West Coast Masks
(Inactive)
Game Master
Brainiac
Team: 4
Basic Moves
Core Playbooks
Potential[x][][][][] Treznak, Outsider | Labels- Dan:0 Fre:+2 Sav:0 Sup:+3 Mun:-2 | Hold 2
best of them: 2d6 + 2 ⇒ (1, 6) + 2 = 9
Legacy | Danger -2 | Freak 0 | Savior [+3] | Superior +2 | Mundane 0 | Potential:✴️✴️✴️✴️▶️
C&S: 2d6 + 1 ⇒ (3, 2) + 1 = 6
Legacy | Danger -2 | Freak 0 | Savior [+3] | Superior +2 | Mundane 0 | Potential:✴️✴️✴️✴️▶️
Will update my profile later, but with MoT now locked, Savior is also locked [+3]
Legacy | Danger -2 | Freak 0 | Savior [+3] | Superior +2 | Mundane 0 | Potential:✴️✴️✴️✴️▶️
C&S: 2d6 + 1 ⇒ (5, 5) + 1 = 11
C&S Wes
✴️✴️▶️▶️▶️ after triumph
Legacy | Danger -2 | Freak 0 | Savior [+3] | Superior +2 | Mundane 0 | Potential:✴️✴️✴️✴️▶️
C&S Wes: 2d6 + 1 ⇒ (1, 6) + 1 = 8
Danger -2 | Freak 0 | Savior [+3] | Superior +2 | Mundane 0
Conditions: ANGRY, HOPELESS | Potential 2/5 (2A)
c&s (Megan, Angry): 2d6 - 2 ⇒ (5, 4) - 2 = 7
Labels: Danger: +2 Freak: +2 Savior: 0 Superior: -1 Mundane: 0| Conditions: | Potential 3/5 |
C&S Carmen: 2d6 + 1 ⇒ (3, 4) + 1 = 8
Doom Track: ▣▣▣❑❑ Burn: 0 Afraid, Hopeless
C&S, Wendy: 2d6 + 1 - 2 ⇒ (1, 3) + 1 - 2 = 3
Legacy | Danger -2 | Freak 0 | Savior [+3] | Superior +2 | Mundane 0 | Potential:✴️✴️✴️✴️▶️
C&S Kalilah: 2d6 + 1 ⇒ (3, 5) + 1 = 9
Legacy | Danger -2 | Freak 0 | Savior [+3] | Superior +2 | Mundane 0 | Potential:✴️✴️✴️✴️▶️
C&S Carmen: 2d6 + 1 ⇒ (6, 2) + 1 = 9
Legacy | Danger -2 | Freak 0 | Savior [+3] | Superior +2 | Mundane 0 | Potential:✴️✴️✴️✴️▶️
Unleash Athletics: 2d6 + 0 ⇒ (2, 6) + 0 = 8
C&S Kalilah: 2d6 + 1 ⇒ (5, 2) + 1 = 8
Doom Track: ▣▣▣❑❑ Burn: 0 Afraid, Hopeless
Unleash: 2d6 + 3 ⇒ (6, 3) + 3 = 12
Doom Track: ▣▣▣❑❑ Burn: 0 Afraid, Hopeless
Unleash, Hopeless, Wendy: 2d6 + 2 ⇒ (1, 6) + 2 = 9
Legacy | Danger -2 | Freak 0 | Savior [+3] | Superior +2 | Mundane 0 | Potential:✴️✴️✴️✴️▶️
C&S 86: 2d6 + 1 ⇒ (4, 6) + 1 = 11
Potential[x][][][][] Treznak, Outsider | Labels- Dan:0 Fre:+2 Sav:0 Sup:+3 Mun:-2 | Hold 2
C&S Wendy: 2d6 - 2 + 1 ⇒ (3, 1) - 2 + 1 = 3
Legacy | Danger -2 | Freak 0 | Savior [+3] | Superior +2 | Mundane 0 | Potential:✴️✴️✴️✴️▶️
PtM Wesses: 2d6 + 1 + 1 ⇒ (4, 1) + 1 + 1 = 7
How can I get you to see that you need to keep every part of yourself?
Legacy | Danger -2 | Freak 0 | Savior [+3] | Superior +2 | Mundane 0 | Potential:✴️✴️✴️✴️▶️
C&S Kalilah: 2d6 + 1 ⇒ (6, 2) + 1 = 9
Open + Team me, and I can clear Hopeless! (Refund Team if Brainiac allowed Easy Relief to clear it.)
Conditions: ANGRY, HOPELESS | Potential 2/5 (2A)
Pierce the mask: 2d6 + 2 ⇒ (3, 2) + 2 = 7
Nomad | Danger -1 | Freak +2 | Savior -1 | Superior +3 | Mundane +2 | Potential:✴️✴️✴️▶️▶️ | Conditions: none
Unleash: 2d6 + 2 ⇒ (5, 4) + 2 = 11 Overcome obstacle. Burst the doors and fly away
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