Dark Tower

Game Master brvheart

Roll20

Watch Order:
1st: Jhenn, Fralk
2nd: Ciri, Faffnyr
3rd: Thoron, Slim

Order of March:
single:
Thoron, Fralk, Slim, Ciri, Jhenn, Faffnyr
double:
Thoron and Fralk, Slim and Ciri, Jhenn and Faffnyr with bringing up the rear.


Something seemed odd about this town, Mitra’s Fist. And the tavern they were in, The Overlord’s Inn, was certainly
a bit strange as well. [Everyone in the town seemed to stare at them as they walked through, and he had heard more
than one comment about how they didn’t get any visitors here anymore. He began to wonder if they had made a
mistake coming here, but what choice did they have after their guide had died from a scorpion’s bite and a sandstorm
had driven them into this mysterious mountain pass?


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Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

Jim clicked his heels together and as the magic took kold he rushed forwards, ending up shoulder to shoulder with Ciri. He said, "M'lady we may need to push them back so that the others may bring their arms to bear."

Using boots of haste as a free action and then double move.

Opportune Parry:

Parry?: 1d20 + 18 + 1 ⇒ (12) + 18 + 1 = 31
Riposte!: 1d20 + 18 + 1 ⇒ (15) + 18 + 1 = 34Damage: 1d6 + 10 + 9 ⇒ (5) + 10 + 9 = 24
Parry #2: 1d20 + 18 + 1 ⇒ (11) + 18 + 1 = 30
Parry #3: 1d20 + 18 + 1 ⇒ (1) + 18 + 1 = 20


Male Human Rogue6/Clr1 Current Map

Terodius, please take your turn!


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none

I am assuming that my Shield of Wings spell (9 minutes duration) has worn off, what with all the discussion around the soul gem.

Terodius rushes to the fight, taking a position to shield the princess...

Double Move, 60', following red line
swift action - use studied target on the closest adult hyenadon (outlined in pink)


Male Human Rogue6/Clr1 Current Map

hyena attacks Jim
bite: 1d20 + 3 ⇒ (20) + 3 = 23 damage: 1d6 + 3 ⇒ (6) + 3 = 9
another attacks Ciri
bite: 1d20 + 3 ⇒ (6) + 3 = 9 damage: 1d6 + 3 ⇒ (1) + 3 = 4
a hyenadon attacks Terodius
bite: 1d20 + 11 ⇒ (11) + 11 = 22 damage: 1d8 + 12 ⇒ (3) + 12 = 15 plus trip

Confirm crit on Jim
bite: 1d20 + 3 ⇒ (16) + 3 = 19 damage: 1d6 + 3 ⇒ (4) + 3 = 7
Trip attack on Jim
trip: 1d20 + 3 ⇒ (4) + 3 = 7


Male Human Rogue6/Clr1 Current Map

Daniel
Corbin
Ciri


Male Human Paladin 9| AC 24 T 12 FF 23 | HP 83/83 | F +12 R +8 W +10; Immune: Diseases, Fear, Charms | Init +1| Perc +13

Daniel moves forward and attacks the hyena between him and Ciri. He says to her "I'll try to open a way for you to back out of there."

+2 Shocking Longsword VS: 1d20 + 18 ⇒ (4) + 18 = 22 Damage: 2d8 + 11 + 1d6 ⇒ (6, 8) + 11 + (2) = 27


Male Halfing Cleric 9 | HP 76/76 |AC 30/T15/FF28 | F+9/R+6/W+13 | CMB +4/CMD 18 | Init + 2 |

Seeing the hyena splitting the party, Korbin summons a Spiritual Weapon in the shape of an aggressive millstone. It attempts to bludgeon the unfortunate hyena (denoted "SW" in map)

Spiritual Weapon attack: 1d20 + 12 ⇒ (9) + 12 = 21
Force Damage to Hyena: 1d8 + 3 ⇒ (8) + 3 = 11


Male Goblin Ftr 2 Rog (Scout) 5 Wiz (Transmuter) 2 | HP 71/75 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +20/Hidden +24/Traps +26 | Init +6

The goblin face-palms. Hey! Why blocks dems... dems come tru door one at time! Neh?!


Male Human Rogue6/Clr1 Current Map

Between Daniel and Korbin that Hyena is as dead as a door nail at -25!


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

I think Jim's Parry and riposte may also have triggered here, still some nice hits there.


Male Human Rogue6/Clr1 Current Map

Despites some people's opinion on Reddit, you cannot parry a nat 20

Quote:
In Pathfinder, when a Swashbuckler uses "Opportune Parry and Riposte" against a natural 20 attack roll, the parry attempt automatically fails, but the Swashbuckler can still make the riposte if they have panache points. The natural 20 attack roll means the opponent's attack automatically hits, regardless of the Swashbuckler's parry attempt's result. However, the Swashbuckler can still spend a panache point to make an immediate action attack against the creature, even if the parry itself failed, as long as the attack was a melee attack, and the creature is within reach.

Here's a more detailed explanation:

Quote:

Opportune Parry and Riposte:

This Swashbuckler deed allows them to spend a panache point and use an attack of opportunity to attempt to parry an opponent's melee attack.
Natural 20:
Quote:
In Pathfinder, a natural 20 on an attack roll is an automatic success, meaning the attack hits, and if the attack was a critical hit, the confirmation roll also succeeds.

Parry Failure:

Quote:
Despite the Swashbuckler's attempt to parry, the natural 20 overrides the parry, causing it to fail.

Riposte:

Quote:
Even if the parry fails, the Swashbuckler can still make the immediate action attack (riposte) as long as they have a panache point to spend and the target is within reach.

Automatic Hit:

Quote:
The natural 20 means the opponent's attack automatically hits, so the riposte attack is essentially a separate attack, not a counter to the original attack.

No Crit on Parry:

Quote:
The parry itself is not an attack roll that can critically hit; it's an opposed roll to see if the attack misses.

so the parry would prevent confirming the crit as you crit a confirmation roll.


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

casting defensively fireball in the center of hyenadons, power point to dc +1, dc 18; & damage: 1d20 + 15 ⇒ (16) + 15 = 319d6 + 4 ⇒ (3, 1, 1, 3, 1, 6, 6, 6, 6) + 4 = 37


Male Human Rogue6/Clr1 Current Map

reflex: 1d20 + 6 ⇒ (19) + 6 = 25
reflex: 1d20 + 6 ⇒ (17) + 6 = 23
reflex: 1d20 + 6 ⇒ (5) + 6 = 11
reflex: 1d20 + 6 ⇒ (10) + 6 = 16
reflex: 1d20 + 6 ⇒ (15) + 6 = 21
reflex: 1d20 + 6 ⇒ (1) + 6 = 7


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Two
Terodeus
Fralk
Jim
Hyaenodons
Daniel
Corbin
Ciri

Smells like burning dogs here.


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none

Terodius hacks enthusiastically at the hyenadon in front of him...

Full attack

To Hit A: 1d20 + 6 + 5 + 1 + 1 + 2 + 2 - 2 ⇒ (14) + 6 + 5 + 1 + 1 + 2 + 2 - 2 = 29
+6 bab +5 str +1 Weapon Focus+ 1 enhancement +2 heroism +2 studied target -2 pa

Damage A: 1d8 + 1d6 + 1 + 5 + 2 + 2 + 4 ⇒ (4) + (6) + 1 + 5 + 2 + 2 + 4 = 24
+d6 merciful +1 enhancement +5 str +2 heroism +2 studied target +4 PA

If hit A:

Triggers Enforcer - Free action intimidate to demoralize
Intimidate: 1d20 + 9 + 3 - 1 + 2 + 4 + 1 + 5 + 2 - 4 ⇒ (14) + 9 + 3 - 1 + 2 + 4 + 1 + 5 + 2 - 4 = 35
9 ranks +3 trained -1 cha +2 racial +4 stern gaze+1 FCB +5 competence (Maiden’s Helm) +2 heroism -4 1 size smaller

To Hit B: 1d20 + 6 + 5 + 1 + 1 + 2 + 2 - 2 - 5 ⇒ (19) + 6 + 5 + 1 + 1 + 2 + 2 - 2 - 5 = 29
+6 bab +5 str +1 Weapon Focus+ 1 enhancement +2 heroism +2 studied target -2 pa -5 iterative

Damage B: 1d8 + 1d6 + 1 + 5 + 2 + 2 + 4 ⇒ (5) + (4) + 1 + 5 + 2 + 2 + 4 = 23
+d6 merciful +1 enhancement +5 str +2 heroism +2 studied target +4 PA

If hit B:

Triggers Enforcer - Free action intimidate to demoralize
Intimidate: 1d20 + 9 + 3 - 1 + 2 + 4 + 1 + 5 + 2 - 4 ⇒ (10) + 9 + 3 - 1 + 2 + 4 + 1 + 5 + 2 - 4 = 31
9 ranks +3 trained -1 cha +2 racial +4 stern gaze+1 FCB +5 competence (Maiden’s Helm) +2 heroism -4 1 size smaller

If either Intimidate succeeds:

Shatter Defenses triggers; Hyenadon is flat-footed
Triggers Hurtful - swift action attack
To Hit, hurtful: 1d20 + 6 + 5 + 1 + 1 + 2 + 2 - 2 ⇒ (10) + 6 + 5 + 1 + 1 + 2 + 2 - 2 = 25 vs FF AC
+6 bab +5 str +1 Weapon Focus+ 1 enhancement +2 heroism +2 studied target -2 pa

Damage, hurtful: 1d8 + 1d6 + 2d6 + 1 + 5 + 2 + 2 + 4 ⇒ (6) + (4) + (5, 3) + 1 + 5 + 2 + 2 + 4 = 32
+d6 merciful+2d6 sneak attack +1 enhancement +5 str +2 heroism +2 studied target +4 PA

Edit: Possible Crit, To Hit B

Crit Confirm, B: 1d20 + 6 + 5 + 1 + 1 + 2 + 2 - 2 - 5 ⇒ (14) + 6 + 5 + 1 + 1 + 2 + 2 - 2 - 5 = 24
+6 bab +5 str +1 Weapon Focus+ 1 enhancement +2 heroism +2 studied target -2 pa -5 iterative

Extra Damage B: 1d8 + 1d6 + 1 + 5 + 2 + 2 + 4 ⇒ (3) + (3) + 1 + 5 + 2 + 2 + 4 = 20
+d6 merciful +1 enhancement +5 str +2 heroism +2 studied target +4 PA


Male Human Rogue6/Clr1 Current Map

Shattered Defenses is a regular feat. You were due 1 feat and 1 bonus feat at 9th level. You took escape route as your feat. Sorry for not checking on this earlier. I don't monitor peoples leveling up as close as I should. Also, you cannot do non lethal damage with a weapon that does lethal damage when doing sneak damage.
I really don't understand your character, but I am trying.


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

Fair enough brv! I assume the smaller dogs (well hyenas) are still up?

Jim's sword flicks out with deadly precision towards one of the the smaller hyenas. If he managed to kill one he'll 5' step towards the next one.
Haste!: 1d20 + 18 + 1 ⇒ (10) + 18 + 1 = 29Damage: 1d6 + 10 + 9 ⇒ (2) + 10 + 9 = 21
Primary: 1d20 + 18 + 1 ⇒ (17) + 18 + 1 = 36Damage: 1d6 + 10 + 9 ⇒ (5) + 10 + 9 = 24
Crit?: 1d20 + 18 + 1 ⇒ (14) + 18 + 1 = 33Crit Damage: 1d6 + 10 ⇒ (6) + 10 = 16
Iterative: 1d20 + 18 + 1 - 5 ⇒ (20) + 18 + 1 - 5 = 34Damage: 1d6 + 10 + 9 ⇒ (6) + 10 + 9 = 25
Crit?: 1d20 + 18 + 1 - 5 ⇒ (9) + 18 + 1 - 5 = 23Crit Damage: 1d6 + 10 ⇒ (4) + 10 = 14

3 rounds of haste used.

Opportune Parry:

Parry?: 1d20 + 18 + 1 ⇒ (19) + 18 + 1 = 38
Riposte!: 1d20 + 18 + 1 ⇒ (12) + 18 + 1 = 31Damage: 1d6 + 10 + 9 ⇒ (1) + 10 + 9 = 20
Parry #2: 1d20 + 18 + 1 ⇒ (11) + 18 + 1 = 30
Parry #3: 1d20 + 18 + 1 ⇒ (11) + 18 + 1 = 30


Male Human Rogue6/Clr1 Current Map
"Slim" Jim wrote:

Fair enough brv! I assume the smaller dogs (well hyenas) are still up?

Jim's sword flicks out with deadly precision towards one of the the smaller hyenas. If he managed to kill one he'll 5' step towards the next one.
[dice=Haste!] 1d20 + 18 +1 [dice=Damage] 1d6 + 10 + 9
[dice=Primary] 1d20 + 18 +1 [dice=Damage] 1d6 + 10 + 9
[dice=Crit?] 1d20 + 18 +1 [dice=Crit Damage] 1d6 + 10
[dice=Iterative] 1d20 + 18 +1 -5[dice=Damage] 1d6 + 10 + 9
[dice=Crit?] 1d20 + 18 +1 -5[dice=Crit Damage] 1d6 + 10

3 rounds of haste used.
** spoiler omitted **

No, the ones that attacks were the only ones that could at that time. No mi name's turn next. Yes, you killed that one.


Male Goblin Ftr 2 Rog (Scout) 5 Wiz (Transmuter) 2 | HP 71/75 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +20/Hidden +24/Traps +26 | Init +6

Out waaay, Bigguns! The goblin tries to make his way through the throng.

Popping up behind a giant dog-thing, he slices!

Acrobatics, tumble, boots, underfoot: 1d20 + 22 + 5 + 4 ⇒ (14) + 22 + 5 + 4 = 45

atk, +2 dogslicer, flank: 1d20 + 16 + 2 ⇒ (19) + 16 + 2 = 37
dmg, +2 dogslicer, sneak: 1d4 + 8 + 3d6 ⇒ (3) + 8 + (2, 2, 4) = 19

crit, +2 dogslicer, flank: 1d20 + 16 + 2 ⇒ (7) + 16 + 2 = 25
dmg, +2 dogslicer, sneak: 1d4 + 8 ⇒ (1) + 8 = 9


Male Human Rogue6/Clr1 Current Map

You sliced that dog up good, down to 1 hp!


Male Human Rogue6/Clr1 Current Map

Hyneadon attacks the Inquisitor
claw: 1d20 + 11 ⇒ (3) + 11 = 14 damage: 1d8 + 12 ⇒ (3) + 12 = 15

Hyena attacks Jim
claw: 1d20 + 3 ⇒ (1) + 3 = 4 damage: 1d6 + 3 ⇒ (4) + 3 = 7


Male Human Rogue6/Clr1 Current Map

Daniel
Corbin
Ciri

are up


Male Halfing Cleric 9 | HP 76/76 |AC 30/T15/FF28 | F+9/R+6/W+13 | CMB +4/CMD 18 | Init + 2 |

Staying in the back and keeping alert for any other trouble, Korbin sends the Spiritual weapon to try and finish off the foe his goblin friend has wounded so badly.

Spiritual Weapon Attack: 1d20 + 12 ⇒ (15) + 12 = 27
Spiritual Weapon Damage: 1d8 + 3 ⇒ (6) + 3 = 9


Male Human Paladin 9| AC 24 T 12 FF 23 | HP 83/83 | F +12 R +8 W +10; Immune: Diseases, Fear, Charms | Init +1| Perc +13

Daniel moves forward and attacks the hyenadon with Terodius.

+2 Shocking Longsword VS: 1d20 + 18 ⇒ (14) + 18 = 32 Damage: 2d8 + 11 + 1d6 ⇒ (8, 5) + 11 + (2) = 26


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

Casting haste on all allies


Male Human Rogue6/Clr1 Current Map
Ciri Princess of Cintra wrote:
Casting haste on all allies

All have to be within 30' of each other so Korbin cannot be affected. Choice made per Ciri.


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Three
Terodeus
Fralk
Jim
Hyaenodons
Daniel
Corbin
Ciri


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none

Terodius steps over his fallen foe to close with the next hyenadon, whereupon he slashes with his longsword...

move - 10'; this will draw an AoO if the Hyenadon has reach
standard - attack with longsword

To Hit : 1d20 + 6 + 5 + 1 + 1 + 2 - 2 + 1 ⇒ (17) + 6 + 5 + 1 + 1 + 2 - 2 + 1 = 31
+6 bab +5 str +1 Weapon Focus+ 1 enhancement +2 heroism -2 pa +1 haste

Damage: 1d8 + 1d6 + 1 + 5 + 2 + 4 ⇒ (7) + (2) + 1 + 5 + 2 + 4 = 21
+d6 merciful +1 enhancement +5 str +2 heroism +4 PA

If hit:

Triggers Enforcer - Free action intimidate to demoralize
Intimidate: 1d20 + 9 + 3 - 1 + 2 + 4 + 1 + 5 + 2 - 4 ⇒ (2) + 9 + 3 - 1 + 2 + 4 + 1 + 5 + 2 - 4 = 23
9 ranks +3 trained -1 cha +2 racial +4 stern gaze+1 FCB +5 competence (Maiden’s Helm) +2 heroism -4 1 size smaller

if Intimidated:

Shatter Defenses triggers; Hyenadon is flat-footed
Triggers Hurtful - swift action attack
To Hit, hurtful: 1d20 + 6 + 5 + 1 + 1 + 2 + 1 - 2 ⇒ (3) + 6 + 5 + 1 + 1 + 2 + 1 - 2 = 17 vs FF AC
+6 bab +5 str +1 Weapon Focus+ 1 enhancement +2 heroism +2 haste -2 pa

Damage, hurtful: 1d8 + 1d6 + 2d6 + 1 + 5 + 2 + 2 + 4 ⇒ (6) + (3) + (1, 6) + 1 + 5 + 2 + 2 + 4 = 30
+d6 merciful+2d6 sneak attack +1 enhancement +5 str +2 heroism +4 PA


Male Human Rogue6/Clr1 Current Map
Terodius Mitrakin wrote:

Terodius steps over his fallen foe to close with the next hyenadon, whereupon he slashes with his longsword...

move - 10'; this will draw an AoO if the Hyenadon has reach
standard - attack with longsword

[dice=To Hit ] 1d20 + 6 + 5 + 1 + 1 + 2 - 2 +1
+6 bab +5 str +1 Weapon Focus+ 1 enhancement +2 heroism -2 pa +1 haste

[dice=Damage] 1d8 + 1d6 + 1 + 5 + 2 + 4
+d6 merciful +1 enhancement +5 str +2 heroism +4 PA

** spoiler omitted **

** spoiler omitted **

Again, you are NOT elible to take Shattered Defenses. Shattered Defenses is a regular feat. You were due 1 feat and 1 bonus feat at 9th level. You took escape route as your feat. You can take one more bonus feat instead.


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none
brvheart wrote:


Again, you are NOT elible to take Shattered Defenses. Shattered Defenses is a regular feat. You were due 1 feat and 1 bonus feat at 9th level. You took escape route as your feat. You can take one more bonus feat instead.

@Brvheart, I replied to you about this last time, HERE. You did not reply, so I assumed the matter was closed. Please explain to me, in more detail, what you think is wrong with what I have done with my level up.


Male Goblin Ftr 2 Rog (Scout) 5 Wiz (Transmuter) 2 | HP 71/75 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +20/Hidden +24/Traps +26 | Init +6

Thanks for finish dat one... Ter. The goblin is grateful and charges the next big dog!

Getting close, he slices!

atk, +2 dogslicer, scout's charge: 1d20 + 16 + 2 ⇒ (9) + 16 + 2 = 27
dmg, +2 dogslicer, sneak: 1d4 + 8 + 3d6 ⇒ (3) + 8 + (4, 2, 5) = 22


Male Human Rogue6/Clr1 Current Map

Terodius and No mi name each finish one off. You notice several others around the corner.


Male Human Rogue6/Clr1 Current Map

Terodius and No mi name each finish one off. You notice several others around the corner.
Jim is up.


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

Haste!: 1d20 + 18 + 1 ⇒ (18) + 18 + 1 = 37Damage: 1d6 + 10 + 9 ⇒ (4) + 10 + 9 = 23
Primary!: 1d20 + 18 + 1 ⇒ (2) + 18 + 1 = 21Damage: 1d6 + 10 + 9 ⇒ (4) + 10 + 9 = 23
Iterative!: 1d20 + 18 + 1 - 5 ⇒ (1) + 18 + 1 - 5 = 15Damage: 1d6 + 10 + 9 ⇒ (3) + 10 + 9 = 22

Jim's sword blurs as he attacks the hyaenodon in front of him. AC = 27 due to haste.


Male Human Rogue6/Clr1 Current Map
"Slim" Jim wrote:

[dice=Haste!] 1d20 + 18 + 1[dice=Damage] 1d6 + 10 + 9

[dice=Primary!] 1d20 + 18 + 1[dice=Damage] 1d6 + 10 + 9
[dice=Iterative!] 1d20 + 18 + 1-5[dice=Damage] 1d6 + 10 + 9

Jim's sword blurs as he attacks the hyaenodon in front of him. AC = 27 due to haste.

The one next to you was a hyena, a dead one now.


Male Human Rogue6/Clr1 Current Map

Two hyenadons move to attack Fralk, one of them moving through the garden (difficult terrain)
claw: 1d20 + 11 ⇒ (10) + 11 = 21 damage: 1d8 + 12 ⇒ (4) + 12 = 16
claw: 1d20 + 11 ⇒ (20) + 11 = 31 damage: 1d8 + 12 ⇒ (8) + 12 = 20
confirm crit: 1d20 + 11 ⇒ (10) + 11 = 21 extra damage: 1d8 + 12 ⇒ (5) + 12 = 17


Male Human Rogue6/Clr1 Current Map

Daniel
Corbin
Ciri

Daniel and Corbin, the last two rounds you have both gone after the same one when Daniel would have killed it alone. Trying attacking separate enemies.


Male Human Paladin 9| AC 24 T 12 FF 23 | HP 83/83 | F +12 R +8 W +10; Immune: Diseases, Fear, Charms | Init +1| Perc +13

The group having cleared out the threats around him, Daniel moves and attacks another of canines.

+2 Shocking Longsword VS Haste PA: 1d20 + 18 + 1 - 3 ⇒ (16) + 18 + 1 - 3 = 32 Damage: 2d8 + 11 + 9 + 1d6 ⇒ (5, 6) + 11 + 9 + (1) = 32


Male Human Rogue6/Clr1 Current Map
Daniel Beatty wrote:

The group having cleared out the threats around him, Daniel moves and attacks another of canines.

[dice=+2 Shocking Longsword VS Haste PA] 1d20+18+1-3 [dice=Damage]2d8+11+9+1d6

Daniel finishes off another Hyenadon.


Male Goblin Ftr 2 Rog (Scout) 5 Wiz (Transmuter) 2 | HP 71/75 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +20/Hidden +24/Traps +26 | Init +6

Ouwww!! BIG strong teeth!!! He nurses his arm.


Male Halfing Cleric 9 | HP 76/76 |AC 30/T15/FF28 | F+9/R+6/W+13 | CMB +4/CMD 18 | Init + 2 |

Korbin sends the Spiritual Weapon to attack the nearest remaining hyenadon, then reaches out his hand towards his unnamed goblin ally. Healing energy flows outwards as his metamagic Reach ability allows him to heal from a distance!

Spiritual Weapon: 1d20 + 12 ⇒ (20) + 12 = 32
Force Damage: 1d8 + 3 ⇒ (1) + 3 = 4

Confirm?: 1d20 + 12 ⇒ (3) + 12 = 15
Added Crit Damage: 1d8 + 3 ⇒ (5) + 3 = 8

Reach Spell Cure Light Wounds base: 1d8 + 5 ⇒ (7) + 5 = 12
(Total healing with Healer’s Blessing = 18 hp)


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Male Goblin Ftr 2 Rog (Scout) 5 Wiz (Transmuter) 2 | HP 71/75 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +20/Hidden +24/Traps +26 | Init +6

Whoa... that nice. Thank you not-biggun friend.


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

I guess I will throw a magic missile at one of them.

magicmissile: 5d4 + 5 ⇒ (2, 1, 3, 1, 2) + 5 = 14


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Four
Terodeus
Fralk
Jim
Hyaenodons
Daniel
Corbin
Ciri


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none

Terodius marches grimly forward to support No-mi-name, his blade rising...


move - 10'; this will draw an AoO if the Hyenadon has reach
standard - attack with longsword

To Hit : 1d20 + 6 + 5 + 1 + 1 + 2 - 2 + 1 ⇒ (8) + 6 + 5 + 1 + 1 + 2 - 2 + 1 = 22
+6 bab +5 str +1 Weapon Focus+ 1 enhancement +2 heroism -2 pa +1 haste

Damage: 1d8 + 1d6 + 1 + 5 + 2 + 4 ⇒ (3) + (6) + 1 + 5 + 2 + 4 = 21
+d6 merciful +1 enhancement +5 str +2 heroism +4 PA

If hit:

Triggers Enforcer - Free action intimidate to demoralize

Intimidate: 1d20 + 9 + 3 - 1 + 2 + 4 + 1 + 5 + 2 - 4 ⇒ (10) + 9 + 3 - 1 + 2 + 4 + 1 + 5 + 2 - 4 = 31
9 ranks +3 trained -1 cha +2 racial +4 stern gaze+1 FCB +5 competence (Maiden’s Helm) +2 heroism -4 1 size smaller

if Intimidated:

Shatter Defenses triggers; Hyenadon is flat-footed
Triggers Hurtful - swift action attack

To Hit, hurtful: 1d20 + 6 + 5 + 1 + 1 + 2 + 1 - 2 ⇒ (20) + 6 + 5 + 1 + 1 + 2 + 1 - 2 = 34
+6 bab +5 str +1 Weapon Focus+ 1 enhancement +2 heroism +2 haste -2 pa

Damage, hurtful: 1d8 + 1d6 + 2d6 + 1 + 5 + 2 + 2 + 4 ⇒ (3) + (6) + (5, 5) + 1 + 5 + 2 + 2 + 4 = 33
+d6 merciful+2d6 sneak attack +1 enhancement +5 str +2 heroism +4 PA

Edit:Possible Crit on the Hurtful attack

Crit Confirm, hurtful: 1d20 + 6 + 5 + 1 + 1 + 2 + 1 - 2 ⇒ (8) + 6 + 5 + 1 + 1 + 2 + 1 - 2 = 22
+6 bab +5 str +1 Weapon Focus+ 1 enhancement +2 heroism +2 haste -2 pa

Extra Damage, hurtful: 1d8 + 1 + 5 + 2 + 4 ⇒ (7) + 1 + 5 + 2 + 4 = 19
+1 enhancement +5 str +2 heroism +4 PA


Male Human Rogue6/Clr1 Current Map

That finishes off the last of them. xp=1400 each.


Male Goblin Ftr 2 Rog (Scout) 5 Wiz (Transmuter) 2 | HP 71/75 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +20/Hidden +24/Traps +26 | Init +6

It's difficult for the goblin to see everyone around all the large carcasses... so he climbs unto a furry skull.

Dems all ded? Ever'body 'live?! Ciri lady... new biggun fella... Jim, Kor?!


Male Human Rogue6/Clr1 Current Map

This was once the garden of the monastery. Along the
south wall are various cells once housing the holy brothers.


Male Halfing Cleric 9 | HP 76/76 |AC 30/T15/FF28 | F+9/R+6/W+13 | CMB +4/CMD 18 | Init + 2 |

Letting his Spiritual Weapon fade away, Korbin answers, ”Yes, I am fine. Does anyone need further healing?”


Male Goblin Ftr 2 Rog (Scout) 5 Wiz (Transmuter) 2 | HP 71/75 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +20/Hidden +24/Traps +26 | Init +6

Satisfied that the group was for the most part alright, the goblin start to walk the perimeter of the space and take a closer look at their surroundings.

Perception, +4 canny obs, +2 traps: 1d20 + 20 ⇒ (7) + 20 = 27 (31 if hidden/secret, 33 if traps)

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