☠ Season of Ghosts w/ DM rainzax ☠

Game Master rainzax

Current Year: 7108
Current Season: Fall, Day 1
Current Weather: Crisp Autumn Breeze
Wandering Monster Town / Hinterlands: 0% / 20%
Eternal Lantern @ Abadar, Pharasma, Shizuru for +1 party item bonus to Medicine, Society, and Religion

PbP Macros ➤ Season of Ghosts
PbP Slides ➤ The Summer that Never Was
Loot Sheet ➤ Discounted 10% when Leveling
Downtime Spreadsheet ➤ Downtime and Wealth Tracker
Subsystems ➤ Influence / Reputation / Research
Useful Info for Character Building ➤ Info

Party XP @ 080 / 500 ➤ 4th
Influence w/ Granny Hu vs Old Matsuki ➤ 2pts vs 12pts
Reputation w/ Northridge vs Southbank ➤ 7pts vs 10pts


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Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Black Beastie still brandishes his shortsword.

The other Jinkins carry the following weapons in their hands:

Pink Jinkin w/ dagger (1-3), club (4-6), sap (7-9), or magic spear? (10): 1d10 ⇒ 6 Club
Light Blue Jinkin w/ dagger (1-3), club (4-6), sap (7-9), or magic spear? (10): 1d10 ⇒ 3 Dagger
White Jinkin w/ dagger (1-3), club (4-6), sap (7-9), or magic spear? (10): 1d10 ⇒ 8 Sap
Yellow Jinkin w/ dagger (1-3), club (4-6), sap (7-9), or magic spear? (10): 1d10 ⇒ 9 Sap

The newcomers also wear constables outfits...


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 4 | ◆◇↺ | HP 40/40 | AC 20 (21) | P+6 (NV, NH), F+7, R+9, W+8 | 25' | Explore: scout | Spells: 1st 4/4, 2nd 4/4 | Hero: 0/7 | Active Conditions: none

Lan will come out of Delay, casting ◆◆ Electric Arc against White and Light Blue.

Then, he'll cast ◆ Glass Shield.

Electricity: 1d4 + 4 ⇒ (2) + 4 = 6
DC 17 basic Reflex save


NG m Human (Outskirt Dweller) | Ranger (archer) 4 | HP 52/52 | AC 21/23 (shield) | F +9, R +12, W +10 | Perc +10 (+2 Inc. Init.) | Stealth +10 | Default Explore: scout speed 25' | Hero 2/3 | nature deity | Active Conditions: ---

Kazuki steps out from behind the bush. His eyes go wide in shock upon hearing that all the Jinkins are to kill him.
"Not today, coy pond scum."
He tries to take out black...
Longbow & flurry: 1d20 + 7 ⇒ (13) + 7 = 20
piercing: 1d8 ⇒ 5
Longbow, flurry & map: 1d20 + 7 - 3 ⇒ (19) + 7 - 3 = 23
piercing: 1d8 ⇒ 3
He then darts behind the bushes towards Sigurd.

He'll send that second arrow at Whitey. M.A.P. would be -5, I think.

◆ Step from behind bush.
◆ Hunted Shot/Flurry vs. Prey.
◆ Stride


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

White Basic Reflex vs electricity (DC 17): 1d20 + 10 ⇒ (6) + 10 = 16 @ 6 damage
Light Blue Basic Reflex vs electricity (DC 17): 1d20 + 10 ⇒ (18) + 10 = 28 @ 0 damage

Sato finally takes out Black Jinkin Beastie - instead of his fourth (and fifth!) arrow sticking into the gremlin's butt, it double-pierces his heart. He dies dead dead. But. Just before he falls, he points his shortsword one last time "You..." is all he gets out. THUMP.

Yellow Jinkin Beastie (with a sap, of all weapons) gets active! He strides towards Sato "Boss last word was "You"" so um we kill YOU" almost arriving.

◆◆◆) Stride x3

➤➤➤➤➤➤➤➤➤➤

Auntie Wu is Up!

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 4 | HP 46/46 | Mogu HP 20/20 | AC 19/21| F +10 R +8 W +12 w/Gutsy | Perc +12 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Half. Luck 1/1| Hero 5/5 | focus 2/2 | spells 1: 3/3 2: 1/3| Active Conditions: none

I haven't had time to look at the Remaster yet, so I'm sticking with old school PF2 for now.

At first, Auntie Wu is surprised that the trash pile contains jinkins. However, it fits with her estimation of their worth right now, so the only thing that doesn't fit in her mind at the moment is why they seem so slow. Well, hopefully that means they won't be able to jump out of the way of her spell, then. She quickly casts Electric Arc, then backs the heck up away from them.

Electric Arc vs. White & Blue: 1d4 + 4 ⇒ (3) + 4 = 7
DC 17 reflex

◆◆ Cast a spell, ◆ Stride


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

White Basic Reflex vs 7 electricity (DC 17): 1d20 + 10 ⇒ (10) + 10 = 20 @ 3 damage
Light Blue Basic Reflex vs 7 electricity (DC 17): 1d20 + 10 ⇒ (15) + 10 = 25 @ 3 damage

Auntie Wu double-zaps the new Jinkins, they look from Sato to Lan to her, unsure, it seems, who to kill!

Pink Jinkin Beastie races for Sato too, obeying the dying wishes of Black Jinkin beastie.

"Ha!" it brandishes it's club "You die go in pile I tell Boss!"

◆◆◆) Stride x3

➤➤➤➤➤➤➤➤➤➤

AMBUSH TO AVENGE HAI-ER HA!

Terrain: Cover from bush, garbage, crate, cart, bridge wall, or the Eternal Lantern
Difficult Terrain: Bush, cart, trash
Obstacles: Wagon, bridge wall, Eternal Lantern
Weather: Mirage Mist present, no mechanical effect
Monster ID: Jinkins, plus More Jinkins...

Vekka Tchakon w/ katana (AC 17 or 18 shield, HP 15) @ Arcana Cascade

Garbage Pile (Seek DC 12)
White "Sick" Jinkin w/ sap (1d6 blunt, agile, non-lethal) @ Slowed (10/19)
Light Blue "Sick" Jinkin w/ dagger (1d4 piercing, agile, finesse, thrown 10, versatile S) @ Slowed (16/19)

Ho Lan w/ empty (AC 16 or 17 shield, HP 15) @ Glass Shield
Kazuki Sato w/ longbow (AC 18, HP 19)

Yellow Jinkin Beastie w/ sap (1d6 blunt, agile, non-lethal)

Auntie Wu & Mogu w/ shield (AC 16 or 18 shield, HP 16, Mogu 5)

Pink Jinkin Beastie w/ club (1d6 blunt, thrown 10-ft)

Sigurd Kolphan w/ katana and shield (AC 18 or 20 shield, HP 17)

➤➤➤➤➤➤➤➤➤➤

Kolphan and Vekka are Up!


4 Warpriest of Shizuru ♥️ 44 | ☘️ □□☑☑☑/☑ | Spells (DC 18) -/☑☑□/□□ | Focus □ | ◆◇↺ | Saves **9/*8/**10 | Divine Font □□□□ ✋ Katana | AC 21 | Perception +8 (Low-light vision)|

It was a good plan, in his head.

But by the time he was ready, the enemies had already jumped out to attack. All of these Jinkins were wearing constable outfits, which meant one thing. The town guard must have fallen, or were overwhelmed.

Well, two of the creatures were fighting Sato. He needed help. So Sigurd Steps from behind the bushes and clutches the holy symbol of Shizuru. "I call upon the forces of the sun to blind my foes!" A dazzling flash shoots out.

◆ Step
◆◆ Casting my Focus Spell, >Dazzling Flash<. Fort Save DC 15


male mountainkeeper tengu close ties magus 4 | ♥️42/42 | ⛨21 | F +9 R +8 W +8 | Perc +6; arcane sense, low-light vision | Stealth +8 | speed 25 ft; Uncanny Agility | spells 2 ☐acid grip, ☐blazing bolt; spells 1 ☐enfeeble, ☐hydraulic push | Focus☐ | Wand of Enfeeble☐ | Arcane Cascade☐ | Spellstrike: charged | ✋Katana | Seasonal Boon☐ | Active Conditions: none

Vekka shouts out the obvious questions: How many of these things are there in town?!

He swiftly moves in on the two at the end of the bridge, calling on the flames of his ancestors which seep out of his blades edge. It slashes down at the closest one.

◆ Stride 15 ft

◆◆ Spellstrike WHITE
Cast a spell (somatic, verbal) Produce Flame
Strike WHITE: katana attack, S damage (one-handed, arcane cascade+1), F damage: 1d20 + 7 ⇒ (3) + 7 = 101d6 + 4 + 1 ⇒ (4) + 4 + 1 = 92d4 ⇒ (1, 2) = 3
On Critical Success The target takes double damage and 1d4 persistent fire damage.

NOTE The change to damage for produce flame is an update for the remaster. I just got it the other day on release. Of course... I don't think that hits anyway.


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

...the garbage pile continues to wriggle...

Pink Fortitude vs Dazzle Flash (DC 15): 1d20 + 6 ⇒ (17) + 6 = 23 @ Dazzle 1-rnd
Yellow Fortitude vs Dazzle Flash (DC 15): 1d20 + 6 ⇒ (1) + 6 = 7 @ Blind 1-rnd (!) Dazzle 1-hr (!)

Sato's bacon gets saved as Kolphan flashes holy light - Pink yells "What is that SHINY!" and Yellow laments "I think I'm BLIND!!"

White Sick Jinkin Beastie stumbles clumsily, incidentally throwing off Vekka's flaming sword "I meant to >Hic< do That >Hic<!" and he retaliates first by accidentally vomiting all over his pal next to him...

White to Retch (Fortitude) vs Hot Mint Saki (DC 14) to end Slowed: 1d20 + 6 ⇒ (16) + 6 = 22

...which makes him feel better!

"Sorry!" then turning his head "You die!"

White
◆) Slowed 1
◆) Retch
◆) Strike

White w/ Sap (1d6 blunt, agile, non-lethal) vs Vekka: 1d20 + 9 ⇒ (10) + 9 = 191d6 - 2 ⇒ (6) - 2 = 4

A solid THWAP to the beak.

Light Blue Sick Jinkin Beastie, having been barfed on, barfs back onto White No-Longer-Sick Jinkin Beastie!

Light Blue to Retch (Fortitude) vs Hot Mint Saki (DC 14) to end Slowed: 1d20 + 6 ⇒ (10) + 6 = 16

He feels better too now, and so, moves into a flanking position "We do Side-Side-Shank-Shank! You die! Okay okay?" he asks Vekka

Light Blue
◆) Slowed 1
◆) Retch
◆) Stride

➤➤➤➤➤➤➤➤➤➤

AMBUSH TO AVENGE HAI-ER HA!

Terrain: Cover from bush, garbage, crate, cart, bridge wall, or the Eternal Lantern
Difficult Terrain: Bush, cart, trash
Obstacles: Wagon, bridge wall, Eternal Lantern
Weather: Mirage Mist present, no mechanical effect
Monster ID: Jinkins, plus More Jinkins...

Vekka Tchakon w/ katana (AC 17 or 18 shield, HP 11/15) @ Arcana Cascade @ Spellstrike expended
Garbage Pile (Seek [secret] DC 12)
White "No-Longer-Sick" Jinkin w/ sap (1d6 blunt, agile, non-lethal) @ (10/19 HP)
Light Blue "No-Longer-Sick" Jinkin w/ dagger (1d4 piercing, agile, finesse, thrown 10, versatile S) (16/19 HP)

Ho Lan w/ empty (AC 16 or 17 shield, HP 15)
Kazuki Sato w/ longbow (AC 18, HP 19)

Yellow Jinkin Beastie w/ sap (1d6 blunt, agile, non-lethal) @ Blind (1r) + Dazzle (1hr)
Auntie Wu & Mogu w/ shield (AC 16 or 18 shield, HP 16, Mogu 5)
Pink Jinkin Beastie w/ club (1d6 blunt, thrown 10-ft) @ Dazzle (1r)
Sigurd Kolphan w/ katana and shield (AC 18 or 20 shield, HP 17)

➤➤➤➤➤➤➤➤➤➤

Sato and Lan are Up!


NG m Human (Outskirt Dweller) | Ranger (archer) 4 | HP 52/52 | AC 21/23 (shield) | F +9, R +12, W +10 | Perc +10 (+2 Inc. Init.) | Stealth +10 | Default Explore: scout speed 25' | Hero 2/3 | nature deity | Active Conditions: ---

Kazuki quickly swaps weapons, slinging the bow on his back and drawing his wakizashi. Unsheathing the wickedly sharp blade, he continues the motion by bringing the blade across Pinky's neck...
Wakizashi: 1d20 + 7 ⇒ (18) + 7 = 25
slashing: 1d4 + 1 ⇒ (4) + 1 = 5
He then backhands the blade across its neck a second time...
Wakizashi, agile & map: 1d20 + 7 - 4 ⇒ (7) + 7 - 4 = 10
slashing: 1d4 + 1 ⇒ (1) + 1 = 2

◆ Swap weapons.
◆ Strike.
◆ Strike.


male mountainkeeper tengu close ties magus 4 | ♥️42/42 | ⛨21 | F +9 R +8 W +8 | Perc +6; arcane sense, low-light vision | Stealth +8 | speed 25 ft; Uncanny Agility | spells 2 ☐acid grip, ☐blazing bolt; spells 1 ☐enfeeble, ☐hydraulic push | Focus☐ | Wand of Enfeeble☐ | Arcane Cascade☐ | Spellstrike: charged | ✋Katana | Seasonal Boon☐ | Active Conditions: none

Vekka grows under his breath and ignores the jinkin's suggestion, tightening his grip on his blade.


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 4 | ◆◇↺ | HP 40/40 | AC 20 (21) | P+6 (NV, NH), F+7, R+9, W+8 | 25' | Explore: scout | Spells: 1st 4/4, 2nd 4/4 | Hero: 0/7 | Active Conditions: none

Lan tentatively creeps forward ◆, and zaps Light Blue and White ◆◆.

Electric Arc: 1d4 + 4 ⇒ (1) + 4 = 5
DC 17 basic Reflex


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Sato lands a clean blow, closed upon so quickly by the Jinkins obeying the dying wishes of his nemesis, he switches armaments "Ow!" it yells!

Light Blue Basic Reflex vs 5 electricity (DC 17): 1d20 + 10 ⇒ (19) + 10 = 29 @ 0 damage
White Basic Reflex vs 5 electricity (DC 17): 1d20 + 10 ⇒ (5) + 10 = 15 @ 5 damage

Somehow, Lan's arc completely bypasses Light Blue Jinkin Beastie and grounds upon White Jinkin Beastie, which infuriates him "Ow! Why me?"

Meanwhile, up the skirmish, Yellow - totally blind! "I'm Blind!" he attempts to locate the source of his blindness - the cleric Kolphan - and make him feel the pain of his sap!

Blind Seek (Perception, Darkvision) vs Kolphan (Stealth DC 12): 1d20 + 7 ⇒ (12) + 7 = 19

Yellow Blind Jinkin Beastie
◆) Seek
◆) Stride
◆) Strike

White w/ Sap (1d6 blunt, agile, non-lethal) vs Kolphan (Hidden flat DC 11, AC 18): 1d20 ⇒ 111d20 + 9 ⇒ (14) + 9 = 231d6 - 2 ⇒ (6) - 2 = 4

The haymaker lands true, smacking Shizuru's divine messenger in the throat!

➤➤➤➤➤➤➤➤➤➤

AMBUSH TO AVENGE HAI-ER HA!

Terrain: Cover from bush, garbage, crate, cart, bridge wall, or the Eternal Lantern
Difficult Terrain: Bush, cart, trash
Obstacles: Wagon, bridge wall, Eternal Lantern
Weather: Mirage Mist present, no mechanical effect
Monster ID: Jinkins, plus More Jinkins...

Vekka Tchakon w/ katana (AC 17 or 18 shield, HP 11/15) @ Arcana Cascade @ Spellstrike expended
Garbage Pile (Seek [secret] DC 12)
White "No-Longer-Sick" Jinkin w/ sap (1d6 blunt, agile, non-lethal) @ (05/19 HP)
Light Blue "No-Longer-Sick" Jinkin w/ dagger (1d4 piercing, agile, finesse, thrown 10, versatile S) (16/19 HP)
Ho Lan w/ empty (AC 16 or 17 shield, HP 15)
Kazuki Sato w/ longbow (AC 18, HP 19)
Yellow Jinkin Beastie w/ sap (1d6 blunt, agile, non-lethal) @ Dazzle (1hr)

Auntie Wu & Mogu w/ shield (AC 16 or 18 shield, HP 16, Mogu 5)

Pink Jinkin Beastie w/ club (1d6 blunt, thrown 10-ft) @ Dazzle (1r) @ (14/19 HP)
Sigurd Kolphan w/ katana and shield (AC 18 or 20 shield, HP 13/17)

➤➤➤➤➤➤➤➤➤➤

Auntie Wu is Up!

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 4 | HP 46/46 | Mogu HP 20/20 | AC 19/21| F +10 R +8 W +12 w/Gutsy | Perc +12 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Half. Luck 1/1| Hero 5/5 | focus 2/2 | spells 1: 3/3 2: 1/3| Active Conditions: none

I have the Remaster PDF, but only had time to look up Electric Arc. Tada!

Seeing that Vekka is flanked by those dirty blighters, Auntie Wu dashes back into the middle of things and sends her own crackling lightening at the jinkins attacking him.

Electric Arc vs. White and Blue: 2d4 ⇒ (2, 2) = 4
DC 17 reflex save

◆ Stride, ◆◆ Cast a spell


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Auntie Wu goes to protect Vekka!

Light Blue Basic Reflex vs 4 electricity (DC 17): 1d20 + 10 ⇒ (5) + 10 = 15 @ 4 damage
White Basic Reflex vs 4 electricity (DC 17): 1d20 + 10 ⇒ (14) + 10 = 24 @ 2 damage

Pink Jinkin Beastie, dazzled from Kolphan's spell, tries to kill Sato.

◆◆◆) Strike x3

Club (blunt) but Dazzled (Flat DC 5) vs Sato (AC 18): 1d20 ⇒ 31d20 + 9 ⇒ (9) + 9 = 181d6 - 2 ⇒ (6) - 2 = 4
Club (blunt) but Dazzled (Flat DC 5) w/ MAP (-5) vs Sato (AC 18): 1d20 ⇒ 81d20 + 9 - 5 ⇒ (11) + 9 - 5 = 151d6 - 2 ⇒ (2) - 2 = 0
Club (blunt) but Dazzled (Flat DC 5) w/ MAP (-10) vs Sato (AC 18): 1d20 ⇒ 161d20 + 9 - 10 ⇒ (13) + 9 - 10 = 121d6 - 2 ⇒ (3) - 2 = 1

Sato easily dodges the bedazzled Jinkin!

➤➤➤➤➤➤➤➤➤➤

Kolphan and Vekka are Up!


4 Warpriest of Shizuru ♥️ 44 | ☘️ □□☑☑☑/☑ | Spells (DC 18) -/☑☑□/□□ | Focus □ | ◆◇↺ | Saves **9/*8/**10 | Divine Font □□□□ ✋ Katana | AC 21 | Perception +8 (Low-light vision)|

Darius realizes ranged weapons don't make much sense, so he swaps his crossbow for his katana. His swing is accurate but weak.

Katana: 1d20 + 6 ⇒ (17) + 6 = 23
Slashing: 1d6 + 3 ⇒ (1) + 3 = 4

He makes his way toward Sato, but the bushes are so thick. The sooner he can flank with Sato the better.

◆ Swap Crossbow for Katana
◆ Strike Yellow
◆ Stride (20 feet)


male mountainkeeper tengu close ties magus 4 | ♥️42/42 | ⛨21 | F +9 R +8 W +8 | Perc +6; arcane sense, low-light vision | Stealth +8 | speed 25 ft; Uncanny Agility | spells 2 ☐acid grip, ☐blazing bolt; spells 1 ☐enfeeble, ☐hydraulic push | Focus☐ | Wand of Enfeeble☐ | Arcane Cascade☐ | Spellstrike: charged | ✋Katana | Seasonal Boon☐ | Active Conditions: none

Vekka gets a nervous look as the little creatures surround him. He knows to not underestimate foes who are using effective tactics. Aunti Wu's approach is welcome.

He takes a careful step back, putting both of them in front of him.

◆ Step N

Keep your problems out in front of you.

Staring down the already-injured jinkin, he beats the spell drum and summons the ghost flames that imbue his blade with the shimmering dark hue of the sea. Without showing emotion he strikes at it.

◆◆ Spellstrike WHITE
Cast a spell (somatic, verbal) Produce Flame
Strike WHITE: katana attack, S damage (one-handed, arcane cascade+1), F damage: 1d20 + 7 ⇒ (8) + 7 = 151d6 + 4 + 1 ⇒ (4) + 4 + 1 = 92d4 ⇒ (4, 4) = 8
On Critical Success The target takes double damage and 1d4 persistent fire damage.


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

...the garbage pile continues to wriggle...

Kolphan strikes true.

Vekka recharges his spellstrike (I moved you back) but his flaming sword is again dodged by the tiny Jinkin "Ha! You die now!"

White
◆◆◆) Strike x3

Strike w/ Sap w/ Sneak Attack (1d6) vs Vekka (AC 15 / flank): 1d20 + 9 ⇒ (4) + 9 = 131d6 - 2 ⇒ (4) - 2 = 21d6 ⇒ 6
Strike w/ Sap w/ Sneak Attack (1d6) w/ MAP (-5) vs Vekka (AC 15 / flank): 1d20 + 9 - 5 ⇒ (20) + 9 - 5 = 241d6 - 2 ⇒ (4) - 2 = 21d6 ⇒ 2
Strike w/ Sap w/ Sneak Attack (1d6) w/ MAP (-10) vs Vekka (AC 15 / flank): 1d20 + 9 - 10 ⇒ (20) + 9 - 10 = 191d6 - 2 ⇒ (4) - 2 = 21d6 ⇒ 2

"He stopped moving! Look!" he jumps for joy.

Vekka goes Unconscious from the brutal but NON-LETHAL (sap) double-crack to the noggin!

"Now you die!" his friend, Light Blue Jinkin Beastie says, and rushes Auntie Wu!

◆) Stride
◆◆) Strike x2

Strike w/ Dagger (agile, finesse, thrown 10, versatile S) vs Auntie Wu (AC 16): 1d20 + 9 ⇒ (6) + 9 = 151d4 - 2 ⇒ (1) - 2 = -1
Strike w/ Dagger (agile, finesse, thrown 10, versatile S) w/ MAP (-4) vs Auntie Wu (AC 16): 1d20 + 9 - 4 ⇒ (15) + 9 - 4 = 201d4 - 2 ⇒ (4) - 2 = 2

A lucky shank and she bleeds from her arm.

➤➤➤➤➤➤➤➤➤➤

AMBUSH TO AVENGE HAI-ER HA!

Terrain: Cover from bush, garbage, crate, cart, bridge wall, or the Eternal Lantern
Difficult Terrain: Bush, cart, trash
Obstacles: Wagon, bridge wall, Eternal Lantern
Weather: Mirage Mist present, no mechanical effect
Monster ID: Jinkins, plus More Jinkins...

Garbage Pile (Seek [secret] DC 12)
Vekka Tchakon w/o katana (AC 17 or 18 shield, HP 00/15) @ Arcana Cascade @ Spellstrike expended @ Prone, Dropped Weapon and Unconscious but Stable (non-lethal)
White "No-Longer-Sick" Jinkin w/ sap (1d6 blunt, agile, non-lethal) @ (03/19 HP)
Light Blue "No-Longer-Sick" Jinkin w/ dagger (1d4 piercing, agile, finesse, thrown 10, versatile S) (12/19 HP)

Ho Lan w/ empty (AC 16 or 17 shield, HP 15)
Kazuki Sato w/ katana (AC 18, HP 19)

Yellow Jinkin Beastie w/ sap (1d6 blunt, agile, non-lethal) @ Dazzle (1hr) @ (15/19 HP)
Auntie Wu & Mogu w/ shield (AC 16 or 18 shield, HP 14/16, Mogu 5)
Pink Jinkin Beastie w/ club (1d6 blunt, thrown 10-ft) @ Dazzle (1r) @ (14/19 HP)
Sigurd Kolphan w/ katana and shield (AC 18 or 20 shield, HP 13/17)

➤➤➤➤➤➤➤➤➤➤

Sato and Lan are Up!


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 4 | ◆◇↺ | HP 40/40 | AC 20 (21) | P+6 (NV, NH), F+7, R+9, W+8 | 25' | Explore: scout | Spells: 1st 4/4, 2nd 4/4 | Hero: 0/7 | Active Conditions: none

"No! Vekka!"

Lan moves up ◆, his hands glowing with phoenix flames as before. A gout of flame shoots out in a 15' cone to the west ◆◆, that both heals Vekka and burns the jinkins.

1d4 ⇒ 2
Healing to Vekka
Fire damage, DC 17 basic Reflex save for the jinkins


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Light Blue Basic Reflex vs 2 fire (DC 17): 1d20 + 10 ⇒ (12) + 10 = 22 @ 1 damage
White Basic Reflex vs 2 fire (DC 17): 1d20 + 10 ⇒ (18) + 10 = 28 @ 0 damage

"Your burn no hurt me!" they giggle, barely singed at all.

Vekka feels his eyes open, his headache pounding, alive, awake, and okay - his katana just at his side while he lies on his back.

➤➤➤➤➤➤➤➤➤➤

Sato!


NG m Human (Outskirt Dweller) | Ranger (archer) 4 | HP 52/52 | AC 21/23 (shield) | F +9, R +12, W +10 | Perc +10 (+2 Inc. Init.) | Stealth +10 | Default Explore: scout speed 25' | Hero 2/3 | nature deity | Active Conditions: ---

Kazuki gasps in shock as Vekka is cut down.
"NOOOOOOO!!! Not my fine, feathered friend!!!”
A sense of relief washes over Kazuki as Lan blasts a gout of healing flame over the birdman. He sees the birdman's eyes blink.
"Whew! Good work, Lan."

Kazuki points his blade at Pinky.
"No. You die, you ugly little bastard."
He slashes...
Wakizashi, agile: 1d20 + 7 ⇒ (15) + 7 = 22
slashing: 1d4 + 1 ⇒ (3) + 1 = 4
...and slices...
Wakizashi, agile, flurry, map: 1d20 + 7 - 2 ⇒ (18) + 7 - 2 = 23
slashing: 1d4 + 1 ⇒ (3) + 1 = 4
And tries to shred the jinkin to pieces...
Wakizashi, agile, flurry, map: 1d20 + 7 - 4 ⇒ (2) + 7 - 4 = 5
slashing: 1d4 + 1 ⇒ (4) + 1 = 5

◆ Strike.
◆ Strike & Flurry.
◆ Strike & Flurry.


NG m Human (Outskirt Dweller) | Ranger (archer) 4 | HP 52/52 | AC 21/23 (shield) | F +9, R +12, W +10 | Perc +10 (+2 Inc. Init.) | Stealth +10 | Default Explore: scout speed 25' | Hero 2/3 | nature deity | Active Conditions: ---

I screwed up. No flurry on attacks above. I didn't mark Pinky as hunted prey. Second attack is -4, 3rd attk -8.


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

"YEEES!" the Jinkins sing collectively, a rejoinder first to Lan, then Sato.

Speaking of whom, who quickly double-cuts Pinky "Ow. OWW!" (Pink 06/19 HP)

Yellow Jinkin Beastie, meanwhile, still recovering from his eye flash, goes back-to-back with his friend "We stick together for now" and "I try tricky trick!"

Yellow
◆) Stride
◆) Feint
◆) Strike

Feint (Deception) w/ Dazzle (Flat DC 5) vs Kolphan (Perception DC 15): 1d20 ⇒ 191d20 + 5 ⇒ (19) + 5 = 24
Sap (blunt, agile, non-lethal) w/ Dazzle (Flat DC 5) w/ Sneak Attack (1d6) vs Kolphan (AC 16 / Off-guard): 1d20 ⇒ 121d20 + 9 ⇒ (17) + 9 = 261d6 - 2 ⇒ (6) - 2 = 41d6 ⇒ 6 (Kolphan 09/19 HP)

Yellow: "Dammit. I can't see. Can you see?"
Pink: "See what?"
Yellow: "See... See them!"
Pink: "See who?"
Yellow: "AAAAHHHHHH!!!!"

➤➤➤➤➤➤➤➤➤➤

Auntie Wu!


male mountainkeeper tengu close ties magus 4 | ♥️42/42 | ⛨21 | F +9 R +8 W +8 | Perc +6; arcane sense, low-light vision | Stealth +8 | speed 25 ft; Uncanny Agility | spells 2 ☐acid grip, ☐blazing bolt; spells 1 ☐enfeeble, ☐hydraulic push | Focus☐ | Wand of Enfeeble☐ | Arcane Cascade☐ | Spellstrike: charged | ✋Katana | Seasonal Boon☐ | Active Conditions: none

Vekka sighs to himself as he blinks back awake.

The second time today. It is time to evaluate all of the decisions that have led me to this point in life. It all started as a hatchling in my mountain village...

[PROLONGED LIFE STORY REDACTED]


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Auntie Wu's hangover takes it's toll...

◇) Delay

...the garbage pile continues to wriggle...

Pink Jinkin Beastie rubs his eyes "Yes, I can see" and copies Yellow's trick "I can do that too watch"

Pink
◆) Feint
◆) Strike
◆) Strike

Feint (Deception) vs Sato (Perception DC 17): 1d20 + 5 ⇒ (17) + 5 = 22
Club (blunt) w/ Sneak Attack (1d6) vs Sato (AC 16 / Off-guard): 1d20 + 9 ⇒ (14) + 9 = 231d6 - 2 ⇒ (5) - 2 = 31d6 ⇒ 2
Club (blunt) w/ MAP (-5) vs Sato (AC 18): 1d20 + 9 - 5 ⇒ (4) + 9 - 5 = 81d6 - 2 ⇒ (5) - 2 = 3

"See!" @ 5 damage Sato

➤➤➤➤➤➤➤➤➤➤

AMBUSH TO AVENGE HAI-ER HA!

Terrain: Cover from bush, garbage, crate, cart, bridge wall, or the Eternal Lantern
Difficult Terrain: Bush, cart, trash
Obstacles: Wagon, bridge wall, Eternal Lantern
Weather: Mirage Mist present, no mechanical effect
Monster ID: Jinkins, plus More Jinkins...

❖❖❖ ❖❖❖ ❖❖❖

Garbage Pile (Seek [secret] DC 12)
Vekka Tchakon w/o katana (AC 17 or 18 shield, HP 02/15) @ Arcana Cascade @ Spellstrike expended @ Prone, Dropped Weapon
White "No-Longer-Sick" Jinkin w/ sap (1d6 blunt, agile, non-lethal) @ (03/19 HP)
Light Blue "No-Longer-Sick" Jinkin w/ dagger (1d4 piercing, agile, finesse, thrown 10, versatile S) (11/19 HP)

Ho Lan w/ empty (AC 16 or 17 shield, HP 15)
Kazuki Sato w/ katana (AC 18, HP 14/19)

Yellow Jinkin Beastie w/ sap (1d6 blunt, agile, non-lethal) @ Dazzle (1hr) @ (15/19 HP)
Pink Jinkin Beastie w/ club (1d6 blunt, thrown 10-ft) @ Dazzle (1r) @ (06/19 HP)
Auntie Wu & Mogu w/ shield (AC 16 or 18 shield, HP 09/16, Mogu 5)
Sigurd Kolphan w/ katana and shield (AC 18 or 20 shield, HP 09/17)

➤➤➤➤➤➤➤➤➤➤

Auntie Wu, Kolphan, and Vekka are Up!


4 Warpriest of Shizuru ♥️ 44 | ☘️ □□☑☑☑/☑ | Spells (DC 18) -/☑☑□/□□ | Focus □ | ◆◇↺ | Saves **9/*8/**10 | Divine Font □□□□ ✋ Katana | AC 21 | Perception +8 (Low-light vision)|

So many people to help... but I must be patient.

Darius moves into the bushes to flank the Pink Jinkin with Sato. Reducing the enemy numbers was his first priority.

Katana vs Pink with Flanking: 1d20 + 6 ⇒ (11) + 6 = 17
Slashing: 1d6 + 3 ⇒ (4) + 3 = 7

He hopes his aim is good enough.

He raises his shield and prepares for the enemy to trick him again.

◆ Stride
◆ Strike Pink (flanking with Sato)
◆ Raise Shield (AC is now 20)
↺ Shield Block if I get hit. Steel Shield had 5 Hardness.

"Vekka! Closer!"


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Pink falls to Sigurd ”No!”

You May remove Pink and redo your 3rd action if you like!


4 Warpriest of Shizuru ♥️ 44 | ☘️ □□☑☑☑/☑ | Spells (DC 18) -/☑☑□/□□ | Focus □ | ◆◇↺ | Saves **9/*8/**10 | Divine Font □□□□ ✋ Katana | AC 21 | Perception +8 (Low-light vision)|

Sigurd will keep his shield raised for now.

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 4 | HP 46/46 | Mogu HP 20/20 | AC 19/21| F +10 R +8 W +12 w/Gutsy | Perc +12 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Half. Luck 1/1| Hero 5/5 | focus 2/2 | spells 1: 3/3 2: 1/3| Active Conditions: none

Sorry for the delay.

Auntie Wu doesn't like being face-to-face with these violent little buggers. She also doesn't like how wiggly the trash heap is, since that probably means there are more of them in there. She backs up and sends an Electric Arc at Blue and White, hoping to eliminate them before more join the fray.

Electric Arc vs. Blue and White: 2d4 ⇒ (3, 4) = 7
DC 17 reflex save

◆ Step, ◆◆ Cast a spell


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Light Blue Basic Reflex vs 7 electricity (DC 17): 1d20 + 10 ⇒ (1) + 10 = 11 @ 14 damage, killing it
White Basic Reflex vs 7 electricity (DC 17): 1d20 + 10 ⇒ (5) + 10 = 15 @ 7 damage, killing it

Auntie Wu zaps two Jinkins - two Jinkins fall!

Yellow Jinkin Beastie rubs his eyes "Did I see that?" he blinks, blinks, blinks "Yes I did" he looks at the garbage pile "Hey Boss! Everyone is dead. You wake up now!" and, bolstered by some reassurance that help is coming, instead of giving up, simply fights on "Boss says if I kill you I take your Power!" then he thinks about that some more "Wait, she killed two, he killed one - Oh No!" the implication settles over him "Boss!" he addresses the garbage pile once more "Um. They took our Power! Are you coming yet!?!"

➤➤➤➤➤➤➤➤➤➤

AMBUSH TO AVENGE HAI-ER HA!

Terrain: Cover from bush, garbage, crate, cart, bridge wall, or the Eternal Lantern
Difficult Terrain: Bush, cart, trash
Obstacles: Wagon, bridge wall, Eternal Lantern
Weather: Mirage Mist present, no mechanical effect
Monster ID: Jinkins, plus More Jinkins...

❖❖❖ ❖❖❖ ❖❖❖

Garbage Pile (Seek [secret] DC 12) or AC 15 to Strike!

Vekka Tchakon w/o katana (AC 17 or 18 shield, HP 02/15) @ Arcana Cascade @ Spellstrike expended @ Prone, Dropped Weapon
Ho Lan w/ empty (AC 16 or 17 shield, HP 15)
Kazuki Sato w/ katana (AC 18, HP 14/19)

Yellow Jinkin Beastie w/ sap (1d6 blunt, agile, non-lethal) @ Dazzle (1hr) @ (15/19 HP)
Auntie Wu & Mogu w/ shield (AC 16 or 18 shield, HP 09/16, Mogu 5)
Sigurd Kolphan w/ katana and shield (AC 18 or 20 shield, HP 09/17)

➤➤➤➤➤➤➤➤➤➤

Vekka, Lan, and Sato are Up!


NG m Human (Outskirt Dweller) | Ranger (archer) 4 | HP 52/52 | AC 21/23 (shield) | F +9, R +12, W +10 | Perc +10 (+2 Inc. Init.) | Stealth +10 | Default Explore: scout speed 25' | Hero 2/3 | nature deity | Active Conditions: ---

Kazuki is wielding a wakizashi. You have katana noted above.

Kazuki dashes around the bush to get in a flank with Sigurd. He flashes a wink at the holy warrior as he gets into position, then glares menacingly at the little yellow jinkin before attempting to cut the creature down.
Wakizashi, agile: 1d20 + 7 ⇒ (15) + 7 = 22
slashing: 1d4 + 1 ⇒ (1) + 1 = 2

Wakizashi, agile, map: 1d20 + 7 - 4 ⇒ (4) + 7 - 4 = 7
slashing: 1d4 + 1 ⇒ (1) + 1 = 2
His attacks are no where near as powerful, or as precise on the second swing, as anticipated.

◆ Stride.
◆ Strike.
◆ Strike.


male mountainkeeper tengu close ties magus 4 | ♥️42/42 | ⛨21 | F +9 R +8 W +8 | Perc +6; arcane sense, low-light vision | Stealth +8 | speed 25 ft; Uncanny Agility | spells 2 ☐acid grip, ☐blazing bolt; spells 1 ☐enfeeble, ☐hydraulic push | Focus☐ | Wand of Enfeeble☐ | Arcane Cascade☐ | Spellstrike: charged | ✋Katana | Seasonal Boon☐ | Active Conditions: none

Even as Vekka lay on the ground he rolls his eyes and scowls hearing the jinkins continue to go on about "stealing power."

That's not how it works, you confounding runts!

Vekka grasps the katana next to him...

◆ Interact: pick up weapon

stands up, brushing off his kimono...

◆ Stand up

and slowly backs away towards Sigurd.

◆ Stride


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Vekka regroups while Sato scores another cut "Ow!" (Yellow 13/19 HPs)

➤➤➤➤➤➤➤➤➤➤

Lan!


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 4 | ◆◇↺ | HP 40/40 | AC 20 (21) | P+6 (NV, NH), F+7, R+9, W+8 | 25' | Explore: scout | Spells: 1st 4/4, 2nd 4/4 | Hero: 0/7 | Active Conditions: none

Lan moves up ◆ and casts acid splash ◆◆ on the remaining foe.

Acid Splash: 1d20 + 7 ⇒ (6) + 7 = 13
Acid: 1d6 ⇒ 4 plus 1 splash acid


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

"Ow!" Yellow Jinkin Beastie burns for 1 acid - as does Sigurd Kolphan!

The trash pile wiggles some more as a figure starts to emerge...

Next Round One-Eyed Boss to Initiative w/ Sickened (-3): 1d20 + 8 - 3 ⇒ (13) + 8 - 3 = 18

...it is here that the party comes to realize that the trash pile... is actually a Throne!

"Where is my CROWN" a low, craggy voice echoes "Slave-pets >hic<, fetch >hic< me my Crown, NOW, I desire to >hic< be ENTERTAINED!"

Art on Slide #2

Yellow Jinkin Beastie smirks "Okay okay!" and quickly disengages to run over and start digging through the pile of junk...

Yellow
◆◆) Stride x2
◆) Interact to Sift for Crown

Interact w/ Dazzle (Flat DC 5) to Sift for Crown (Perception vs DC 15): 1d20 ⇒ 61d20 + 7 ⇒ (8) + 7 = 15

"Found it!" he holds it up to his master proudly!

➤➤➤➤➤➤➤➤➤➤

AMBUSH TO AVENGE HAI-ER HA!

Terrain: Cover from bush, garbage, crate, cart, bridge wall, or the Eternal Lantern
Difficult Terrain: Bush, cart, trash
Obstacles: Wagon, bridge wall, Eternal Lantern
Weather: Mirage Mist present, no mechanical effect
Monster ID: Jinkins, plus "One-Eyed Boss" (Society DC 18 or Nature DC 20)
Crown?: Identify (◆) w/ Crafting 15 or Art Lore 12

(◆) Identify w/ Crafting (Trained) vs DC 15 or Art Lore (Trained) vs DC 12:

Valuable but non-magical, this thin silver tiara probably came from one of the nicer houses on the Northridge... probably an heirloom of some sort or part of a dowry... it's owner would probably mark it's absence!

❖❖❖ ❖❖❖ ❖❖❖

One-Eyed Boss (AC ??, HP ??) w/ nothing @ sickened 3, prone
Vekka Tchakon w/ katana (AC 17 or 18 shield, HP 02/15) @ Arcana Cascade @ Spellstrike expended
Ho Lan w/ empty (AC 16 or 17 shield, HP 15)
Kazuki Sato w/ wakizashi (AC 18, HP 14/19)
Yellow Jinkin Beastie w/ sap (1d6 blunt, agile, non-lethal) and CROWN @ Dazzle (1hr) @ (12/19 HP)

Auntie Wu & Mogu w/ shield (AC 16 or 18 shield, HP 09/16, Mogu 5)
Sigurd Kolphan w/ katana and shield (AC 18 or 20 shield, HP 08/17)

➤➤➤➤➤➤➤➤➤➤

Auntie Wu and Kolphan are Up!


4 Warpriest of Shizuru ♥️ 44 | ☘️ □□☑☑☑/☑ | Spells (DC 18) -/☑☑□/□□ | Focus □ | ◆◇↺ | Saves **9/*8/**10 | Divine Font □□□□ ✋ Katana | AC 21 | Perception +8 (Low-light vision)|

Heal: 1d8 + 8 ⇒ (4) + 8 = 12

Sigurd calls upon his Divine Font to quickly heal Vekka.

He then Strides ahead, toward the trash pile and the apparent "leader."

"Stand tall, everyone. We will finish this soon."

◆◆ Cast Heal on Vekka
◆ Stride


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Vekka is invigorated by Kolphan's Font (Vekka @ 14/15)

Boss: "Finish what? We are just >hic< getting STARTED!" he begins to stand and starts reaching for his Crown held aloft by the kneeling Jinkin "You there!" pointing to Kolphan "I want YOU >hic< to >hic< ENTERTAIN me!" stumbling a little, the humanoid figure with a singular eye makes standing up look incredibly difficult...

➤➤➤➤➤➤➤➤➤➤

Auntie Wu!

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 4 | HP 46/46 | Mogu HP 20/20 | AC 19/21| F +10 R +8 W +12 w/Gutsy | Perc +12 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Half. Luck 1/1| Hero 5/5 | focus 2/2 | spells 1: 3/3 2: 1/3| Active Conditions: none

Auntie Wu looks on in horror as the Boss rises from the trash pile. He looks different from the jinkins, but what is he?

Recall knowledge (nature) DC 20: 1d20 + 7 ⇒ (19) + 7 = 26

Whatever he is, he's bad news, so he deserves to be zapped into nothingness.

Electric Arc vs. Gray and Yellow: 2d4 ⇒ (1, 4) = 5
DC 17 Reflex save

◆ Recall knowledge, ◆◆ Cast a spell


male mountainkeeper tengu close ties magus 4 | ♥️42/42 | ⛨21 | F +9 R +8 W +8 | Perc +6; arcane sense, low-light vision | Stealth +8 | speed 25 ft; Uncanny Agility | spells 2 ☐acid grip, ☐blazing bolt; spells 1 ☐enfeeble, ☐hydraulic push | Focus☐ | Wand of Enfeeble☐ | Arcane Cascade☐ | Spellstrike: charged | ✋Katana | Seasonal Boon☐ | Active Conditions: none

Vekka sighs softly as many of his bruises, both deep and superficial, seem to evaporate through Sigurd's divine channels. He nods in appreciation.

Thank you. Time to finish this...


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Grey Boss Basic Reflex (DC 17) vs 5 electricity w/ Sickened (-3): 1d20 + 6 - 3 ⇒ (1) + 6 - 3 = 4 @ 10 damage
Yellow Jinkin Basic Reflex (DC 17) vs 5 electricity: 1d20 + 10 ⇒ (11) + 10 = 21 @ 2 damage

"What is >hic< this? Insubordination!? You lowly >hic< beast! I shall KILL you!" he looks at Yellow Jinkin "But first, my CROWN" grabbing the Crown from the lowly Jinkin below him, he places it on his head, rises, and... vomits all over the ground!

◆) Interact to don Crown
◆) Stand
◆) Retch

Grey Boss to Retch (Fortitude) w/ Sickened vs Hot Mint Saki (DC 14) to lower Sickened: 1d20 + 9 - 3 ⇒ (5) + 9 - 3 = 11

He looks none the lesser, still clumsy and stumbly.

Auntie Wu:

This creature is a Tigbanua Buso, the most dangerous of the Buso. These skinny, cannibalistic creatures are described as one-eyed, sharp teeth and claws, flexible necks, and a hooked chin upturned to catch drops of blood that drip from their mouths. While they tend to hunt in groups, they always prefer to take one victim at a time.

You may ask One Question!

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AMBUSH TO AVENGE HAI-ER HA!

Terrain: Cover from bush, garbage, crate, cart, bridge wall, or the Eternal Lantern
Difficult Terrain: Bush, cart, trash
Obstacles: Wagon, bridge wall, Eternal Lantern
Weather: Mirage Mist present, no mechanical effect
Monster ID: Jinkins, plus "One-Eyed Boss" (Society DC 18 or Nature DC 20)
Crown?: Identify (◆) w/ Crafting 15 or Art Lore 12

(◆) Identify w/ Crafting (Trained) vs DC 15 or Art Lore (Trained) vs DC 12:

Valuable but non-magical, this thin silver tiara probably came from one of the nicer houses on the Northridge... probably an heirloom of some sort or part of a dowry... it's owner would probably mark it's absence!

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One-Eyed Boss (-10 shock) w/ nothing @ sickened 3, wearing Crown
Vekka Tchakon w/ katana (AC 17 or 18 shield, HP 14/15) @ Arcana Cascade @ Spellstrike expended
Ho Lan w/ empty (AC 16 or 17 shield, HP 15)
Kazuki Sato w/ wakizashi (AC 18, HP 14/19)
Yellow Jinkin Beastie w/ sap (1d6 blunt, agile, non-lethal) @ Dazzle (1hr) @ (10/19 HP)

Auntie Wu & Mogu w/ shield (AC 16 or 18 shield, HP 09/16, Mogu 5)
Sigurd Kolphan w/ katana and shield (AC 18 or 20 shield, HP 08/17)

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Vekka, Lan, and Sato are Up!

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 4 | HP 46/46 | Mogu HP 20/20 | AC 19/21| F +10 R +8 W +12 w/Gutsy | Perc +12 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Half. Luck 1/1| Hero 5/5 | focus 2/2 | spells 1: 3/3 2: 1/3| Active Conditions: none

GM:
Does the Tigbanua Buso have any resistances? Also, would sharing the Recall Knowledge info with the group require an Action?


NG m Human (Outskirt Dweller) | Ranger (archer) 4 | HP 52/52 | AC 21/23 (shield) | F +9, R +12, W +10 | Perc +10 (+2 Inc. Init.) | Stealth +10 | Default Explore: scout speed 25' | Hero 2/3 | nature deity | Active Conditions: ---

What does the crown look like? A gem-encrusted golden crown? A daisy chain? Pieces of trash?

Kazuki curls his lip in disgust as the large, one-eyed creature reveals itself.
"Sheesh! What's with all of these hideous creatures in our town? And they're drunk as skunks!"

He quickly switches back to his bow and marks the cyclopean creature as his prey. With the creature's bulging yellow eye making one hell of a target, Kazuki sends two arrows straight at it...
Longbow: 1d20 + 7 ⇒ (10) + 7 = 17
piercing: 1d8 ⇒ 5
Longbow, map & flurry: 1d20 + 7 - 3 ⇒ (16) + 7 - 3 = 20
piercing: 1d8 ⇒ 2

◆ Swap to Longbow.
◆ Hunt prey (One-eyed creature).
◆ Hunted Shot w/Flurry.


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

SLINK-SLUNK (total HP lost -17 Grey Boss)

Both arrows stick into the Crowned Boss's flesh - narrowly missing his singular eye - his eyebrow raises above his fine sliver crown "No >hic< that is not part of the SCRIPT!"

Auntie Wu:

No resistances, weaknesses, of immunities to speak of. In fact, the creature is remarkably "normal" from what your sources told you. Perhaps strong and with vicious claws and teeth, though also not unknown to use weapons.

You've already seen that it's Fortitude save is stronger than it's Reflex save.

You also reckon that if this creature was not severely drunk (sickened 3), he would constitute a "Severe" encounter by himself!

One thing: Tigbanua Buso have magic that can change the size of plants, and can be dangerous if encountered with pets of that nature.

It is not an action to share Recall Knowledge - I put it in spoilers so you have the opportunity to "re-voice" what's in your spoiler in-character =)

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Vekka and Lan are Up!

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 4 | HP 46/46 | Mogu HP 20/20 | AC 19/21| F +10 R +8 W +12 w/Gutsy | Perc +12 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Half. Luck 1/1| Hero 5/5 | focus 2/2 | spells 1: 3/3 2: 1/3| Active Conditions: none

A chill forms in the pit of Anutie Wu's already unsteady stomach. "It's a Tigbanua Buso! C-cannibal... H-hardy, b-but not n-nimble... Watch out for the neck! Usually they'd rather take victims one at a time... Super dangerous, but we should be able to kill it normally. Ohhhh I hope he stays sick! And there are no plants around!" Her eyes widen as that last thought sinks in. Ohhhh, I hope he doesn't realize Mogu's more than a hat!

The contents of Auntie Wu's Recall Knowledge spoiler are below:

This creature is a Tigbanua Buso, the most dangerous of the Buso. These skinny, cannibalistic creatures are described as one-eyed, sharp teeth and claws, flexible necks, and a hooked chin upturned to catch drops of blood that drip from their mouths. While they tend to hunt in groups, they always prefer to take one victim at a time.

No resistances, weaknesses, of immunities to speak of. In fact, the creature is remarkably "normal" from what your sources told you. Perhaps strong and with vicious claws and teeth, though also not unknown to use weapons. You've already seen that it's Fortitude save is stronger than it's Reflex save.

You also reckon that if this creature was not severely drunk (sickened 3), he would constitute a "Severe" encounter by himself!

One thing: Tigbanua Buso have magic that can change the size of plants, and can be dangerous if encountered with pets of that nature.


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 4 | ◆◇↺ | HP 40/40 | AC 20 (21) | P+6 (NV, NH), F+7, R+9, W+8 | 25' | Explore: scout | Spells: 1st 4/4, 2nd 4/4 | Hero: 0/7 | Active Conditions: none

Lan will cast Electric Arc ◆◆.

Electricity: 1d4 + 4 ⇒ (2) + 4 = 6
DC 17 basic Reflex save

Lan is about to run away, per his usual cowardice. However, he appears to change his mind after seeing the wounded teammates Vekka and Sigurd. He decides to stay, casting Glass Shield ◆ to protect himself.


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Grey Boss Basic Reflex (DC 17) vs 6 electricity w/ Sickened (-3): 1d20 + 6 - 3 ⇒ (17) + 6 - 3 = 20 @ 3 damage
Yellow Jinkin Basic Reflex (DC 17) vs 6 electricity: 1d20 + 10 ⇒ (14) + 10 = 24 @ 3 damage

Lan's bravery pays off - "AAAHHHHH!!!!"

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Vekka!


4 Warpriest of Shizuru ♥️ 44 | ☘️ □□☑☑☑/☑ | Spells (DC 18) -/☑☑□/□□ | Focus □ | ◆◇↺ | Saves **9/*8/**10 | Divine Font □□□□ ✋ Katana | AC 21 | Perception +8 (Low-light vision)|

"Gurglegut, I presume?" Gurglegut, I hope. Sigurd hopes he can lop this thing's head off and be done with it.


male mountainkeeper tengu close ties magus 4 | ♥️42/42 | ⛨21 | F +9 R +8 W +8 | Perc +6; arcane sense, low-light vision | Stealth +8 | speed 25 ft; Uncanny Agility | spells 2 ☐acid grip, ☐blazing bolt; spells 1 ☐enfeeble, ☐hydraulic push | Focus☐ | Wand of Enfeeble☐ | Arcane Cascade☐ | Spellstrike: charged | ✋Katana | Seasonal Boon☐ | Active Conditions: none

FYI stances end when a character is knocked out

Now is not the time to back down...

Though, he is leery of rushing forward and obtaining his third knock-out of the day. He looks to keep the heat on in a cautious manner.

Standing tall, he beats one of his spell drums and points a talon at "the boss."

◆◆ Cast a spell (somatic, verbal) Ray of Frost
Spell attack, Cold damage: 1d20 + 5 ⇒ (12) + 5 = 172d4 ⇒ (2, 1) = 3
Critical Success The target takes double damage and takes a –10-foot status penalty to its Speeds for 1 round.

He does venture to stalk around to the side of the creature.

◆ Stride 15ft


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️☑□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Downtime Planner (Macros) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Vekka's frost glances Gurglegut who has grown furious blow by blow from the assault.

"What should I do, Boss?"
"Kill..." Vekka, Kolphan, Auntie Wu, or Lan: 1d4 ⇒ 4 "THAT one first!"
"Okay okay!"

Yellow Jinkin pulls up to Lan "I got tricks!"

Yellow
◆) Stride
◆) Feint
◆) Strike

Feint (Deception) w/ Dazzle (Flat DC 5) vs Lan (Perception DC 13): 1d20 ⇒ 91d20 + 5 ⇒ (15) + 5 = 20
Club (blunt) w/ Dazzle (Flat DC 5) w/ Sneak Attack (1d6) vs Lan (AC 15 / Off-guard / Shield): 1d20 ⇒ 181d20 + 9 ⇒ (1) + 9 = 101d6 - 2 ⇒ (2) - 2 = 01d6 ⇒ 6

Yellow Jinkin sees himself in Lan's mirror and spooks!

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One-Eyed Boss (-23 HPs) w/ nothing @ sickened 3, wearing Crown
Vekka Tchakon w/ katana (AC 17 or 18 shield, HP 14/15) @ Arcana Cascade @ Spellstrike expended
Ho Lan w/ empty (AC 16 or 17 shield, HP 15)
Kazuki Sato w/ wakizashi (AC 18, HP 14/19)
Yellow Jinkin Beastie w/ sap (1d6 blunt, agile, non-lethal) @ Dazzle (1hr) @ (10/19 HP)

Auntie Wu & Mogu w/ shield (AC 16 or 18 shield, HP 09/16, Mogu 5)
Sigurd Kolphan w/ katana and shield (AC 18 or 20 shield, HP 08/17)

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Auntie and Kolphan are Up!

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