
Ewan Scribner |

Hah, well that's a coincidence. I am also writing to set-up my own homebrew world. I am writing a fantasy novel, that explores many of the local legends, myths and stories of the land. Instead of writing those down myself as a writer, my main characters have multiple interactions instead to uncover those stories, so it is always from their view that as a reader you get those tales.

Mr Clint |

I updated the map with the X being where he started and his token being the 40th foot movement. I placed the distance along the way. The "tumble" was more descriptive, he mechanically withdrew which would not grant the AOO from the first 5-feet, everything after that does prevent, but they aren't threatening squares.
If I am misunderstanding that withdraw rule I am open to clarity. If I am correct on the rule, I hope the traveled path with distance marked helps.

Ivar "Goldilocks" Theodinson |
Ivar would give chase after one of the archers at 30 ft movement, I don't know what their movement is, but if it's 30 can we use the Evasion and pursuit rules to give chase, at least while Ivar still has rage rounds left?

Ivar "Goldilocks" Theodinson |
yes, but I fear it would take a minute to "drop" remove the breastplate. Even with help, halving the time it would take too long to be able to catch them. Five rounds would be an eternity.

Mr Clint |

Do you want to roll the dexterity rolls for a few rounds or do you want us to?
Yeah I will go ahead a roll a few rounds and play it out over in the game play as everyone else does what they are going to be doing. Is anyone else wanting to run after them? I suppose based on the current situation it would only be Ewan... maybe?
Round 1
Ivar Dex: 1d20 + 2 ⇒ (2) + 2 = 4
Guard Ivar is after: 1d20 + 2 ⇒ (19) + 2 = 21
Extra Guard: 1d20 + 2 ⇒ (5) + 2 = 7
~~~~~
Round 2
Ivar Dex: 1d20 + 2 ⇒ (6) + 2 = 8
Guard Ivar is after: 1d20 + 2 ⇒ (2) + 2 = 4
Extra Guard: 1d20 + 2 ⇒ (8) + 2 = 10
~~~~~~
Round 3
Ivar Dex: 1d20 + 2 ⇒ (5) + 2 = 7
Guard Ivar is after: 1d20 + 2 ⇒ (13) + 2 = 15
Extra Guard: 1d20 + 2 ⇒ (2) + 2 = 4

Ivar "Goldilocks" Theodinson |
...The swordsman that was in the water, climbs up the steep bank and leans against a rock; “I give up!” he says as he tosses his sword to the side towards Ewan. Leaning back against the rock he closes his eyes and catches his breath.
I had noticed this post earlier, but hadn't seen anything else about him. Apparently in the chaos he decided to take off...
Mr Clint, may I assume that it is your playing style to not roll a bluff for NPC's unless we roll a 'sense motive'? Or do you roll them off screen just in case?
not that it really matters I guess.
I just got super nervous about Nash and his group possibly not being bandits.

Nempura Babblebrook |

lol, There is no way they aren't. They have a stronghold. They didn't present that they were guards. Then look at what the one just said to Ewan.

Ivar "Goldilocks" Theodinson |
Right, now that we've seen what the fleeing archer said to Ewan I agree. but I was a little nervous there.
Being a neutral ex mercenary Ivar would have killed legitimate authority and everyone associated with him to keep from being locked up or hung. But that is not a character I want to play.
Just looking for a way to make sure I didn't miss something that would have given us more of a clue.

Nempura Babblebrook |
1 person marked this as a favorite. |

I think if it turned out Nempura killed guards, she would be almost unplayable. It would directly shift the character far from what she is right now, so let's hope that's not the outcome and he was just being tricky.

Mr Clint |
1 person marked this as a favorite. |

The archers on the run continue their flight. One of which is no longer in sight of Ivar and Ewan who are following the other two. The swordsman who climbed up the slope sees that the man he surrendered to has ran away. Seeing that no one is around him, he picks up his blade and flees up stream in the cover of the trees.
@Ivar If you go halfway up the second to last gameplay page you will see the scene where the man who surrendered was left alone with no one around him and he took off.
Unless someone is specifically looking to use Sense Motive, then I am not going to roll a bluff/diplomacy. And specifically during combat there is a lot going on and a lot of emotions flowing that there wouldn't be a "passive" Sense Motive.
@Everyone I was gone all day yesterday for work. I will be posting in the gameplay thread shortly after I drop my son off at school.

Helgar Runetamer |

Helgar, Ivar has referenced twice to handing you a note, I'm assuming you didn't catch it.
I did not! my apologies

Mr Clint |

Tomorrow in the states is Thanksgiving. I will be posting once in the AM, but after that I will be offline. Don't sweat trying to post if you are in the states, just enjoy the day with your friends and family.
I am very thankful for this group. You took a chance on me as a new PBP DM AND it is a homebrew... you all are bold! Thanks for the fun!
Happy Thanksgiving!

Ivar "Goldilocks" Theodinson |
Tomorrow in the states is Thanksgiving. I will be posting once in the AM, but after that I will be offline. Don't sweat trying to post if you are in the states, just enjoy the day with your friends and family.
I am very thankful for this group. You took a chance on me as a new PBP DM AND it is a homebrew... you all are bold! Thanks for the fun!
Happy Thanksgiving!
Yes, Happy Thanksgiving to everyone. I hope everyone has a chance to celebrate with someone they love. After last year I'm trying not to take it for granted.
As for the game, we really appreciate you running it for us! Even if it's homebrew :)

Mr Clint |

Ewan moves up and his rapier finds a home in a gap in the swordsman armor, just below the shoulder. Pulling the blade free, blood begins to pour from the wound.
Reaching to his belt pouch with his free hand, Nash grabs a glass vial from his hip and tosses it at the cluster of Nempura and Helgar, but it falls short. Breaking right in front of Nempura, the fire licks free from the glass vial and burning Nempura, Helgar, and the horse next to them. 1 fire damage. “Bandits? Ha, you drew your bow on us followed by magics from your hidden friend in the wagon. You would bear your steel just as I did had my men drew their bows.”
Damage Taken: Arren -0 HP, Ewan -3 HP, Helgar -0 HP, Ivar -0 HP, Merion -0 HP, Nempura -0 HP
It was from the splash damage from Nash's alchemist fire. Nempura, Helgar, and the horse took 1 damage.

Mr Clint |

Hey all! Hope you had a happy thanksgiving. Just wanted to do a wellness check on the group. Making sure no one was still in their turkey comas.
I was waiting to post trying to give time for the rest of the group to interact with Fin if they'd like or even to help with the caravan crossing the bridge.
Just let us know if you are still around. I will be moving the story forward tomorrow regardless of who actually post.

Ewan Scribner |

Still around, but a lot quieter as the end of NaNoWriMo came into view. Was laying the finishing touches on my first attempt.
I am done now, so all ready to go ahead again.

Arren Velmas |

I'm sorry that I've been less active than some of the others! Everyone else has wonderful chemistry! As someone with a very limited skill set, I have just one request; can one of the bandits we fought have a light crossbow? I'd really like to be able to add slightly more to a fight than ray of frost during these low levels.
--
On a similar but not entirely the same note, what are your plans for frequency of leveling? My fault I know for playing a sorcerer but I always forget just how few spells they actually know. No rush, I know a lot of people really like the earlier levels, myself included, where fights are much more rough and tumble, and you have to use all the resources at your disposal to survive. On the other hand, I'm playing a full caster class that gets second level spells at the same time as a bard with none of the additional features. (I always forget just how much paizo hated spontaneous full arcane casters) Once again, not really a complaint, and even if it was, it'd be my fault for picking the class! Thank you again for running this game!

Mr Clint |

For leveling I kind of do part experience and part milestone. I have a mental goals of where I want you to be level wise based on what I have coming up.
As far as the light crossbow goes, I don’t want to just add one in out of the blue. First reason is because they didn’t have it and second would be because it is then an open door for anyone else to ask if a bad guy had item X on them. That being said, you guys did get some loot from those guys and the shop that Nash suggested is well stocked.
Also, I need to relook, but didn’t you not spend all your gold and bought jewelry? Any jewelry and gems sell/trade for 100%
Side note: when we first started Nempura sent me a “Wish List” when we originally started this adventure. If the rest of you would want to PM me one also I will be able to add in some more sought after loot. And hey, I’m sure Santa visits Ashlar. But have you been naughty or nice, that’s the real question.

Nempura Babblebrook |

I know it's tough, but the contrast with a crossbow is you are trying to hit their actual AC with diminished BAB and average dex score. That's not taking into account any cover they may get from your allies in combat blocking your shots. With a ranged touch spell, it may do lesser damage, but it hits their Touch AC! Statistically, you may actually do more with Ray of Frost. You can always pick up weapon focus (ray) and hit better. Plus, it is infinite ammo.
If you are swapping your spell for a different one (which the Gm just made available) and you want to do more damage, sorcerers use repetitive spells, so often damaging ones that scale with levels are great (such as magic missile, shocking grasp, or burning hands), or strong status ones (such as color spray).
The benefit to being a sorcerer, in my opinion, comes from being to cast any of the spells you know spontaneously. If you pick up a Runestone of Power, that's 1 additional spell a day that you know, any of them at any time of that level. But a wizard who gets a pearl of power, can only use it to recover a spell they had prepared, so not as good.
This means you can be a spell spammer in no time. As you level up, or something to put on your "wish list", might be some Pages of Spell Knowledge or a Mnemonic Vestment and you can be as versatile as a wizard and twice as powerful. These are some things to think about, as even without your class abilities, you can be pretty nasty as a sorcerer.

Arren Velmas |

Ah see, at the table I play at in person, we rarely ever get Wealth by Level, or even a place to spend gold if we had it, so the best way to get items that you want is to ask the DM! "Sure there can be an enchanted Tonfa in the dragon's horde, why not."
Oh for sure! When we get a little higher level, I'm going to be able to do some truly nasty things to our enemies.
I think that because I picked up both point blank shot, and precise shot to reliably hit with rays more, the crossbow actually becomes more worthwhile instead of less.
Let's assume that our level, most things that we'll be fighting will have an AC between 16 and 19, the lowest and highest battle AC's I see in the party. Both a ray and a crossbow have the same bonus to hit, and since I don't add +4 to shooting into melee, the crossbow actually is relevant instead of trying to hit AC 20. None of this takes into account the fact that combat rarely ever actually turns into a DPR check, considering tactics, an excellent example of this was this last fight where everyone went running in different directions, and I fell into a ditch! :)
h(d+s)+tchd.
AC 16 Crossbow DPR: 2.31
AC 17 Crossbow DPR: 2.02
AC 18 Crossbow DPR: 1.73
AC 19 Crossbow DPR: 1.44
For this argument, let's say about half the AC bonus is dex, or other bonuses that apply to touch, so AC's between 13 and let's round up to 15
AC 13 RoF: 1.73
AC 14 RoF: 1.53
AC 15 RoF: 1.41
So it looks like it's breaking even around AC 20, although I've made a lot of assumptions here in this math.
But math is boring and making a DPR machine was never my intent. I've always had a little bit of an issue with sorcerers just picking The Best Spell for the job as it were, because to me Sorcerers have always been closer to X-men or something, they have a motif instead of a smattering of random spells. Anyway, yes! Ray of Frost is very useful against high AC targets, but we're still low enough level that a crossbow will probably do me a bit better. I'm very sorry if this sounded confrontational or anything, I just get very caught up in the weeds of character generation, and enjoy discussing it!

Arren Velmas |

TLDR: Yes I have spare money, I'll probably buy myself a crossbow or something, and thank you for your offer to move spells around, but I'll probably keep them where they are at the moment.

Ewan Scribner |

Excuse me for being absent, I should have given a heads up. I was busy preparing for my driver's license exam, for which I can now say, I passed.
Now I am back with full time posting.