| Sir Rhaym |
One attack missed completely, while two others are deflected by his shield.
Lay on Hands for: 3d6 ⇒ (2, 5, 4) = 11 damage healed.
Power attack:
+1 bastard sword: 1d20 + 14 - 2 ⇒ (14) + 14 - 2 = 26 for a possible 1d10 + 7 + 4 ⇒ (6) + 7 + 4 = 17 slashing damage.
+1 bastard sword: 1d20 + 9 - 2 ⇒ (1) + 9 - 2 = 8 for a possible 1d10 + 7 + 4 ⇒ (2) + 7 + 4 = 13 slashing damage.
| brvheart |
cast haste on the party and sneak up to the wizard sword drawn.
AOO from orc as you pass through the door
greataxe: 1d20 + 7 - 2 ⇒ (12) + 7 - 2 = 17 damage: 1d12 + 7 ⇒ (2) + 7 = 9
In the back right corner of the room she sees a cage with an invisible monitor lizard inside it. As she was she was observed by the goat she does not have stealth upon him nor the wizard.
| brvheart |
Initiative Order Round Two
Slim
Ciri
Berkam Shem
Sir Rhaym
Tal
Felix
Thoron
| brvheart |
I'll do a Cure Moderate Wounds on Ciri
[dice=Cure Moderate Wounds]2d8+7 + 50%= = 19 back Ciri.Then if I can I'll channel, excluding the enemy [dice=Channel]4d6
LOL I wish I could do that well all the time. so everyone gets 19 back if needed.
Next round
| brvheart |
perception goat: 1d20 + 10 ⇒ (7) + 10 = 17
perception orc: 1d20 ⇒ 15
perception orc: 1d20 ⇒ 7
| brvheart |
Initiative Order Round Four
Slim
Ciri
Berkam Shem
Sir Rhaym
Tal
Felix attacks from stealth
Thoron
correcting the round
| brvheart |
Jim manages to evade the worst of the lightning bolt, but he still gets more than a little singed.
[dice=Reflex]1d20+11
The save is save avoids for the round, but you must save each round it is in your square.
| "Slim" Jim |
Jim managed to dodge the worst of the continual lightning discharges.
Reflex: 1d20 + 11 ⇒ (19) + 11 = 30
He then laid into the orcs in front of him, saber blurring as he made repeated cuts.
Hasted: 1d20 + 15 + 1 + 1 ⇒ (16) + 15 + 1 + 1 = 33Damage: 1d6 + 9 + 7 ⇒ (3) + 9 + 7 = 19
Primary: 1d20 + 15 + 1 + 1 ⇒ (7) + 15 + 1 + 1 = 24Damage: 1d6 + 9 + 7 ⇒ (3) + 9 + 7 = 19
Iterative: 1d20 + 10 + 1 + 1 ⇒ (18) + 10 + 1 + 1 = 30Damage: 1d6 + 9 + 7 ⇒ (6) + 9 + 7 = 22
Crit?: 1d20 + 10 + 1 + 1 ⇒ (1) + 10 + 1 + 1 = 13Crit Damage: 1d6 + 9 ⇒ (3) + 9 = 12
Parry?: 1d20 + 15 + 1 + 1 ⇒ (8) + 15 + 1 + 1 = 25
Riposte!: 1d20 + 15 + 1 + 1 ⇒ (6) + 15 + 1 + 1 = 23Damage: 1d6 + 7 + 9 ⇒ (5) + 7 + 9 = 21
Parry #2: 1d20 + 15 + 1 + 1 ⇒ (11) + 15 + 1 + 1 = 28
Parry #3: 1d20 + 15 + 1 + 1 ⇒ (20) + 15 + 1 + 1 = 37
| brvheart |
Wizard casts scorching ray defensively
DC 17 concentration: 1d20 + 14 ⇒ (20) + 14 = 34
one ray at Ciri
damage: 4d6 ⇒ (3, 4, 3, 5) = 15
One at tal
damage: 4d6 ⇒ (3, 4, 3, 1) = 11
Another ray comes from the ceiling at Lord Rhaym
damage: 4d6 ⇒ (2, 3, 1, 2) = 8
| brvheart |
A secret door opens up and an orc attacks Felix
greataxe: 1d20 + 7 ⇒ (6) + 7 = 13 damage: 1d12 + 7 ⇒ (8) + 7 = 15
Tal'ariel Rhuidon alt
|
Belt #1 belt of giant’s strength +6 (note the belt buckle does seem to twist; makes him 10 1/2 feet tall) - Sir Rhaym claimed
pointing up at the ceiling tal sees the wizard on the ceiling, reminding sir rhaym to use his belt, she takes her attack on the wizard
Use your giant belt and get the wizard on the ceiling
Perception: 1d20 + 13 ⇒ (17) + 13 = 30
+1 Shortsword: 1d20 + 10 ⇒ (13) + 10 = 231d6 + 2 ⇒ (4) + 2 = 6
+1 Shortsword haste: 1d20 + 10 ⇒ (18) + 10 = 281d6 + 2 ⇒ (2) + 2 = 4
| brvheart |
pointing up at the ceiling tal sees the wizard on the ceiling, reminding sir rhaym to use his belt, she takes her attack on the wizard
Tal sees a rectangle on the ceiling.
| brvheart |
Felix smiles and attacks the goat.
[Dice=Attack]1d20+14; 1d8+7+4d6
19 misses the goat
| Sir Rhaym |
Sir Rhaym lumbered forward to attack the next bad guy.
Power attack:
+1 bastard sword: 1d20 + 14 - 2 ⇒ (2) + 14 - 2 = 14 for a possible 1d10 + 7 + 4 ⇒ (9) + 7 + 4 = 20 slashing damage.
| brvheart |
Initiative Order Round Five
Slim
Ciri
Berkam Shem
Sir Rhaym
Tal
Felix
Thoron
| Ciri Princess of Cintra |
image: 1d2 ⇒ 1
Attack zireael, spell strike, Arcane strike, haste on wizard: 1d20 + 8 + 3 + 2 + 1 - 2 ⇒ (1) + 8 + 3 + 2 + 1 - 2 = 131d10 + 7 + 2 + 2 ⇒ (5) + 7 + 2 + 2 = 16
concentration: 1d20 + 14 ⇒ (2) + 14 = 16
Attack zireael, spell strike, Arcane strike, prayer w/shocking grasp on wizard: 1d20 + 8 + 3 + 2 + 1 - 2 ⇒ (6) + 8 + 3 + 2 + 1 - 2 = 181d10 + 7 + 2 + 2 + 5d6 ⇒ (1) + 7 + 2 + 2 + (5, 3, 1, 6, 4) = 31
| "Slim" Jim |
Jim steps towards the wizard and he attempts to cut the man to ribbons!
Full attacks with haste and prayer.
Hasted: 1d20 + 15 + 1 + 1 ⇒ (17) + 15 + 1 + 1 = 34Damage: 1d6 + 9 + 7 ⇒ (6) + 9 + 7 = 22
Crit?: 1d20 + 15 + 1 + 1 ⇒ (18) + 15 + 1 + 1 = 35Crit Damage: 1d6 + 9 ⇒ (4) + 9 = 13
Primary: 1d20 + 15 + 1 + 1 ⇒ (15) + 15 + 1 + 1 = 32Damage: 1d6 + 9 + 7 ⇒ (3) + 9 + 7 = 19
Crit?: 1d20 + 15 + 1 + 1 ⇒ (18) + 15 + 1 + 1 = 35Crit Damage: 1d6 + 9 ⇒ (1) + 9 = 10
Iterative: 1d20 + 10 + 1 + 1 ⇒ (6) + 10 + 1 + 1 = 18Damage: 1d6 + 9 + 7 ⇒ (5) + 9 + 7 = 21
I don't know if Jim needs to make a reflex save still since he moved.
Reflex just in case: 1d20 + 11 + 1 ⇒ (13) + 11 + 1 = 25
Parry?: 1d20 + 15 + 1 + 1 ⇒ (2) + 15 + 1 + 1 = 19
Riposte!: 1d20 + 15 + 1 + 1 ⇒ (16) + 15 + 1 + 1 = 33Damage: 1d6 + 7 + 9 ⇒ (6) + 7 + 9 = 22
Parry #2: 1d20 + 15 + 1 + 1 ⇒ (20) + 15 + 1 + 1 = 37
Parry #3: 1d20 + 15 + 1 + 1 ⇒ (15) + 15 + 1 + 1 = 32
| brvheart |
Jim steps towards the wizard and he attempts to cut the man to ribbons!
** spoiler omitted **
He cut his ribbons to ribbons! Wizard is beyond dead.
| brvheart |
The goat and the rectangle on the ceiling disappear. If you look there is now a whole where the rectangle was.
The orc attacks Felix once again.
greataxe: 1d20 + 7 - 1 ⇒ (15) + 7 - 1 = 21 damage: 1d12 + 7 ⇒ (9) + 7 = 16
Tal'ariel Rhuidon alt
|
+1 Shortsword AAO: 1d20 + 10 ⇒ (19) + 10 = 29 ; 1d6 + 3 + 2d6 ⇒ (6) + 3 + (6, 4) = 19
confirm critical: 1d20 + 10 ⇒ (6) + 10 = 16 ; 1d6 + 3 ⇒ (3) + 3 = 6
| brvheart |
"Who all is hurt? And I move to where I can help wit hhealing.
Looks like Sir Rhaym and Jim
| brvheart |
DC is BAB of 3 + WIS modifier of -1 so 12. 16 is their AC. He is down, there is one left behind him.
| brvheart |
Excluding the enemies I'll use a channel
[dice=Channel]4d6
Everyone besides the enemy gets 13 healing
you exclude any enemy you know of up to your CHR mod
Tal'ariel Rhuidon alt
|
Tal says, there are 3 invisible creatures left, the mage merged into a square on the ceiling, an imp, and the lizard in the cage
SO YOU HEALED THE IMP AND THE MAGE, not certain how a mage is part of the ceiling and still alive.
| brvheart |
Initiative Order Round Six
Slim
Ciri
Berkam Shem
Sir Rhaym
Tal
Felix
Thoron
| Tal'ariel Rhuidon |
Wishing she had even more glitterdust prepared, Tal tries to figure out where the invisible enemies might be. Definitely feels like a long shot.
Perception: 1d20 + 15 ⇒ (8) + 15 = 23
Otherwise, without a visible foe, she just gets ready to snowball the first enemy she sees. Ready action.
| brvheart |
Wishing she had even more glitterdust prepared, Tal tries to figure out where the invisible enemies might be. Definitely feels like a long shot.
[dice=Perception]1d20+15Otherwise, without a visible foe, she just gets ready to snowball the first enemy she sees. Ready action.
Tal cast see invisibility early in the combat so she can see them. An imp next to her, a small lizard in a cage and on the ceiling something is invisible and is the shape of a rectangle. The rectangle has been casting spells at the party fireball and then scorching ray.
| Tal'ariel Rhuidon |
Oh--so she CAN see the bad guys. That changes things!
"There's a weird rectangle thing casting spells at us--we should kill it!" She points at it to help the party know where it is, and readies an action to snowball if it casts another spell, hoping to interrupt spellcasting.
Snowball vs touch, haste: 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 16; Damage: 5d6 ⇒ (2, 1, 6, 3, 6) = 18
| brvheart |
The rest of the party can see whatever it is outlined in snow in the ceiling.