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Combat



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A problem with Saves

[Grapple] Proposed Revision

Merge Bullrush and Overrun

Reflex Check instead of Initiative Check

Dying (Negative Hit Points)-Opinions

We need more Maneuvers

[Combat Maneuvers] Revision proposals

[Combat Maneuvers] - What is the purpose of making them harder to do?

[Bonuses, penalties and modifiers] Auras

[Attacks of Opportunity] - Can you provoke an AoO for two reasons?

Uncanny Dodge vs Flat-Footed vs lose Dexterity

[AC MODIFIERS] Kneeling or sitting - action types?

[CMB] Other / New Maneuvers

Undefined term: "Precision-based damage"

[Fixing high level combat] Make your suggestions

[Two-weapon fighting] Propose your fix here

Why can shuriken be thrown from a prone position?

[Disarm] Clarification regarding 2 Handed and Light weapons Please

Tactical Movement and Economy of Action

Go Phil Athans!

Standard full attacks for full BAB chars.

Throw Splash Weapon Issue

[Channel Energy Proposals] Holding At Bay

Grapple is not good, need to be improved

[actions in combat] swift & immediate spellcasting

[strength bonus] clarification for off-hand and two-handed damage

Stealth Skill based Concealment

Maneuvers...

Channel Energy, Too much at one time?

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