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Whistle Wit's page

48 posts. Organized Play character for Super Zero.


Full Name

Whistle Witch, NG Awakened Animal Witch

Race

| HP 20/20 | AC 17 | F+5 R+7 W+7 | Perc +5 | Spell DC 18 | Whisper HP 10/10

Classes/Levels

| Speed 20ft | Hero Points: 0 | Focus Points: 2/2 | Exploration: Repeat a Spell (Glass Shield) | Active Conditions: None

Size

Tiny

Strength 0
Dexterity 3
Constitution 1
Intelligence 4
Wisdom 1
Charisma 0

About Whistle Wit

Female Awakened Animal Witch 2
NG, Tiny, Awakened Animal, Beast (counts as Animal when she wants to)
Heritage Flying Animal
Background Occult Librarian
Perception +5
Languages Common, Draconic, Jotun, Mwangi, Tien, Varisian
Skills Acrobatics +7, Arcana +8, Diplomacy +4, Nature +5, Occultism +8, Society +8, Stealth +7, Survival +5, Thievery +7, Academia Lore +8, PFS Lore +8
Str +0, Dex +3, Con +1, Int +4, Wis +1, Cha +0
Items: Adventurer's pack, sling, 20 sling bullets, thieves' toolkit, scroll of heal
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AC 17; Fort +5; Ref +7; Will +7
HP 20; immune to falling damage
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Speed 20 feet; can Fly 15 feet once per round, but falls if doesn't land on solid ground
Melee: Beak +7, 1d6 piercing (finesse)
Ranged: Sling +7, 1d6 bludgeoning (50 ft)

Ancestry Feats: Take Flight
Class Feats: Basic Lesson (Lesson of Protection)
Skill Feats: Schooled in Secrets, Slippery Prey
General Feats: None
Other Abilities: Awakened Form (functions as humanoid w/two hands), Awakened Mind (can talk to and use Diplomacy w/birds; counts as Animal at her option), Patron (Whisper of Wings), Witch Spellcasting, Familiar, Hex Spells

Spells:
Prepared Primal Spellcaster, Spell DC 18, Spell attack +8
Familiar's spells (boldprepared)
Cantrips (1st rank): Murmuration (Hex), caustic blast, deep breath, detect magic, gale blast, glass shield, mystic armor, prestidigitation, root reading, slashing gust, stabilize
Focus Spells (1st rank): phase familiar, blood ward (2/2 focus point)
Rank 1: air bubble, animal allies, breathe fire, gentle landing, goblin pox, gust of wind, heal, mystic armor, summon animal, thunderstrike

Whisker/Feather's Fall, Cat Familiar
AC 17, 10/10 HP
Fort +5, Reflex +7, Will +7
Speed 25 feet
Perception +6; Acrobatics +6, Stealth +6
(all other skills +2)
Familiar abilities: Independent, Spell Delivery, Speech
Familiar of Nimble Flight: Even though Whistle Wit's familiar doesn't have wings, Feather's Fall can someimes move as if carried aloft by the wind. When she Casts or Sustains a hex, her familiar can Fly up to 15 feet; this movement doesn't trigger reactions.

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PFS
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Pathfinder Provision: scroll of mystic armor
PFS Character # 2389841-2016
Faction: Verdant Wheel
Chronicles:
1. Quest #18: Student Exchange
2. Quest #19: The Elsewhere Feast
3. Quest #17: Escorting a Mirage
4. Bounty #1: Whitefang Wyrm
5. Bounty #2: The Blood of the Beautiful
6. Quest #1: Sandstone Secret
7. #6-02: Rain Falls on the Mountain of Sea and Sky

Boons:
Awakened Animal Ancestry
Sand Slide