Hellknight Hill: Bumblebrashers! (Inactive)

Game Master Joana

Hero Points: Darla * Des * Drake * Gellius * Gethric *
the Bumblebrashers' map


Languages:
Goblin = Telugu
Draconic = Amharic
Mwangi = Hausa
Infernal = Italian

Annotated map of Breachill
1. Breachill Archives
2. Breach Creek Lumber
3. Breachill Town Hall
4. Cayden's Keg
5. Crimson Wood Furs
6. The Great Dreamhouse
7. Lamond's Lament
8. Monument Circle
9. Morta's Mortuary
10. Pickled Ear
11. Posandi Bros.
12. Quarters and Bits
13. Reliant Book Company
14. Shelyn's Smile
15. Tuskhead Stoneworking
16. Vusker's Carts & Wheels
17. Wizard's Grace

Breachill NPCs:
Greta Gardania, president of the town council
Jorsk Hinterclaw, town councilor
Quentino Posandi, town councilor & owner of Posandi Bros. masonry company
Melma Ann Sendari, town councilor
Trini Sprizzlegig, town councilor
Neven Deckard, lumberjack at Breach Creek Lumber & recent Hero
Voz Lirayne, owner of Reliant Book Company
Calmont Trenault, employee of Reliant Book Company
Trinil Uskwold, owner of Wizard's Grace
Daltan Uskwold, son of Trinil
Kellen Carondil, head priest of Desna at The Great Dreamhouse
Morta Valaskin, owner of Morta's Mortuary
Wilford Lavendil, head of the town guard
Jorell Blacktustk, chief archivist at Breachill Archives
Narine Howerdell, chief forewoman at Breach Creek Lumber
Xandel Rynearsohn, carpenter at Breach Creek Lumber
Brynne Taithe, proprietress of Cayden's Keg
Winthrop Finney, chief tailor at Crimson Wood Furs
Kellen Carondil, head priest at the Great Dreamhouse
Renatta Gilroy, overseer at Lamond's Lament
Roxie Denn, proprietress of the Pickled Ear tavern
Amera Lang, administrator of Posandi Bros. masonry company
Crink Twiddleton, proprietor of Bits general store and Quarters smithy
Tarindlara Vallindel, president of Shelyn's Smile artisan guild
Rorsk Axebane, owner of Tuskhead Stoneworking
Fadelby Vusker, chief wainwright at Vusker's Carts & Wheels

Befriend a Local downtime activity:
BEFRIEND A LOCAL
CONCENTRATE
DOWNTIME
LINGUISTIC

You spend the day in the company of an NPC whose companionship you value in order to strengthen the bonds of your friendship with them. You can always roll a Diplomacy check to determine your degree of success when you try to Befriend a Local, but you can instead attempt another skill check of your choice to engage that NPC in an area of expertise they might be interested in. For example, if you seek to befriend a local smith, you could instead roll a Crafting check to make friends. Or if you seek to befriend an herbalist, you could attempt a Medicine check or a Nature check. As you interact with an NPC, you might discover other personality traits that suggest other skill check options—for example, after a few days of chatting with a local hunter you might learn that they have a deep appreciation of music, allowing you to attempt a Performance check to befriend them. If you elect to attempt a skill check other than Diplomacy, your GM will decide if the check you chose is applicable—if not, the outcome of your check is one degree of success worse. Regardless of the skill you choose, the DC is 20.
Critical Success You befriend the NPC, and that NPC particularly favors your company. If the NPC is a merchant, goods and services purchased from them are discounted by 10% rather than 5%. If the NPC is not a merchant, their friendship instead grants you a +1 circumstance bonus to Diplomacy checks you attempt as part of downtime activities in Breachill, as long as they favor you. These benefits are permanent, as long as you don’t take actions that jeopardize this friendship (as determined by the GM). Once you have permanently gained an NPC’s favor in this way, the GM might decide the NPC helps you in other ways as well.
Success Per critical success, except the NPC’s favor lasts for a number of weeks equal to your Charisma modifier (minimum of 1 week).
Failure The NPC does not favor you.
Critical Failure The NPC is offended or insulted by something you did. You no longer gain the effects of an ongoing success or critical success with that NPC, and the DC to use Befriend a Local with that NPC in the future increases by 5.

Party XP total 505 XP:
fire (complex hazard 1) 40 XP
story award (rescuing spectators) 100 XP
story award (putting out fire) 30 XP
graveshells (level 1 creature x2) 80 XP
grauladon (level 2 creature) 60 XP
story award (rescuing Bumblebrashers) 120 XP
emperor birds (level 2 creature x2) 120 XP
Pib & Zarf (level 2 creature x2) 120 XP
Cinderclaws (level 2 creature + level 1 creature x2) 140 XP
Big Bumble (level 3 creature) 80 XP
Cinderclaws (level 2 creature x2 + level 1 creature x5) 320 XP
Level up to 2: 210 XP remainder
Yoletchka (level 2 creature) 40 XP
imps (level 1 creature x2) 60 XP
story award (traveling with Alek) 40 XP
elite soulbound doll (level 3 creature) 60 XP
gelatinous cube (level 3 creature) 60 XP
skeleton guard (level -1 creature) 15 XP
spider swarm (level 0 creature) 20 XP