You're A Lizard, Harry

Friday, September 6, 2019

Those of you who have been following the Oblivion Oath campaign on Paizo’s Twitch channel are likely already familiar with Zel, the lizardfolk adventurer who has been caught up in strange and frankly creepy events beyond his control. Jason Bulmahn stressed that lizardfolk—or iruxi, as they call themselves—would not be a player ancestry in the Pathfinder 2E Core Rulebook, but us developers have known for a while that they’d be quickly following along on the Core Rulebook’s coattails. In fact, Zel has been using the final lizardfolk ancestry rules for a while, and with the upcoming release of the Lost Omens Character Guide, you’ll soon be able to do the same!

In the case of the Pathfinder developers and designers, this also gives us an opportunity to expand upon lizardfolk in ways we haven’t had the opportunity to do so until now. There have been hints of a more robust lizardfolk culture scattered across multiple Paizo products, but oftentimes, those hints never coalesced into anything tangible for the PCs to encounter during adventures. Most meetings with the iruxi follow the exact same template—an isolated tribe of lizardfolk living in simple, ramshackle huts in the middle of a jungle or swamp.

A pair of spear-wielding lizardfolk druids move cautiously through a sinister-looking forest, observed by pairs of glowing red eyes in every bush and tree.

Illustration by Mary Jane Parajon

When outlining the iruxi entry for the Lost Omens Character Guide, I asked for something that was truly primordial. Much like crocodiles or sharks, lizardfolk have been present on Golarion for spans of time that are unfathomable to the human mindset. Iruxi are old enough that some of their treasured ancestors are actually fossils. They had nations that were ancient before the elves even set foot on the planet, and they survived through the destruction of Earthfall not by fleeing or by magic, but by simple virtue of their nature as highly adapted predators. They may not have changed in millions—or even billions—of years, but that’s because they’re so well-evolved for their lifestyle that they haven’t needed to.

(Though if we follow the crocodile and shark metaphors too far, that might imply the existence of titanic lizardfolk that existed in prehistoric times. Eek!)

With the inexorable advance of faster-lived mammalian peoples across the globe, however, the iruxi are finding they cannot keep solely to themselves and their old ways anymore. Lizardfolk have so far preferred to be patient and think things through thoroughly before acting, but the tide is starting to turn, and more iruxi are turning their gaze to collaboration with other civilizations. Like hobgoblins and leshies, lizardfolk are an Uncommon ancestry. They are most welcome in lands such as the Mwangi Expanse, where the iruxi nation of Droon in southern Garund is a well-known fact, or in lawless wilds such as the River Kingdoms or the deserts of the Golden Road. While an iruxi might find acceptance elsewhere, many people react to lizardfolk in the same way that they might respond to finding a large alligator lying on their sofa and wearing their slippers. That is to say, for all you reptile fans out there who are about to claim to be delighted by such a thing, not well.

A crouching green lizardfolk with a huge, muscular tail uses a crude knife to open a clam.

Illustration by Mary Jane Parajon

Lizardfolk get 8 Hit Points from their ancestry, are Medium, and have a speed of 25 feet. A lizardfolk speaks Common and Iruxi, plus any additional languages they might pick up. As apex predators, they get an ability boost to Strength, and their incredible patience in the face of pressure and adversary gets them another ability boost in Wisdom. They also get one free ability boost to put in any score. Much like snakes, sharks, and crocodiles, lizardfolk don’t tend to focus much on knowledge outside of the practical, so they get an ability flaw to Intelligence. Neither lizardfolk nor their unfortunate prey consider this much of a weakness, however—lizardfolk are hard to fool, possess razor sharp claws that grant them an unarmed strike, and have the ability to hold their breath for a long time while they quietly lie in wait.

Many iruxi ancestry feats focus on enhancing their physical prowess, as they learn to adapt their formidable natural abilities to an adventuring lifestyle. Iruxi can gain a powerful tail whip attack, use their affinity for natural terrain to catch foes off balance, and further hone their skills with unarmed combat. They also have a few reptilian tricks up their sleeves, such as the ability granted by the following ancestry feat:

SHED TAIL (reaction)FEAT 5
LIZARDFOLK
Prerequisites: Tail Whip
Trigger: You become grabbed.
Requirements: You have a fully grown tail.

You can shed your tail to escape. You cease being grabbed, then Stride without triggering any reactions from the creature that grabbed you. It takes 1 week for your tail to fully grow back. Until it does, you can’t use your tail unarmed attack, and you take a –2 circumstance penalty on checks to Balance.

A stern-looking gray lizardfolk with a row of spines running down its back clutches an ornately carved pointed bone weapon in one hand.

Illustration by Mary Jane Parajon

Along with suggestions for some common Core Rulebook backgrounds appropriate for lizardfolk, the iruxi ancestry entry also notes lizardfolk culture’s love of astrology. As one of the first societies to master telling time by the stars, astrological divination followed soon after, and has become both a point of pride and a way of life to most iruxi. This love of astronomy has found lizardfolk a few friends in the form of displaced Lirgeni astrologers, and GMs might even consider allowing iruxi PCs to take Lirgeni human astrology feats present in earlier sections of the Lost Omens Character Guide!

Eleanor Ferron
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Eleanor Ferron wrote:
Applied_People wrote:
How is iruxi pronunced? Is that the singular or the plural or both? If one, what is the other?

Most people at the office seem to have gravitated toward " ir-rook-si," but depending on what sound you think the X represents, it could also be:

"Ir- rooshee"

"Ir - ruh- hee"

"Iru- zee"

"Iruch- ee"

Thanks, Eleanor!

Dark Archive

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Pathfinder Starfinder Roleplaying Game Subscriber

I'd pronounce it "iruxi" or "iruksi" but thats just me STILL not really comprehending how english speaking people see pronunciation guides ._.;


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Once I learned about it, I instituted the Star Trek rule for how fantasy words are pronounced.

Specifically: the first person at the table to say the word in the context of the game sets the pronunciation for the remainder of the campaign.

This is, for example why the android on TNG is Mr. Day-tah, not Mr. Dah-tah; because Sir Patrick Stewart was the first person to say his name, and used the (at the time) British pronunciation. Brent Spiner thought his character's name was "Dah-tah" but the other pronunciation was the first one, so it was carried forward.

So I look forward to learning how to pronounce Iruxi.


treidenb wrote:
Beyond the Pool of Stars by Howard Andrew Jones is an excellent Pathfinder Tales novel featuring lizardfolk characters. It was the first novel in the Tales line I listened to on Audible and is still my favorite. I was very much looking forward to the Audible version of the follow up novel, Through the Gate in the Sea, but the audiobook never released.

Read the reviews of Beyond the Pool of Stars - seems the author has created very believable and engaging lizardfolk characters and culture.

Silver Crusade

OCEANSHIELDWOLPF 2.0 wrote:
treidenb wrote:
Beyond the Pool of Stars by Howard Andrew Jones is an excellent Pathfinder Tales novel featuring lizardfolk characters. It was the first novel in the Tales line I listened to on Audible and is still my favorite. I was very much looking forward to the Audible version of the follow up novel, Through the Gate in the Sea, but the audiobook never released.
Read the reviews of Beyond the Pool of Stars - seems the author has created very believable and engaging lizardfolk characters and culture.

He did :3


Quote:
While an iruxi might find acceptance elsewhere, many people react to lizardfolk in the same way that they might respond to finding a large alligator lying on their sofa and wearing their slippers. That is to say, for all you reptile fans out there who are about to claim to be delighted by such a thing, not well.

I probably shouldn't be reading this preview after having spent most of the day binging on clips from QI - I just read that quoted bit in Stephen Fry's voice.

Lantern Lodge

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CorvusMask wrote:
...but thats just me STILL not really comprehending how english speaking people see pronunciation guides ._.;

We see them as optional.

Silver Crusade

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Donald wrote:
CorvusMask wrote:
...but thats just me STILL not really comprehending how english speaking people see pronunciation guides ._.;
We see them as optional.

Pretty much.

Unless we have a guide for them.

Silver Crusade

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Iruxi Monks and Druids, obv. What about Iruxi Barbarians? Can we adapt the Frog Animal Insrinct to be more lizardy? Bite and claw and tongue and tail attacks with a Str bonus look sweeet


Could Reptilians be a Lizardfolk heritage?


Pathfinder Roleplaying Game Superscriber

Hey... I'm pleasantly surprised to see the people saying we wouldn't get any Int flaw ancestries for optics reasons were wrong.

And if I'm not mistaken that's the first PF2 Strength-boost ancestry - something that was rare on the ground in 1e, also.

Overall very happy with everything revealed for the iruxi so far. :D


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That headline... someone saw the opportunity and took it. :)

I'm cool with lizardfolk being interpreted as wise top-predators, flair wise and mechanically. That and really embracing their reptilian side makes them something else to play, which is nice.
They and also Leshies sound really alien from a short-lived mammal perspective.

0o0o0 O 0o0o0 wrote:
What about Iruxi Barbarians? Can we adapt the Frog Animal Insrinct to be more lizardy? Bite and claw and tongue and tail attacks with a Str bonus look sweeet

He, I find it fitting to flavor that as a chameleon-like Iruxi barbarian. With that tongue attack. :D Silently waiting and then *schlupp*!


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Pathfinder Adventure Path, Rulebook, Starfinder Roleplaying Game Subscriber

I’m excited about Lizardfolk ancestry.
If I’m ever a player in a PF2e game, I think I’ll make a Lizardfolk Ranger.


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MaxAstro wrote:
Hey... I'm pleasantly surprised to see the people saying we wouldn't get any Int flaw ancestries for optics reasons were wrong.

Really, the line I wanted to hold was "no ancestries with an Int flaw and only physical bonuses".

Both Iruxi and Leshies are -Int/+Wis which has always been fine.


masda_gib wrote:

That headline... someone saw the opportunity and took it. :)

Yeah...kudos to the person who came up with that title. It's been a week but every time I see that title I still smile...


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Darrell Impey UK wrote:
James, the new name for lizardfolk, iruxi, is that pronounced with a hard X or a soft Z please?

Hard X. Like the word "axe", not like the movie rating.

Spelled phonetically it'd be...

eh-ROOK-see

Scarab Sages

I had thought that uncommon races would be available based on achievement points.


Y'know, if one were going to add extraneous mammalian parts to Iruxi, nothing says that they have to follow mammalian evolutionary development reasons for having such.

Much like female Vesk in Starfinder are the brightly coloured of scale, the males could carry the extra package up top?

EDIT: The cultural confusion would be interesting to observe.


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Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Wei Ji the Learner wrote:

Y'know, if one were going to add extraneous mammalian parts to Iruxi, nothing says that they have to follow mammalian evolutionary development reasons for having such.

Much like female Vesk in Starfinder are the brightly coloured of scale, the males could carry the extra package up top?

EDIT: The cultural confusion would be interesting to observe.

I made a similar proposal for Kasathas. The text said that it was hard for non-Kasathas to tell male and female Kasathas apart, but about half of them clearly had breasts in their pictures. I suggested that those were the males, or that perhaps for them that breasts were not a sex-linked trait.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

I think it was probably supposed to be about facial features, but yeah, confusing :P


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I mean, it's entirely possible that non-mammalian sapients are born/hatch with relatively undeveloped brains and bodies compared to their adult self, and require a significant caloric intake and a lot of caretaking to develop during a relatively helpless phase in their life. It's not as though the only way to do that is "breast milk."


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I hope this means we get some more Lizardfolk miniatures in various class roles for upcoming Pathfinder Battles sets. The same goes for the Catfolk.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber
PossibleCabbage wrote:
I mean, it's entirely possible that non-mammalian sapients are born/hatch with relatively undeveloped brains and bodies compared to their adult self, and require a significant caloric intake and a lot of caretaking to develop during a relatively helpless phase in their life. It's not as though the only way to do that is "breast milk."

You could explain anything with enough "I mean theeeeoritically", but that wouldn't explain why some art for non human animal people have breasts and others don't :D Its kinda recurring thing where different artists always draw women with breasts and others don't think of doing that with lizardfolk or bird people.

Grand Lodge

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I am stoked for that shed tail feat. Are iruxi long-lived? You talk of them having a culture that predates elves, so I was wondering.

Hmm


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Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Hmm wrote:

I am stoked for that shed tail feat. Are iruxi long-lived? You talk of them having a culture that predates elves, so I was wondering.

Hmm

What does the antiquity of a civilization have to do with individual longevity?

There is still the open question of when to count an intelligent race as civilized, but I doubt that humans would agree that elves became civilized first.


CorvusMask wrote:
You could explain anything with enough "I mean theeeeoritically", but that wouldn't explain why some art for non human animal people have breasts and others don't :D Its kinda recurring thing where different artists always draw women with breasts and others don't think of doing that with lizardfolk or bird people.

I mean, I'm mostly talking about what the artists should do, not what they actually do (sometimes artists do not follow the instructions given to them and there's no time to change it; it happens). I even get why the artists do it, it's this pervasive notion of "male as default" where we have to make sure the female one has some signifier of womanhood to differentiate her from her male counterparts- Ms. Pac-Man's bow, breasts on things that have no reason to have them, the pink ranger, etc.

It's just that we probably should not be doing this, since there is no default way to be. Particularly in a fantasy setting in which you can play a lizardperson or an ambulatory cactus.

Paizo Employee Organized Play Developer

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Ginasteri wrote:
I had thought that uncommon races would be available based on achievement points.

Generally speaking, they will be. Some exceptions (in both the "this is always available" direction and in the "this is not currently planned to be made available" direction) my apply.

Sczarni

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For PFS2, I recreated a Goblin from my AD&D days, and now this Blog has me nostalgic for a Lizardfolk character I had during 3.5

...I wonder if I still have that character sheet lying around somewhere...


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Pathfinder Roleplaying Game Superscriber

Heh... This reminds me of a thread I stumbled across in the dark ages of the internet where people spent multiple pages arguing about whether or not female protoss should be depicted with breasts... Now that was one of the dumbest arguments I think I've ever seen. At least with iruxi you could, as Possible Cabbage suggests, come up with an outlandish reason it might make sense.

Not so much for the protoss... (for those unfamiliar with Starcraft, protoss are an alien race that is entirely psychic; as such, they lack mouths)


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To be honest, if Golarion was a sillier setting "species that have no business having boobs have them because Lamashtu likes them" would be a legitimate explanation.

I think it's kinda overblown either way.


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Arachnofiend wrote:

To be honest, if Golarion was a sillier setting "species that have no business having boobs have them because Lamashtu likes them" would be a legitimate explanation.

I think it's kinda overblown either way.

Actually, with her role as the Mother of Monsters and spreader of deformity I could theoretically see her inflicting something like that on an iruxi.

Admittedly, in my mind they still aren't silly, at least not for the lizard in question. They'd be much more body horror from their perspective.

Liberty's Edge

Perpdepog wrote:
Arachnofiend wrote:

To be honest, if Golarion was a sillier setting "species that have no business having boobs have them because Lamashtu likes them" would be a legitimate explanation.

I think it's kinda overblown either way.

Actually, with her role as the Mother of Monsters and spreader of deformity I could theoretically see her inflicting something like that on an iruxi.

Admittedly, in my mind they still aren't silly, at least not for the lizard in question. They'd be much more body horror from their perspective.

If some humans are amenable to the idea of having some reptilian features, I see no reason why some Iruxi might not desire sporting mammalian ones.


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Maybe we can get a sleestak version of the lizardfolk :)


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David knott 242 wrote:
Hmm wrote:

I am stoked for that shed tail feat. Are iruxi long-lived? You talk of them having a culture that predates elves, so I was wondering.

Hmm

What does the antiquity of a civilization have to do with individual longevity?

There is still the open question of when to count an intelligent race as civilized, but I doubt that humans would agree that elves became civilized first.

Q: what do elves think of human civilisation?

A: they think it would be a good idea


Anyone know if any of the lizardfolk subraces will have the option of darkvision?


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Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I did a search for "darkvision" in the Lost Omens Character Guide PDF and came up with the following:

Human: 5th level feat for Nidalese ethnicity
Hobgoblin: Default ability
Leshy: Fungus Leshy heritage

Hellknight Signifer: 10th level feat

I found nothing about darkvision for lizardfolk -- but apparently they do have the only option I have seen so far (the 1st level Parthenogenic Hatchling feat) for making a character with no father. While they do not directly say so, they strongly imply that such a character must be female (as a character with this feat is an exact genetic clone of her mother).


Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Dire Ursus wrote:
That Shed Tail ancestry feat is amazing. Exactly the type of flavourful but still useful feats I want to see in the future of this edition.

Now that the book is out, I can finally say that I'm super excited you're excited for this book. (And check out Parthenogenic Hatchling!)


Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
gwynfrid wrote:
Shed Tail is genius. Can't wait to play that trick :-)

While we're on the subject...hope you like neck frills!


Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Frogliacci wrote:

I'm curious to see if there are feathered lizardfolk, resembling the feathered dinosaurs (eg Ixalan cards).

That would be a super cool heritage!

Feathered lizardfolk aren't currently reflected in the rules, but you could certainly house-rule something! Or reskin one of the heritages...maybe frilled lizardfolk?


Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
David knott 242 wrote:

I did a search for "darkvision" in the Lost Omens Character Guide PDF and came up with the following:

Human: 5th level feat for Nidalese ethnicity
Hobgoblin: Default ability
Leshy: Fungus Leshy heritage

Hellknight Signifer: 10th level feat

I found nothing about darkvision for lizardfolk -- but apparently they do have the only option I have seen so far (the 1st level Parthenogenic Hatchling feat) for making a character with no father. While they do not directly say so, they strongly imply that such a character must be female (as a character with this feat is an exact genetic clone of her mother).

You're definitely reading the implication that was indeed intended! To me, it was a nice intersection of really old Pathfinder lore (as far back as Classic Monsters Revisited), real-world biology, and game mechanics. That kind of detail really grounds a setting like Golarion for me. And it can be an adventure springboard: If you come across an iruxi settlement that is predominantly women because of many such hatchlings, you know they've been through a rough time. Maybe some adventurers can help them out?

BUT the text is just vague enough (and biology weird enough, especially fantasy biology) that if you really want to play a male parthenogenic hatchling you should feel free--maybe that's just how chromosomes work in your world, or maybe your character is one in a million (with interesting story/destiny implications--think Dune's Paul Atreides).

Do what's fun for YOUR table!

Liberty's Edge

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A male parthenogenic hatchling could also have run into some magic that changed their physical sex, either against their will, or more likely (since things you're actively looking for are always more likely) as something they sought out because they're transgender.

A parthenogenic hatchling searching for such magic so they can return to their tribe as capable of fathering children also has potential as a particularly unique reason for going adventuring.

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