Hellknight Hill: Bumblebrashers!

Game Master Joana

Hero Points: Aronida * Darla * Gellius * Gethric * Revka *


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Male (He/Him) Human Fighter: 1 | HP: 20 (20) | AC: 18 | F+7 R+9 W+5 | Perception: +5
Joana wrote:
The "near a feature that allows you to take cover" is a little weird. I'm not really sure how it's different than a Step or Stride that puts you behind cover. I guess because standard cover is +2 but if you use Take Cover instead of Step or Stride you get the +4 (lets you do 2 actions in 1)? And then they have the proviso that if you wouldn't already have standard cover, you get the +2 anyway? I guess it's for things like you're behind a narrow pillar but you keep dodging one way or another as the enemy jabs a sword on either side?.

This is what I was struggling with. It reads to me like spending an action to get a +2 from a “thing” that wouldn’t ordinarily grant cover (maybe the chairs in the townhall would be another example?) Kind of like fighting defensively but only if there’s terrain that you can use.

It’s straightforward when something already grants cover that you can use more effectively, but I think this is a more loosey-goosey DM’s interpretation thing.


Just to check - the rubble grants cover anyhow? (Like +2 if you’re just standing there?) Is it difficult terrain?


Yes to both: if the rubble is between you and the creature, it provides at least lesser cover, and the squares filled with rubble are difficult terrain.


Thanks! One more question - is AC26 clear or rubble?


Let's say not difficult terrain, but useable for the standard +2 if you use the Take Cover action.


Joana wrote:
Let's say not difficult terrain, but useable for the standard +2 if you use the Take Cover action.

Perfect! I have choices!


Okay, so the plan is that Aronida is going to go around behind the rubble while Gellius crosses the courtyard in the open? Gethric, are you going with Aronida or with Gellius?

Aronida and anyone going with her won't need to roll Stealth until reaching the collapsed tower again. Until that door is opened, you'll automatically stay Undetected.


Male Halfling Rogue 1

Given the intent to end up on the opposite side of the beast from Gellius - Gethric will proceed with Aronida unless instructed otherwise.


Female Human (Taldan) Bard 1 | HP 9 17/17 [0 NL] | AC 17 | Perc +5
Joana wrote:
Okay, so the plan is that Aronida is going to go around behind the rubble while Gellius crosses the courtyard in the open?

I think the plan was more along the lines of "once Aronida gets behind the dragon and provides a distraction, then Gellius and others make their move."


Right. So we'll wait for Aronida and Gethric to get on the opposite side of the courtyard, and the signal for everyone else to start will be when the dragon goes toward them.


Does it look like it’s possible to open the grate/gate quietly (and maybe in advance)?

Or is it a strength check of some number of actions that’ll make a bit of a ruckus?

(Oh! And do I think I could open it while holding my main gauche?)


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You would guess it would be simple (one action) but loud.

Yes, you can kick it open while armed.


Someone's going to have to take a light around with the two halflings for them to move through the corridor in the walls. Unless someone has a better idea, we'll say Gethric is carrying Darla's lantern? He can leave it in the corridor; once the door to the collapsed tower is open, there will be daylight to see by.


Female Human (Taldan) Bard 1 | HP 9 17/17 [0 NL] | AC 17 | Perc +5
Joana wrote:
Someone's going to have to take a light around with the two halflings for them to move through the corridor in the walls. Unless someone has a better idea, we'll say Gethric is carrying Darla's lantern? He can leave it in the corridor; once the door to the collapsed tower is open, there will be daylight to see by.

OK with me.

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