Giant Frog

Thaddeus Treeskipper's page

1,209 posts. Organized Play character for Redelia.


Classes/Levels

ecclesitheurge of Sarenrae 15 | HP 118/118 | AC 32, T 22, FF 26 | F: +16 R: +17, W: +21 | Perc +22 | Init +10

Strength 8
Dexterity 18
Constitution 14
Intelligence 10
Wisdom 22
Charisma 14

About Thaddeus Treeskipper

Resources remaining:
firebolt 10/10
channel positive energy 4/7

spells today:
8th—holy aura (DC 25)
7th—holy word (DC 24), greater restoration, sunbeam[D] #2 (DC 24)
6th—greater dispel magic, fire seeds[D], joyful rapture[UM], greater shield of the dawnflower, wind walk
5th—breath of life (DC 22), burst of glory, dispel evil, fire shield, flame strike #2 (DC 23)
4th—blessing of fervor[APG] (DC 21), dismissal (DC 21), holy smite (DC 21), restoration, wall of fire[D]
3rd—elemental speech[APG], fireball[D] (DC 21), fireball (DC 21), prayer, searing light, water breathing
2nd—delay poison, communal endure elements[UC], life pact[ACG], produce flame[D], communal protection from evil[UC], spiritual weapon, spiritual weapon
1st—air bubble[UC], bless, burning hands[D] (DC 19), comprehend languages, liberating command[UC], sanctuary (DC 18), sun metal[UC] (DC 19)
0 (at will)—detect magic (at will), light (at will), read magic (at will), stabilize (at will)

Male grippli cleric (ecclesitheurge) of Sarenrae 15
NG Small humanoid (grippli)
Init 10; Senses darkvision 60 ft.; Perception +22
Aura nimbus of light (30 ft., 15 rounds/day)
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Defense
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AC 32, touch 22, flat-footed 26 (+5 armor, +5 deflection, +6 Dex, +5 natural, +1 size)
hp 118 (15d8+40)
Fort 16, Ref 17, Will 21
Resist fire 20
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Offense
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Speed 30 ft., climb 20 ft.
Melee dagger +18/+13/+8 (1d3-1 P or S/19+) or
. . mwk net +19/+14/+9 (entangle)
Ranged sling +14 (1d3-1 B)
Domain Spell-Like Abilities (CL 15th; concentration +22)
. . 10/day—fire bolt (1d6+7 fire)
Cleric (Ecclesitheurge) Spells Prepared (CL 15th; concentration +22)
. . 8th—holy aura, sunburst[D] (DC 25)
. . 7th—holy word (DC 24), greater restoration, sunbeam (DC 24), sunbeam[D] (DC 24)
. . 6th—greater dispel magic, fire seeds[D], joyful rapture[UM], greater shield of the dawnflower, wind walk
. . 5th—breath of life (DC 22), burst of glory, dispel evil, fire shield, flame strike[D] (DC 23), flame strike (DC 23)
. . 4th—blessing of fervor[APG] (DC 21), dismissal (DC 21), holy smite (DC 21), planar adaptation[APG], restoration, wall of fire[D]
. . 3rd—create food and water, elemental speech[APG], fireball[D] (DC 21), fireball (DC 21), prayer, searing light, water breathing
. . 2nd—delay poison, communal endure elements[UC], life pact[ACG], produce flame[D], communal protection from evil[UC], spiritual weapon, spiritual weapon
. . 1st—air bubble[UC], bless, burning hands[D] (DC 19), comprehend languages, liberating command[UC], sanctuary (DC 18), sun metal[UC] (DC 19)
. . 0 (at will)—detect magic (at will), light (at will), read magic (at will), stabilize (at will)
. . D Domain spell; Domains Fire, Sun
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Statistics
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Str 8, Dex 22, Con 15, Int 16, Wis 24, Cha 14
Base Atk +11; CMB 9; CMD 30
Feats Agile Tongue[ARG], Alignment Channel, Combat Casting, Elemental Focus (fire)[APG], Extra Channel, Improved Initiative, Selective Channeling, Weapon Finesse
Traits beacon of faith, deft dodger
Skills Climb +8, Diplomacy +20, Heal +12, Knowledge (religion) +21, Perception +22, Sense Motive +11, Spellcraft +21, Stealth +10 (+14 in marshes and forested areas.), Use Magic Device +17
Languages Celestial, Common, Draconic, Elven
Combat Gear scroll of breath of life (CL 7th), breath of life (CL 7th), scroll of fly, scroll of lesser restoration, lesser restoration, lesser restoration, lesser restoration; Other Gear dagger, mwk net, sling, amulet of natural armor +5, belt of incredible dexterity +6, bracers of armor +5, cloak of resistance +5, headband of mental prowess +6 (Int, Wis), ring of protection +5, sarenrae[ACG], sling bullets (10), bedroll, candle, holy text (Sarenrae)[UE], masterwork backpack[APG], silk rope (50 ft.), spell component pouch, trail rations (5), waterskin, 5,082 gp
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Special Abilities
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Agile Tongue Your long pink tongue is capable of manipulating small items and even stealing objects.
Alignment Channel (Evil) Channel Energy heals or harms outsiders of the chosen alignment.
Blessing of the Faithful (+2 sacred bonus, 60 feet) (Su) Ally gains in close range gains +2 atk, skills, ability checks, saves or AC.
Bonded Holy Symbol (Sarenrae) (1/day) (Su) Can cast one extra spell/day with bonded item.
Camouflage +4 Stealth in marshes and forested areas.
Cleric (Ecclesitheurge) Domain (Fire)
Cleric (Ecclesitheurge) Domain (Sun)
Cleric Channel Positive Energy 7d6 (7/day, DC 19) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Climb (20 feet) You have a Climb speed.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Darkvision (60 feet) You can see in the dark (black and white only).
Domain Mastery Can use normal spells to prepare from the domain list, and can choose different domain spells available each day
Elemental Focus (Fire) +1 DC to spells that deal damage of the chosen energy.
Energy Resistance, Fire (20)
Fire Bolt 1d6+7 fire (10/day) (Sp) As a standard action, ranged touch attack deals fire dam to foe in 30 ft.
Glider Halve falling distance, may move horizontally during fall half of vertical distance fallen.
Nimbus of Light (30 ft., 15 rounds/day) (Su) As a standard action, 30 ft. aura of daylight deals 15 dam to undead each rd and dispels [Darkness] spells.
Selective Channeling Exclude targets from the area of your Channel Energy.
Sun's Blessing (Su) +15 to channel damage vs. undead and they don't get channel resistance.