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Life Bubble totally protects us from the harmful effects of the choking cloud. Of course we won't be able to see in it, but then we can just move out. So I am going to ask that it be changed to the cloud. I don't want Ajax or Ara to be blinded against touch attacks and lightning bolts. Ara has a mere +5 for Will. At least in the cloud, we'd be protected from a gaze attack, if we chose to remain there.
@Team - As far as tactics, Ajax knowing about Entangle, is going to move back to the courtyard. GM, please correct me if I'm wrong that the courtyard is covered in stone and no plants can grow and Entangle?
What other options are there for fighting this thing? Anyone got a spell to stop it from going into the ground after it attacks?

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@Ajax No, the courtyard (and the path to the Irori statue) are very much a meadow (areas in green on the map).
@Vanzetti Based on the answer above, you can switch to the cloud or redo your turn.

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I said courtyard, but I meant the area with the tree, do maybe that's the temple? It's all gray on the ground.

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That is stone inside, except for the tree itself which has now grown big and bushy...(Mechanically, the first five to ten feet height inside the temple are not overgrown but everything above that would be)

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So Entangle would work in the temple in general, or only around/near the tree?

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Only if you went in the air or tried to climb the tree (i.e within 5 feet of it). Of course she would need to cast it first too.

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@Pai - Thanks. I could also have Ara do it, though technically it won't happen until after I command her, so I would have to ready an action to fire the bow after she gets it. Ara probably can't be hit on anything less than a 20, so I don't mind letting Ara do it.
GM can correct me if I'm wrong, but I think works out the same if I grab it or if I have Ara grab it for me and I ready an attack.
If you think you can avoid her AoO, then you probably should just pick it up and give to me?
Also, Ajax has a back up bow that is non-magical.
@GM - Out of curiosity, what is Ajax's CMD with Heroism and Mage Armor?

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No, she could fetch it but you have spend an action to get it from her (effectively the same as you picking it up).
CMD = 10 + Base attack bonus + Strength modifier + Dexterity modifier + special size modifier + miscellaneous modifiers (any circumstance, deflection, dodge, insight, luck, morale, profane, and sacred bonuses to AC to its CMD)
So for you = 10+10+3+4+2 = 29 (Prot Evil helps but Heroism and Mage Armor don't affect it)

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You can't spend an action to put something in someone's hand? She doesn't have enough actions, but just in general. I guess I always thought that someone could spend an action to actually give you something so you don't have to spend an action to take it.

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It is a move action for you to retrieve from an animal using the fetch and deliver tricks

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Right, but I was asking about if I take something I am carrying, can I use an action to put it in the other person's hand so they don't have to spend an action?

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There's not anything RAW about that but some GMs handle it that way. The closest I've seen to determining it RAW is this discussion starting here. Read all the way to the end of the back and forth though. Such complication for something that would seem so simple.
I am in Team Two Action, one for the giver and one for the taker (which could be readied). Bonus points for matching the animal companion tricks too. "Wizard, fetch me that scroll!"
Or if you want to be lazy, you can drop it as a free action and the other person can pick it up as a move. Or draw a weapon from a nearby ally's sheath.

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How about those Monks? What're they gonna do?

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With the fire threat quelled, the monks seem content to stand in the courtyard and observe the battle.

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Slacker Monks. Who knew?
Love the smoke graphic, by the way.

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Can Ajax target Jathyl from where he is?

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What the hell is that red dotted-line path there? It's been making me a little curious/worried/confused this whole time.

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@Ajax No, you would need to be outside the temple to target. A solid wall stands between you.
@Vanzetti It is a simple tunnel under the fortress from one end to the other. The entrance was discovered here (last sentence). The overall map shows the extent of it.

Shardra - Iconic Shaman |

This encounter is kind of complicated.

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Does Prot from Evil and Fervor apply to Pai's armor class vs the telekinetic attacks as well?
How does Telekinetic attack get so many attacks? Doesn't she run out of weapons...lol? I suppose it's just a 12d6 attack where you roll an attack for each d6

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They are normal attacks, so the Protection from Evil did (so AC 19) but the fervor needed to be used for the speed bump to get her overland flight speed to fly 65 feet up in a round (going up is at half speed).
Here is the original list from the module for the weapon racks: The weapon racks hold 40 arrows, 15 kamas, 15 masterwork nunchakus, 15 sais, and 15 sianghams.. So she is running out. Nunchakus next.
But the real kicker is that the ability can only be used every d4 rounds. I just happened to roll two ones on the recharge.

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@GM Okay, totally my fault, but I just realized I have not been adding Favored Enemy of +4 vs undead on any of my attack or damage rolls, despite my identifying the bonus at the start.. Doing so would mean my lowest roll has been 25. If 25 hits, then it would have been another 81 damage. That second round is where most of the damage would have come..59 extra points.
I can understand if you don't want to retcon all of it, but at least that last shot would have been 28 with 4 more damage.
@vanzetti, yes Ajax would have shared his knowledge when he learned it.
Here - Ajax identifies Jathyl as undead and notes the +4 FE bonus.
Here I hit with a 25 and that would be +4 damage.
Here I would have had two more 25s That mean Many shot hits, doing 38, Rapid Shot hits doing 17, and the Iterative does another 4.
Here you counted a hit (which it would be with FE), so another 4 damage

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We are nearing the end of our journey, so I need each of you to roll the following.
A d20 for the boon
A d3 to determine which boon (if you win)
and your day job if you haven't already rolled it.
Also, anything else you may want noted on your chronicle.

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Boon: 1d20 ⇒ 1
Ouch.
Just in case: 1d3 ⇒ 2
I have a faction goal: Liberate one or more slaves, captives, or hostages during an adventure.
Did Ajax accomplish this? Don't know if freeing the monks from Jathyl's control counts for the purposes of faction journal cards. I've heard the we're suppose to use a liberal interpretation, but not sure where I read that.
Day Job (Professional Grass Sniffer): 1d20 + 5 ⇒ (6) + 5 = 11

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@Ajax She was forcing them to go around the world and collect things for her, so I would say they were enslaved.

Shardra - Iconic Shaman |

boon???: 1d20 ⇒ 4

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Cool beans.

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@Ajax She was forcing them to go around the world and collect things for her, so I would say they were enslaved.
Superlative! Just what I myself was hoping to hear!
Of course, such opportunities are reasonably common as a Society adventurer, so perhaps I wish to stick with claiming the Objective alluded to earlier....
Boon?: 1d20 ⇒ 2

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Is there another one that works for liberty's edge?

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Game has been reported and chronicles are posted here (along with those from another game just finished). Let me know if you have any adjustments or need anything else noted.
I hope everyone had fun visiting the Monastery of the Unremitting Tide and freeing the ghost from her past. Good luck in all your future adventures!
I'll keep things open for a few days before making this inactive. Feel free to roleplay your exits if you wish.

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Fantastic job. Had a lot of fun. Apologies on the Favored Enemy thing throwing off the flow. Fun playing with everyone

Shardra - Iconic Shaman |

Thanks for everything GM!!