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Hello! Welcome to my table. Before we start, please do the following:
Please complete the macros linked at the top of the page. This will be used for initiative and secret rolls.
Please also post your token to the slides and post your position in the marching order. The slides are also linked at the top of the page.
As per the Organized Play Foundation Community Standards, each player must decide if they will allow their characters to be damaged by friendly fire (usually via splash damage). In keeping with the “Explore, Report, Cooperate” motto of the Pathfinder Society, engaging in non-consensual character-versus-character conflict is prohibited. While accidental friendly fire happens due to missed attack rolls or other factors, players must obtain the consent of other players before deliberately including fellow PCs in damaging effects. This rule does not apply in situations where a character is not acting of their own free will, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.
You may select a consumable item from the Pathfinder Provisions list. These used to be the school items you get prior to starting an adventure. This applies to Scenarios only. Quests and bounties do not receive provisions.
Credits:
Macros/Slides/Spell Templates: Frozen Frost

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4 Glyphs, taking my healing potion and I have GMed this adventure.

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Two Glyphs.
Hm. I thought we were going to have a new player with a level 1 character, so I chose a level 1 myself. Seems I'm the only one of those (but one of three Witches).
I could switch to a level 2 Fighter, if there's no objection from the GM?

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No, I'm all set.
Splash damage okay, and I'll take the healing potion for Pathfinder Provisions.

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I'm prepping 06-10 (Once in Whispers), which is a 5-8 crazy undead fight. Vilmur is more than invited to make a few mushroom omelets...

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there's a secret recall knowledge check for the scenario. Q18 credit gives the player a +2 bonus.

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Yikes. Looks like a bunch of us crossed in posting... and I have to remember that both Granny and Glinda are in my neck of the woods! :)

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Please check in with Vanessa and Elias to the 02-06 table and complete the RPG Chronicles info to continue the game.

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btw, these were icicle snakes. AC 18, 35hp, weakness 5 to fire. Glinda was barely missing them...

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I definitely didn't appreciate the way you handled the post-combat persistent damage btw. It seems particularly cruel to not give the party time to try and find ways to lower the recovery DC, or end the persistent damage immediately.
Sorry about that. Ending the persistent damage for cold AFAIK is to roll a 15 or higher on the flat check. For bleed you can be healed to 100% but for most of the persistent it's either roll a 15 or wait 10 rounds. How would you have tried to lower the DC though?

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Sirus_Robomage wrote:I definitely didn't appreciate the way you handled the post-combat persistent damage btw. It seems particularly cruel to not give the party time to try and find ways to lower the recovery DC, or end the persistent damage immediately.Sorry about that. Ending the persistent damage for cold AFAIK is to roll a 15 or higher on the flat check. For bleed you can be healed to 100% but for most of the persistent it's either roll a 15 or wait 10 rounds. How would you have tried to lower the DC though?
Melt the ice covering one's arm. We have torches, so holding flame onto or near the icy patch would've done plenty.
Additionally, we have Benkost, who can use his kinesis to hold literal intense fire over the ice. I'd argue that doesn't merely reduce the DC, but possibly end the condition instantly depending on how it's used.
Also it's not a hard rule that it lasts 1 minute. It can be more or less depending on what seems fitting at the time.

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We are in the final encounter. If you'd like your downtimes part of your chronicles, go ahead and roll them. Also please verify that your RPG Chronicles info is correct.

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"Don't mind me. Rolling Downtime for the GM"
Performance, Comedy; DC 17: 1d20 + 11 ⇒ (17) + 11 = 28
Gnimish performs some stand-up comedy for Queen Anastasia and the contractors. He's met with thundering applause.
Crit Success for 4 gp

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[dice=Irrisen Lore]d20+11
Glinda gives a talk on the Queens of Irrisen and Baba Yaga
Could that be a crit?
Queen Anastasia approves and endorses Glinda to the Royal Irrisen College as a guest lecturer.
And yes, that's a crit.

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Claire: Didn't want to interrupt the game but what's the 2 action healing with medicine kit you're referencing?
There's Battle Medicine which lets you do it with 1 action, but the default 2 action First Aid Action just stabilizes or stops bleeding, doesn't restore any HP.

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Claire: Didn't want to interrupt the game but what's the 2 action healing with medicine kit you're referencing?
There's Battle Medicine which lets you do it with 1 action, but the default 2 action First Aid Action just stabilizes or stops bleeding, doesn't restore any HP.
The help actions from allies, take another look. Lieutenant's Oprak field medicine kit.