Hellknight Hill: Bumblebrashers! (Inactive)

Game Master Joana

Hero Points: Darla * Des * Drake * Gellius * Gethric *
the Bumblebrashers' map


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If you're going to spend the rest of the day in town, would anyone like to take advantage of the Befriend a Local downtime activity from the Player's Guide now that it's available to you? There's a list of NPCs that the group has encountered on the Campaign Info tab, and any of the other NPCs in the player's guide are valid as well. Kittenmancer, I know you're at a disadvantage in Des not having encountered any of them previously, but Aronida or one of the other PCs can "introduce" you if there's an NPC you'd like to Befriend.


If no one's interested in seeing to asking about the ring, you can send Aronida and/or Gethric to do it.


Male (He/Him) Human Fighter: 2 | HP: 32 (32) | AC: 19 | F+8 R+10 W+6 | Perception: +6
Joana wrote:
If you're going to spend the rest of the day in town, would anyone like to take advantage of the Befriend a Local downtime activity from the Player's Guide now that it's available to you? There's a list of NPCs that the group has encountered on the Campaign Info tab, and any of the other NPCs in the player's guide are valid as well. Kittenmancer, I know you're at a disadvantage in Des not having encountered any of them previously, but Aronida or one of the other PCs can "introduce" you if there's an NPC you'd like to Befriend.

I’m away from my books currently and can’t easily look that up, but that sounds like exactly what I’m doing at dinner with Quentino Posandi. If he’s already a friend, I’ll probably invite another council member to join us.


Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4

Befriending a Local sounds great! Des would go for anyone who is goblin-friendly, perhaps councillor Trini Sprizzlegig, and would definitely visit the Great Dreamhouse and try to make some friends there. I don't have access to the Player's Guide right now, but if there's a check needed feel free to roll for Des.


Female Human (Taldan) Bard 2 | HP -12- 26/26 [0 NL] | AC 18 | Perc +6, Stealth +7 (+2 Init)| Fort +7, Ref +7, Will +6 | Speed 25 ft. | Spells: 1st 0/3 | Focus 2/2
Joana wrote:
If no one's interested in seeing to asking about the ring, you can send Aronida and/or Gethric to do it.

In looking back, it appears we may have already IDed this; Darla got the following in a spoiler.

"You believe this may be a ring of discretion, which magically conceals any armor and sheathed weapons you're wearing by either turning them invisible or creating the illusion of ordinary clothes."

Befriending a Local sounds good for Darla's downtime action. Let's see if answering the Call of Heroes and earning a medallion has brought Darla and her mom (Trinil Uskwold of the Wizard's Grace) closer together.

Darla Uskwold Diplomacy Check (Befriend a Local--Downtime): 1d20 + 8 ⇒ (19) + 8 = 27

Back-up choice was Darla's 'second mom,' Brynne Taithe from Cayden's Keg.


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Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4

Alright, I've taken a stab at a LOOT SHEET, let me know what you think.

Des befriends a local?: 1d20 + 8 ⇒ (19) + 8 = 27 Wow, copycat.


I've copied the Befriend a Local text over on the Campaign Info tab, and I'll put the rest of the Breachill NPCs that you guys haven't encountered personally in-game tomorrow.

Looks like Darla and Des have dazzled their designated Locals. Des, while you are free to meet as many locals as you want, you're limited to Befriending one per day; you want to stick with Trini Sprizzlegig? Gellius, as per the text, you can choose another skill other than Diplomacy to use to Befriend Quentino, if you want, but you need to let me know which.

Kittenmancer, that loot sheet is fantastic; very impressive.


Female Human (Taldan) Bard 2 | HP -12- 26/26 [0 NL] | AC 18 | Perc +6, Stealth +7 (+2 Init)| Fort +7, Ref +7, Will +6 | Speed 25 ft. | Spells: 1st 0/3 | Focus 2/2

Gellius also has a magical +1 rapier (I know, because I was eyeballing that for Darla). ;)

For the ring of discretion, I was thinking that would best benefit a rogue (look harmless, then sneak attack). Is PF2 similar to PF1 in that some magic items need to attune to their wearer for a certain period of time before they function?


Male (He/Him) Human Fighter: 2 | HP: 32 (32) | AC: 19 | F+8 R+10 W+6 | Perception: +6

As per my courtly graces ability, I’ll use society to talk to council members (in lieu of nobility?)

Society: 1d20 + 6 ⇒ (12) + 6 = 18

rats! Gellius clearly got a bit flustered being the centre of attention. :/


Male (He/Him) Human Fighter: 2 | HP: 32 (32) | AC: 19 | F+8 R+10 W+6 | Perception: +6
Des Bumblebrasher wrote:
Alright, I've taken a stab at a LOOT SHEET, let me know what you think.

Much nicer than anything I would have done. Thanks!


Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4

Des would beeline for he temple of Desna, so let's go with Kellen Carondil instead.


Darla Uskwold wrote:
Is PF2 similar to PF1 in that some magic items need to attune to their wearer for a certain period of time before they function?
From here:
Invest an Item action wrote:
You invest your energy in an item with the invested trait as you don it. This process requires 1 or more Interact actions, usually taking the same amount of time it takes to don the item. Once you’ve Invested the Item, you benefit from its constant magical abilities as long as you meet its other requirements (for most invested items, the only other requirement is that you must be wearing the item). This investiture lasts until you remove the item.


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Male (He/Him) Human Fighter: 2 | HP: 32 (32) | AC: 19 | F+8 R+10 W+6 | Perception: +6

We didn't really spend any gold and I've already claimed the rapier, so it's not for me. However, I wonder if we should pick up a couple more minor healing potions for "the party"?


Female Human (Taldan) Bard 2 | HP -12- 26/26 [0 NL] | AC 18 | Perc +6, Stealth +7 (+2 Init)| Fort +7, Ref +7, Will +6 | Speed 25 ft. | Spells: 1st 0/3 | Focus 2/2
Gellius Tauranor wrote:
We didn't really spend any gold and I've already claimed the rapier, so it's not for me. However, I wonder if we should pick up a couple more minor healing potions for "the party"?

Darla has another minor healing potion she bought at character creation, but I wouldn't be opposed to adding a couple more just to play it safe.

Why don't we have Darla keep the ring for now and see if Mark's interested in it for Gethric when he checks back in?


Male (He/Him) Human Fighter: 2 | HP: 32 (32) | AC: 19 | F+8 R+10 W+6 | Perception: +6

For sure.


It's been over a month with no word from Mark. Much as I am loath to do it, I'm going to set Gethric aside for now. As soon as Mark returns, he can rejoin the party; hopefully, he'll be only (in-game) minutes behind.


Good call - it’ll be pretty easy to slot him back in and with Alek along for the ride, we’ll be fine!


So the group basically has two options: go back to the skeletons and try to brute force them, or hunt for Hellknight regalia and avoid the fight. Which would you prefer?


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I would have to say hunt for the Hellknight regalia. But I wouldn't be against destroying them either. Hunting for the regalia is simply my first choice.


Female Human (Taldan) Bard 2 | HP -12- 26/26 [0 NL] | AC 18 | Perc +6, Stealth +7 (+2 Init)| Fort +7, Ref +7, Will +6 | Speed 25 ft. | Spells: 1st 0/3 | Focus 2/2

Seconded, but I'm not sure where to check next.


Male (He/Him) Human Fighter: 2 | HP: 32 (32) | AC: 19 | F+8 R+10 W+6 | Perception: +6

Let’s explore upstairs more. We left some of that, I believe - I’d expect that’s where we’d find “uniforms”. If there’s no luck up there, we can head downstairs again and try a different direction.


Female Human (Taldan) Bard 2 | HP -12- 26/26 [0 NL] | AC 18 | Perc +6, Stealth +7 (+2 Init)| Fort +7, Ref +7, Will +6 | Speed 25 ft. | Spells: 1st 0/3 | Focus 2/2

Ooh...knew I was forgetting something! Let's have Darla buy a light mace or club before we leave town so she'll be able to deal bludgeoning damage.


Darla Uskwold wrote:
Ooh...knew I was forgetting something! Let's have Darla buy a light mace or club before we leave town so she'll be able to deal bludgeoning damage.

No problem. You can assume you sold the obsidian figurines to Quentino Posandi as well.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yes! A club would be good. Drake has no bludgeoning weapon so that would be good.


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Okay, I went back through your maps, and it looks like this is what you've explored on the ground floor of the citadel. There's a big chunk of the north wing you haven't investigated and a few rooms in the south wing. In addition, iirc, you guys just glanced into the main foyer, saw goblin dogs, and closed the door again; it hasn't been searched.


Female Human (Taldan) Bard 2 | HP -12- 26/26 [0 NL] | AC 18 | Perc +6, Stealth +7 (+2 Init)| Fort +7, Ref +7, Will +6 | Speed 25 ft. | Spells: 1st 0/3 | Focus 2/2

I'll suggest starting our re-exploration of the citadel with the two small rooms in the southeast, then moving west, and finally heading north from there.


Male (He/Him) Human Fighter: 2 | HP: 32 (32) | AC: 19 | F+8 R+10 W+6 | Perception: +6

I agree, except I think we should "finish" the foyer first. Maybe the goblin dogs are tamed (or tamable?) by the Humblebrashers? If not, I think we should make the place as safe as possible, then as you say - essentially swing clockwise through the upper floor.


Male (He/Him) Human Fighter: 2 | HP: 32 (32) | AC: 19 | F+8 R+10 W+6 | Perception: +6
Joana wrote:
Okay, I went back through your maps, and it looks like this is what you've explored on the ground floor of the citadel. There's a big chunk of the north wing you haven't investigated and a few rooms in the south wing. In addition, iirc, you guys just glanced into the main foyer, saw goblin dogs, and closed the door again; it hasn't been searched.

Thanks for doing that, Joana. It's crazy to think we basically did that a day or two ago. Feels like months! ;p


Drake, do you want to select an Exploration activity? Gellius usually takes Defend, iirc.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yes. Scout. That will be his default unless otherwise stated.


Male (He/Him) Human Fighter: 2 | HP: 32 (32) | AC: 19 | F+8 R+10 W+6 | Perception: +6

Hi again everyone (I suddenly realise it's been like 4 weeks since I came to paizo.com - something of a record for me :o)

I'm still dead keen to play this game, but things with my mother-in-law are really draining my time. We have an appointment with a Geriatrician next week and that is the next step to getting some full-time help for her which will free up a lot of my time. However, it's unlikely to be a swift resolution (whenever theres' anyone else around she pretends there's no drama, insists I leave the room, says I'm lying about her ability to look after herself....etcetera etcetera...So it's kind of taking a long time to persuade anyone she needs help).

If you folks are willing to keep pressing on around my absence, so to speak I'd really appreciate remaining in the game but I have to confess a week or two absence may well happen from time to time.

I figured I'd raise it, since it must be in your minds at least peripherally. I would totally understand if you'd rather I bow out until I can consistently commit.


I'm sorry to hear that your family is having to deal with that, Steve. I hope you're able to get things resolved.

After sailing blithely along with a care in the world for a year, this game has faced stormy seas for several months. Mark's protracted absence leaves me less than sanguine about the possibility of his triumphant return.

Given the circumstances, my preference would be to try to keep going and hope that Steve is able to rejoin us on the other side. Having just brought in two new characters, I don't want to have to re-recruit again so soon nor do I want to call the game when two new players have just joined us (and Profession Smith has been reliable all along).

I know the pace since re-recruitment hasn't been what was promised and the chemistry of the game has suffered as there are fewer players to keep up the banter. What are the thoughts of the players? Is the pace dragging too much with only three active players? Do you want to keep pushing forward or consider taking a hiatus for a time? You may PM me if you're not comfortable responding in public.


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Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4

I can try to take a more active role and help push the game towards a more rapid pace.


Female Human (Taldan) Bard 2 | HP -12- 26/26 [0 NL] | AC 18 | Perc +6, Stealth +7 (+2 Init)| Fort +7, Ref +7, Will +6 | Speed 25 ft. | Spells: 1st 0/3 | Focus 2/2

I'm with Joana and Des--let's try to keep this game going. Though Joana labeled me "reliable," truth is this is the only PF2 game I've played in and I'm still mighty shaky with the rules. As such, I feel ill-equipped to push the game forward at times.

(The good news on this front is that I'm hoping/planning to dive into the Core Rulebook again soon, and I again have a physical copy within arm's reach of my laptop at all times.)

So I'm good with both Des and Drake driving the action if they'd like. Though I may be an original player, truth is Darla's something of a 'helper-type' character and not (yet) a leader.


Des Bumblebrasher wrote:
"So much stuff left behind," wonders Des. "They must have been very rich."

It does seem pretty un-Hellknight-ish to leave useful items behind, doesn't it? Not to mention that looters and squatters haven't found them before now.

We'll keep moving forward, and I'll bot Gellius in combat. Please check in as often as you can, Steve, even if it's just to drop in here and say hi.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yeah I got no problem keeping things rolling. It's all good to me.


Male (He/Him) Human Fighter: 2 | HP: 32 (32) | AC: 19 | F+8 R+10 W+6 | Perception: +6

Cheers, Joana.

I really shouldn’t have any trouble keeping up but I’m aware that I just don’t always have the emotional energy.

Fwiw, Gellius will always put himself at the front if possible.


Drake McClain wrote:

Having NO idea what to do against a swarm of tiny spiders, Drake decides to grab a torch from his pack and steps into the room, taking a swat at the annoying pests after he does.

Grab torch; Move; Attack with unlit torch. I really do have NO idea how to combat this thing. I'm seriously grasping at straws here.

Drake, retrieving an item from a backpack takes two actions (one to access the interior of the pack & one to retrieve the item.) As such, you can't Interact, Stride and Strike, and walking right up next to an enemy without actually attacking it is generally a pretty bad idea in P2e.

Would you want to use your third action to Recall Knowledge? You have the relevant Knowledge skill Trained to know something about spider swarms, which Alek and Gellius don't.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yeah that'll work. Let's do that. I'm not exactly sure which roll that is though. Arcana or nature I presume?

Edit: Should I use the Hunt Prey action instead of grabbing the torch? Would that make a difference or no? Might make a lot more sense IC wise considering he's flying blind against a creature such as this but I'm good with whatever.


Recall Knowledge is a secret roll, which means the GM rolls it behind the screen so you don't know if you're getting good information or if you critically failed and are remembering things wrong. ;)

I'll give you the Recall Knowledge information, and you can decide what to do with your other two actions from there.


Swarms are actually potentially much less frustrating in second edition. Rather than having an immunity to damage types, they have resistances. Not a lot of help if you only have a d4 dagger, but Alek maxing out damage on the greatsword, even with the resistance, was enough to scatter them, even if it was piercing damage. (The flat-side thing was just flavor text.)


Male (He/Him) Human Fighter: 2 | HP: 32 (32) | AC: 19 | F+8 R+10 W+6 | Perception: +6

Hi everyone. I'm still keen but things are pretty unpleasant at the moment and taking up all my time and mainly energy.

My mum-in-law has begun telling everyone I'm stealing her money, stopping her from buying food, preventing her from going to doctors and just generally trying to control her life (I mean the last thing is partly true, I guess but the rest is all the opposite of true :/).

We have some appointments booked with doctors and then there's a legal process where the guardianship board assesses her and decides whether she can continue controlling her own affairs, whether a court appointed trustee should or whether my wife and I should do it (the latter is what everyone thinks is going to happen other than Winnie who is convinced she's fine even as her cupboards overflow with no toilet paper and forty bottles of bleach!).

That will hopefully all resolve in september. In the meantime, I should still be able to post, but the reality is I just don't feel like it. If you're happy aggressively botting me after the slightest pause, Joana I'd appreciate keeping Gellius here and I'll try and be more diligent.

There is light at the end of the tunnel, but there's a lot of safeguards - overall I'm glad it's not easy to take control of someone else's affairs, but it is a gruelling process. :/


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Female Human (Taldan) Bard 2 | HP -12- 26/26 [0 NL] | AC 18 | Perc +6, Stealth +7 (+2 Init)| Fort +7, Ref +7, Will +6 | Speed 25 ft. | Spells: 1st 0/3 | Focus 2/2

Hang in there, Steve. I hope things get better soon.


Thanks. It's actually better than when my wife tried to help a couple of years back. Winnie is very old fashioned and I'm afraid I'm exploiting her tendency to do what the man of the house says, somewhat. It's tiring when people ring us out of the blue to tell us awful things Winnie has said though. (I kind of appreciate they're all looking out for me. But I think I'd rather just not know!)


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Thanks for keeping us informed, Steve. It's a shame the process is so long and drawn out, but, as you say, if it were a simple matter, it would be ripe for abuse.

I'll keep Gellius moving for now; it's not like we're in a convenient place for him to step away for a time anyway. Hopefully, you'll be able to get back in the saddle in the future.


Darla Uskwold wrote:
The idea of carrying the whole thing back to town does not appeal to her.

Unfortunately, this is the part of the adventure where the Thievery-trained character is supposed to shine, and we've lost Mark. We'll make Alek lug the thing back; it's his ring, after all.


Gellius Tauranor wrote:

I'd be curious to know if I recognise the goddess on the coin? I have +4 religion if that applies or +6 society perhaps?

Sadly, as a group you guys rolled one of the worst pools of dice I've seen on a Knowledge roll. Revka may be able to identify it for you; an NPC back in town definitely could.


Wow! They are pretty bad. :)


Are you finding it a lot of work with the secret rolling?


Not really, but in 1e PbPs I tended to go ahead and roll Perceptions and Sense Motives and Knowledge checks automatically (and secretly) anyway. (Nothing tips a GM's hand like introducing a new NPC and soliciting Sense Motive rolls or the party entering the room and asking everyone to roll Perception.)

The main difference is that I have to remember not to roll Knowledge checks automatically for everyone when we're in combat rounds but wait for them to decide to spend an action on it.

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