Base Attack+1
CMB+0,
CMD 11
Feats Eschew Materials(bonus), Leadership, Persuasion, Skill Focus(Diplomacy)
Traits:Friend in Every Town(Local), Honest(+2 trait to dip if people are already friend/helpful), World Traveler(Sense Motive)
Alternate Racial Traits:
Skills(7/level) Bluff+11(2 ranks, +3 class skill, +6 Cha), Intimidate+8(No ranks, +2 Persuasion, +6 Cha), Diplomacy+21(2 ranks, +4 virtual ranks backstory, +3 class skill, +2 Persuasion, +3 Skill Focus, +6 Cha, +1 trait[Friend in Every Town]) , K:Arcana+9(2 ranks, +2 virtual ranks backstory, +3 class skill, +2 Int), K:Local+9(2 ranks, +1 virtual rank backstory, +3 class skill, +2 Int, +1 trait), K:Nature+8(2 ranks, +1 virtual rank backstory, +3 class skill, +2 Int), K:Planes+4(1 rank, +1 virtual rank, +2 Int), K:Religion+4(1 rank, +1 virtual rank backstory, +2 Int) Sense Motive+7(1 rank, +1 virtual rank backstory, +3 class skill, +1 Wis, +1 trait) Spellcraft+6(1 rank, +3 class skill, +2 Int)
Background Skills: Handle Animal+11(2 ranks, +3 class skill, +6 Cha), Lore:Greek Mythology+7(2 ranks, +3 class skill, +2 Int)
Special Abilities:
Greater Polymorph 3/day for 1 min/lvl. Additional forms/aspects beyond CRB allowed. Must have material component.(Major wish)
Super Ability: Luck. This functions as a Luckbringer's Moment of Chance(4 Luck points) and Fateful Footing.
Exceptional Memory: This functions as the Investigator talent Eidetic Recollection and grants me Inspiration as an Investigator of my level(2 Inspiration points)