Kingmaker: Blood for Blood!

Game Master BloodWolven

Tomb!

Current fight Map.

Blood for Blood - Baron's Courtroom

Map of Fort Drelev

Elkheart

The Greenwatch Wardens

Varnhold

Tomb Map

Varnhold Map.

Bounties!!


801 to 850 of 934 << first < prev | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | next > last >>

1 person marked this as a favorite.
F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
GM Wolf wrote:

Sorry folks it has been a crazy week. ER visit on Sunday, I am all clear. Then just life. Lots of doctor appointments, robotics, and being a good dad and husband.

I have a two-day training, but I will try to get us forward at night. Then, posting daily again on Sunday to Thursday nights!

Life gets hectic from time to time.

Good to hear you're doing ok.


Alice Emmington wrote:

@GM, i'd like to ask your take on this part about the crafting.

I am aware that a DC increases by 5 for every requirement not met, like required spells. If an item has a CL as a requirement (12 for example), would you allow a lower lvl PC to craft it, with the +5 DC mechanic?

Sounds good to me!

Also if you are taking some down time then you can buy back any crafting feats if you wish. Level Requirement x 1,000 gp.

Craft wands: 4k

If you don't have crafting feats you may buy one. This method takes a lot longer to learn but with a month or more down time it works in this campaign.


What are your plans for the night?

Future plans if you have down time? 3 Weeks?


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
GM Wolf wrote:

What are your plans for the night?

Future plans if you have down time? 3 Weeks?

For the night, it depends on what the others with me are planning.

If this becomes an all party celebration of escaping Abaddon, then Alice's is all for it.

As for downtime, tomorrow's crafting 2 custom wayfinders that look like cameo-stones when closed, for me and Ulricha.

@ Ulricha, 250gp cost.

Beyond that, it depends on the amount of gold.
Maybe a cracked or flawed ioun stone for utility.


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 8 | 130/130 HP : Raging 162/177| AC 27 T 14 FF 25 | Fort +16 (+19) Ref +9 (+10) Will +9 (+11)| Initiative +2 | Perception +12, Survival +15| Rage 2/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects: Ironskin (8 mins), Rage, Enlarged (8 mins)

Yeah, Ulricha has nothing specific in mind and is still getting used to the kingdom.

@Alice, gold crossed off my sheet.


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

I'm not sure what is meant by buying back crafting feats, but as a ranger, crafting isn't really my jam.


Male Kitsune Sylvan Trickster Rogue / Monk | HP: 38/68 | AC: 25 T:25, FF:15 | Init: +10 | Fort +12, Ref +14, Will +8 | CMB +13; CMD 27 | Ki Pool: 4/7 | Acrobatics+18, Appraise+12, Bluff+13, Disable Device+17, Escape Artist+13, Fly+8, Know-Local+16, Know-Nature+15, Linguistics+14, Perception+14, Sense Motive+15, Stealth+16/+26 | Cantrip: Detect Magic Temporary effect: Barkskin +3 AC

Jorrast doesn't have the gold to be buying anything expensive. He might get drunk with Xandarian....


Vandomir Jarvis wrote:
I'm not sure what is meant by buying back crafting feats, but as a ranger, crafting isn't really my jam.

It allows those who took crafting feats to get another feat and opening up the possibility to other players. Crafting your own magical items is wise.

---
I can advance the story if you want. Please finish up with your plans for the night, which should include how long you might be having downtime. That does affect what would happen next.

I will get the bounties updated. Also I will include others which should lead to events or locations in your new neck of the woods.

Please feel free to give suggestions or ask questions.


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

Vandomir wants long enough to get cured of diseases and all healed up!


Male Kitsune Sylvan Trickster Rogue / Monk | HP: 38/68 | AC: 25 T:25, FF:15 | Init: +10 | Fort +12, Ref +14, Will +8 | CMB +13; CMD 27 | Ki Pool: 4/7 | Acrobatics+18, Appraise+12, Bluff+13, Disable Device+17, Escape Artist+13, Fly+8, Know-Local+16, Know-Nature+15, Linguistics+14, Perception+14, Sense Motive+15, Stealth+16/+26 | Cantrip: Detect Magic Temporary effect: Barkskin +3 AC

Jorrast is feat starved so he didn't take any crafting stuff.

Ditto Vandomir.


Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 43/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison

Xandarian pays for the remaining drinks, then looks into if this new kingdom has a bank he can deposit the rest of the value of the gemstones in.


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 8 | 130/130 HP : Raging 162/177| AC 27 T 14 FF 25 | Fort +16 (+19) Ref +9 (+10) Will +9 (+11)| Initiative +2 | Perception +12, Survival +15| Rage 2/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects: Ironskin (8 mins), Rage, Enlarged (8 mins)

Yeah, not a crafter either, though if I find the space feat-wise later on I might consider it. Not really the character's style though


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

I'm keeping to Craft Wondrous Item. Plenty of options.


I am making it so you can buy the feat with gold rather than select it as a feat.

You guys do what you want. I am just giving you options.


Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 43/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison
Wolf - Martikio wrote:

He blurts out a question, "How do you swing? Romantically that is."

Yep. Martikio's been taking romantic advice from Xandarian alright!


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Xandarian Quartermain wrote:
Wolf - Martikio wrote:

He blurts out a question, "How do you swing? Romantically that is."

Yep. Martikio's been taking romantic advice from Xandarian alright!

And i only now notice you're an Opparan too.

Going by the panther picture GM linked us earlier, maybe human Martikio looks like this?


Sounds great!!! I love that picture as his human guise!


Xandarian Quartermain wrote:
GM Wolf wrote:
Xandarian, what coinage do you have?
No real coinage, but barter with gems and jewels.

Not enough value to get what you want. You should really go see someone about your stipend. Anyone remember the amount? I know there were other perks as well, if someone would track those down as well that would be great.


1 person marked this as a favorite.
Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 8 | 130/130 HP : Raging 162/177| AC 27 T 14 FF 25 | Fort +16 (+19) Ref +9 (+10) Will +9 (+11)| Initiative +2 | Perception +12, Survival +15| Rage 2/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects: Ironskin (8 mins), Rage, Enlarged (8 mins)

Sounding like a cursed wish.

"Make the villain on our side"
"Garanted.....also he's now your stalker."


Any other shopping or exploring?
Are we ready for some exploring and bounty collecting?
Did you gather any information on said bounties?
What else could I ask?
Has anyone checked with a Greenwatch Warden? Which is the ruling counsel? Sulvanii, Quince, Bearik, Elizabeth, Katrina Dewtree, Saren Elken, Stalker of Vengence. There are a few more but less known.
Anyone want to track down Jorne?


Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 43/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison
GM Wolf wrote:
Xandarian Quartermain wrote:
GM Wolf wrote:
Xandarian, what coinage do you have?
No real coinage, but barter with gems and jewels.
Not enough value to get what you want. You should really go see someone about your stipend. Anyone remember the amount? I know there were other perks as well, if someone would track those down as well that would be great.

Well, the paladin needs a weapon and he needs it now. So if possible, he'll buy a standard rapier.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

@Xandarian,

Jorne previously ooc said that remove curse result 25 i rolled, could be used on your sword if needed. Alice will go try find Jorne anyway this week for trying to help him.

Ulricha wrote:

Sounding like a cursed wish.

"Make the villain on our side"
"Garanted.....also he's now your stalker."

Hehehe. We'll see how this plays out.


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

Hey folks. I appreciate the opportunity, but I'm just not tracking what's going on, and have concluded this might not be the game for me.

With that, Roci and I will move on to other things.

Best of luck to all.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

Too bad. Best of luck in whatever game Vandomir gets next.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

About the bounties,

Shall we take on something from page 1 & 2?
They are nearby Greenwatch bounties.

Maybe hunting centaurs or a manticore?


Sorry to see you go Vandomir but I understand!


Chirps....

Bump!


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 8 | 130/130 HP : Raging 162/177| AC 27 T 14 FF 25 | Fort +16 (+19) Ref +9 (+10) Will +9 (+11)| Initiative +2 | Perception +12, Survival +15| Rage 2/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects: Ironskin (8 mins), Rage, Enlarged (8 mins)

I think the centaurs or manticore might be good. Some direction or interaction from the Council would be good. The fact that there isn't a single PC member of the council as part of the party means there has to be some other motivation to move things forward.

The stipend thing definitely needs addressing since we started out way below character WBL.


You guys know Katrina, Quince, Sulvanii, and... I think that is it...


The weekend is a bust I guess, I hope some more people post tonight!


My apologies everyone, end of school wrap up, graduation and then on to my first week of vacation. It has been a whirlwind of crazy. I hope to have an update up around 9 pm pacific standard. If you have any questions please ask them. Now on to the games!


Everyone please check in here with a gem name, 3d100, and someone please track down the stipend amount!

I have several NPCs that would love to equip your group but no one wants to go investigate or talk to any council members. At this rate none of you will be given the chance to join the council.


Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 43/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison

Topaz 3d100: 3d100 ⇒ (11, 97, 91) = 199


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 8 | 130/130 HP : Raging 162/177| AC 27 T 14 FF 25 | Fort +16 (+19) Ref +9 (+10) Will +9 (+11)| Initiative +2 | Perception +12, Survival +15| Rage 2/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects: Ironskin (8 mins), Rage, Enlarged (8 mins)

I think we've all been expecting a more GM driven interaction with NPC's. Nobody really recruits people, then completely ignores them.

Emerald 3d100 ⇒ (49, 66, 7) = 122


Male Kitsune Sylvan Trickster Rogue / Monk | HP: 38/68 | AC: 25 T:25, FF:15 | Init: +10 | Fort +12, Ref +14, Will +8 | CMB +13; CMD 27 | Ki Pool: 4/7 | Acrobatics+18, Appraise+12, Bluff+13, Disable Device+17, Escape Artist+13, Fly+8, Know-Local+16, Know-Nature+15, Linguistics+14, Perception+14, Sense Motive+15, Stealth+16/+26 | Cantrip: Detect Magic Temporary effect: Barkskin +3 AC

Ruby: 3d100 ⇒ (73, 37, 6) = 116

Jorrast just wanted to work with the scouts/spies. He's pretty stealthy, especially in his tiny fox form. Not even thinking about the council.


1 person marked this as a favorite.
F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

Amethyst 3d100 ⇒ (2, 26, 71) = 99

I would agree with Ulricha. As the new band of their forces, we are currently not as in high standing to get a regular audience to take a seat at the big table.

As Mr. Sean Bean once said:

"One does not simply walz in and join the council."


Ulricha, what animal did you want to get at the stables: A greenwatch elk, horse, or something else?

Or would you buy Tammi from Xandarian?


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 8 | 130/130 HP : Raging 162/177| AC 27 T 14 FF 25 | Fort +16 (+19) Ref +9 (+10) Will +9 (+11)| Initiative +2 | Perception +12, Survival +15| Rage 2/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects: Ironskin (8 mins), Rage, Enlarged (8 mins)

I guess a Green watch Elk. If we ever do go gestalt, I'd go with primal druid and end up getting a Megaloceros awesome companion so...


I would love to open up gestalt to you guys!!! Let me do some DM time shifting!

Question...
Do you want to hand wave the spider bounty and move time forward so that awesome things can happen?

If so I need to know which position you would like and I will get spoilers sent out to each of you. You are welcome to relay any and all information from the spoilers but don't just say look at the spoiler that is no fun!

----
On other news: Stipends.
No one has been able to find the information on the Stipends so I am going to make the judgment call of 100 gp/level / month. Since all of you are 8th levels, 800 gp per month. Second month with the sign on bonus gets you 2,600 gp at present. You can get items from the armory or from Sulvanii with requisitions.


Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 43/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison

Xandarian will go the way of the group. But is eager for gestalt!


Is there a position open for a spy?


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 8 | 130/130 HP : Raging 162/177| AC 27 T 14 FF 25 | Fort +16 (+19) Ref +9 (+10) Will +9 (+11)| Initiative +2 | Perception +12, Survival +15| Rage 2/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects: Ironskin (8 mins), Rage, Enlarged (8 mins)

Ulricha would likely go for the role of Warden if available.


Tristan Morgan is the present Warden.

Ulricha:
You track down Tristan either in Tazylford or wait until he returns to act as the Warden on the council.

Kirren the Stalker of Vengence is the present Spymaster.

Jorrast:
In your time you are able to impress Stalker by tracking him down or requesting a meeting with him.

Xandarian and Alice, which role did you want to take over?

Silver Crusade

Vital Stats:
HP: 31/33, AC: 17 _ T: 15 _ FF: 13, Perception +2, Sense Motive +8, Initiative: +4, F: +4_ R: +6 _ W: +5(+7 vs. enchant), CMB: +2, CMD: 16, Speed: 30
Skills:
Acro +11, Appraise +10, Bluff +0, Climb +0, Diplomacy +2, Heal +3, Escape Artist +4, Handle Animal +0, K(D, G, H, P, L, N, N, R) +15, K(A, P) +19, Linguistics +12, Ride +4, Stealth +4, Survival +0, Spellcraft +14, Swim +0

Still waiting on a response from Alice.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

Oof, well with my high mental stats a lot is open. I think i'd go for either diplomat or magister. With her background as a noble, a little more leaning towards diplomat.


Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 43/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison

What spots are available?


Alice:
You quickly find out that Bearik is the diplomat and connecting with him would be keen.

Bunch of spots, I will let you know when I know. Low internet and only phone...


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+12, Ref+10, Will+16, AC 22/T15/FF19 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
GM Wolf wrote:

** spoiler omitted **

Bunch of spots, I will let you know when I know. Low internet and only phone...

If Baerik's the Grand diplomat, i'll go for the position of magister. Seems also a fitting. Knowledge, proper education. Alice is a curious knowledgeable person anyway. Fits with craft wondrous item, also.


When Jorrast finally meets with Stalker he explains about his skills. He isn't a great fighter or diplomat, but he's pretty good at staying unseen. He's still having trouble casting spells due to the last encounter, but everything else seems fine.

He's currently planning on joining with the team after the Spidersilk bounty.


Alice:
You go to the acadenmy and find the head mistress Cleonora. She is the magister for the kingdom and welcomes you to study under her!

She also states, "You were... are in the group that was with the Lord Commander and Journe? Why aren't you helping him?"

Jorrast:
Your hexes and spells have fully returned to you now!

Stalker is very interested and gives you some assignments.

Anyone else need to throw in their hat for a position?

801 to 850 of 934 << first < prev | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Kingmaker: Blood for Blood! Discussion All Messageboards

Want to post a reply? Sign in.