Male Human in Jungle

Jobu the Fisher's page

14 posts. Alias of Sarabian.


Full Name

Jobu the Fisher

Race

Human

Classes/Levels

Kineticist 1 | AC:15(FF:13/T:12) CMD:12 HP:13/13 Saves-FO:+6 RE:+4 WI:+0 | Burn: 0/7

Gender

Male

Size

M

Age

19

Alignment

NG

Deity

Erastil

Strength 10
Dexterity 14
Constitution 18
Intelligence 14
Wisdom 10
Charisma 10

About Jobu the Fisher

Male Human Kineticist 1
NG Medium humanoid (human)
Init +2; Senses Perception +4
DEFENSE

AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 13 (1d8+5)
Fort +6, Ref +4, Will +0
OFFENSE

Speed 30 ft.
Melee short spear +0 (1d6)
Ranged cold blast +2 touch (1d6+2 cold)
Kineticist Talents Known (CL 1st; concentration +5)

Infusion: extended range
Wild Talents: basic hydrokinesis

Element water

STATISTICS

Str 10, Dex 14, Con 18, Int 14, Wis 10, Cha 10
Base Atk +0; CMB +0; CMD 12
Feats Point Blank Shot, Skill Focus (heal)
Traits Guerilla Mender, Supportive
Skills Acrobatics +5, Heal +7, Knowledge (history) +3, Knowledge (nature) +6, Perception +4, Profession (fisher) +4, Swim +3
Languages Common, Varisian
SQ burn, elemental focus (water), gather power
Combat Gear potion of cure light wounds, potion of endure elements; Other Gear short spear, studded leather armor, backpack, healer's kit

Guerilla Mender - Whenever you successfully use the Heal skill to treat an ally’s poison or disease, you grant the ally an additional +1 trait bonus on the saving throw against the disease or poison. Heal is a class skill for you.

Supportive - You gain a +1 trait bonus on skill checks to use the aid another action.

Background
Jobu was a son of a fisher family working the shoals of Lake Encarthan in Nirmathas. While he was initially set to follow in his father's wake, his talent for healing made itself known, and he split his time - mornings on the lake, evenings with the village herbalist. One morning, a rogue sturgeon knocked his boat over; a near-drowning experience awoke his latent psionic powers, allowing him to manipulate the lake waters around him and save both himself and his boat!

3 descriptive words - placid, fishy, short

2 quirks - he wears a woven reed hat, on which he hangs his fishing hooks (and sometimes, his bait); the spear he carries came from his capsized boat

1 flaw - Jobu can be slow to act; he sometimes takes patience to the extreme. (He also smells like fish.)

1 distinctive physical feature - Jobu has patches of vitiligo on his limbs. (He also smells like fish.)