Dark Tower

Game Master brvheart

Roll20

Watch Order:
1st: Jhenn, Fralk
2nd: Ciri, Faffnyr
3rd: Thoron, Slim

Order of March:
single:
Thoron, Fralk, Slim, Ciri, Jhenn, Faffnyr
double:
Thoron and Fralk, Slim and Ciri, Jhenn and Faffnyr with bringing up the rear.


Something seemed odd about this town, Mitra’s Fist. And the tavern they were in, The Overlord’s Inn, was certainly
a bit strange as well. [Everyone in the town seemed to stare at them as they walked through, and he had heard more
than one comment about how they didn’t get any visitors here anymore. He began to wonder if they had made a
mistake coming here, but what choice did they have after their guide had died from a scorpion’s bite and a sandstorm
had driven them into this mysterious mountain pass?


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Male Human Rogue6/Clr1 Current Map

Sir Rhaym?
group?


Female Half-Elf Rogue 1 / Wizard 4 / Inner Sea Pirate 1 / Arcane Trickster 1 | HP 66/66 | AC:21(vs evil)/19 T:17/15 FF:16/14 CMD:19/17 | F+5 R+12 W+8 (+10 vs enchantment) (+2 bonus vs evil) | Init+13 | Perc+15 (+16 vs traps) | Mage Armor

Sure, I'll get in there!

Tal'ariel move up with Ciri and conjures a square of grease under the two adjacent giants near George! Reflex DC15.


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

Having blooded it once, Jim pressed his attack on the hill giant! He then warily readied himself for any counter attack.

Haste and prayer
Hasted attack: 1d20 + 15 + 1 + 1 ⇒ (10) + 15 + 1 + 1 = 27Damage: 1d6 + 9 + 7 + 1 ⇒ (2) + 9 + 7 + 1 = 19
Primary attack: 1d20 + 15 + 1 + 1 ⇒ (4) + 15 + 1 + 1 = 21Damage: 1d6 + 9 + 7 + 1 ⇒ (2) + 9 + 7 + 1 = 19
Iterative attack: 1d20 + 10 + 1 + 1 ⇒ (3) + 10 + 1 + 1 = 15Damage: 1d6 + 9 + 7 + 1 ⇒ (3) + 9 + 7 + 1 = 20

Opportune Parry and Riposte, including haste and prayer:

Parry?: 1d20 + 15 + 1 + 1 ⇒ (2) + 15 + 1 + 1 = 19
Riposte!: 1d20 + 15 + 1 + 1 ⇒ (1) + 15 + 1 + 1 = 18Damage: 1d6 + 7 + 9 ⇒ (4) + 7 + 9 = 20
Parry #2: 1d20 + 15 + 1 + 1 ⇒ (19) + 15 + 1 + 1 = 36
Parry #3: 1d20 + 15 + 1 + 1 ⇒ (3) + 15 + 1 + 1 = 20


Male Human Paladin (Shining Knight) L7 | AC25 (T11FF24) CMD23| hp 32/71 | Saves: F10R7W7 | Percep -1 | Init +2 | Channel 3/3 | LoHands 5/7 | Smite 3/3 | Status: Aura of Courage +4 (10ft.r. ), Haste, Prayer

Sorry, thought I posted.

Sir Rhaym took two steps and swung with all his might!

+1 bastard sword power attack: 1d20 + 14 - 2 + 1 + 2 ⇒ (1) + 14 - 2 + 1 + 2 = 16 for a possible 1d10 + 7 + 4 ⇒ (5) + 7 + 4 = 16 magic and slashing damage.


Male Human Rogue6/Clr1 Current Map
Sir Rhaym wrote:

Sorry, thought I posted.

Sir Rhaym took two steps and swung with all his might!

And Sir Rhaym also misses. Giant rolls an AOO

greatclub: 1d20 + 11 ⇒ (18) + 11 = 29 damage: 2d8 + 18 ⇒ (3, 2) + 18 = 23


Male Human Rogue6/Clr1 Current Map
Tal'ariel Rhuidon wrote:

Sure, I'll get in there!

Tal'ariel move up with Ciri and conjures a square of grease under the two adjacent giants near George! Reflex DC15.

reflex for giant 2: 1d20 + 1 ⇒ (6) + 1 = 7

reflex for giant 3: 1d20 + 1 ⇒ (4) + 1 = 5


Male Human Rogue6/Clr1 Current Map
"Slim" Jim wrote:

Having blooded it once, Jim pressed his attack on the hill giant! He then warily readied himself for any counter attack.

Haste and prayer
[dice=Hasted attack] 1d20 + 15 + 1+1[dice=Damage] 1d6 + 9 + 7+1
[dice=Primary attack] 1d20 + 15 + 1+1[dice=Damage] 1d6 + 9 + 7+1
[dice=Iterative attack] 1d20 + 10+ 1+1[dice=Damage] 1d6 + 9 + 7+1

** spoiler omitted **

Slim strikes twice.


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

casting/holding shocking grasp spell before activating Dimensional slide to the other side of the downed giants, releasing my mirror strike as a free action and spell combat atk, followed by the primary and hasted attack.

spell combat shocking grasp with free attack through zireal to both due to mirror strike: 1d20 - 2 + 13 + 4 ⇒ (2) - 2 + 13 + 4 = 171d10 + 8 + 5d6 ⇒ (7) + 8 + (2, 4, 1, 1, 2) = 25

Primary attack zireal giant 2: 1d20 - 2 + 11 + 4 ⇒ (12) - 2 + 11 + 4 = 251d10 + 8 ⇒ (3) + 8 = 11

haste attack zireal giant 3: 1d20 - 2 + 11 + 4 ⇒ (8) - 2 + 11 + 4 = 211d10 + 8 ⇒ (2) + 8 = 10

(-2 Spell Combat +4 prone)

reflex grease: 1d20 + 10 ⇒ (17) + 10 = 27


George attacks giant 3

greatsword: 1d20 + 14 + 4 + 1 + 1 ⇒ (5) + 14 + 4 + 1 + 1 = 25 damage: 2d6 + 11 + 2d6 ⇒ (5, 5) + 11 + (2, 1) = 24
greatsword: 1d20 + 9 + 4 + 1 + 1 ⇒ (12) + 9 + 4 + 1 + 1 = 27 damage: 2d6 + 11 + 2d6 ⇒ (3, 1) + 11 + (1, 3) = 19
haste attack
greatsword: 1d20 + 14 + 4 + 1 + 1 ⇒ (13) + 14 + 4 + 1 + 1 = 33 damage: 2d6 + 10 + 2d6 ⇒ (1, 6) + 10 + (5, 5) = 27


Male Half-orc Rogue (Thug) 7

Standing close to the giant it was time for a feint.
Waving his sap he set up the sneak with his sword.
Feint: 1d20 + 11 ⇒ (2) + 11 = 13
Attack: 1d20 + 15 ⇒ (15) + 15 = 301d8 + 8 + 3d6 ⇒ (3) + 8 + (3, 4, 6) = 24


Male Human Rogue6/Clr1 Current Map
Felix "Lucky Gits" Season wrote:

Standing close to the giant it was time for a feint.

Waving his sap he set up the sneak with his sword.
...

Not quite going to work on a 13. The DC of this check is equal to 10 + your opponent’s base attack bonus (8) + your opponent’s Wisdom modifier (0) = 18. But you still did 11 points of damage.

Grand Lodge

Male Dwarf Cleric/6

Move up to help George. Err what's the thing between the Giant and I? Looks like a chair to me just want to make sure its not something that's a hazard.


Male Human Rogue6/Clr1 Current Map

It is just a chair.


Male Human Rogue6/Clr1 Current Map

Hill Giant1 attacks Sir Rhaym

greatclub: 1d20 + 11 - 1 ⇒ (11) + 11 - 1 = 21 damage: 2d8 + 18 - 1 ⇒ (4, 8) + 18 - 1 = 29

Hill Giant2 attacks Ciri
greatclub: 1d20 + 11 - 4 - 1 ⇒ (3) + 11 - 4 - 1 = 9 damage: 2d8 + 18 - 1 ⇒ (3, 3) + 18 - 1 = 23

Hill Giant3 attacks George
greatclub: 1d20 + 11 - 4 - 1 ⇒ (11) + 11 - 4 - 1 = 17 damage: 2d8 + 18 - 1 ⇒ (4, 3) + 18 - 1 = 24


Male Human Rogue6/Clr1 Current Map

Sir Rhaym
Initiative Order Round Four
Tal
Slim
Felix
Ciri
Thoron
Hill Giants
Sir Rhaym


Male Human Paladin (Shining Knight) L7 | AC25 (T11FF24) CMD23| hp 32/71 | Saves: F10R7W7 | Percep -1 | Init +2 | Channel 3/3 | LoHands 5/7 | Smite 3/3 | Status: Aura of Courage +4 (10ft.r. ), Haste, Prayer

After taking a tooth rattling hit earlier, Sir Rhaym buckled down to work.

+1 bastard sword power attack: 1d20 + 14 - 2 + 1 + 1 ⇒ (5) + 14 - 2 + 1 + 1 = 19 for a possible 1d10 + 7 + 4 + 1 ⇒ (5) + 7 + 4 + 1 = 17 slashing and magic damage.

+1 bastard sword power attack: 1d20 + 9 - 2 + 1 + 1 ⇒ (16) + 9 - 2 + 1 + 1 = 25 for a possible 1d10 + 7 + 4 + 1 ⇒ (10) + 7 + 4 + 1 = 22 slashing and magic damage.

+1 bastard sword haste power attack: 1d20 + 14 - 2 + 1 + 1 ⇒ (5) + 14 - 2 + 1 + 1 = 19 for a possible 1d10 + 7 + 4 + 1 ⇒ (6) + 7 + 4 + 1 = 18 slashing and magic damage.


Male Human Rogue6/Clr1 Current Map

Sir Rhaym hits once bringing that giant to its knees. It is down.

Grand Lodge

Male Dwarf Cleric/6

So can I just kick the chair out of the way? Or is that a move action?


Male Human Rogue6/Clr1 Current Map

You can just kick the chair out of the way


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

Slim's target died, so he gains 1 panache point.
With his opponent felled, Jim ducked and tumbled over the table, landing softly on his feet just behind the ogre which he was now flanking with George.
Acrobatics to vault over the table and avoid AOO: 1d20 + 15 + 1 ⇒ (15) + 15 + 1 = 31

Slim didn't waste any time as he thrust with his sword!
Standard attack, with haste, prayer and flank: 1d20 + 15 + 1 + 1 + 2 ⇒ (11) + 15 + 1 + 1 + 2 = 30Damage: 1d6 + 9 + 7 ⇒ (1) + 9 + 7 = 17

Opportune Parry and Riposte, including haste and prayer:

Parry?: 1d20 + 15 + 1 + 1 ⇒ (9) + 15 + 1 + 1 = 26
Riposte!: 1d20 + 15 + 1 + 1 ⇒ (20) + 15 + 1 + 1 = 37Damage: 1d6 + 7 + 9 ⇒ (5) + 7 + 9 = 21
Parry #2: 1d20 + 15 + 1 + 1 ⇒ (5) + 15 + 1 + 1 = 22
Parry #3: 1d20 + 15 + 1 + 1 ⇒ (20) + 15 + 1 + 1 = 37


Male Human Rogue6/Clr1 Current Map

CMD is 25 so no problem avoiding the AOO and he hits again.

Grand Lodge

Male Dwarf Cleric/6

Ok Thanks


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

cast bull strength Defensively and Take a 5 ft step towards giant 2 and swing

Concentration: 1d20 + 14 ⇒ (20) + 14 = 34

Offhand Spell Combat, cast bull strength touch self free action harmless AC13: 1d20 + 7 - 2 ⇒ (12) + 7 - 2 = 17

Primary Attack Giant 2: 1d20 + 17 - 2 + 2 ⇒ (13) + 17 - 2 + 2 = 301d10 + 10 ⇒ (7) + 10 = 17

Haste Attack Giant 2: 1d20 + 17 - 2 + 2 ⇒ (20) + 17 - 2 + 2 = 371d10 + 10 ⇒ (7) + 10 = 17

Haste Attack Giant 2 confirm critical: 1d20 + 17 - 2 + 2 ⇒ (1) + 17 - 2 + 2 = 181d10 + 10 ⇒ (5) + 10 = 15

not too shabby for a wizard


Male Human Rogue6/Clr1 Current Map

George swings at Giant2
greatsword: 1d20 + 14 + 1 + 1 ⇒ (3) + 14 + 1 + 1 = 19 damage: 2d6 + 10 + 1 + 2d6 ⇒ (3, 1) + 10 + 1 + (2, 1) = 18
George swings at Giant3
greatsword: 1d20 + 14 + 1 + 1 ⇒ (13) + 14 + 1 + 1 = 29 damage: 2d6 + 10 + 1 + 2d6 ⇒ (3, 3) + 10 + 1 + (3, 4) = 24


Male Human Rogue6/Clr1 Current Map

George swings at Giant2
greatsword: 1d20 + 14 + 1 + 1 + 4 ⇒ (2) + 14 + 1 + 1 + 4 = 22 damage: 2d6 + 10 + 1 + 2d6 ⇒ (4, 5) + 10 + 1 + (3, 6) = 29
George swings at Giant3
greatsword: 1d20 + 14 + 1 + 1 + 4 ⇒ (10) + 14 + 1 + 1 + 4 = 30 damage: 2d6 + 10 + 1 + 2d6 ⇒ (2, 2) + 10 + 1 + (5, 5) = 25
George swings at Giant3
greatsword: 1d20 + 9 + 1 + 1 + 4 ⇒ (6) + 9 + 1 + 1 + 4 = 21 damage: 2d6 + 10 + 1 + 2d6 ⇒ (6, 5) + 10 + 1 + (2, 2) = 26


Male Human Rogue6/Clr1 Current Map

All three giants are down. xp=1400ea

The three were casting dice for a pile of gold coins (1000 gp). The dice are 3" across while taking swigs from a bejeweled bottle containing a powerful giant-wine.


Male Human Rogue6/Clr1 Current Map

typo, make that 2400 ea.


Male Half-orc Rogue (Thug) 7

Felix gives George a thumbs up and smiles.
"Looks good with your cleaver!"
He than carefully checks around for other loot.
Perc: 1d20 + 11 ⇒ (5) + 11 = 16


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

"I guess these must have been guards, wonder if there are more of them about..." muttered Jim.

Noting that Felix was searching the room, Jim decided to help.

Perception: 1d20 + 11 ⇒ (13) + 11 = 24


Male Human Rogue6/Clr1 Current Map

The 2 ft. tall bronze bottle, carved to look like a cat, has 2 aquamarines and yellow glass set in it. appraise anyone?


Male Human Rogue6/Clr1 Current Map
brvheart wrote:

George swings at Giant2

[dice=greatsword]d20+14+1+1 [dice=damage]2d6+10+1+2d6
George swings at Giant3
[dice=greatsword]d20+14+1+1 [dice=damage]2d6+10+1+2d6

These were posted w/o the +4 for prone. I attempted to edit, but it posted a new post instead so ignore these two attacks.


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

Appraise +7

cast detect magic and Appraise: 1d20 + 7 ⇒ (5) + 7 = 12


Male Human Rogue6/Clr1 Current Map

Nothing is magical.

Grand Lodge

Male Dwarf Cleric/6

Appraise: 1d20 + 4 ⇒ (1) + 4 = 5 I'm blind today can't get a value on anything it seems.


Male Human Rogue6/Clr1 Current Map
Thoron Palehorn wrote:
[dice=Appraise]1d20+4 I'm blind today can't get a value on anything it seems.

That's ok, I am half blind most days. At least now I can see equally as bad out of both. The good news is I finally got to my old eye doctor and he said my retinas are fine and I did not have a seizure


Male Human Rogue6/Clr1 Current Map
Thoron Palehorn wrote:
[dice=Appraise]1d20+4 I'm blind today can't get a value on anything it seems.

That's ok, I am half blind most days. At least now I can see equally as bad out of both. The good news is I finally got to my old eye doctor and he said my retinas are fine and I did not have a seizure


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

Continuing Detecting Magic, I go to a set of double doors to see if it's locked or if it feels trapped, though a rogue would helpful

Spellcraft: 1d20 + 15 ⇒ (1) + 15 = 16

Perception: 1d20 + 12 ⇒ (3) + 12 = 15

opening the doors


Male Human Rogue6/Clr1 Current Map

You still detect no magic nor traps.
Opening the doors reveals a set of stairs going up to level one.


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

Stairs up to level 1, heading north following Beldars map


Male Human Rogue6/Clr1 Current Map

Planchett looks at the bottle,

appraise: 1d20 + 3 ⇒ (12) + 3 = 15


Male Human Rogue6/Clr1 Current Map
brvheart wrote:

Planchett looks at the bottle,

[dice=appraise]d20+3

While not able to tell its exact value he can tell in is valuable as he is used to handling them.


Male Human Rogue6/Clr1 Current Map
Ciri Princess of Cintra wrote:
Stairs up to level 1, heading north following Beldars map

To the left is a set of double doors to the right is are stairs down.


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

Now we have 4 way intersection, which way gang?


Male Human Paladin (Shining Knight) L7 | AC25 (T11FF24) CMD23| hp 32/71 | Saves: F10R7W7 | Percep -1 | Init +2 | Channel 3/3 | LoHands 5/7 | Smite 3/3 | Status: Aura of Courage +4 (10ft.r. ), Haste, Prayer

"Perhaps... West?" Said Sir Rhaym gesturing that way.

Grand Lodge

Male Dwarf Cleric/6

"Umm guys we have another area to check out before going up. To the West of the goblin barracks there's a hallway we haven't checked out. Also, there's a set of double doors North of the room the idol is in"


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

"Let's check out this doorway to the west since we're here, and then clear out the rest of the level?" said Jim.

He then cautiously listened at the door.

Perception: 1d20 + 11 ⇒ (13) + 11 = 24


Male Human Rogue6/Clr1 Current Map

You hear growing, yipping and hooting from beyond the doors.


Male Half-orc Rogue (Thug) 7

Felix carefully moves forward to check the keyhole.
Perc: 1d20 + 11 ⇒ (8) + 11 = 19


Male Human Rogue6/Clr1 Current Map

These sandy-colored canines resemble slender-bodied wolves with short, graceful legs.


Male Human Paladin (Shining Knight) L7 | AC25 (T11FF24) CMD23| hp 32/71 | Saves: F10R7W7 | Percep -1 | Init +2 | Channel 3/3 | LoHands 5/7 | Smite 3/3 | Status: Aura of Courage +4 (10ft.r. ), Haste, Prayer

Sir Rhaym concentrates and casts Detect Evil on the canines.

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