Arcanium

Game Master BloodWolven

Fight Map, updating up on the top too!

Quest list

Arcanium Quests - New Beginnings

- Black Spire Boss room

Fight Map!

Elrich manor
level 2 Elricht Manor
level 3 Elricht Manor

Basement/Double Dungeon Elricht Manor

Arcanium Info. Random, Cursed, and Blessed Loot boxes. Green screen info. And so much more!


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Jacen as you talk to the group Roland offers, "Sure I could retain them."


Inactive
Zaidel wrote:

"What's so good about being a horned goat creature?" Zaidel answered. "I never have to worry about if my shoes match my outfit. I've run faster and more freely than anytime in my life. Well. That is until I got a cursed lodestone."

"Partying alone won't save the world, but it will lessen the hardships existence puts upon the soul", the caydenite continued. "Power alone will only get you so far!"

"I will help any who wish it through The Rite of Understanding, when we have found all members of this party. Ha! See! Partying! We are partying to focus our will together to save the world. Ha!"

"Ha ha," echoes Sage mockingly. "Well, while you lessen the hardships of your goat body, I shall work with Jacen to round up the rest of our motley crew. I saw one of the Chosen at the temple complex before coming here. I'll retrieve him. Jacen, you go find the other fellow." Sage bows, putting away the golden pentagram he had used for his ritual. He then leaves from the tavern and takes to the skies once more, going in search of the one he had spoken to. Drystan--that's you!

He drops down to see the man being bathed in a holy light. Damn, too late to get a convert, he thinks. "You, golden boy. You're needed at the tavern. The Chosen assemble. Will you heed the call?"


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||

"What are we missing now? 1 person? Maybe it works like the Holodeck ...

Jacen stands up straighter, because that ALWAYS helped on Star Trek


"Quest Screen: Query: Current Success Percentage & # of Chosen Found & Odds that final Chosen arrived AND is currently in the Temple; EXECUTE"


Male Human L. Sorcerer 2

"Oooh, The Guardians?! That sounds heckin fancy! What are they the guardians of? Are they like the little blue skin dudes who give the Lantern Corps their rings? Or maybe they're like the Guardians of the Galaxy?" True to form, once Davin gets talkin about somethin that interests him, it's hard to shut him up.


Skills:
Inspiration Pool 14/14|Diplo +42 (+44 Charming)|Percep +30|Heal +24|Bluff +40|Handle +43|Intim +40|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +43|SM +24|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 22/22x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 35/35 rds/day

Zaidel sulks as Sage leaves to find the remaining Chosen.

GM Wolf wrote:
"No, I have been looking for it for several days. I had to jury rig some rope as a belt until it is found. See!" He states and shows off this rope in his pants where a leather belt should be located. "It may be in the wash, my room, the outhouse, the shed, or anywhere in the tavern. You are welcome to look and if you find it I would be most appreciated. Though if a door is locked please don't bypass it."

The satyr decides to focus on the quest at hand. Looking more resolute, Zaidel looks to the towering Jonathan.

"Outhouses. Again. Shall we check it out?"

Grand Lodge

Skills:
Diplomacy +28, Fly +15, K(Arcana) +23, K (Planes, Religion) +21, Perception +15, Sense Motive +13, Spellcraft +24, Stealth +10, Swim +27
Abilities:
A.R.: 8/8; Arc Spells: 6/6, 6/6, 3/3; Innate: 5/5
Vital 1:
HP 296/296 | AC 28, T 11, FF 28 | Perception +15 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +2 |Fort +23, Ref +13, Will +12 (+2 vs Fear) | CMB +16; CMD 28 (32 vs. trip) |
Vital 2:
Speed 50 ft., fly 160 ft. (average); Swim 70 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10; SR 17; DR 5/Magic

Jean's snout wrinkles and he says, "Outhouses stink. I will check around in here while you go to the outhouse."

Jean goes to look around the bar where a belt may have fallen beneath something or in between bottles.

Perception: 1d20 + 11 ⇒ (11) + 11 = 22

Silver Crusade

Male Elf Aasimar cleric Lvl 2 HP: 20/20, AC: 18/T: 12/FF: 16 - Spot/Listen: +9 - Initiative: +2 - F: +5/ R: +2/ W: +8 (+10 vs. enchant) - Grapple +4, Speed: 30
Davin Lintini wrote:
"Oooh, The Guardians?! That sounds heckin fancy! What are they the guardians of? Are they like the little blue skin dudes who give the Lantern Corps their rings? Or maybe they're like the Guardians of the Galaxy?" True to form, once Davin gets talkin about somethin that interests him, it's hard to shut him up.

The cleric relays a bit confused at your references, "They are the Guardians of our fair town. Though they have not been needed for years."

Grand Lodge

Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic

is there anywhere here that isn't being checked? Niversal looks around for anywhere near by with a basement... Maybe someone fell in thru there


Jean does not find the belt in the common room of the tavern or behind the bar. Places left to check: outhouses, shed out back, laundry room, kitchen, Roland's room, Sam's room, 3 spare rooms, and the stairway. Oh the stables, blacksmithery, and the space out back between the buildings.
---
Jacen a blue screen appears before you stating:
Quest: Gathering the Whole team!

Requirements: Find all of the Chosen in town and have them join your group.
Progress: 8 of 9 found.

Time limit: 8 hours.

Reward: A strong team
2nd Reward: Treasure map
Bonus Random Reward


Male Jotun (Half-Celestial Fire Giant) Gestalt Soulknife20/Jotun Paragon 10/Pyrokineticist 10/Champion 1

After some time ruminating on his newfound abilities, Drystan leaves the temple, offering his thanks to the priests as he does so. Once outside, he looks for others like himself.

I'm a little bit lost as to what y'all are doing. Someone come find me, lol.


Sage Li wrote:

...going in search of the one he had spoken to. Drystan--that's you!

He drops down to see the man being bathed in a holy light. Damn, too late to get a convert, he thinks. "You, golden boy. You're needed at the tavern. The Chosen assemble. Will you heed the call?"

Sage Li found you at the temple! Head on over to the tavern!

Sage Li you would also see Davin talking with the cleric there.


Male Human L. Sorcerer 2

"Well, that's good that you haven't needed the Guardians, hopefully that means life has been peaceful here."

Upon arriving at Hermes' shrine, and he kneels in front of it, and whispers quietly.

[spoiler=prayer]

"Hermes my lord, patron god of Virgos and travelers, I have found myself in a strange land. Apparently, I died, and have come back to life here in a world where magick and fantasy seem real! Please my lord, watch over me as I take up the quests I was asked to fulfill, and grant me your wisdom and cunning to overcome any challenges I might face."


Bard 2 | HP: 21/24 | AC: 16, T: 10, FF: 11 | Fort: +4, Ref: +1, Will +3 | BAB: +1, CMB: +7, CMD: 16 | Init: +0 | Perception: +5 | Archeologist’s Luck: 8/8

"Eh," Jon said, "I changed nappies for ten years over four kids. An outhouse holds no fears for me, for I have smelled worse. Once. It pretty much destroyed my ability to smell other things."


Inactive

Sage soars over and finds both Drystan and Davin, landing before each of them. "Glad to find you both. There are nine of us Chosen, and the two of you are the Wayward ones. Come with me to the Tavern. It's time we take on our true quest."

Silver Crusade

Male Elf Aasimar cleric Lvl 2 HP: 20/20, AC: 18/T: 12/FF: 16 - Spot/Listen: +9 - Initiative: +2 - F: +5/ R: +2/ W: +8 (+10 vs. enchant) - Grapple +4, Speed: 30

"Peaceful, yes." The cleric intones.


As Davin finishes his prayer he sees a golden coin with a young male's face upon it.

---
Jon heads to the outhouses.

---
Once Sir Drystan and Davin enter the tavern with Sage Li, a blue screen pops up for all of you. It says:

Quest: Gathering the Whole team! - Completed!

Requirements: Find all of the Chosen in town and have them join your group.
Progress: 9 of 9 found.

Time limit:N/A

Reward: A strong team
2nd Reward: Treasure map
Bonus Random Reward

So you each have two new items appear in your hands. A treasure map piece and the item you get from your random roll.

Grand Lodge

Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic

Niversal gets with the group and puts his piece of the map on a table and says let's put this map together, eh?


Skills:
Inspiration Pool 14/14|Diplo +42 (+44 Charming)|Percep +30|Heal +24|Bluff +40|Handle +43|Intim +40|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +43|SM +24|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 22/22x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 35/35 rds/day
GM Wolf wrote:
Jon heads to the outhouses.

Zaidel joins Jon in his search of the outhouses, but the satyr keeps lagging behind. "Grr. Damn lodestone!" Zaidel grumbles.

Perception: 1d20 + 8 ⇒ (2) + 8 = 10
GM Wolf wrote:

Once Sir Drystan and Davin enter the tavern with Sage Li, a blue screen pops up for all of you. It says:

Quest: Gathering the Whole team! - Completed!

Requirements: Find all of the Chosen in town and have them join your group.
Progress: 9 of 9 found.

Time limit:N/A

Reward: A strong team
2nd Reward: Treasure map
Bonus Random Reward

So you each have two new items appear in your hands. A treasure map piece and the item you get from your random roll.

"Yes! Fùcking sweet!" The satyr cheers as instantly one of his hands holds a part of a map, and the other hands holds a...

Random Reward: 1d100 ⇒ 29

Grand Lodge

Skills:
Diplomacy +28, Fly +15, K(Arcana) +23, K (Planes, Religion) +21, Perception +15, Sense Motive +13, Spellcraft +24, Stealth +10, Swim +27
Abilities:
A.R.: 8/8; Arc Spells: 6/6, 6/6, 3/3; Innate: 5/5
Vital 1:
HP 296/296 | AC 28, T 11, FF 28 | Perception +15 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +2 |Fort +23, Ref +13, Will +12 (+2 vs Fear) | CMB +16; CMD 28 (32 vs. trip) |
Vital 2:
Speed 50 ft., fly 160 ft. (average); Swim 70 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10; SR 17; DR 5/Magic

Jean wanders back in the kitchen and begins looking around for the buckle.

Perception: 1d20 + 11 ⇒ (11) + 11 = 22

When the quest completes and the items appear he says, "Awesome!"

Random Reward: 1d100 ⇒ 12


Zaidel in your other hand is a wyvern figurine made of wood.

Jean gets a wide brimmed hat. Jean finds a belt though it does not have a bear buckle upon it.


Vital:
HP: 31/31, AC: 20_ T: 15_ FF: 15_ Perception +4, Sense Motive +5, Initiative: +5, Fort: +4 _ Ref: +5_ Will: +4, CMB: +2, CMD: 17, Speed: 30
Skills:
Acro+5_Ap+5_Bluf+14_Climb+0_Dip+15_EscA+5_HA +14_Heal+6_K (Arc Nob)+5_Ling+1_Ride+9_SM+5_Spell+6_ Ste+5_Sur+1_Swim+0_UMD+14

She begins looking around as well she goes up the stairs and tries to open any doors. Finding all of them locked she comes back down.

Perception: 1d20 + 3 ⇒ (6) + 3 = 9

Grand Lodge

Skills:
Diplomacy +28, Fly +15, K(Arcana) +23, K (Planes, Religion) +21, Perception +15, Sense Motive +13, Spellcraft +24, Stealth +10, Swim +27
Abilities:
A.R.: 8/8; Arc Spells: 6/6, 6/6, 3/3; Innate: 5/5
Vital 1:
HP 296/296 | AC 28, T 11, FF 28 | Perception +15 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +2 |Fort +23, Ref +13, Will +12 (+2 vs Fear) | CMB +16; CMD 28 (32 vs. trip) |
Vital 2:
Speed 50 ft., fly 160 ft. (average); Swim 70 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10; SR 17; DR 5/Magic

Jean puts the map and belt in his bag and puts the hat on. And then says to himself, "I am not sure it will stay on in flight, but why not."

Jean will head to check on the laundry room next as that would be a place to take off the belt buckle.

Perception: 1d20 + 11 ⇒ (11) + 11 = 22


It must have fallen behind the counter somehow for that is where the dragon, Jean, finds the belt with the bear buckle upon it.

A blue screen appears for all who have taken the quest:
Quest Completed
---
Find Roland's missing bear buckle belt
---
Reward: -
2nd reward: -
Time limit: N/A

A blue screen appears just for Jean:
Quest Completed
---
Find Roland's missing bear buckle belt
---
Reward: armor worth 20 gp or less
2nd reward: maintenance kit
Time limit: N/A

Grand Lodge

Skills:
Diplomacy +28, Fly +15, K(Arcana) +23, K (Planes, Religion) +21, Perception +15, Sense Motive +13, Spellcraft +24, Stealth +10, Swim +27
Abilities:
A.R.: 8/8; Arc Spells: 6/6, 6/6, 3/3; Innate: 5/5
Vital 1:
HP 296/296 | AC 28, T 11, FF 28 | Perception +15 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +2 |Fort +23, Ref +13, Will +12 (+2 vs Fear) | CMB +16; CMD 28 (32 vs. trip) |
Vital 2:
Speed 50 ft., fly 160 ft. (average); Swim 70 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10; SR 17; DR 5/Magic

Jean pulls out the belt and takes the belt with the buckle to Roland. "Here you go. I think this should hold up your pants better."

I give him the belt from the kitchen as well.


Inactive

Random Reward: 1d100 ⇒ 76

Sage is amused as items seem to just pop into people's possession. "A treasure map! Let's quickly put our pieces together." He sets his piece down onto the table, inviting everyone else to do the same.


A happy Roland replies to Jean, "Yes, thank you for my belts. I have some extra suits of armor in my smithy. Come on back." Roland then leaves the bar nodding to John. John takes on a watchful eye again as Roland leaves the bar.

Out back Roland asks, "I am not sure what armor you would want but maybe you can give it to one of your allies. Also I have a spare maintenance kit for your travels. What would you like to select?"

Grand Lodge

Skills:
Diplomacy +28, Fly +15, K(Arcana) +23, K (Planes, Religion) +21, Perception +15, Sense Motive +13, Spellcraft +24, Stealth +10, Swim +27
Abilities:
A.R.: 8/8; Arc Spells: 6/6, 6/6, 3/3; Innate: 5/5
Vital 1:
HP 296/296 | AC 28, T 11, FF 28 | Perception +15 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +2 |Fort +23, Ref +13, Will +12 (+2 vs Fear) | CMB +16; CMD 28 (32 vs. trip) |
Vital 2:
Speed 50 ft., fly 160 ft. (average); Swim 70 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10; SR 17; DR 5/Magic

"Was it Jonathan who spoke to you first? Whoever was willing to help you first should probably get the armor." Jean suggests.

Jean then turns and heads back inside where he sees Sage putting out his map. Jean will pull his from his pack and say, "I have a piece as well, but there is a little girl who needs our help before we hunt treasure."

Did the hat have a string to keep it on my head?


Skills:
Inspiration Pool 14/14|Diplo +42 (+44 Charming)|Percep +30|Heal +24|Bluff +40|Handle +43|Intim +40|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +43|SM +24|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 22/22x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 35/35 rds/day
GM Wolf wrote:
Zaidel in your other hand is a wyvern figurine made of wood.

"Whoa." Zaidel bleats as he marvels at the work of art in his hands. "Such craftmanship. Wonder if it's one of the magical figurines. Well, I'll find out later."

After not finding anything near the outhouses, the satyr returns inside with both prizes.


Yes the hat had a string to secure it to your head Jean.

"Okay," he vaguely says and seeing the giant he offers, "So what armor would you like then Jonathan?"


Skills:
Inspiration Pool 14/14|Diplo +42 (+44 Charming)|Percep +30|Heal +24|Bluff +40|Handle +43|Intim +40|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +43|SM +24|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 22/22x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 35/35 rds/day

Zaidel returns inside the Pig's Roast, and spots the two new people, both bearded, kinda like himself. The satyr greets them thus:

A bearded saytr in fresh-new leather armor with a stylized kilt, and a wooden sculpture of a wyvern under his arm, walks up to both newcomers. "Hello, fellow Chosen. Good to meet you. I'm Zaidel and I'll be your cleric for the party. I worship Cayden Cailean, so don't let me catch you getting thirsty on my watch. The beautiful woman over there", the caydenite points out the woman in red, "is the Amazing Mia. She's my cohort and also mute, but incredibly intelligent and capable."

Zaidel adds his map fragment to the treasure map being formed on the table.


Vital:
HP: 31/31, AC: 20_ T: 15_ FF: 15_ Perception +4, Sense Motive +5, Initiative: +5, Fort: +4 _ Ref: +5_ Will: +4, CMB: +2, CMD: 17, Speed: 30
Skills:
Acro+5_Ap+5_Bluf+14_Climb+0_Dip+15_EscA+5_HA +14_Heal+6_K (Arc Nob)+5_Ling+1_Ride+9_SM+5_Spell+6_ Ste+5_Sur+1_Swim+0_UMD+14

As indicated by Zaidel she raises her hand and waves at the two he is speaking with. She gets up and comes over to meet the two of you offering her hand for a handshake. A pretty and happy face shows her pleasure at meeting you.


Skills:
Inspiration Pool 14/14|Diplo +42 (+44 Charming)|Percep +30|Heal +24|Bluff +40|Handle +43|Intim +40|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +43|SM +24|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 22/22x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 35/35 rds/day

"Mia. Check it out!" Zaidel says holding the wooden wyvern sculpture to his mute cohort. "I got this after helping with the buckle quest. I think."


Vital:
HP: 31/31, AC: 20_ T: 15_ FF: 15_ Perception +4, Sense Motive +5, Initiative: +5, Fort: +4 _ Ref: +5_ Will: +4, CMB: +2, CMD: 17, Speed: 30
Skills:
Acro+5_Ap+5_Bluf+14_Climb+0_Dip+15_EscA+5_HA +14_Heal+6_K (Arc Nob)+5_Ling+1_Ride+9_SM+5_Spell+6_ Ste+5_Sur+1_Swim+0_UMD+14

She looks at the wooden figurine and seemed impressed, nodding her head in agreement.

Grand Lodge

Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic

who ever wants can have my armor as well and f they need it because I certainly do not Niversal says nodding to the Chosen who wants to put the map together with him.

Grand Lodge

Skills:
Diplomacy +28, Fly +15, K(Arcana) +23, K (Planes, Religion) +21, Perception +15, Sense Motive +13, Spellcraft +24, Stealth +10, Swim +27
Abilities:
A.R.: 8/8; Arc Spells: 6/6, 6/6, 3/3; Innate: 5/5
Vital 1:
HP 296/296 | AC 28, T 11, FF 28 | Perception +15 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +2 |Fort +23, Ref +13, Will +12 (+2 vs Fear) | CMB +16; CMD 28 (32 vs. trip) |
Vital 2:
Speed 50 ft., fly 160 ft. (average); Swim 70 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10; SR 17; DR 5/Magic

Jean looks at the figurine and says, "Cool, I got this stylish hat."


Bard 2 | HP: 21/24 | AC: 16, T: 10, FF: 11 | Fort: +4, Ref: +1, Will +3 | BAB: +1, CMB: +7, CMD: 16 | Init: +0 | Perception: +5 | Archeologist’s Luck: 8/8

"Chainmail would probably be good, but too pricey. Hide armour?" Jon replied, nodding his thanks for the offer of armour. Now I just to go forth and grab a sword and shield.

Random Item: 1d100 ⇒ 30


"Yes, here let me get it down... hide armor. For you sir." Roland offers the armor to Jonathan.

The item that appears in Jonathan's hand is a key. Upon it you can read Winter Dungeon Instance Key. The key is made of a blue metal of some sort and has frozen crystals upon it.

Jacen gets a treasure map piece in one hand and in the other he gets a strange well made card. Upon it is labeled: Boost Ability Card +3
You will be given access to the reward system.
Would you like to begin a daily quest?
Yes/No

Once selected a whole new green screen appears before you:
Reward System
Boost Points Exchange Chart

Ability Point #
Reward

1
+1 HP (Max 10)
3
Gain 1 Bonus skill point (Max 5)
5
Gain 1st bonus feat
7
+1 to an ability score below 18
10
+2 HP (Max 10)
10
Gain 2 Bonus skill points (Max 5)
10
Gain 2nd bonus feat
15
+1 to an ability score below 21

10
You have 3 points would you like to use any of them now?


Skills:
Inspiration Pool 14/14|Diplo +42 (+44 Charming)|Percep +30|Heal +24|Bluff +40|Handle +43|Intim +40|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +43|SM +24|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 22/22x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 35/35 rds/day
Jean de Montes wrote:
Jean looks at the figurine and says, "Cool, I got this stylish hat."

"Sweet hat, Draco-bro!" Zaidel smiles at wyrmling.


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||
GM Wolf wrote:

Quest: Gathering the Whole team! - Completed!

Requirements: Find all of the Chosen in town and have them join your group.
Progress: 9 of 9 found.

Time limit:N/A

Reward: A strong team
2nd Reward: Treasure map
Bonus Random Reward

So you each have two new items appear in your hands. A treasure map piece and the item you get from your random roll.

YAY!

RANDOM: 1d100 ⇒ 38 Go team!!!


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||
Sage Li wrote:

[dice=Random Reward]1d100

Sage is amused as items seem to just pop into people's possession. "A treasure map! Let's quickly put our pieces together." He sets his piece down onto the table, inviting everyone else to do the same.

"Good thinking!

Jacen hands the Sage his map piece ...


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||
Davin Lintini wrote:

"Well, that's good that you haven't needed the Guardians, hopefully that means life has been peaceful here."

Upon arriving at Hermes' shrine, and he kneels in front of it, and whispers quietly.

[spoiler=prayer]

"Hermes my lord, patron god of Virgos and travelers, I have found myself in a strange land. Apparently, I died, and have come back to life here in a world where magick and fantasy seem real! Please my lord, watch over me as I take up the quests I was asked to fulfill, and grant me your wisdom and cunning to overcome any challenges I might face."

"I should thank Hermes too! Now that I'm like the best messanger ever!"

"AND a Virgo ... huh ... I'm basically the answer to your prayers!"


Skills:
Inspiration Pool 14/14|Diplo +42 (+44 Charming)|Percep +30|Heal +24|Bluff +40|Handle +43|Intim +40|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +43|SM +24|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 22/22x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 35/35 rds/day

Perception: 1d20 + 8 ⇒ (3) + 8 = 11
Zaidel notices the Jacen's return.
"Hey, Jacen! Got a moment?" The satyr quickly introduces Jacen to the two Chosen.
"Jacen. I got a question. Are you an azata? You look similar to those I've seen in deviartart and pinterest. A brani, right?"


Bard 2 | HP: 21/24 | AC: 16, T: 10, FF: 11 | Fort: +4, Ref: +1, Will +3 | BAB: +1, CMB: +7, CMD: 16 | Init: +0 | Perception: +5 | Archeologist’s Luck: 8/8

Jon handed over his section of map too, and read the key. "Winter Instance Dungeon? Well, looks we have a dungeon raid to try at some point. We'll probably want some warm coats and long johns - other than myself - before we try it though."


Male Human L. Sorcerer 2

Davin picks up the coin, flipping it a few times, before pocketing it.

Upon exiting the temple, he encounters Sage Li. "Hang on fly guy. I gotta go find something or some *one* at The Guardians. I'll meet ya at the tavern when I'm done."

Davin makes his way to the center statue behind the Guardians, and starts to dig, with his hands if he must. I'm not sure if Prestidigitation or Scoop would be effective here.

Grand Lodge

Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic

random reward: 1d100 ⇒ 47

alright, what in the blazes are we doing now and who is holding on to the map. I am having a hard time keeping track of all this different stuff Niversal says.

Grand Lodge

Skills:
Diplomacy +28, Fly +15, K(Arcana) +23, K (Planes, Religion) +21, Perception +15, Sense Motive +13, Spellcraft +24, Stealth +10, Swim +27
Abilities:
A.R.: 8/8; Arc Spells: 6/6, 6/6, 3/3; Innate: 5/5
Vital 1:
HP 296/296 | AC 28, T 11, FF 28 | Perception +15 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +2 |Fort +23, Ref +13, Will +12 (+2 vs Fear) | CMB +16; CMD 28 (32 vs. trip) |
Vital 2:
Speed 50 ft., fly 160 ft. (average); Swim 70 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10; SR 17; DR 5/Magic

Jean looks over at Niversal and says, "There is a girl in danger north of here we think. We need to go find her if we can. We also have the treasure from the map. And I have a line on the first step in the main quest. But the girl needs to come first and the treasure would probably be good to help with the main quest."


Male Jotun (Half-Celestial Fire Giant) Gestalt Soulknife20/Jotun Paragon 10/Pyrokineticist 10/Champion 1

I guess I get a random thing? 1d100 ⇒ 63

Zaidel wrote:

Zaidel returns inside the Pig's Roast, and spots the two new people, both bearded, kinda like himself. The satyr greets them thus:

A bearded saytr in fresh-new leather armor with a stylized kilt, and a wooden sculpture of a wyvern under his arm, walks up to both newcomers. "Hello, fellow Chosen. Good to meet you. I'm Zaidel and I'll be your cleric for the party. I worship Cayden Cailean, so don't let me catch you getting thirsty on my watch. The beautiful woman over there", the caydenite points out the woman in red, "is the Amazing Mia. She's my cohort and also mute, but incredibly intelligent and capable."

Zaidel adds his map fragment to the treasure map being formed on the table.

Drystan offers his hand to Zaidel and Mia. "Call me Sir Drystan, paladin of Ragathiel. I have read of thine Cayden. A good god, if a wild one."

Niversal wrote:
who ever wants can have my armor as well and f they need it because I certainly do not Niversal says nodding to the Chosen who wants to put the map together with him.

Verily, thou art a generous soul, my good man. I could use armor, if no one else has taken up thine offer." I didn't see where anyone else had taken up the offer. I suppose hide is the best choice for the price.


Skills:
Inspiration Pool 14/14|Diplo +42 (+44 Charming)|Percep +30|Heal +24|Bluff +40|Handle +43|Intim +40|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +43|SM +24|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 22/22x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 35/35 rds/day
Sir Drystan Goldenflame wrote:

I guess I get a random thing? 1d100

Zaidel wrote:

Zaidel returns inside the Pig's Roast, and spots the two new people, both bearded, kinda like himself. The satyr greets them thus:

A bearded saytr in fresh-new leather armor with a stylized kilt, and a wooden sculpture of a wyvern under his arm, walks up to both newcomers. "Hello, fellow Chosen. Good to meet you. I'm Zaidel and I'll be your cleric for the party. I worship Cayden Cailean, so don't let me catch you getting thirsty on my watch. The beautiful woman over there", the caydenite points out the woman in red, "is the Amazing Mia. She's my cohort and also mute, but incredibly intelligent and capable."

Zaidel adds his map fragment to the treasure map being formed on the table.

Drystan offers his hand to Zaidel and Mia. "Call me Sir Drystan, paladin of Ragathiel. I have read of thine Cayden. A good god, if a wild one."

Knowledge (religion): 1d20 + 7 ⇒ (9) + 7 = 16

Zaidel looked non-plussed. "Sir Drystan, it is! And I know of your patron, Ragathiel, and the long road he walked to get to where he is today. Intense! But welcome, to be sure."


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||
GM Wolf wrote:

"Yes, here let me get it down... hide armor. For you sir." Roland offers the armor to Jonathan.

The item that appears in Jonathan's hand is a key. Upon it you can read Winter Dungeon Instance Key. The key is made of a blue metal of some sort and has frozen crystals upon it.

Jacen gets a treasure map piece in one hand and in the other he gets a strange well made card. Upon it is labeled: Boost Ability Card +3
You will be given access to the reward system.
Would you like to begin a daily quest?
Yes/No

You have 3 points would you like to use any of them now?

YES - I would like to begin a Daily Quest

NO - I would like to save my +3 BOOST ACCRUAL CARD until I get another


Inactive
Zaidel wrote:
Sir Drystan Goldenflame wrote:

I guess I get a random thing? 1d100

Zaidel wrote:

Zaidel returns inside the Pig's Roast, and spots the two new people, both bearded, kinda like himself. The satyr greets them thus:

A bearded saytr in fresh-new leather armor with a stylized kilt, and a wooden sculpture of a wyvern under his arm, walks up to both newcomers. "Hello, fellow Chosen. Good to meet you. I'm Zaidel and I'll be your cleric for the party. I worship Cayden Cailean, so don't let me catch you getting thirsty on my watch. The beautiful woman over there", the caydenite points out the woman in red, "is the Amazing Mia. She's my cohort and also mute, but incredibly intelligent and capable."

Zaidel adds his map fragment to the treasure map being formed on the table.

Drystan offers his hand to Zaidel and Mia. "Call me Sir Drystan, paladin of Ragathiel. I have read of thine Cayden. A good god, if a wild one."

[dice=Knowledge (religion)]1d20 + 7

Zaidel looked non-plussed. "Sir Drystan, it is! And I know of your patron, Ragathiel, and the long road he walked to get to where he is today. Intense! But welcome, to be sure."

"The wrath your god Ragathiel displays comes from the fires of Hell," mentions Sage. "Don't be afraid to channel that rage!"

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