| Full Name |
Crystal Schattenauge |
| Race |
| AC 29/31 | F/R/W: 20/24/20 | Perc 21, Low Light | Resist: cold 6, fire/elec/acid 10 | Speed 35 | |
| Classes/Levels |
HP 164/164 | Exp: AN | Acro 23, Ath 15, Dec 20, Diplo 23, Perf 22, Stealth 21, Thievery 19 |
| Gender |
Female Catfolk Swashie 12 |
| Size |
Medium |
| Age |
22 |
| Alignment |
NG |
About Crystal Schattenauge
Crystal Schattenauge
Race: Catfolk (Winter Catfolk)
Background: Entertainer
Class(es) and Level(s): Swashbuckler/Battledancer 12
Init +12; Senses Darkvision; Perception +12
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DEFENSE
HP 164
Resistances: cold 6 (winter catfolk), fire 10, acid 10, electricity 10
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AC 29/31
Fort 20 (e); Ref 24 (m); Will 20 (e)
Save Macros
[dice=Fort]1d20+20[/dice]
[dice=Ref]1d20+24[/dice]
[dice=Will]1d20+20[/dice]
Defensive Abilities
Cat's Luck (1), Land on Your Feet (1), Kip Up (7)
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Offense
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Speed 35 ft.
Melee
[dice=2 GS Flaming Corrosive Rapier]1d20+23[/dice]
[dice=piercing]3d6+3[/dice]
[dice=corrosive]1d6[/dice]
[dice=fire]1d6[/dice]
[dice=precision if applied]4d6[/dice]
Ranged
[dice=Hand Crossbow]1d20+21[/dice]
[dice=bludgeoning]1d6+2[/dice]
Offensive Abilities
Swaggering Initiative, Opportune Riposte, Reactive Strike
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Statistics
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Str 12 (+1); Dex 20 (+5); Con 16 (+3); Int 10 (+0); Wis 16 (+3); Cha 18 (+4)
Skills
[dice=Acrobatics]1d20+23[/dice]
[dice=Athletics]1d20+15[/dice]
[dice=Arcana]1d20+12[/dice]
[dice=Crafting]1d20+12[/dice]
[dice=Deception]1d20+20[/dice]
[dice=Diplomacy]1d20+23[/dice]
[dice=Intimidation]1d20+16[/dice]
[dice=Theatre Lore]1d20+14[/dice]
[dice=Pathfinder Society Lore]1d20+14[/dice]
[dice=Medicine]1d20+15[/dice]
[dice=Nature]1d20+15[/dice]
[dice=Occultism]1d20+12[/dice]
[dice=Performance]1d20+22[/dice]
[dice=Religion]1d20+15[/dice]
[dice=Perception]1d20+21[/dice]
[dice=Society]1d20+12[/dice]
[dice=Stealth]1d20+21[/dice]
[dice=Survival]1d20+15[/dice]
[dice=Thievery]1d20+19[/dice]
Feats
1A: Cat's Luck
1C: Elegant Buckler
1F: Land on Your Feet, Fascinating Performance
2C: Unbalancing Finisher
2S: Pickpocket
3G: Untrained Improvisation
3G: (Stylish Tricks) Steady Balance
4S: Subtle Theft
4C: Swaggering Initiative
5A: Expanded Luck
6C: Reactive Strike
6S: Nimble Crawl
7G: Aerobatics Mastery
7G: (Stylish Tricks) Kip Up
8C: Bleeding Finisher
8S: Hefty Hauler
9A: Luck of the Clowder
10C: Targeting Finisher
10S: Discreet Inquiry
11G: Incredible Scout
12C: Buckler Dance
12S: Evangelise
Languages Common, Amarrarun
Gear
Adventurer's Pack
Aeon Stone - Pearly White
Charm of Resistance, Greater Electricity
Charm of Resistance, Greater Fire
Disguise Kit, Elite
Glasses of Socialability
Skeleton Key
Thieves' Tools (Infiltration)
Ventriloquist Ring, Greater
Pathfinder Society - Boons
Promotional: PFS 5 glyphs
Ancestry: Catfolk Ancestry
Faction: Heroic Intervention (Radiant Oath), Protective Mentor (Radiant Oath), Ward Against Fiends (Radiant Oath)
Postgame: Treasure Bundle Insurance
Scenario Based: Spark of Life (2-00), Big Game Hunter (1-14), Master Hireling (Survival, Absalom Lore)
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BOTTING
1. Stride
2. Panache
3. Finisher