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Xilt moves up and makes the area underneath the drow very slippery at least for a moment until he snaps his fingers to clean up his mess.
Grease spell - Reflex DC 20 or fall prone. This spell is fleeting so Xilt will dispel it with a swift action.

Yours is mined |

The drow noble does not even bother to glance contemptuously Tzleztor’s way.
She does glower at Skivven though, before responding INDIGNANTLY in Undercommon!
“Mater Allevrah de’Azrinae est moi’s HOLY MAMA!”
Xilt reverses the summoned azata's fortunes.
DC 20 Reflex vs grease, modifier added off screen: 1d20 ⇒ 20
But fails to complete the Tien Daily Double: Crouching Drow, Revealed Bralani.
Unfortunately, not even Xilt's ability to clean the grease up after himself impresses the Drow Noble.
Round #7/8:
Party Buffs: bless
Xilt communal prot from evil on Bralani
--
Drow Noble
--
Bo gravity bow
Kernuffle
Nana
--
duegar dead dead
--
Tzleztor
Rallas bless weapon, lead blades, longstrider
Skivven
Tad
Rallas & Tad may go!
The Drow Noble has SR and true seeing

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Rallas takes a step and closes with the drow. He brings his blade down on her with a pair of vicious swings.
attack: 1d20 + 16 + 1 ⇒ (15) + 16 + 1 = 322d8 + 7 + 9 ⇒ (5, 8) + 7 + 9 = 29
attack2: 1d20 + 11 + 1 - 3 ⇒ (3) + 11 + 1 - 3 = 122d8 + 7 + 9 ⇒ (2, 3) + 7 + 9 = 21
Power attack added in...

Yours is mined |

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@Yours is mined - Can my character make an arcana check on his turn to determine what spell is in place here (K-Arcana, DC=20+Spell Level)? This is seeming more like a Wall of Force or like effect than an actual shield spell.

Yours is mined |

Tad moves closer, on the prowl for patients.
🐓
The Drow Noble steps forward and channels harmful negative energy on everyone except Nana. (Does not provoke)
You feel stress leave your body like you’re lying in a warm bath. A warm bath being stained slowly by your own blood ...
negative energy: 6d6 ⇒ (5, 2, 1, 5, 3, 3) = 19 Will DC 17 for half
⚡
In addition, an electrical trap in the floor is triggered which zaps Rallas and Orange on the way to the Ouchy Light™.
Lightning melee touch vs Rallas: 1d20 + 9 ⇒ (16) + 9 = 25
Lightning melee touch vs Orange: 1d20 + 9 ⇒ (1) + 9 = 10
electrical damage, no save if it hit: 4d6 ⇒ (6, 6, 6, 5) = 23
Round #8/9:
Party Buffs: bless
Will saves all round (except Nana)
Xilt communal prot from evil on Bralani
--
Drow Noble -29
--
Bo gravity bow
Kernuffle
Nana
Tzleztor
Rallas bless weapon, lead blades, longstrider
Skivven
Tad
Party up!
The Drow Noble has SR and true seeing

Magical Mercenaries |

The bralani is shaken by the wave of powerful negative energy. However Tad's divine glow brings her almost back to full health.
Will,Pro. from Evil: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15
"That was righteous. Thanks!"
She is down only four hit points.
The azata almost glides along the ground and then unloads another bolt of lightning that almost hits the wall before curving right into the drow before fizzing out. The electricity does not even ... curl her hair.
SR check: 1d20 + 6 ⇒ (2) + 6 = 8
Lightning Bolt, Reflex DC 15 for half damage: 6d6 ⇒ (5, 4, 6, 5, 6, 2) = 28
I used option 2 (for line attacks) if anyone is curious. :)

Tzleztor |

Tzleztor attempt to resist the bad vibes. While he avoids the worst of the blast and is latter fully healed by Tad his magical protection (False Life) is stripped away.
Will save: 1d20 + 7 ⇒ (19) + 7 = 26
The mephit draws a wand of true strike and attempts to activate it.
UMD, DC 20: 1d20 + 16 ⇒ (18) + 16 = 34
Tzleztor attempts to trash talk the lady in case he his ultimate arrow attack (next round) is not needed.
"Yo lady. Your are going down. You are all mine."

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Trap Spotter (EX): Whenever a rogue with this talent comes within 10 feet of a trap, she can attempt an immediate Perception check to notice the trap. This check should be made in secret by the GM. PS: Perception for Skivven is currently +27 against traps
Skivven tries to shield his most vulnerable parts from the deadly abyssal radiation coming from the drow female...
Will DC 17: 1d20 + 11 ⇒ (16) + 11 = 27
Thinking this rude drow female's shennanigans have gone far enough, Skivven closes in, deploying his sharp mithral tailblade... into the drow female's achilles tendons...
Acrobatics to avoid AoO, H: 1d20 + 18 + 2 ⇒ (9) + 18 + 2 = 29
Mithral Tailblade, Flank, Sneak Attack, H: 1d20 + 14 + 2 + 2 ⇒ (15) + 14 + 2 + 2 = 33
silver slash dmg: 1d2 + 6 + 5d6 ⇒ (1) + 6 + (1, 1, 3, 2, 4) = 18 plus Debilitating Injury: Hampered and Slow Reactions
Hampered: All of the target’s speeds are reduced by half (to a minimum of 5 feet). In addition, the target cannot take a 5-foot step.
Slow Reactions: Opponents damaged by the rogue’s sneak attack can’t make attacks of opportunity for 1 round.

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Xilt attempts to resist the onslaught on evil and he suffers only minor damage due to his force of will. His protective barrier glows pink blunting the attack (5 lethal to non-lethal) and the rest of the damage is absorbed by his unholy spell (False Life). Tad's healing energy cures his minor bruises completely.
Will save: 1d20 + 13 ⇒ (19) + 13 = 32
The wizard shakes his head as everyone is in the way. He resorts to 'old reliable' and launches five missiles of arcane force at the cleric.
SR check: 1d20 + 10 ⇒ (19) + 10 = 29
Magic Missile: 5d4 + 5 ⇒ (3, 2, 1, 1, 2) + 5 = 14

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orange will DC17: 1d20 + 4 ⇒ (16) + 4 = 20 11/42hp
yellow will DC17: 1d20 + 4 ⇒ (13) + 4 = 17 33/42hp
green will DC17: 1d20 + 4 ⇒ (12) + 4 = 16 23/42hp
kernuffle will DC17: 1d20 + 6 ⇒ (3) + 6 = 9 39/58hp
Nana's menagerie suffers from the Drow madam's wrath, but happily Tad soothes their ills.
Orange 28/42hp; Yellow 42/42hp; Green 40/42hp; Kernuffle 56/58hp; elementals die at negative 21.
The menagerie counter-attacks...
yellow slam, earth mastery, bless, augmented, power: 1d20 + 9 + 1 + 1 + 2 - 2 ⇒ (8) + 9 + 1 + 1 + 2 - 2 = 19damage: 1d8 + 10 + 1 + 6 ⇒ (5) + 10 + 1 + 6 = 22
green slam, earth mastery, bless, augmented, power: 1d20 + 9 + 1 + 1 + 2 - 2 ⇒ (10) + 9 + 1 + 1 + 2 - 2 = 21damage: 1d8 + 10 + 1 + 6 ⇒ (1) + 10 + 1 + 6 = 18
orange slam, earth mastery, bless, augmented, flank, power: 1d20 + 9 + 1 + 1 + 2 + 2 - 2 ⇒ (1) + 9 + 1 + 1 + 2 + 2 - 2 = 14damage: 1d8 + 10 + 1 + 6 ⇒ (7) + 10 + 1 + 6 = 24
Nana holds her position, directing the menagerie to continue punishing the naughty drow. She activates a magical pearl to restore one of her minor spells. Pearl of Power 1, restore a divine favour.

Kernuffle |

"Graaaooowwwll!!"
Kernuffle-kitty jumps on the drow...
claw, bless, divine favour, bulls strength, flank, power: 1d20 + 12 + 1 + 3 + 2 + 2 - 2 ⇒ (3) + 12 + 1 + 3 + 2 + 2 - 2 = 21damage: 1d3 + 8 + 3 + 4 ⇒ (2) + 8 + 3 + 4 = 17
claw, bless, divine favour, bulls strength, flank, power: 1d20 + 12 + 1 + 3 + 2 + 2 - 2 ⇒ (9) + 12 + 1 + 3 + 2 + 2 - 2 = 27damage: 1d3 + 8 + 3 + 4 ⇒ (1) + 8 + 3 + 4 = 16
bite, bless, divine favour, bulls strength, flank, power: 1d20 + 12 + 1 + 3 + 2 + 2 - 2 ⇒ (4) + 12 + 1 + 3 + 2 + 2 - 2 = 22damage: 1d6 + 8 + 3 + 4 ⇒ (1) + 8 + 3 + 4 = 16
Grab on bite?
grab? size, bless, bulls strength (net), divine favour, flank, power: 1d20 + 14 - 2 + 1 + 1 + 3 + 2 - 2 ⇒ (12) + 14 - 2 + 1 + 1 + 3 + 2 - 2 = 29
Well there's a shocking pile of attack dice :o

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Will vs DC 17: 1d20 + 20 ⇒ (2) + 20 = 22
The monk feels slightly nauseous as he is awash in back to back waves opposing energies.

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2ill: 1d20 + 11 ⇒ (3) + 11 = 14
Rallas twitches in agony as both the trap and the drow's wave of pain both hit him hard. He spits at the woman and brings his blade back up.
I'm going to gut you like a fish, woman!
attack1: 1d20 + 16 + 2 + 2 + 1 ⇒ (15) + 16 + 2 + 2 + 1 = 362d8 + 9 + 1 ⇒ (8, 6) + 9 + 1 = 245d6 ⇒ (5, 6, 3, 6, 5) = 25
attack2: 1d20 + 11 + 2 + 2 + 1 ⇒ (10) + 11 + 2 + 2 + 1 = 262d8 + 9 + 1 ⇒ (2, 3) + 9 + 1 = 155d6 ⇒ (2, 6, 6, 1, 2) = 17
no power attack..studied target and bless, plus flank..debilitating injury if i hit will be -2 Ac

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The young archer tries to puzzle out the priestess' defenses. Once again calling on his ability to make his weapon deadlier to his enemies, Bo releases a torrent of arrows.
Archery Breakdown: BAB +6, WIS +6, Weapon Focus +1, Competence +1 (Ioun), +3 Enhancement (Bow/Bane), +1 Morale (Bless), +2 (CS), +1 PBS, -2 (DA), -1 Flurry
Hornbow vs DROW: 1d20 + 18 ⇒ (4) + 18 = 22 {Perfect Strike, best of two}
Hornbow vs DROW: 1d20 + 18 ⇒ (1) + 18 = 19
Damage (Grav Bow/Bane): 3d6 + 13 + 2d6 ⇒ (4, 2, 2) + 13 + (2, 2) = 25
Hornbow vs DROW: 1d20 + 18 ⇒ (2) + 18 = 20
Damage (Grav Bow/Bane): 3d6 + 13 + 2d6 ⇒ (2, 2, 2) + 13 + (4, 4) = 27
Hornbow vs DROW: 1d20 + 13 ⇒ (12) + 13 = 25
Damage (Grav Bow/Bane): 3d6 + 13 + 2d6 ⇒ (6, 5, 2) + 13 + (1, 4) = 31
Ki Point: 1d20 + 18 ⇒ (20) + 18 = 38
Damage (Grav Bow/Bane): 3d6 + 13 + 2d6 ⇒ (5, 5, 5) + 13 + (3, 2) = 33
CONFIRM?: 1d20 + 18 ⇒ (2) + 18 = 20
GM Reroll: 1d20 + 18 + 1 ⇒ (20) + 18 + 1 = 39
Damage (Grav Bow/Bane): 6d6 + 26 + 2d8 ⇒ (2, 4, 5, 6, 6, 2) + 26 + (6, 3) = 60 {Thundering: DC 14 Fort save or be deafened permanently}.
Sense Motive for AC: 1d20 + 36 ⇒ (2) + 36 = 38

Yours is mined |

The Green Mullah Thaddeus Treeskipper heals!
The Bralani’s lightning bolt fails to penetrate the Drow Lady’s spell resistance.
Tzleztor feels the power before deciding to respond with a successful true strike wand ✨casting.
Skivven leaps, bounds and cartwheels successfully to the east of the drow, severing her left Irori’s tendon and bringing her to her knees!
Xilt defeats the woman’s SR but finds out the hard way she wears a brooch of shielding.
Nana’s menagerie has little impact at the end. Kernuffle scratching away a few chicken feathers from the Female's wig.
As the cleric kneels before Rallas, the slayer lops off her right hand at the wrist, and follows up by taking the rest of her right arm just below the shoulder.
As the priestess looks up into the elven rogue's face to scream her anger and disbelief, Bo eventually shoots an arrow up her right nostril and through her brain, with the arrowhead breaching the top of her dense skull.
Combat Over!

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Nice shot, Bo... Rallas says as he sees the aftermath of the archer's shot.
I'm going to say she's dead...just a hunch... Rallas looks around.
perception: 1d20 + 20 ⇒ (14) + 20 = 34

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Geez... I almost feel bad for this evil fictional character... :P
Skivven stays on guard, and looks for hidden enemies or traps, "Stay where you are folks, there could be more traps or hidden surprises here..."
Perception, vs. Traps, H: 1d20 + 21 + 4 + 2 ⇒ (3) + 21 + 4 + 2 = 30
Perception, vs. Hidden Enemies, H: 1d20 + 21 + 2 ⇒ (3) + 21 + 2 = 26
Oof... those rolls... assuming he finds nothing or that he's incapable of finding anything...
"All clear, I think..."

Tzleztor |

Tzleztor all ready to unleash holy hell on the drow is flummoxed by the Zen Archer's incredible shot.
"Aw... every time with this wand of True Strike! These bad guys just don't have any endurance at all."

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Xilt looks satisfied that it is over.
"Good job everyone. I guess just a quick look around and we should be done I think. I am most curious to see if we can find out anymore about this cult's involvement with the demon prince in question."

Yours is mined |
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Stashed in an alcove in the final chamber, Rallas and Skivven find the crème of the Osirian artifacts stolen from Pathfinder Expedition’s caravans. These include a jet headdress, a matching sceptre, a lapis lazuli bracer in the shape of a snake, and a vest-like garment embroidered with gold thread.
In addition, the pair find additional relics related to the Master of the Final Incantation, including a foot tall stone statue, with an eerie prayer carved into its base; twin offering cups, stained black with ancient blood, affixed to a creepy representation of the Demon Lord; and a steel buckler whose front face shows an image of Abraxas.
The return to surface is uneventful, though on arrival back at camp the dig team requests a detailed map showing the route to the inverted pyramid, and of the chambers it contains.
Pathfinder Delver Semru seems particularly excited about the origin of the energy that produces the pyramid’s hazardous light beam.
“Imagine a cheap, powerful, reliable energy source that never runs out!”
“And if exposure to it happens to make one glow in the dark, why imagine how useful that would be on Pathfinder missions!”
Once the maps are constructed, you are free to report back to VC Balentiir in Sothis and your Faction Leaders in Absalom. Where your skills and experience may once again earn you immortality in the pages of the Pathfinder Chronicles.

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Xilt pulls out a big purse of coins.
"Actually the Exchange will cover the first round at the very least."
Xilt's Slush Fund from the Exchange is 50 gold. As he had no need to spend it so far this adventure you can go to town and have some fun. :)

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"Oh I is good at celebrating!" Nana puts one arm around Rallas' shoulder whilst the other hand pats Kernuffle-kitty.
"Does you want to make a baby?"

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Skivven's ears perk up upon hearing that Bo may be buying a first round. The ears fall down when Xilt declares that The Exchange will be paying instead. Finally, his tail goes down, way down between his legs, upon hearing Nana saying she wants to make babies, and he slowly detaches himself from the group, muttering something about scouting...

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You know...I hadn't thought of having children much...and with the nature of our profession, there's no guarantee of starting late. At least let me buy you dinner first... the elf says with a smile as he takes her hand.

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Bo's hand drops to his coin purse after being volunteered to buy the first round. He breathes a sigh of relief at hearing The Exchange will pay for the refreshments. However, he is immediately placed back on edge when Nana gets frisky.
Behind Nana, the monk shakes his head in warning to Rallas. NO! Don't do it. She'll tear you apart!