Dark Tower

Game Master brvheart

Roll20

Watch Order:
1st: Jhenn, Fralk
2nd: Ciri, Faffnyr
3rd: Thoron, Slim

Order of March:
single:
Thoron, Fralk, Slim, Ciri, Jhenn, Faffnyr
double:
Thoron and Fralk, Slim and Ciri, Jhenn and Faffnyr with bringing up the rear.


Something seemed odd about this town, Mitra’s Fist. And the tavern they were in, The Overlord’s Inn, was certainly
a bit strange as well. [Everyone in the town seemed to stare at them as they walked through, and he had heard more
than one comment about how they didn’t get any visitors here anymore. He began to wonder if they had made a
mistake coming here, but what choice did they have after their guide had died from a scorpion’s bite and a sandstorm
had driven them into this mysterious mountain pass?


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Male Human Paladin (Shining Knight) L7 | AC25 (T11FF24) CMD23| hp 32/71 | Saves: F10R7W7 | Percep -1 | Init +2 | Channel 3/3 | LoHands 5/7 | Smite 3/3 | Status: Aura of Courage +4 (10ft.r. ), Haste, Prayer

One attack missed completely, while two others are deflected by his shield.

Lay on Hands for: 3d6 ⇒ (2, 5, 4) = 11 damage healed.

Power attack:
+1 bastard sword: 1d20 + 14 - 2 ⇒ (14) + 14 - 2 = 26 for a possible 1d10 + 7 + 4 ⇒ (6) + 7 + 4 = 17 slashing damage.

+1 bastard sword: 1d20 + 9 - 2 ⇒ (1) + 9 - 2 = 8 for a possible 1d10 + 7 + 4 ⇒ (2) + 7 + 4 = 13 slashing damage.

Scarab Sages

Female Half-Elf Rog 1 / Wiz 4 / Pirate 1 / Arc Trickster 1 ; HP 66 | AC:20 T:17/15 FF:17/15 CMD:20/18| F+5 R+12 W+11 | Init+13 | Perc+16

cast haste on the party and sneak up to the wizard hiding under the table sword drawn.

Stealth: 1d20 + 18 ⇒ (4) + 18 = 22


Male Human Rogue6/Clr1 Current Map
Tal'ariel Rhuidon alt wrote:

cast haste on the party and sneak up to the wizard sword drawn.

AOO from orc as you pass through the door

greataxe: 1d20 + 7 - 2 ⇒ (12) + 7 - 2 = 17 damage: 1d12 + 7 ⇒ (2) + 7 = 9

In the back right corner of the room she sees a cage with an invisible monitor lizard inside it. As she was she was observed by the goat she does not have stealth upon him nor the wizard.

Grand Lodge

Male Dwarf Cleric/6

I'll do a Cure Moderate Wounds on Ciri
Cure Moderate Wounds: 2d8 + 7 ⇒ (1, 5) + 7 = 13 + 50%= = 19 back Ciri.

Then if I can I'll channel, excluding the enemy Channel: 4d6 ⇒ (1, 6, 6, 6) = 19
LOL I wish I could do that well all the time. so everyone gets 19 back if needed.


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Two
Slim
Ciri
Berkam Shem
Sir Rhaym
Tal
Felix
Thoron


Male Human Rogue6/Clr1 Current Map
Thoron Palehorn wrote:

I'll do a Cure Moderate Wounds on Ciri

[dice=Cure Moderate Wounds]2d8+7 + 50%= = 19 back Ciri.

Then if I can I'll channel, excluding the enemy [dice=Channel]4d6
LOL I wish I could do that well all the time. so everyone gets 19 back if needed.

Next round


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

You need to take quick channel feat like Ben did


Male Half-orc Rogue (Thug) 7

Hasted Felix goes into stealth and moves into the room flanking with Sir Rhaym, then stabs the orc between them.
Stealth: 1d20 + 16 ⇒ (13) + 16 = 29
Attack: 1d20 + 14 ⇒ (8) + 14 = 221d8 + 7 + 4d6 ⇒ (3) + 7 + (2, 2, 2, 5) = 21


Male Human Rogue6/Clr1 Current Map

perception goat: 1d20 + 10 ⇒ (7) + 10 = 17
perception orc: 1d20 ⇒ 15
perception orc: 1d20 ⇒ 7


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Four
Slim
Ciri
Berkam Shem
Sir Rhaym
Tal
Felix attacks from stealth
Thoron
correcting the round


Male Human Rogue6/Clr1 Current Map
"Slim" Jim wrote:

Jim manages to evade the worst of the lightning bolt, but he still gets more than a little singed.

[dice=Reflex]1d20+11

The save is save avoids for the round, but you must save each round it is in your square.


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

Jim managed to dodge the worst of the continual lightning discharges.
Reflex: 1d20 + 11 ⇒ (19) + 11 = 30

He then laid into the orcs in front of him, saber blurring as he made repeated cuts.
Hasted: 1d20 + 15 + 1 + 1 ⇒ (16) + 15 + 1 + 1 = 33Damage: 1d6 + 9 + 7 ⇒ (3) + 9 + 7 = 19
Primary: 1d20 + 15 + 1 + 1 ⇒ (7) + 15 + 1 + 1 = 24Damage: 1d6 + 9 + 7 ⇒ (3) + 9 + 7 = 19
Iterative: 1d20 + 10 + 1 + 1 ⇒ (18) + 10 + 1 + 1 = 30Damage: 1d6 + 9 + 7 ⇒ (6) + 9 + 7 = 22
Crit?: 1d20 + 10 + 1 + 1 ⇒ (1) + 10 + 1 + 1 = 13Crit Damage: 1d6 + 9 ⇒ (3) + 9 = 12

Opportune Parry and Riposte, including haste and prayer:

Parry?: 1d20 + 15 + 1 + 1 ⇒ (8) + 15 + 1 + 1 = 25
Riposte!: 1d20 + 15 + 1 + 1 ⇒ (6) + 15 + 1 + 1 = 23Damage: 1d6 + 7 + 9 ⇒ (5) + 7 + 9 = 21
Parry #2: 1d20 + 15 + 1 + 1 ⇒ (11) + 15 + 1 + 1 = 28
Parry #3: 1d20 + 15 + 1 + 1 ⇒ (20) + 15 + 1 + 1 = 37


Male Human Rogue6/Clr1 Current Map

Three dead orcs.


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

cast MIRROR image and move up with my ARCANE weapon active

MIRROR IMAGE: 1d4 + 2 ⇒ (1) + 2 = 3


Male Human Rogue6/Clr1 Current Map

Wizard casts scorching ray defensively
DC 17 concentration: 1d20 + 14 ⇒ (20) + 14 = 34

one ray at Ciri
damage: 4d6 ⇒ (3, 4, 3, 5) = 15

One at tal
damage: 4d6 ⇒ (3, 4, 3, 1) = 11

Another ray comes from the ceiling at Lord Rhaym
damage: 4d6 ⇒ (2, 3, 1, 2) = 8


Male Human Rogue6/Clr1 Current Map

Sir Rhaym
Tal
Felix attacks from stealth
Thoron


Male Human Rogue6/Clr1 Current Map

A secret door opens up and an orc attacks Felix

greataxe: 1d20 + 7 ⇒ (6) + 7 = 13 damage: 1d12 + 7 ⇒ (8) + 7 = 15

Grand Lodge

Male Dwarf Cleric/6

I've already cast a channel on the party.

Grand Lodge

Male Dwarf Cleric/6

Sheesh I dunno how that many can fit into the room and still fight.

Scarab Sages

Female Half-Elf Rog 1 / Wiz 4 / Pirate 1 / Arc Trickster 1 ; HP 66 | AC:20 T:17/15 FF:17/15 CMD:20/18| F+5 R+12 W+11 | Init+13 | Perc+16

Belt #1 belt of giant’s strength +6 (note the belt buckle does seem to twist; makes him 10 1/2 feet tall) - Sir Rhaym claimed

pointing up at the ceiling tal sees the wizard on the ceiling, reminding sir rhaym to use his belt, she takes her attack on the wizard

Use your giant belt and get the wizard on the ceiling

Perception: 1d20 + 13 ⇒ (17) + 13 = 30

+1 Shortsword: 1d20 + 10 ⇒ (13) + 10 = 231d6 + 2 ⇒ (4) + 2 = 6

+1 Shortsword haste: 1d20 + 10 ⇒ (18) + 10 = 281d6 + 2 ⇒ (2) + 2 = 4


Male Human Rogue6/Clr1 Current Map
Tal'ariel Rhuidon alt wrote:


pointing up at the ceiling tal sees the wizard on the ceiling, reminding sir rhaym to use his belt, she takes her attack on the wizard

Tal sees a rectangle on the ceiling.


Male Human Rogue6/Clr1 Current Map

Scorching Ray on Ciri
rnd: 1d3 ⇒ 2


Male Human Rogue6/Clr1 Current Map

Sir Rhaym


Male Half-orc Rogue (Thug) 7

Felix smiles and attacks the goat.
Attack: 1d20 + 14 ⇒ (5) + 14 = 191d8 + 7 + 4d6 ⇒ (2) + 7 + (3, 4, 6, 3) = 25


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

image #: 1d3 ⇒ 3


Male Human Rogue6/Clr1 Current Map
Felix "Lucky Gits" Season wrote:

Felix smiles and attacks the goat.

[Dice=Attack]1d20+14; 1d8+7+4d6

19 misses the goat


Male Human Paladin (Shining Knight) L7 | AC25 (T11FF24) CMD23| hp 32/71 | Saves: F10R7W7 | Percep -1 | Init +2 | Channel 3/3 | LoHands 5/7 | Smite 3/3 | Status: Aura of Courage +4 (10ft.r. ), Haste, Prayer

Sir Rhaym lumbered forward to attack the next bad guy.

Power attack:
+1 bastard sword: 1d20 + 14 - 2 ⇒ (2) + 14 - 2 = 14 for a possible 1d10 + 7 + 4 ⇒ (9) + 7 + 4 = 20 slashing damage.


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Five
Slim
Ciri
Berkam Shem
Sir Rhaym
Tal
Felix
Thoron


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

image: 1d2 ⇒ 1

Attack zireael, spell strike, Arcane strike, haste on wizard: 1d20 + 8 + 3 + 2 + 1 - 2 ⇒ (1) + 8 + 3 + 2 + 1 - 2 = 131d10 + 7 + 2 + 2 ⇒ (5) + 7 + 2 + 2 = 16

concentration: 1d20 + 14 ⇒ (2) + 14 = 16

Attack zireael, spell strike, Arcane strike, prayer w/shocking grasp on wizard: 1d20 + 8 + 3 + 2 + 1 - 2 ⇒ (6) + 8 + 3 + 2 + 1 - 2 = 181d10 + 7 + 2 + 2 + 5d6 ⇒ (1) + 7 + 2 + 2 + (5, 3, 1, 6, 4) = 31


Male Human Rogue6/Clr1 Current Map

14 misses and 1 and done.


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

Jim steps towards the wizard and he attempts to cut the man to ribbons!

Full attacks with haste and prayer.
Hasted: 1d20 + 15 + 1 + 1 ⇒ (17) + 15 + 1 + 1 = 34Damage: 1d6 + 9 + 7 ⇒ (6) + 9 + 7 = 22
Crit?: 1d20 + 15 + 1 + 1 ⇒ (18) + 15 + 1 + 1 = 35Crit Damage: 1d6 + 9 ⇒ (4) + 9 = 13

Primary: 1d20 + 15 + 1 + 1 ⇒ (15) + 15 + 1 + 1 = 32Damage: 1d6 + 9 + 7 ⇒ (3) + 9 + 7 = 19
Crit?: 1d20 + 15 + 1 + 1 ⇒ (18) + 15 + 1 + 1 = 35Crit Damage: 1d6 + 9 ⇒ (1) + 9 = 10

Iterative: 1d20 + 10 + 1 + 1 ⇒ (6) + 10 + 1 + 1 = 18Damage: 1d6 + 9 + 7 ⇒ (5) + 9 + 7 = 21

I don't know if Jim needs to make a reflex save still since he moved.
Reflex just in case: 1d20 + 11 + 1 ⇒ (13) + 11 + 1 = 25

Opportune Parry and Riposte, including haste and prayer:

Parry?: 1d20 + 15 + 1 + 1 ⇒ (2) + 15 + 1 + 1 = 19
Riposte!: 1d20 + 15 + 1 + 1 ⇒ (16) + 15 + 1 + 1 = 33Damage: 1d6 + 7 + 9 ⇒ (6) + 7 + 9 = 22
Parry #2: 1d20 + 15 + 1 + 1 ⇒ (20) + 15 + 1 + 1 = 37
Parry #3: 1d20 + 15 + 1 + 1 ⇒ (15) + 15 + 1 + 1 = 32


Male Human Rogue6/Clr1 Current Map
"Slim" Jim wrote:

Jim steps towards the wizard and he attempts to cut the man to ribbons!

** spoiler omitted **

He cut his ribbons to ribbons! Wizard is beyond dead.

Jim:
no reflex is needed if you are moving and it is now gone with the wizard dead.


Male Human Rogue6/Clr1 Current Map

The goat and the rectangle on the ceiling disappear. If you look there is now a whole where the rectangle was.

Tal:
the goat turned into an imp and is attempting to move past you. You make take an AOO

The orc attacks Felix once again.
greataxe: 1d20 + 7 - 1 ⇒ (15) + 7 - 1 = 21 damage: 1d12 + 7 ⇒ (9) + 7 = 16


Male Human Rogue6/Clr1 Current Map

Sir Rhaym
Tal
Felix
Thoron

Scarab Sages

Female Half-Elf Rog 1 / Wiz 4 / Pirate 1 / Arc Trickster 1 ; HP 66 | AC:20 T:17/15 FF:17/15 CMD:20/18| F+5 R+12 W+11 | Init+13 | Perc+16
Tal posted on discussion by accident wrote:

+1 Shortsword AAO: 1d20 + 10 ⇒ (19) + 10 = 29 ; 1d6 + 3 + 2d6 ⇒ (6) + 3 + (6, 4) = 19

confirm critical: 1d20 + 10 ⇒ (6) + 10 = 16 ; 1d6 + 3 ⇒ (3) + 3 = 6

Grand Lodge

Male Dwarf Cleric/6

"Who all is hurt? And I move to where I can help wit hhealing.


Male Human Rogue6/Clr1 Current Map
Thoron Palehorn wrote:
"Who all is hurt? And I move to where I can help wit hhealing.

Looks like Sir Rhaym and Jim


Male Half-orc Rogue (Thug) 7

STomping down to divert the orcs attention as part of his feint Felix then makes a thrust with his blade to gut the orc.
Feint: 1d20 + 10 ⇒ (4) + 10 = 14
Attack: 1d20 + 15 ⇒ (2) + 15 = 171d8 + 7 + 4d6 ⇒ (7) + 7 + (6, 3, 4, 3) = 30


Male Human Rogue6/Clr1 Current Map

DC is BAB of 3 + WIS modifier of -1 so 12. 16 is their AC. He is down, there is one left behind him.

Grand Lodge

Male Dwarf Cleric/6

Excluding the enemies I'll use a channel
Channel: 4d6 ⇒ (1, 6, 4, 2) = 13
Everyone besides the enemy gets 13 healing


Male Human Rogue6/Clr1 Current Map
Thoron Palehorn wrote:

Excluding the enemies I'll use a channel

[dice=Channel]4d6
Everyone besides the enemy gets 13 healing

you exclude any enemy you know of up to your CHR mod

Scarab Sages

Female Half-Elf Rog 1 / Wiz 4 / Pirate 1 / Arc Trickster 1 ; HP 66 | AC:20 T:17/15 FF:17/15 CMD:20/18| F+5 R+12 W+11 | Init+13 | Perc+16

Tal says, there are 3 invisible creatures left, the mage merged into a square on the ceiling, an imp, and the lizard in the cage

SO YOU HEALED THE IMP AND THE MAGE, not certain how a mage is part of the ceiling and still alive.

Grand Lodge

Male Dwarf Cleric/6

Right. Anyone that's invisible or whatever I don't know about I can't exclude them.


Male Human Rogue6/Clr1 Current Map

Sir Rhaym your turn


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Six
Slim
Ciri
Berkam Shem
Sir Rhaym
Tal
Felix
Thoron


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

Wishing she had even more glitterdust prepared, Tal tries to figure out where the invisible enemies might be. Definitely feels like a long shot.
Perception: 1d20 + 15 ⇒ (8) + 15 = 23

Otherwise, without a visible foe, she just gets ready to snowball the first enemy she sees. Ready action.


Male Human Rogue6/Clr1 Current Map
Tal'ariel Rhuidon wrote:

Wishing she had even more glitterdust prepared, Tal tries to figure out where the invisible enemies might be. Definitely feels like a long shot.

[dice=Perception]1d20+15

Otherwise, without a visible foe, she just gets ready to snowball the first enemy she sees. Ready action.

Tal cast see invisibility early in the combat so she can see them. An imp next to her, a small lizard in a cage and on the ceiling something is invisible and is the shape of a rectangle. The rectangle has been casting spells at the party fireball and then scorching ray.


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

Oh--so she CAN see the bad guys. That changes things!

"There's a weird rectangle thing casting spells at us--we should kill it!" She points at it to help the party know where it is, and readies an action to snowball if it casts another spell, hoping to interrupt spellcasting.

Snowball vs touch, haste: 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 16; Damage: 5d6 ⇒ (2, 1, 6, 3, 6) = 18


Male Human Rogue6/Clr1 Current Map

The rest of the party can see whatever it is outlined in snow in the ceiling.

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