Dark Tower

Game Master brvheart

Roll20

Watch Order:
1st: Jhenn, Fralk
2nd: Ciri, Faffnyr
3rd: Thoron, Slim

Order of March:
single:
Thoron, Fralk, Slim, Ciri, Jhenn, Faffnyr
double:
Thoron and Fralk, Slim and Ciri, Jhenn and Faffnyr with bringing up the rear.


Something seemed odd about this town, Mitra’s Fist. And the tavern they were in, The Overlord’s Inn, was certainly
a bit strange as well. [Everyone in the town seemed to stare at them as they walked through, and he had heard more
than one comment about how they didn’t get any visitors here anymore. He began to wonder if they had made a
mistake coming here, but what choice did they have after their guide had died from a scorpion’s bite and a sandstorm
had driven them into this mysterious mountain pass?


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Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

Way back when we were resting.
Tal'ariel tries to learn some new spells from her favorite princess, Ciri!
Spellcraft, Haste: 1d20 + 11 ⇒ (14) + 11 = 25 (3 hours)
Spellcraft, Fly: 1d20 + 11 ⇒ (16) + 11 = 27 (3 hours)
Spellcraft, Resist Energy: 1d20 + 11 ⇒ (8) + 11 = 19 (2 hours, fail)

She cast Mage Armor as they continue their adventuring.

"That pool probably has something pretty neat under it to have that kind of protection.". Tal considers whether she might be able to stop the electricity in the pool. Is it a trap that can be disabled?


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

Jim was alarmed by the noises from further down the hall. Quietly as he could, he draw his sabre and he trotted back to the others to warn them. Noting Tal inspecting the pool he whispered, "Best try that later, we're not alone down here!" To underscore this he pointed in the direction the noises came from.


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

Using my wand of shield cast 1 charge, Cl2

Grand Lodge

Male Dwarf Cleric/6

"Probably fighting over the beer"::snickers::


Male Human Rogue6/Clr1 Current Map
Thoron Palehorn wrote:
"Probably fighting over the beer"::snickers::

Thoron's nose actually smells gold!


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

Damn, it's useful to be a dwarf.

Tal tries sneaking ahead to get a better view.
Stealth: 1d20 + 18 ⇒ (2) + 18 = 20

Though she makes an awful lot of noise given her standards.


Male Human Rogue6/Clr1 Current Map

How far are you going?


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

30 feet or until I see something.


Male Human Rogue6/Clr1 Current Map

After moving 30' you can see a room at the end of the corridor some 70' down from there. You can hear voices rather loud at that point.


Male Human Rogue6/Clr1 Current Map

"Fe, Fi, Fo, Fum.
I smell the blood of an elf!
"


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

Now is a good time for a FIREBALL before we get there

fireball enhanced (DC 17, CL 8): 8d6 ⇒ (2, 3, 4, 3, 5, 6, 1, 1) = 25

initiative: 1d20 + 4 ⇒ (13) + 4 = 17


Male Human Rogue6/Clr1 Current Map

roll init


Male Half-orc Rogue (Thug) 7

Ini: 1d20 + 6 ⇒ (13) + 6 = 19

Grand Lodge

Male Dwarf Cleric/6

Init: 1d20 + 2 ⇒ (7) + 2 = 9


Male Human Paladin (Shining Knight) L7 | AC25 (T11FF24) CMD23| hp 32/71 | Saves: F10R7W7 | Percep -1 | Init +2 | Channel 3/3 | LoHands 5/7 | Smite 3/3 | Status: Aura of Courage +4 (10ft.r. ), Haste, Prayer

Initiative: 1d20 + 2 ⇒ (1) + 2 = 3


Male Human Rogue6/Clr1 Current Map

init giants: 1d20 - 1 ⇒ (2) - 1 = 1


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

Init: 1d20 + 13 ⇒ (14) + 13 = 27

Tal'ariel tries one of the fancy new spells she's learned. It's a familiar feeling of speeding up for the party, but the source of the magic is new. Haste!


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

Init: 1d20 + 7 ⇒ (14) + 7 = 21

Jim's sword was already in his hand and he was poised ready for action.


Male Human Rogue6/Clr1 Current Map

Initiative Order Round One
Tal
Slim
Felix
Ciri
Thoron
Hill Giants
Sir Rhaym


Male Human Rogue6/Clr1 Current Map
Tal'ariel Rhuidon wrote:

[dice=Init]1d20+13

Tal'ariel tries one of the fancy new spells she's learned. It's a familiar feeling of speeding up for the party, but the source of the magic is new. Haste!

I will presume the rest of the party moved up to where Tal is last round so everyone is hasted


Male Human Rogue6/Clr1 Current Map
Sir Rhaym wrote:
[dice=Initiative]1d20+2

Sir Rhaym rolls a 1 on init so he goes last. The giant rolled a 2 even though they have a -1 modifier they go before him


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
Quote:

LAST NIGHT STUDYING WITH TAL'ARIEL 2 HRS (PREVIOUSLY)

SPELLCRAFT WRITE VANISH: 1d20 + 12 ⇒ (2) + 12 = 14 (fail)

SPELLCRAFT WRITE MIRROR IMAGE: 1d20 + 12 ⇒ (11) + 12 = 23

NOW FOR LAST NIGHT STUDY SESSION, WROTE:

spellcraft ENLARGE person: 1d20 + 13 ⇒ (12) + 13 = 25

spellcraft vanish: 1d20 + 13 ⇒ (12) + 13 = 25


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
Ciri Princess of Cintra wrote:
Quote:

LAST NIGHT STUDYING WITH TAL'ARIEL 2 HRS (PREVIOUSLY)

SPELLCRAFT WRITE VANISH: 1d20 + 12 ⇒ (2) + 12 = 14 (fail)

SPELLCRAFT WRITE MIRROR IMAGE: 1d20 + 12 ⇒ (11) + 12 = 23

NOW FOR LAST NIGHT STUDY SESSION, WROTE: 2 hrs

spellcraft ENLARGE person = 12 + 13 is 25

spellcraft Vanish = 12 + 13 is 25

3 hrs

Spellcraft Web: 1d20 + 13 ⇒ (1) + 13 = 14 fail

Spellcraft Identify: 1d20 + 13 ⇒ (20) + 13 = 33


Male Half-orc Rogue (Thug) 7

Felix carefully sneaks forward.
Stealth: 1d20 + 17 ⇒ (20) + 17 = 37


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

Sword drawn, Jim advances.

He'll also call upon the magic of his Swormaster's Flair as a swift action to spend 1 panache point to grant him an extra 5' reach.


Male Human Paladin (Shining Knight) L7 | AC25 (T11FF24) CMD23| hp 32/71 | Saves: F10R7W7 | Percep -1 | Init +2 | Channel 3/3 | LoHands 5/7 | Smite 3/3 | Status: Aura of Courage +4 (10ft.r. ), Haste, Prayer

Sir Rhaym's mind wanders, trying to decide on the perfect perfume for Felix...


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

Girls who like to have book club and gossip, boys who like cosmetics, sounds like high school.


Male Human Paladin (Shining Knight) L7 | AC25 (T11FF24) CMD23| hp 32/71 | Saves: F10R7W7 | Percep -1 | Init +2 | Channel 3/3 | LoHands 5/7 | Smite 3/3 | Status: Aura of Courage +4 (10ft.r. ), Haste, Prayer

He's in the Thespian club.


Male Human Rogue6/Clr1 Current Map

You are all hasted so you can get an additional 20-30' move


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

I've moved Jim a bit further forwards, I think the map to the north isn't yet revealed so I wouldn't want to blunder into something.


Male Human Rogue6/Clr1 Current Map

I revealed the rest of the map now. Since I was not running for several years I dropped paying for Roll20


Male Human Rogue6/Clr1 Current Map

Tal
Ciri
Thoron


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

Move up with extra move from haste and then activate spell storing on ARCANE weapon casting MIRROR STRIKE into Zireal, Zireal activates his magic as a free action!

Zireal sends the word "Ready" in your minds, in a thick gnomish accent!!


Male Human Rogue6/Clr1 Current Map

init George: 1d20 + 6 ⇒ (5) + 6 = 11

George moves behind Ciri and Felix

Grand Lodge

Male Dwarf Cleric/6

I take a double move to just past Felix.


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

Tal sneaks forward and peers around the corner.
Stealth: 1d20 + 18 ⇒ (10) + 18 = 28


Male Human Rogue6/Clr1 Current Map

You see three Hill Giants squatting playing dice with a huge set of dice some 3" across. They rise and attack, one charging Slim:

great club: 1d20 + 12 + 2 ⇒ (10) + 12 + 2 = 24 damage: 2d8 + 19 ⇒ (8, 1) + 19 = 28


Male Human Rogue6/Clr1 Current Map

Sir Rhaym
Initiative Order Round Two
Tal
Slim
Felix
Ciri
Thoron
Hill Giants
Sir Rhaym


Male Human Paladin (Shining Knight) L7 | AC25 (T11FF24) CMD23| hp 32/71 | Saves: F10R7W7 | Percep -1 | Init +2 | Channel 3/3 | LoHands 5/7 | Smite 3/3 | Status: Aura of Courage +4 (10ft.r. ), Haste, Prayer

Attention snapping to the moment, Sir Rhaym lumbered forward in a run, skidding to a stop at the corner.
"Have at thee, miscreant!" He called out in a challenge.
Detect Evil at a glance at the lead giant.


Male Human Rogue6/Clr1 Current Map

Oh, they are definitely evil - very.


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

Slim flinched when the Ogre came for him which probably saved his life, or at least saved him a lot of pain, for the ogre's club missed him by a faction of an inch.

Unused to the speed granted by Zireal's magic, Slim stepped in and made a series of probing attacks rather than committing fully.
Hasted attack: 1d20 + 15 + 1 ⇒ (4) + 15 + 1 = 20Damage: 1d6 + 9 + 7 ⇒ (1) + 9 + 7 = 17
Primary attack: 1d20 + 15 + 1 ⇒ (9) + 15 + 1 = 25Damage: 1d6 + 9 + 7 ⇒ (4) + 9 + 7 = 20
Iterative attack: 1d20 + 15 + 1 ⇒ (3) + 15 + 1 = 19Damage: 1d6 + 9 + 7 ⇒ (3) + 9 + 7 = 19

Expecting a punishing counter attack, Slim sunk into a defensive posture.

Opportune Parry:

Parry?: 1d20 + 15 + 1 ⇒ (1) + 15 + 1 = 17
Riposte!: 1d20 + 15 + 1 ⇒ (11) + 15 + 1 = 27Damage: 1d6 + 7 + 9 ⇒ (1) + 7 + 9 = 17
Parry #2: 1d20 + 15 + 1 ⇒ (8) + 15 + 1 = 24
Parry #3: 1d20 + 15 + 1 ⇒ (7) + 15 + 1 = 23


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

"Well THAT looks like trouble."

Tal'ariel speaks a few arcane words in Elvish, and a burst of Glitter descends on the two farther-away giants!
Glitterdust, Will DC17.

She then takes a step back away from the action.


Male Human Rogue6/Clr1 Current Map

Will Save: 1d20 + 3 ⇒ (14) + 3 = 17
Will Save: 1d20 + 3 ⇒ (17) + 3 = 20

Slim hit once.


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

Move 30 ft and cast SCORCHING RAY, at each giant at the end of the table

Scorching ray giant 2: 1d20 + 6 ⇒ (15) + 6 = 214d6 ⇒ (3, 3, 5, 6) = 17

Scorching ray giant 3: 1d20 + 6 ⇒ (5) + 6 = 114d6 ⇒ (2, 2, 4, 6) = 14


Double moves to the other side of the table.

Grand Lodge

Male Dwarf Cleric/6

"let me try to help the party"
Casts prayer on party. +1 to hit, damage and saves. Giants get a -1 to all of those. Should be able to help everyone.


Male Half-orc Rogue (Thug) 7

Moving slowly forward Felix attacks the lead giant from stealth.
Attack: 1d20 + 15 ⇒ (10) + 15 = 251d8 + 8 + 3d6 ⇒ (2) + 8 + (4, 1, 6) = 21


Male Human Rogue6/Clr1 Current Map
Felix "Lucky Gits" Season wrote:

Moving slowly forward Felix attacks the lead giant from stealth.

[Dice=Attack]1d20+15; 1d8+8+3d6

I guess that means I am not getting an AOO, lol. He hit. I presume you added the +1 from prayer. Edit: looks like no it is not included. And yes, everyone but Planchet is affected.


Male Human Rogue6/Clr1 Current Map

Hill Giant attacks Felix

greatclub: 1d20 + 11 ⇒ (2) + 11 = 13 damage: 2d8 + 18 ⇒ (6, 4) + 18 = 28

Two move and attack George

greatclub: 1d20 + 11 ⇒ (1) + 11 = 12 damage: 2d8 + 18 ⇒ (3, 6) + 18 = 27
greatclub: 1d20 + 11 ⇒ (9) + 11 = 20 damage: 2d8 + 18 ⇒ (7, 8) + 18 = 33

Looks like the mighty Casey out there! Three swings, three misses!


Male Human Rogue6/Clr1 Current Map

Sir Rhaym
Initiative Order Round Three
Tal
Slim
Felix
Ciri
Thoron
Hill Giants
Sir Rhaym

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