Ruin’s Price of Immortality

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Female Human Oracle (Bones), 10/10 HP, AC 13, Touch 10, Flat 13, Fort +2, Ref +0, Will +3, Init +0

@Somonti

Just wanted to add that while Seffie is a little hurt, I thought that was some nice roleplaying.


Just to let everyone know, I’ll be advancing the story tonight (tomorrow morning at the latest). So if there’s anything you definitely want said in the introductions, pleas do it today!


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I'm glad you think so Seffie, one of the pitfalls of doing this online is that it's hard to judge tone/pitch and what people are comfortable with. It's important we let each other know if we're not happy.

Just to reassure you all, Somonti is not going to be a grumpy b**ch the whole time. I think this is high tension moment for everyone, things are starting off and she feels she needs to come out swinging. She's a rather insecure lass (I don't know if that's apparent ;))


I’m glad to see that there can be some tension with the characters without being between the players. That will open up a lot of fun role-play!

I’ve put a link to Roll20 at the top of the page. It’s been a while since I’ve done this, so if you have any issues, just reach out. If you do get in with no problems, just check in with your character name in the chat. Then, I’ll know you’re in and I can get the tokens set up.


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Female Human Oracle (Bones), 10/10 HP, AC 13, Touch 10, Flat 13, Fort +2, Ref +0, Will +3, Init +0
Somonti wrote:
one of the pitfalls of doing this online is that it's hard to judge tone/pitch and what people are comfortable with

Yeah, that's exactly why I wanted to clarify in discussion. It'll be good for Seffie too. She has never really had to consider how her actions affect others directly before. Looking forward to them both growing as people.

Also sorry for the delay on my post, life bit me a little yesterday.


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Male Aeric AC:17(FF:15/T:12)/ if raging CMD:17 if rage HP:8/11 Saves-FO:+3 RE:+2 WI:-1 Skald 2 (fated champion)

How do people like "Cool Barbarian Dad Aeric" so far?


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Don’t worry about the delayed post, Seffie. Life does that to all of use from time to time. I hope, for you sake, that’s it’s nothing major.

And this goes for everyone, I’m fine with some retroactive posting. So when you’re in a situation like this, feel free to be like, “And right before he said that, I …” Unless you using the information from the post to subvert something or if it’s combat related, it should be fine. I think that’s a nice thing about PbP.

Grand Lodge

Skills:
Acrobatics +6 (4 w/Armor), Autohypnosis +3, Handle Animals +7, Intimidate +9, Geography +5, Psionics +5, Perception +3
Male Half Orc Wilder 1; Init +4; HP 13/13; AC 16, FF 13, Touch 13; F +4, R +4, W +3; PP 4/5; Perception +3

Aeric is great. Sumak is not sure about him yet as he grew up on a farm away from people, but go for it.


Updated a few bits on Somonti's background. It's all you, Seffie, I'm afraid.

Updated Dramatis Personae (is was generic, now specific):
Seffie. To Somonti, Seffie represents everything that she is not. Fair, well liked, accepted. Despite the fact that the two share a common history. Any of this that is true has been magnified and snowballed in her mind. Somonti has grown to resent Seffie, without ever really interacting with her.

Key Memory:
The feeling in her chest when she first transformed, the look on Holgast's face. She recognised that he was scared, terrified. And Somonti drank in that fear.

Hope that's OK with you GM


Somonti wrote:

Updated a few bits on Somonti's background. It's all you, Seffie, I'm afraid.

** spoiler omitted **

** spoiler omitted **

Hope that's OK with you GM

No problems from me! Glad you’re getting into the character.


Female Human Oracle (Bones), 10/10 HP, AC 13, Touch 10, Flat 13, Fort +2, Ref +0, Will +3, Init +0
Aeric wrote:
How do people like "Cool Barbarian Dad Aeric" so far?

Very much so!

DM Ruin wrote:
Don’t worry about the delayed post, Seffie. Life does that to all of use from time to time. I hope, for you sake, that’s it’s nothing major

Thanks! I should be good now. I'm just kicking myself for not noticing that you slipped that plot advancement in while I was typing my post last night haha. And yeah, I try to make my retroactive posting clear, but please let me know if I make something unclear at any point.

Somonti wrote:
It's all you, Seffie, I'm afraid

Well now I'm scared... and considering rewriting you into my backstory a little. Although I kind of like the Seffie only vaguely knows who Somonto is angle? I'm not sure, will get back to you.


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@Aeric. Your doing great! I think there's a real sense of social tension going on and we're all dealing with it in our own way.

@GM. I'm loving the character. Looking forward to moving away from being quite so one dimensional once we experience more together.

@Seffie. I've actually toned it down a bit from where it was. When I planned Somonti she had been actually wronged but the more we play the more I feel there's a lot of uncertainty there. Maybe she's right about people's resentment. But maybe it's more her insecurities.


I loved all of your “put the map together” role play!

The map that you put together is up on Roll20. If you haven’t yet, please check that out and be sure to send chat so I know who’s who.

Since we’re talking about maps, it brings up the chance for combat. To help me out with tracking things, copy the stat block below and fill out the details for your character. During each post of mine in combat, I’ll include these blocks in a spoiler along with any important conditions.

Name AC:xx(FF:xx/T:xx) CMD:xx HP:xx/xx Saves-FO:+x RE:+x WI:+x
M race class(archetype) - Defenses: any special defenses
Spells: 1st x/x or PP: xx/xx or Burn: xx/xx

Lastly, it’s ren faire season in Ohio, so my weekend posting will be infrequent for the next couple of months. I will post again in the gameplay on Tuesday (or possibly Sunday, if I get a chance).


Male Aeric AC:17(FF:15/T:12)/ if raging CMD:17 if rage HP:8/11 Saves-FO:+3 RE:+2 WI:-1 Skald 2 (fated champion)

Done, my willsave is kind of complicated, on account of stacking conditional boni.

Aerics base will is -1. Vs charm or compulsions (which are a lot of the nasty ones) he uses his cha instead of his wis, resulting in a +3 increase.
History of terrors grants him a racial +2 vs mind affecting effects, which increases to +4 vs fear related ones. This fully stacks with the bonus vs charm and compulsion.

Spoiler: It will get more complex once he levels :).


Where do you want us to record the block GM?

GM's Block:

Somonti AC:14(FF:13/T:11) CMD:14 HP:12/12 Saves-FO:+0 RE:+3 WI:+2
M Elan Dread(Fear in Flesh)
PP: 5/5

Ren Faire always sounds so good not much anything like that around here (UK) I'd be all over it if there were!

Grand Lodge

Skills:
Acrobatics +6 (4 w/Armor), Autohypnosis +3, Handle Animals +7, Intimidate +9, Geography +5, Psionics +5, Perception +3
Male Half Orc Wilder 1; Init +4; HP 13/13; AC 16, FF 13, Touch 13; F +4, R +4, W +3; PP 4/5; Perception +3

I put it as a spoiler at the bottom of my character so its easy to upgrade, but it is here for you as well.

GM Stat Block:

Name Sumak Wildheart AC:16 (FF:13/T: 13) CMD:12 HP:13/13 Saves-FO:+4 RE:+4 WI:+3
M Half Orc Wilder - Defenses: Sacred Tattoo
Spells: PP: 5/5 : 1st: Energy Ray [1]


Female Human Oracle (Bones), 10/10 HP, AC 13, Touch 10, Flat 13, Fort +2, Ref +0, Will +3, Init +0

Here's mine:

Stats:

Seffie AC:13(FF:13/T:10) CMD:9 HP:10/10 Saves-FO:+2 RE:+0 WI:+3 
F human oracle - Defenses: Takes damage from positive energy and heals from negative energy 
Spells: 1st 4/4


Male Aeric AC:17(FF:15/T:12)/ if raging CMD:17 if rage HP:8/11 Saves-FO:+3 RE:+2 WI:-1 Skald 2 (fated champion)

Oh boy, Aeric is going to have some words about that. Hopefully they still charge him, Somonti stepping between him and the Orcs means his AoOs wont go off if they charge somonti instead, only his readied action.


I was going to ask if you wanted to go into initiative.

I kinda like the way things turned out. As soon as initiative is rolled you know fists are going to fly, but letting us react first (with combat actions or otherwise) allows for misunderstandings and the possibility of eviscerating helpful NPC's, love that!

(Ps. Initiative or not, Somonti's action would have been the same. Sorry Aeric :p )


Male Aeric AC:17(FF:15/T:12)/ if raging CMD:17 if rage HP:8/11 Saves-FO:+3 RE:+2 WI:-1 Skald 2 (fated champion)

You will learn in time you padawan ;)


Ouch! I think that will probably make Somonti more reserved than Aeric's words ever could!


Male Human Kineticist 1 | AC:15(FF:13/T:12) CMD:12 HP:13/13 Saves-FO:+6 RE:+4 WI:+0 | Burn: 0/7

Sorry about the delays, work drained me pretty bad.

Here's the requested stat block:

Stat Block:

Male Human Kineticist 1 | AC:15(FF:13/T:12) CMD:12 HP:13/13 Saves-FO:+6 RE:+4 WI:+0 | Burn: 0/7


Male Human Kineticist 1 | AC:15(FF:13/T:12) CMD:12 HP:13/13 Saves-FO:+6 RE:+4 WI:+0 | Burn: 0/7

Sorry, it's been awhile since I played a ranged character - Jobu's attack roll should've been 12; -4 firing into melee, +1 for point blank.


Male Aeric AC:17(FF:15/T:12)/ if raging CMD:17 if rage HP:8/11 Saves-FO:+3 RE:+2 WI:-1 Skald 2 (fated champion)

According to their statblock, Aeric cleaved the closest one into tiny little fragments, meaning you are hitting one not currently engaged.


So, are you guys continuing to look for the source of the illusions, continue on to the Crypt, or something else? I’d like to have a consensus of three people to continue.


Still here, just waiting to hear from others. Somonti wants to try and get to the bottom of the illusionary orcs. But I, as a player, feel that moving on with the quest may be more prudent.

Grand Lodge

Skills:
Acrobatics +6 (4 w/Armor), Autohypnosis +3, Handle Animals +7, Intimidate +9, Geography +5, Psionics +5, Perception +3
Male Half Orc Wilder 1; Init +4; HP 13/13; AC 16, FF 13, Touch 13; F +4, R +4, W +3; PP 4/5; Perception +3

I would vote to keep moving I think it was effectively a trap that we set off without a reset. So its gone.


Hey all. It’s been pretty quiet this week. Who do we still have with us? Everyone here?


I'm here, sorry!

Grand Lodge

Skills:
Acrobatics +6 (4 w/Armor), Autohypnosis +3, Handle Animals +7, Intimidate +9, Geography +5, Psionics +5, Perception +3
Male Half Orc Wilder 1; Init +4; HP 13/13; AC 16, FF 13, Touch 13; F +4, R +4, W +3; PP 4/5; Perception +3

I am here!


Male Aeric AC:17(FF:15/T:12)/ if raging CMD:17 if rage HP:8/11 Saves-FO:+3 RE:+2 WI:-1 Skald 2 (fated champion)

As I am, volunteer for crap night time duty represents.


Male Kitsune Oracle 1 (Heavens) AC:16(FF:13/T:13) CMD:11 HP:11/11 Saves-FO:+2 RE:+3 WI:+3

Here


Human

Rough evening. Will have a post up by 10 am EDT tomorrow. Thanks for checking in!


Map is up. If it just shows as black for you, let me know who your are on here or Roll20 so that I can connect you to your token.


Male Aeric AC:17(FF:15/T:12)/ if raging CMD:17 if rage HP:8/11 Saves-FO:+3 RE:+2 WI:-1 Skald 2 (fated champion)

Thats a really nice looking map btw.! Aeric will start moving once someone tells him where wolves are visible.

Grand Lodge

Skills:
Acrobatics +6 (4 w/Armor), Autohypnosis +3, Handle Animals +7, Intimidate +9, Geography +5, Psionics +5, Perception +3
Male Half Orc Wilder 1; Init +4; HP 13/13; AC 16, FF 13, Touch 13; F +4, R +4, W +3; PP 4/5; Perception +3

I will sign in now and leave it on so you can connect.


Sumak Wildheart wrote:
I will sign in now and leave it on so you can connect.

Should be connected now.


It looks like we may have lost Jobu and Seffie. I’m going to run their characters for a bit until a convenient point for them to leave (or they come back). This way we can get thing moving again. As such, they will volunteer for first watch. Sound okay?


That's a shame, hopefully they're back soon.

Your plan sounds good to me.

If it's ok with you, Mizuchi, Somonti will take last watch with Sumak. She's an early riser anyway.


Male Aeric AC:17(FF:15/T:12)/ if raging CMD:17 if rage HP:8/11 Saves-FO:+3 RE:+2 WI:-1 Skald 2 (fated champion)

Sounds good.


Male Kitsune Oracle 1 (Heavens) AC:16(FF:13/T:13) CMD:11 HP:11/11 Saves-FO:+2 RE:+3 WI:+3

alrighty

Grand Lodge

Skills:
Acrobatics +6 (4 w/Armor), Autohypnosis +3, Handle Animals +7, Intimidate +9, Geography +5, Psionics +5, Perception +3
Male Half Orc Wilder 1; Init +4; HP 13/13; AC 16, FF 13, Touch 13; F +4, R +4, W +3; PP 4/5; Perception +3

That works for me.


Map is updated.


If we clear up the wolves before Somonti gets to go feral she is going to be rather embarrassed to say the least!


Male Kitsune Oracle 1 (Heavens) AC:16(FF:13/T:13) CMD:11 HP:11/11 Saves-FO:+2 RE:+3 WI:+3

sorry caught the flu and was dead for a few days im back now


Ugh, that sounds awful. I hope you’re doing better now. Thanks for checking in.


To update everyone, I haven't heard from Seffie or Jobu. I'll be adding two more players soon; they'll be joining the discussion thread. I'll continue to play Seffie and Jobu minorly until I make a reasonable place for them to exit. Let me know if you guys have any questions.


Male Half-orc Inquisitor (Sacred Huntsmaster/Green Faith Marshall) 1 | AC:16 (FF:15/T: 11) CMD:15 HP:11/11 Saves-FO:+5 RE:+2 WI:+5 Defenses: Sacred Tattoo Spells per day: 1st: 2/2

Hello everyone, I'm looking forward to joining in. Hope the last encounter didn't make you guys too wary of wolves :)


Half-Elf Ranger 4 :: HP:35 | AC:19 ; T:14 ; FF:15 ; CMD:22/18 | Fort:+5 ; Ref:+8 ; Will:+5 | Init:+3 (+5 in forests) ; PER:+12 (+14 in forests) (Low Light Vision)

Hey guys! Happy to jump in and play with you!


Male Aeric AC:17(FF:15/T:12)/ if raging CMD:17 if rage HP:8/11 Saves-FO:+3 RE:+2 WI:-1 Skald 2 (fated champion)

Hiho!

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