Catfolk

Crystal Schattenauge's page

71 posts. Organized Play character for Half the Sky.


Full Name

Crystal Schattenauge

Race

| AC 29/31 | F/R/W: 20/24/20 | Perc 21, Low Light | Resist: cold 6, fire/elec/acid 10 | Speed 35 |

Classes/Levels

HP 164/164 | Exp: AN | Acro 23, Ath 15, Dec 20, Diplo 23, Perf 22, Stealth 21, Thievery 19

Gender

Female Catfolk Swashie 12

Size

Medium

Age

22

Alignment

NG

About Crystal Schattenauge

Crystal Schattenauge
Race: Catfolk (Winter Catfolk)
Background: Entertainer
Class(es) and Level(s): Swashbuckler/Battledancer 12

Init +12; Senses Darkvision; Perception +12
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DEFENSE
HP 164
Resistances: cold 6 (winter catfolk), fire 10, acid 10, electricity 10
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AC 29/31
Fort 20 (e); Ref 24 (m); Will 20 (e)

Save Macros
[dice=Fort]1d20+20[/dice]
[dice=Ref]1d20+24[/dice]
[dice=Will]1d20+20[/dice]

Defensive Abilities
Cat's Luck (1), Land on Your Feet (1), Kip Up (7)

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Offense
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Speed 35 ft.
Melee
[dice=2 GS Flaming Corrosive Rapier]1d20+23[/dice]
[dice=piercing]3d6+3[/dice]
[dice=corrosive]1d6[/dice]
[dice=fire]1d6[/dice]
[dice=precision if applied]4d6[/dice]

Ranged
[dice=Hand Crossbow]1d20+21[/dice]
[dice=bludgeoning]1d6+2[/dice]

Offensive Abilities
Swaggering Initiative, Opportune Riposte, Reactive Strike

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Statistics
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Str 12 (+1); Dex 20 (+5); Con 16 (+3); Int 10 (+0); Wis 16 (+3); Cha 18 (+4)
Skills
[dice=Acrobatics]1d20+23[/dice]
[dice=Athletics]1d20+15[/dice]
[dice=Arcana]1d20+12[/dice]
[dice=Crafting]1d20+12[/dice]
[dice=Deception]1d20+20[/dice]
[dice=Diplomacy]1d20+23[/dice]
[dice=Intimidation]1d20+16[/dice]
[dice=Theatre Lore]1d20+14[/dice]
[dice=Pathfinder Society Lore]1d20+14[/dice]
[dice=Medicine]1d20+15[/dice]
[dice=Nature]1d20+15[/dice]
[dice=Occultism]1d20+12[/dice]
[dice=Performance]1d20+22[/dice]
[dice=Religion]1d20+15[/dice]
[dice=Perception]1d20+21[/dice]
[dice=Society]1d20+12[/dice]
[dice=Stealth]1d20+21[/dice]
[dice=Survival]1d20+15[/dice]
[dice=Thievery]1d20+19[/dice]

Feats
1A: Cat's Luck
1C: Elegant Buckler
1F: Land on Your Feet, Fascinating Performance
2C: Unbalancing Finisher
2S: Pickpocket
3G: Untrained Improvisation
3G: (Stylish Tricks) Steady Balance
4S: Subtle Theft
4C: Swaggering Initiative
5A: Expanded Luck
6C: Reactive Strike
6S: Nimble Crawl
7G: Aerobatics Mastery
7G: (Stylish Tricks) Kip Up
8C: Bleeding Finisher
8S: Hefty Hauler
9A: Luck of the Clowder
10C: Targeting Finisher
10S: Discreet Inquiry
11G: Incredible Scout
12C: Buckler Dance
12S: Evangelise

Languages Common, Amarrarun

Gear
Adventurer's Pack
Aeon Stone - Pearly White
Charm of Resistance, Greater Electricity
Charm of Resistance, Greater Fire
Disguise Kit, Elite
Glasses of Socialability
Skeleton Key
Thieves' Tools (Infiltration)
Ventriloquist Ring, Greater

Pathfinder Society - Boons
Promotional: PFS 5 glyphs
Ancestry: Catfolk Ancestry
Faction: Heroic Intervention (Radiant Oath), Protective Mentor (Radiant Oath), Ward Against Fiends (Radiant Oath)
Postgame: Treasure Bundle Insurance
Scenario Based: Spark of Life (2-00), Big Game Hunter (1-14), Master Hireling (Survival, Absalom Lore)
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BOTTING

1. Stride
2. Panache
3. Finisher