Arcanium

Game Master BloodWolven

Fight Map, updating up on the top too!

Quest list

Arcanium Quests - New Beginnings

- Black Spire Boss room

Fight Map!

Elrich manor
level 2 Elricht Manor
level 3 Elricht Manor

Basement/Double Dungeon Elricht Manor

Arcanium Info. Random, Cursed, and Blessed Loot boxes. Green screen info. And so much more!


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He whispers back with thanks, "Yes, thank you by the gods! I am stuck in here. I could use a hand out and my pants would be appreciated too! They are in the barn."


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

"Any rogues among us?" Zaidel turns to the gathered Chosen. "Bard needs his pants and gear in the barn."

Grand Lodge

Skills:
Diplomacy +21, Fly +13, K (Arcana, Dungeon, Nature, Planes, Religion) +17, Perception +18, SM +13, Spellcraft +17, Stealth +170, Swim +21, UMD +18
Abilities:
A.R.: 6/8; Arc Spells: 5/6, 6/6, 1/3
Vital 1:
HP 174/174 | AC 25, T 16, FF 21 | Perception +18 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +4 |Fort +19, Ref +14, Will +12 (+2 vs Fear) | CMB +10; CMD 24 (28 vs. trip) |
Vital 2:
Speed 40 ft., fly 150 ft. (average); Swim 60 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10

Jean looks over at the barn. "Opening doors is not really my thing."

Does the door seem to be open or is there the hayloft open?

Grand Lodge

Half-Elf Paladin of Yuelral (Mind Sword) - 1
Jean de Montes wrote:

Jean looks over at the barn. "Opening doors is not really my thing."

Does the door seem to be open or is there the hayloft open?

"If someone wants to open the door, I am happy to cover you"


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

Zaidel nods at the half-elf, and tries to quietly make his way to the barndoor and open it.
Stealth: 1d20 + 4 ⇒ (17) + 4 = 21


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||
Evindyll wrote:
Jean de Montes wrote:

Jean looks over at the barn. "Opening doors is not really my thing."

Does the door seem to be open or is there the hayloft open?

"If someone wants to open the door, I am happy to cover you"

posted from the wrong profile, my bad ...


Int +0|Perc -1 Human Arcanist (Occultist) 1 HP 8/8 AC 10/10/10|F +1 R+0 W+1|

Otto stands near the door waiting to see if zaidel ends up needing help


Bard 2 | HP: 21/24 | AC: 16, T: 10, FF: 11 | Fort: +4, Ref: +1, Will +3 | BAB: +1, CMB: +7, CMD: 16 | Init: +0 | Perception: +5 | Archeologist’s Luck: 8/8

"I can give him my shirt," Jon offered. "Not pants, as such, but I don't mind walking around topless and it'll cover any indecency." Of course, Jon could offer him his pants, but they wouldn't fit. "Sadly, I am not sneaky. My leg's crap so I move slow, and also..." He made a gesture with his hands for 'biiiiiig'.


Zaidel and Otto head off quietely to the barn, opening any of the doors you soon find it has a high ceiling but no loft. Tools hang on the walls. Two cows and an oxen are munching on hay. There is a large hay pile that is fenced in. Looking around at the hay you see clothing and equipment including a pair of brown pants.

You hear from within the outhouse, "The door is latched but the main problem is I am stuck in this honeypot!"


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

The cleric and the arcanist grab the bard's gear and pants while trying to continue to be quiet.
Stealth: 1d20 + 4 ⇒ (8) + 4 = 12


You easily grab the items and clothes and return to the outhouse... Where nothing has been done yet?


Male Jotun (Half-Celestial Fire Giant) Gestalt Soulknife20/Jotun Paragon 10/Pyrokineticist 10/Champion 1
Aramil Cleric of Ollandra wrote:
Sir Drystan Goldenflame wrote:
Drystan looks around, bewildered, at all the people talking who don't seem to have noticed him. He shrugs and proceeds into the temple. He approaches a priest. "My good man, what is this place?"
"This is a temple how can we help you?" He asks politely of Sir Drystan.

After a moment's hesitation, Drystan says "A temple of whom, praytell?"


Bard 2 | HP: 21/24 | AC: 16, T: 10, FF: 11 | Fort: +4, Ref: +1, Will +3 | BAB: +1, CMB: +7, CMD: 16 | Init: +0 | Perception: +5 | Archeologist’s Luck: 8/8

"Wait, honeypot?" Jon asked. "Alright, well, I can probably break the latch. And remove the honeypot. Maybe?" Was this a name for a toilet that he wasn't familiar with? Because if so someone had a really wierd idea of what happened in an outhouse. Honey was very rarely involved. Usually.

Grand Lodge

Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic

is someone else in that outhouse with you? Niversal says quietly.

Grand Lodge

Skills:
Diplomacy +21, Fly +13, K (Arcana, Dungeon, Nature, Planes, Religion) +17, Perception +18, SM +13, Spellcraft +17, Stealth +170, Swim +21, UMD +18
Abilities:
A.R.: 6/8; Arc Spells: 5/6, 6/6, 1/3
Vital 1:
HP 174/174 | AC 25, T 16, FF 21 | Perception +18 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +4 |Fort +19, Ref +14, Will +12 (+2 vs Fear) | CMB +10; CMD 24 (28 vs. trip) |
Vital 2:
Speed 40 ft., fly 150 ft. (average); Swim 60 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10

"I think we are going to need to break it before the time runs out." Jean says as he frowns at the latched door.


Int +0|Perc -1 Human Arcanist (Occultist) 1 HP 8/8 AC 10/10/10|F +1 R+0 W+1|

"Lets try to keep the door intact first" Otto says, "does anyone know anything about picking locks and have we tried just opening it?"


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||

"Wait ... Winnie the Pooh lives here?"


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

Holding some of the bard's gear, Zaidel lets of a bleat of frustration.
"For the Sake of F-f-a...!" The cleric stops himself swearing in front of Sam. The satyr drops the gear and clothes into Jacen's arms, as the caydenite tries to open the outhouse door. "Don't worry. I'm a cleric." Zaidel speaks softly through the door.
Strength: 1d20 + 0 ⇒ (9) + 0 = 9

Silver Crusade

Male Elf Aasimar cleric Lvl 2 HP: 20/20, AC: 18/T: 12/FF: 16 - Spot/Listen: +9 - Initiative: +2 - F: +5/ R: +2/ W: +8 (+10 vs. enchant) - Grapple +4, Speed: 30

"This is a place of shrines to the gods. No one specific god, though I might be slightly partial to Ollandra the Elven goddess of fortune. She is the Sovereign of Feast and Good Fortune. Though she can be called upon at this shrine other gods can as well, like Cayden Cailean or Demeter. Chosen all of the gods that were created in your world were inspired by them who exist here." The male elf venerated and explained to Sir Drystan.


"I am in here all by myself."

As Zaidel pulls on the door you hear a bit of groaning but nothing happens.

Str check DC 18:
The door creaks and groans and you hear a pop. Then the door opens with a whoosh. The scene is not pleasant at a naked man is sitting in the outhouse with only his knees and part of his torso showing. He is a slim man.


Bard 2 | HP: 21/24 | AC: 16, T: 10, FF: 11 | Fort: +4, Ref: +1, Will +3 | BAB: +1, CMB: +7, CMD: 16 | Init: +0 | Perception: +5 | Archeologist’s Luck: 8/8

Strength: 1d20 + 7 ⇒ (17) + 7 = 24

Jon reached out with one massive hand, grabbing the door and pulling. The door came away with concerning ease. Jon looked down in mild surprise. Doors getting broken down, sure. He'd worked in a hotel, and drunk people forgot how doors worked and panicked with depressing frequency. But that was concerningly simple.

Looking at the naked man in the outhouse, Jon was not exactly shocked. Crap and naked people held no fear for him, so he just nodded. "I take it you're stuck? Would you prefer a hand, or would you like me to find something to lever yourself out with?"


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

"Jon, if you agree to pull him out, I'll assist, and have a cure spell at the ready." Zaidel said, crinkling his nose.

Grand Lodge

Skills:
Diplomacy +21, Fly +13, K (Arcana, Dungeon, Nature, Planes, Religion) +17, Perception +18, SM +13, Spellcraft +17, Stealth +170, Swim +21, UMD +18
Abilities:
A.R.: 6/8; Arc Spells: 5/6, 6/6, 1/3
Vital 1:
HP 174/174 | AC 25, T 16, FF 21 | Perception +18 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +4 |Fort +19, Ref +14, Will +12 (+2 vs Fear) | CMB +10; CMD 24 (28 vs. trip) |
Vital 2:
Speed 40 ft., fly 150 ft. (average); Swim 60 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10

Jean thought the smell was bad before they opened the door, but as the smell hit his now much more sensitive door he scuttles backwards sneezing and exclaims, "Wow...that smells terrible!"


Inactive
Aramil Cleric of Ollandra wrote:
"This is a place of shrines to the gods. No one specific god, though I might be slightly partial to Ollandra the Elven goddess of fortune. She is the Sovereign of Feast and Good Fortune. Though she can be called upon at this shrine other gods can as well, like Cayden Cailean or Demeter. Chosen all of the gods that were created in your world were inspired by them who exist here." The male elf venerated and explained to Sir Drystan.

I will try to inject myself here, hope I'm doing this right.

Suddenly finding himself with wings, Bill practices by flying through a portal to see a colorful sign and a set of large buildings. "This is amazing!" he says aloud to nobody, hardly believing what was happening. After soaring around for a bit, he decides to investigate the dome-like building that seems the most impressive. Having no idea which of the shrines would be of interest, he decides to drop in on some folks, swooping down from the air.

"Gods, you say? That's very interesting. Is it common to pray to all of them, or devote yourself to just one, as you have?" He hesitates a moment as attention is drawn to him. "Pardon--the name's Bill," he says. "Though in this new world, my name sounds awfully drab."


Bard 2 | HP: 21/24 | AC: 16, T: 10, FF: 11 | Fort: +4, Ref: +1, Will +3 | BAB: +1, CMB: +7, CMD: 16 | Init: +0 | Perception: +5 | Archeologist’s Luck: 8/8

"You cure, I'll use Prestidigitation," Jon agreed as he waited for bard to give them the go-ahead to help.


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||

Seeing all the discomfort, mostly olfactory in nature, Jacen casts BREEZE ... away from the entire group


Male Jotun (Half-Celestial Fire Giant) Gestalt Soulknife20/Jotun Paragon 10/Pyrokineticist 10/Champion 1
Bill Li wrote:
Aramil Cleric of Ollandra wrote:
"This is a place of shrines to the gods. No one specific god, though I might be slightly partial to Ollandra the Elven goddess of fortune. She is the Sovereign of Feast and Good Fortune. Though she can be called upon at this shrine other gods can as well, like Cayden Cailean or Demeter. Chosen all of the gods that were created in your world were inspired by them who exist here." The male elf venerated and explained to Sir Drystan.

I will try to inject myself here, hope I'm doing this right.

Suddenly finding himself with wings, Bill practices by flying through a portal to see a colorful sign and a set of large buildings. "This is amazing!" he says aloud to nobody, hardly believing what was happening. After soaring around for a bit, he decides to investigate the dome-like building that seems the most impressive. Having no idea which of the shrines would be of interest, he decides to drop in on some folks, swooping down from the air.

"Gods, you say? That's very interesting. Is it common to pray to all of them, or devote yourself to just one, as you have?" He hesitates a moment as attention is drawn to him. "Pardon--the name's Bill," he says. "Though in this new world, my name sounds awfully drab."

"You could always choose a new one. A new name for a new life, as it were." Drystan says, turning to the newcomer. Turning back to the cleric, he says "Interesting. I should like to look around at the gods of this place, to find one worthy to venerate. A virtuous, honorable and brave lord. The sort any knight would be happy to call his liege."

Silver Crusade

Male Elf Aasimar cleric Lvl 2 HP: 20/20, AC: 18/T: 12/FF: 16 - Spot/Listen: +9 - Initiative: +2 - F: +5/ R: +2/ W: +8 (+10 vs. enchant) - Grapple +4, Speed: 30

"Bill, some worship many and some worship one. It is left up to the worshipper. Most gods are good with seperate praise. Now... knight... it sounds like you are looking for Sarenrae, Irori, Heronius, St. Cuthbert, or Apollo. Sure there are others." The elf states.


The bard nodded and reached his hands towards Jon. "Quickly let's get this over with."

After a horrible sloppy noise, most clear out. Luckily the 'Breeze' kept the smell away. With a cure spell from Zaidel and prestidigitation from Jon, the bard was looking much better. "Thank you all for your help," He states as he dresses himself, "I don't have much to reward you with though. Here if you accept it take my buckler, my leather armor, and my backup dagger." You don't each get the 1st 3 rewards but those are given to the group from the bard.

Then you all get a blue screen that says:
Quest Accomplished
---
Fetch me my brown pants
---
Find the bard in need of rescuing and help him out of a sticky situation. Yes you did!

1st Reward: leather armor
2nd Reward: buckler
3rd Reward: dagger
Bonus Reward: Teamwork: Random reward roll 1d100!

Grand Lodge

Skills:
Diplomacy +21, Fly +13, K (Arcana, Dungeon, Nature, Planes, Religion) +17, Perception +18, SM +13, Spellcraft +17, Stealth +170, Swim +21, UMD +18
Abilities:
A.R.: 6/8; Arc Spells: 5/6, 6/6, 1/3
Vital 1:
HP 174/174 | AC 25, T 16, FF 21 | Perception +18 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +4 |Fort +19, Ref +14, Will +12 (+2 vs Fear) | CMB +10; CMD 24 (28 vs. trip) |
Vital 2:
Speed 40 ft., fly 150 ft. (average); Swim 60 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10

Random Reward: 1d100 ⇒ 45

Not sure if this is each of us rolling or not. But I will roll now.


Inactive

Bill considers his options thoughtfully. "I would like to find a mighty god--one who will give me power. If there are Dark Forces out there, then I see no more important thing than have the power to defeat them."


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

Zaidel takes the leather armor. "Thanks, buddy."
In the hands of the satyr it looks like ordinary leather armor, but once Zaidel awkwardly put on the armor, it shrinks and molds to the satyr's body. The lower half of the armor shifts to a leather kilt, giving his goat legs lots of room to move.

"Well, lads. I'm going to see you guys back in town. I need to return Sam back to his pit duties." Zaidel puts Sam back on is back. "But first, let's to a circuit around the town. What'd say?"

Random Reward: 1d100 ⇒ 47

Grand Lodge

Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic

might as well find something better then this sh*tty quest, eh? Niversal says giving the Satyr a knowing nudge as they depart the area of the outhouse.


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

"Good to see there's a sense of humor under that armor", Zaidel smiled, while making sure Niversal's nudge didn't knock him and Sam over.


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||
Zaidel wrote:

Zaidel takes the leather armor. "Thanks, buddy."

In the hands of the satyr it looks like ordinary leather armor, but once Zaidel awkwardly put on the armor, it shrinks and molds to the satyr's body. The lower half of the armor shifts to a leather kilt, giving his goat legs lots of room to move.

"Well, lads. I'm going to see you guys back in town. I need to return Sam back to his pit duties." Zaidel puts Sam back on is back. "But first, let's to a circuit around the town. What'd say?"

[dice=Random Reward]1d100

"Well I say we should ask Sam if he has ever seen his town ... from up above! Maybe he will grow up to learn to fly, and I would be happy to give him a lift. Roland was good to me and it would be a small favor to the lad."

Grand Lodge

Skills:
Diplomacy +21, Fly +13, K (Arcana, Dungeon, Nature, Planes, Religion) +17, Perception +18, SM +13, Spellcraft +17, Stealth +170, Swim +21, UMD +18
Abilities:
A.R.: 6/8; Arc Spells: 5/6, 6/6, 1/3
Vital 1:
HP 174/174 | AC 25, T 16, FF 21 | Perception +18 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +4 |Fort +19, Ref +14, Will +12 (+2 vs Fear) | CMB +10; CMD 24 (28 vs. trip) |
Vital 2:
Speed 40 ft., fly 150 ft. (average); Swim 60 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10

"Did anyone else see some city quests to pick up? This was the only one that seemed to pop up for me." Jean says as he whips around flying over the rest of the group in a tight circle.


Int +0|Perc -1 Human Arcanist (Occultist) 1 HP 8/8 AC 10/10/10|F +1 R+0 W+1|

"I haven't seen any." Otto says as he moves back towards the town


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||
Jean de Montes wrote:
"Did anyone else see some city quests to pick up? This was the only one that seemed to pop up for me." Jean says as he whips around flying over the rest of the group in a tight circle.

"Everyone could certainly come hunting with me, I am sure that would be a shared quest, and even if it isn't, we could make it one. Track some wild boars for Roland, and then split the reward? I could only bring them back 1 at a time myself, it would actually really help."

Grand Lodge

Skills:
Diplomacy +21, Fly +13, K (Arcana, Dungeon, Nature, Planes, Religion) +17, Perception +18, SM +13, Spellcraft +17, Stealth +170, Swim +21, UMD +18
Abilities:
A.R.: 6/8; Arc Spells: 5/6, 6/6, 1/3
Vital 1:
HP 174/174 | AC 25, T 16, FF 21 | Perception +18 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +4 |Fort +19, Ref +14, Will +12 (+2 vs Fear) | CMB +10; CMD 24 (28 vs. trip) |
Vital 2:
Speed 40 ft., fly 150 ft. (average); Swim 60 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10

Jean drops down in front of everyone and glances around before saying in a quiet voice "I do have a lead on the main quest line as well...for whenever people are ready to leave the town."


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day
Jacen Benedictt wrote:
Zaidel wrote:

Zaidel takes the leather armor. "Thanks, buddy."

In the hands of the satyr it looks like ordinary leather armor, but once Zaidel awkwardly put on the armor, it shrinks and molds to the satyr's body. The lower half of the armor shifts to a leather kilt, giving his goat legs lots of room to move.

"Well, lads. I'm going to see you guys back in town. I need to return Sam back to his pit duties." Zaidel puts Sam back on is back. "But first, let's to a circuit around the town. What'd say?"

[dice=Random Reward]1d100

"Well I say we should ask Sam if he has ever seen his town ... from up above! Maybe he will grow up to learn to fly, and I would be happy to give him a lift. Roland was good to me and it would be a small favor to the lad."

"Sam, do you want to fly back?" Zaidel asked the boy, concern in his voice.


Bard 2 | HP: 21/24 | AC: 16, T: 10, FF: 11 | Fort: +4, Ref: +1, Will +3 | BAB: +1, CMB: +7, CMD: 16 | Init: +0 | Perception: +5 | Archeologist’s Luck: 8/8

"Hey Sam," Jon said slowly, Prestigiditating the worst of the...muck...off the bard. "Don't suppose you know the fletcher's daughter and where she might be?"

The main quest sounded interesting, but Jon had always preferred to get beefed up before fighting the first boss if possible. Making a boss cry was always hilarious.


Bill raw power would be Kord, Hercules, Nethys, though nearly any God gives power to their faithful.

The boy nods his head and says, "Yes, I think that would be great. Thank you Zaidel for carrying me. I know the fletcher's daughter, Emily. She should be with her father up North. Or hunting up north."

Grand Lodge

Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic

It is going to take me a while to catch up to you as I do not fly yet Niversal says looking around


Bard 2 | HP: 21/24 | AC: 16, T: 10, FF: 11 | Fort: +4, Ref: +1, Will +3 | BAB: +1, CMB: +7, CMD: 16 | Init: +0 | Perception: +5 | Archeologist’s Luck: 8/8

"Then I shall head north. Have fun, kid, in ways that result in less trips to the outhouse." Now that the toilet drama was done, the missing girl came next.


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

GM Wolf, what time of day is it currently on Arcanium?


Non-Binary (M) Aiuvarin Psychic 3 || HP=18 | AC=16 |F +4, R +6, W +6 | PERC +4 LLV || SPEED=30 | EXP=Detect Magic | CONDITIONS=None ||
Niversal wrote:
It is going to take me a while to catch up to you as I do not fly yet Niversal says looking around

We will keep our eye on you; it will be like renting a helicopter and flying to Catalina for him ;)

Grand Lodge

Skills:
Diplomacy +21, Fly +13, K (Arcana, Dungeon, Nature, Planes, Religion) +17, Perception +18, SM +13, Spellcraft +17, Stealth +170, Swim +21, UMD +18
Abilities:
A.R.: 6/8; Arc Spells: 5/6, 6/6, 1/3
Vital 1:
HP 174/174 | AC 25, T 16, FF 21 | Perception +18 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +4 |Fort +19, Ref +14, Will +12 (+2 vs Fear) | CMB +10; CMD 24 (28 vs. trip) |
Vital 2:
Speed 40 ft., fly 150 ft. (average); Swim 60 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10

Jean says, "I will go north with you. A bird's eye view might help spot her."


Inactive
GM Wolf wrote:

Bill raw power would be Kord, Hercules, Nethys, though nearly any God gives power to their faithful.

Bill nods. "Very well. Then I shall study these."

He begins to learn about the different Gods, but neither Kord nor Hercules seem at all appropriate. Nethys seems intriguing--the power of magic? He put a pin on that as he continued exploring.

And then Bill comes across something intriguing. A pentagram. Surely the sign of evil magic, no? That was what he had learned, from his previous life. And yet he sensed a bargain to be had. As he knelt before the shrine, he saw a contract materialize beside a ritual knife. He read it. A deal to trade servitude for power. While the other gods demanded grand faith for uncertain reward, here was a god that was clear. Bill certainly understood contracts, and this one seemed more than fair. Is this the path of corruption? he wonders to himself. But he pushes the thought aside. Even if there was darkness, he himself was not evil. Biting his lip as he gently pricked his index finger with the ritual knife, Bill signs. But in a different name. SAGE LI he writes in a bloody scrawl.

Grand Lodge

Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic

Niversal never did like jogging much but at least he could move now and not get tired so he starts shuffling along keeping an eye out for problems and an eye on his flying friends doing military cadences in his head.

saw an old lady running down the street, had a ruck on her back and jungle boots on her feet. Hey old lady where you going to, she said US Army Ranger school. Hey old lady don't you think you're too old, got to leave that stuff for the young and the bold. Hey there whipper snapper who you talking to, I'm the Sgt Major at the Ranger school

Each step left right, left right a smile on my face...


Male Jotun (Half-Celestial Fire Giant) Gestalt Soulknife20/Jotun Paragon 10/Pyrokineticist 10/Champion 1

Drystan spends some time browsing the temple, looking though various books and collections of statues, before he comes across one that immediately jumps out at him; an angelic figure, with five flaming wings rising from his back. The statue is labeled "Ragathiel, the General of Vengeance". After a bit more searching, he is able to track down a chronicle that speaks of Ragathiel. A risen devil, now a burning angel who commands heaven's armies, guards its boundaries? This is the one." Unsure quite how deities are addressed in this...place, he does his best to address him nonetheless. "Ragathiel, if thou canst hear me, I beseech thine holy aid. Guide me in this place, and make me your champion, a force for good here, and burning punishment to evildoers. Amen." He looks around. Hmm. How do I know if that worked?

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