(Closed)
Jan 4, 2009, 05:52 pm
by Repairman Jack
Massive damage fortitude save
Dec 15, 2008, 04:56 pm
by JoelF847
—
selios,
Skullking,
Archade
and
41
others
74
posts
(Closed)
Jan 5, 2009, 06:41 am
by Swordslinger
Reloading bows
Jan 7, 2009, 07:06 pm
by Steve Geddes
—
Steve Geddes
and
silverhair2008
3
posts
(Closed)
Jan 7, 2009, 07:23 pm
by Steve Geddes
Sunder Armor
Jan 7, 2009, 09:57 pm
by Quandary
—
Quandary
1
post
(Closed)
Jan 7, 2009, 10:07 pm
by Quandary
Channel Energy, too much at one time?
Dec 15, 2008, 03:07 pm
by DivineAspect
—
Remco Sommeling,
Asgetrion,
DivineAspect
and
24
others
37
posts
(Closed)
Jan 8, 2009, 02:38 am
by Abraham spalding
Criticals: please expand them as per Sneak Attack
Dec 23, 2008, 11:46 am
by Bagpuss
—
Bagpuss,
Beckett,
stuart haffenden
and
19
others
55
posts
(Closed)
Jan 8, 2009, 03:01 pm
by Beckett
Some limited version of Power Attack and Combat Expertise as standard Combat Actions
Dec 29, 2008, 08:32 am
by Bagpuss
—
Bagpuss,
Dorje Sylas,
TriOmegaZero
and
7
others
18
posts
(Closed)
Jan 9, 2009, 12:08 pm
by Bagpuss
Non-single class fighter types and iterative attacks
Jan 11, 2009, 10:03 am
by Tobias Chapman 24
—
Mosaic
and
Tobias Chapman 24
2
posts
(Closed)
Jan 11, 2009, 03:00 pm
by Mosaic
What is the damage type from an unarmed strike? B / P / S
Jan 12, 2009, 03:56 pm
by Kor - Orc Scrollkeeper
—
Kor - Orc Scrollkeeper,
James Jacobs,
Skylancer4
and
Remco Sommeling
5
posts
(Closed)
Jan 12, 2009, 07:22 pm
by Kor - Orc Scrollkeeper
[Actions in Combat] Re-defined using AoO as the qualifier
Jan 13, 2009, 02:26 pm
by Duncan & Dragons
—
Duncan & Dragons
6
posts
(Closed)
Jan 13, 2009, 02:38 pm
by Duncan & Dragons
Cover & concealment
Jan 13, 2009, 06:34 am
by deflective
—
deflective,
Straybow,
Corrosive Rabbit
and
3
others
10
posts
(Closed)
Jan 14, 2009, 10:45 am
by Abraham spalding
Different Attacks..
Jan 14, 2009, 09:34 am
by Jason Beardsley
—
HaraldKlak
and
Jason Beardsley
2
posts
(Closed)
Jan 14, 2009, 12:10 pm
by HaraldKlak
Move Action Option - Pass Object
Dec 16, 2008, 06:29 am
by Archade
—
Robert Brambley,
lastknightleft,
Duncan & Dragons
and
16
others
30
posts
(Closed)
Jan 14, 2009, 01:17 pm
by Duncan & Dragons
Mind flayers and CMB O MY!!
Jan 14, 2009, 06:28 pm
by Steven Hume
—
Steven Hume
and
Marc Chang Yen
3
posts
(Closed)
Jan 16, 2009, 09:24 am
by Marc Chang Yen
Multiple Grapplers
Jan 16, 2009, 07:11 pm
by Wicht
—
Wicht,
Neil Spicer
and
Tarren Dei
4
posts
(Closed)
Jan 17, 2009, 01:54 pm
by Neil Spicer
Scrolls: Weapon-Like?
Jan 19, 2009, 12:56 pm
by Alatar the Blue
—
Alatar the Blue
1
post
(Closed)
Jan 19, 2009, 01:19 pm
by Alatar the Blue
Request for Playtest: Consolidating Maneuvers with Attack & AC system
Jan 1, 2009, 10:32 pm
by Quandary
—
tejón,
Quandary,
toyrobots
and
5
others
77
posts
(Closed)
Jan 19, 2009, 01:33 pm
by Quandary
Opening a door - move action?
Dec 16, 2008, 07:33 am
by Lehmuska
—
minkscooter,
Mosaic,
Kor - Orc Scrollkeeper
and
18
others
25
posts
(Closed)
Jan 19, 2009, 04:41 pm
by Daniel Simonson
Unarmed attack against a monk
Jan 19, 2009, 08:01 pm
by Lefty 688
—
dthunder
and
Lefty 688
4
posts
(Closed)
Jan 19, 2009, 09:17 pm
by dthunder
Errata and Typos (Combat)
(Sticky)
Dec 15, 2008, 02:48 pm
by Jason Bulmahn
—
minkscooter,
Mosaic,
Majuba
and
8
others
36
posts
Jan 20, 2009, 07:36 pm
by Taman
Critical Hit Chart
Jan 19, 2009, 06:59 pm
by TwoFistedMonkeyStyleAttack
—
Laurefindel,
toyrobots,
Snoring Rock
and
3
others
7
posts
(Closed)
Jan 20, 2009, 07:57 pm
by toyrobots
AoOs Don't Include Combat Maneuvers?
Dec 15, 2008, 05:58 pm
by Archade
—
Robert Brambley,
KnightErrantJR,
Abraham spalding
and
32
others
197
posts
(Closed)
Jan 21, 2009, 11:00 am
by Pathfinder X