[ACO] PF2e 05-18 - Equal Exchanges: Tapestry of the Mind (P2, HT)

Game Master UncleFroggy

Macros | Slides | RPG Chronicles

CP: 30
Subtier: 11-12

Hero Points:

Lydia - 2, CC
Rex Werzerial - 2, CC
Quinoline Silicate - 3
Astrid Gertasdottir - 3
Crystal Schattenauge - 3
Orin Thunderstone - 1, CC

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


Radiant Oath

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Hello! Welcome to my table. Before we start, please do the following:

Please complete the macros linked at the top of the page. This will be used for initiative and secret rolls.

Please also post your token to the slides and post your position in the marching order. The slides are also linked at the top of the page.

As per the Organized Play Foundation Community Standards, each player must decide if they will allow their characters to be damaged by friendly fire (usually via splash damage). In keeping with the “Explore, Report, Cooperate” motto of the Pathfinder Society, engaging in non-consensual character-versus-character conflict is prohibited. While accidental friendly fire happens due to missed attack rolls or other factors, players must obtain the consent of other players before deliberately including fellow PCs in damaging effects. This rule does not apply in situations where a character is not acting of their own free will, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.

You may select a consumable item from the Pathfinder Provisions list. These used to be the school items you get prior to starting an adventure. This applies to Scenarios only. Quests and bounties do not receive provisions.

Credits:

Macros/Slides/Spell Templates: Frozen Frost

Grand Archive

Dwarf Fighter 11 | HP 89/185(S:13/44/104) | AC 33| F +22(S>CS) R +16(+3 vs damage) W +20(Bravery) | Resist Slashing 4 | Perception +21 (Darkvision) Reactions: AoO, Raise Shield, Shield Block* || *Bonus Shield Block reaction every round.

Yarr

Envoy's Alliance

LN (she/her) Human scoundrel rogue 11 | HP 97/129 | AC 32/30 | F +19 (Resilience) R +23 (Evasion) W +19 | Perc +20 low-light (Trapfinding+2) | Stealth +23 | 30ft | Hero 1*/3 | Active Conditions: Doomed 2

Lydia's gameday scenario wrapped up. Filled out macros + slides.

If anyone is using Paizo Campaign Tools then please consider downloading Lydia's art to use as her avatar. Thanks ^^

Out of character info: Lydia has Trap Finder for +2 for searching/checks against traps. She also has the remastered Gang Up which means you can flank with Lydia without being on opposite sides of her. The remastered version is a two-way street whereas the legacy version only gave the benefit to the rogue.

Radiant Oath

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I was also going to say that Quinoline smells like burnt wood... ;)

Radiant Oath

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Waiting for:

Macros - Quinoline and Half-the-sky's PC
Slides - Quinoline, Rex and Half-the-sky's PC
RPG Chronicles - Quinoline, Orin and Half-the-sky's PC

Radiant Oath

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Gameday 2021 - when I was a fresh wet-behind-the-ears GM I had three players, who were all VOs, in the first scenario I ran, 03-01 (Intro: Year of Shattered Sanctuaries).

Fast forward 3 years, I have same three again in a high tier glyph scenario. How time flies... :)

Grand Archive

Dwarf Fighter 11 | HP 89/185(S:13/44/104) | AC 33| F +22(S>CS) R +16(+3 vs damage) W +20(Bravery) | Resist Slashing 4 | Perception +21 (Darkvision) Reactions: AoO, Raise Shield, Shield Block* || *Bonus Shield Block reaction every round.

Added RPG Chronicles.

Glad to see you still running games, I have played in many of them over the last three+ years, even if I am back to just being some yahoo these days.

I don't GM as often as I used to, but with 122 tables of PF2 GMed, I clearly must be GMing some of the time. Trying not to feel guilty about filling up so many spaces in your games.

---

Speaking of GMing: I have GMed, but not played this scenario.

Radiant Oath

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Astrid - Quinoline and Crystal just came out of 04-15 with masterful tactics... :)

Grand Archive

Dwarf Fighter 11 | HP 89/185(S:13/44/104) | AC 33| F +22(S>CS) R +16(+3 vs damage) W +20(Bravery) | Resist Slashing 4 | Perception +21 (Darkvision) Reactions: AoO, Raise Shield, Shield Block* || *Bonus Shield Block reaction every round.

Orin has a several reactions:

There's of Course AoO {+24 2d6+8 P Fatal d10 (M) +1d6 vs Undead (Enfeeble 1 on crit until end of my next turn) (Crit is 2x(2d10+8)+1d10+8

Orin can also raise his shield thanks to [url]https://2e.aonprd.com/Feats.aspx?ID=4772&Redirected=1Reactive Shield[/url]

He also gets an additional shield block reaction every round thanks to Quick Shield Block. So even without a shield raised, he can raise, and then block.

With Reflexive Shield, Orin gets +2 to reflex saves with a raised shield, and can "block" reflex saves.

Finally thanks to Lastwall Warden he can block for adjacent allies or If an undead makes an attack against an ally within 10 feet, I can Step to become adjacent to your ally and then use Shield Block as part of the same reaction.

Under normal circumstances Orin will take the first reactions available, I'll try to add notes when the plan is anything else.

Horizon Hunters

Female Human Wizard (well I wish anyways)

Three folks here with campaign coins? Yeah I will just slink off to my little corner haha.

I am not worthy hah.

I am assuming that everyone is playing a tier 11-12 character, otherwise I do have the Radiant Oath mentor boon in case we do have an L9 here.

Finally all my signups and everything should be sorted.

This is admittedly a replay for me and I have GMed this, but I'll still roleplay without giving anything away.

Envoy's Alliance

LN (she/her) Human scoundrel rogue 11 | HP 97/129 | AC 32/30 | F +19 (Resilience) R +23 (Evasion) W +19 | Perc +20 low-light (Trapfinding+2) | Stealth +23 | 30ft | Hero 1*/3 | Active Conditions: Doomed 2
GM Tiger wrote:

Gameday 2021 - when I was a fresh wet-behind-the-ears GM I had three players, who were all VOs, in the first scenario I ran, 03-01 (Intro: Year of Shattered Sanctuaries).

Fast forward 3 years, I have same three again in a high tier glyph scenario. How time flies... :)

Time does fly! That seems like just yesterday. Of course, I've also played in at least 3 of your other scenarios (or more!) so I know it wasn't yesterday. I haven't been playing as much as I used to so I do appreciate the seats ^^

Half the Sky wrote:

Three folks here with campaign coins? Yeah I will just slink off to my little corner haha.

I am not worthy hah.

I am assuming that everyone is playing a tier 11-12 character, otherwise I do have the Radiant Oath mentor boon in case we do have an L9 here.

Given how much you volunteered before you were a VO, I have no doubts you'll get one eventually. Also I can't speak for the others but I'm just another guy at the table lol.

This table should be all High tier since GM Tiger recruited two tables - low and high. Lets see how high those challenge points get!

Radiant Oath

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CP: 30

I think that's as high as I've ever gone. I don't think I've ever hit 32+...

Radiant Oath

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Half the Sky wrote:

Three folks here with campaign coins? Yeah I will just slink off to my little corner haha.

I am not worthy hah.

Trust me, I felt the exact same way the first time I ran for them... The bright side is that it gave me a bunch of confidence after that :)

Horizon Hunters

1 person marked this as a favorite.
F Human CG | Fighter 12 | ◆◇↺ | HP 176/176 shield h13 104/104| AC 34 (36) | F +22 R +19 W +18 | Perception +19 (+20 for vision, +21 for initiative) | Hero 2/3 | Default Exploration=Search | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions: concealed, heroism, grabbed, immobilized, stance

Astrid takes a greater healing potion as her provision. She also picks up a cantrip deck with 5 stabilize cantrips.

Radiant Oath

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looks like everyone's loading up for Armageddon :)

Radiant Oath

Female Catfolk Swashie 12 | AC 29/31 | F/R/W: 20/24/20 | Perc 21, Low Light | Resist: cold 6, fire/elec/acid 10 | Speed 35 | HP 164/164 | Exp: AN | Acro 23, Ath 15, Dec 20, Diplo 23, Perf 22, Stealth 21, Thievery 19

A greater healing potion would be Crystal's provision of choice.

Radiant Oath

Female Catfolk Swashie 12 | AC 29/31 | F/R/W: 20/24/20 | Perc 21, Low Light | Resist: cold 6, fire/elec/acid 10 | Speed 35 | HP 164/164 | Exp: AN | Acro 23, Ath 15, Dec 20, Diplo 23, Perf 22, Stealth 21, Thievery 19

In most of Europe, inclusive of where I am, we celebrate Christmas on the 24th, so I will be largely unavailable between evening of the 23rd CET through the 26th. I can be botted, easy instructions is move if needed, acro for panache, and then strike, and panache again if the action economy is there.

I can check once in there, but will largely be off the forums.

Radiant Oath

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I'll be around, but I caught a cold on Saturday. I'm feeling better but still miserable (Sickened 1)...

Radiant Oath

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Apologies for the silence. Had a really really toxic Thursday-Friday at work so I needed the weekend to recharge. If you dabble in IT, let me know and I'll tell you the horror of it all :)

Horizon Hunters

1 person marked this as a favorite.
F Human CG | Fighter 12 | ◆◇↺ | HP 176/176 shield h13 104/104| AC 34 (36) | F +22 R +19 W +18 | Perception +19 (+20 for vision, +21 for initiative) | Hero 2/3 | Default Exploration=Search | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions: concealed, heroism, grabbed, immobilized, stance

Posting here to remind me what consumables to repurchase after the adventure.

Used one lvl 4 scroll of soothe.

Horizon Hunters

Female Human Wizard (well I wish anyways)

Looking at the list of checks, it looks like unless something dex or cha based comes up for navigation, I might be best off calming the maze, I'm assuming from the GM's post this is similar to the infiltration subsystem except they call it infiltration v awareness points typically.

Anything int based, I'm going to be worse than useless.

Radiant Oath

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basically yes -- it's navigation and observation points for this game...

Vigilant Seal

male gnome (vivacious ☐) bard [alchemist/gunslinger] 12 | ♥️ 164| ⛨31 deathless ☐ | F+21 R+21 W+19* | Perc+18 low-light, darkvision | speed 25ft | focus ☐☐ | spells 1st ☐☐☐ 2nd ☐☐☐ 3rd ☐☐☐ 4th ☑☐☐ 5th ☐☐☐ 6th ☐☐☐| Diplomat's Badge ☐ |

I'm on vacation this week and may not always be near a computer. Please bot if needed.

Radiant Oath

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I'll post an update in a few hours. Apologies, I was preparing for a recertification exam last week and got rather toxic...

Radiant Oath

5-18 | female (she/her) skilled human (Thuvian) alchemist (bomber) 11 | ◆◇↺ | AC 30 (32) | HP 104/140, shield 80/80 | P+18, F+21, R+20, W+19 | Explore: Investigate| DV, 30' | A: 2/2, L: 4/4, MF: 1/1, DV: 0/1, EoL: 1/1, VV: 0/7 | Hero: 1/3 | Active conditions: mistform, doomed 2

I assume that we have multiple options for resourceless, out-of-combat healing at this level, but if we haven't discussed this, Quinoline can make elixirs of life with versatile vials and then recover her versatile vials.

Grand Archive

Dwarf Fighter 11 | HP 89/185(S:13/44/104) | AC 33| F +22(S>CS) R +16(+3 vs damage) W +20(Bravery) | Resist Slashing 4 | Perception +21 (Darkvision) Reactions: AoO, Raise Shield, Shield Block* || *Bonus Shield Block reaction every round.

I think we've got plenty, just taking a quick glance reveals:

Quinoline has versatile vials.
Orin has Expert Medicine with Continual Recovery and Ward Medic.
Lydia has Expert Medicine with Continual Recovery and Ward Medic.

For the Shields Orin and Astrid both have Quick Repair and good Crafting skills.

Radiant Oath

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Ran my first live table today. Interesting experience to say the least. Beginner Box with 3 newbies. Didn't quite finish -- ran out of time right before the big combat for the 1st level. But the players had a blast and they're already looking for chapter 2 next week! :)

Radiant Oath

5-18 | female (she/her) skilled human (Thuvian) alchemist (bomber) 11 | ◆◇↺ | AC 30 (32) | HP 104/140, shield 80/80 | P+18, F+21, R+20, W+19 | Explore: Investigate| DV, 30' | A: 2/2, L: 4/4, MF: 1/1, DV: 0/1, EoL: 1/1, VV: 0/7 | Hero: 1/3 | Active conditions: mistform, doomed 2

Nice! Live tables definitely have a different feel to them, and the time constraints are definitely one of the negative ones.

Radiant Oath

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btw, any possible interest in 06-09 (Power of Legends; 9-12)?

Radiant Oath

5-18 | female (she/her) skilled human (Thuvian) alchemist (bomber) 11 | ◆◇↺ | AC 30 (32) | HP 104/140, shield 80/80 | P+18, F+21, R+20, W+19 | Explore: Investigate| DV, 30' | A: 2/2, L: 4/4, MF: 1/1, DV: 0/1, EoL: 1/1, VV: 0/7 | Hero: 1/3 | Active conditions: mistform, doomed 2

I would be! Quinoline will be Level 12 after this scenario.

Grand Archive

Dwarf Fighter 11 | HP 89/185(S:13/44/104) | AC 33| F +22(S>CS) R +16(+3 vs damage) W +20(Bravery) | Resist Slashing 4 | Perception +21 (Darkvision) Reactions: AoO, Raise Shield, Shield Block* || *Bonus Shield Block reaction every round.

I have uhh 7 characters level 9-12, definitely some interest here.

Horizon Hunters

F Human CG | Fighter 12 | ◆◇↺ | HP 176/176 shield h13 104/104| AC 34 (36) | F +22 R +19 W +18 | Perception +19 (+20 for vision, +21 for initiative) | Hero 2/3 | Default Exploration=Search | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions: concealed, heroism, grabbed, immobilized, stance

Yes, please. Astrid would love another chance to let the world know how awesome she is.

Envoy's Alliance

LN (she/her) Human scoundrel rogue 11 | HP 97/129 | AC 32/30 | F +19 (Resilience) R +23 (Evasion) W +19 | Perc +20 low-light (Trapfinding+2) | Stealth +23 | 30ft | Hero 1*/3 | Active Conditions: Doomed 2

i would be! Lydia will still be level 11

Radiant Oath

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Soup, how do you get Quinoline's +13 splash? I have an alchemist who I'd love to have the same ability (though he's only lvl 6 at this point, and a chirurgeon, so it's probably not going to be the same)

Radiant Oath

5-18 | female (she/her) skilled human (Thuvian) alchemist (bomber) 11 | ◆◇↺ | AC 30 (32) | HP 104/140, shield 80/80 | P+18, F+21, R+20, W+19 | Explore: Investigate| DV, 30' | A: 2/2, L: 4/4, MF: 1/1, DV: 0/1, EoL: 1/1, VV: 0/7 | Hero: 1/3 | Active conditions: mistform, doomed 2

Expanded Splash

It's a 10th level feat, and at 10th level, max Intelligence goes to +5.

Vigilant Seal

male gnome (vivacious ☐) bard [alchemist/gunslinger] 12 | ♥️ 164| ⛨31 deathless ☐ | F+21 R+21 W+19* | Perc+18 low-light, darkvision | speed 25ft | focus ☐☐ | spells 1st ☐☐☐ 2nd ☐☐☐ 3rd ☐☐☐ 4th ☑☐☐ 5th ☐☐☐ 6th ☐☐☐| Diplomat's Badge ☐ |

So I can either move and haste or I can courageous anthem and haste. The difference being if I don't move, Orin is too far away for haste.

Thoughts?

Quinoline Silicate wrote:

Expanded Splash

It's a 10th level feat, and at 10th level, max Intelligence goes to +5.

So you would replace the normal splash damage with your bomb with your Intelligence (+5) and then you would add 5 more from the feat, that's +10. Where does the other +3 come from?

Radiant Oath

5-18 | female (she/her) skilled human (Thuvian) alchemist (bomber) 11 | ◆◇↺ | AC 30 (32) | HP 104/140, shield 80/80 | P+18, F+21, R+20, W+19 | Explore: Investigate| DV, 30' | A: 2/2, L: 4/4, MF: 1/1, DV: 0/1, EoL: 1/1, VV: 0/7 | Hero: 1/3 | Active conditions: mistform, doomed 2
Rextangalin Werzerial wrote:
Quinoline Silicate wrote:

Expanded Splash

It's a 10th level feat, and at 10th level, max Intelligence goes to +5.

So you would replace the normal splash damage with your bomb with your Intelligence (+5) and then you would add 5 more from the feat, that's +10. Where does the other +3 come from?

Well, I thought that it was the original 3 from the bomb, that the extra splash was added to the existing splash. Re-reading the feat text on aonprd, it seems like this is no longer the case? Or was this different at some point, errataed at some point, and I missed it?

I'm pretty sure I didn't pull this out of thin air - I looked up the pre-Remaster Expanded Splash feat did add the damage to the existing splash.

Can someone confirm this is no longer the case?

Vigilant Seal

male gnome (vivacious ☐) bard [alchemist/gunslinger] 12 | ♥️ 164| ⛨31 deathless ☐ | F+21 R+21 W+19* | Perc+18 low-light, darkvision | speed 25ft | focus ☐☐ | spells 1st ☐☐☐ 2nd ☐☐☐ 3rd ☐☐☐ 4th ☑☐☐ 5th ☐☐☐ 6th ☐☐☐| Diplomat's Badge ☐ |

Yeah, it was changed.

Grand Archive

Dwarf Fighter 11 | HP 89/185(S:13/44/104) | AC 33| F +22(S>CS) R +16(+3 vs damage) W +20(Bravery) | Resist Slashing 4 | Perception +21 (Darkvision) Reactions: AoO, Raise Shield, Shield Block* || *Bonus Shield Block reaction every round.

I can live without haste. With a lot of Orin's damage coming from crits the potential extra attack is less valuable to him than the average martial.

Envoy's Alliance

LN (she/her) Human scoundrel rogue 11 | HP 97/129 | AC 32/30 | F +19 (Resilience) R +23 (Evasion) W +19 | Perc +20 low-light (Trapfinding+2) | Stealth +23 | 30ft | Hero 1*/3 | Active Conditions: Doomed 2

Just a heads up I'm needing to post from my phone for next several days at least since someone took out the utility pole that fed our power and internet to house. So sorry if posts aren't the best lol.

Radiant Oath

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ouch! no worries.

Radiant Oath

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eeep! you're right. I'll go back and fix it -- that's what I get for rushing it... Sorry about that.

Vigilant Seal

male gnome (vivacious ☐) bard [alchemist/gunslinger] 12 | ♥️ 164| ⛨31 deathless ☐ | F+21 R+21 W+19* | Perc+18 low-light, darkvision | speed 25ft | focus ☐☐ | spells 1st ☐☐☐ 2nd ☐☐☐ 3rd ☐☐☐ 4th ☑☐☐ 5th ☐☐☐ 6th ☐☐☐| Diplomat's Badge ☐ |
Quinoline Silicate wrote:

She then ◆ slaps a bandage onto Crystal's wound.

[dice=Battle Medicine (Assurance 25)]2d8+10

Battle Medicine

You can patch up wounds, even in combat. Attempt a Medicine check with the same DC as for Treat Wounds and restore the corresponding amount of HP; this doesn’t remove the wounded condition. As with Treat Wounds, you can attempt checks against higher DCs if you have the minimum proficiency rank. The target is then immune to your Battle Medicine for 1 day. This does not make them immune to, or otherwise count as, Treat Wounds.

If the effect has a target, it is subject to concealment.

Radiant Oath

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If you'd like your downtimes part of your chronicles, go ahead and roll them (assuming, of course, nothing goes horribly wrong)...

Radiant Oath

2396852-2001 | LG Male Human | Detective | Investigator Lvl 8 | Psychic Dedication | ◆◇↺ | HP 96/96 | AC 26 | F/R/W: 14/15/13 | Perc +15 (+16 Pursue a Lead/Detect Traps) | 25 feet | Class DC 24 | Exploration Activity: Search | Hero Points: 1/3 | Ammo: Regular: 50/50 | Throwing Knives: 2 | +1 SH: 14/14 | Spells: -/1/1/1 | Versatile Vials: 4/4 | Provision: Moderate Healing Potion 1/2 |

Crafting(M) DC 23: 1d20 + 18 ⇒ (2) + 18 = 20

Failure for 3.2gp

Horizon Hunters

Female Human Wizard (well I wish anyways)

performance master: 1d20 + 22 ⇒ (5) + 22 = 27

success 48gp, failure 5.6gp, v dc 27

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