
GM Z..D.. |

Theodric, against the AOO, it has the prone condition, meaning you can not prone it out again until after it stands.
Voros, I only gave you an approx to include you mods, you know where it is exactly, I didn't want to give its true location away to everyone else. I will go ahead and mark where you explosions are for everyone else to see now.
Theodric slams his sheild into the Naga once more, it recoils. Kali attacks and grabs hold of it. Boswick slams whacks it on the way up.
It finishes getting adjusted, and then does it strike. Which misses.
Lavode cast his magic circle against evil, it still does not seem to free the snakes mind.
Boswick continues to hack at it with the flat of the blade, it goes unconscious.
Voros calls out an unseen combatant and carpet bombs its location. I can not see how big you blast are, so I am assuming normal radius for bombs
LT and Kali, Theodric, and DR Strang to act
Naga=53/114 79NL/ Unconscious
Condria: 32/192

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Theodric tries to put the naga to sleep.
Full Attack, haste
1st attack Two-handed +1 adamantine Keen Falcata, Power Attack, Nonlethal, haste: 1d20 + 26 - 4 - 4 + 1 ⇒ (14) + 26 - 4 - 4 + 1 = 33 for 1d8 + 32 ⇒ (7) + 32 = 39 adamantine nonlethal slashing magical dmg.
haste attack Two-handed +1 adamantine Keen Falcata, Power Attack, Nonlethal, haste: 1d20 + 26 - 4 - 4 + 1 ⇒ (3) + 26 - 4 - 4 + 1 = 22 for 1d8 + 32 ⇒ (3) + 32 = 35 adamantine nonlethal slashing magical dmg.
2nd attack Two-handed +1 adamantine Keen Falcata, Power Attack, Nonlethal, haste: 1d20 + 26 - 4 - 4 + 1 - 5 ⇒ (20) + 26 - 4 - 4 + 1 - 5 = 34 for 1d8 + 32 ⇒ (2) + 32 = 34 adamantine nonlethal slashing magical dmg.
3rd attack Two-handed +1 adamantine Keen Falcata, Power Attack, Nonlethal, haste: 1d20 + 26 - 4 - 4 + 1 - 10 ⇒ (12) + 26 - 4 - 4 + 1 - 10 = 21 for 1d8 + 32 ⇒ (4) + 32 = 36 adamantine nonlethal slashing magical dmg.
AC 33 --> haste
=================
confirm crit 2nd attack Two-handed +1 adamantine Keen Falcata, Power Attack, Nonlethal, haste: 1d20 + 26 - 4 - 4 + 1 - 5 ⇒ (20) + 26 - 4 - 4 + 1 - 5 = 34 for 2d8 + 64 ⇒ (1, 7) + 64 = 72 adamantine nonlethal slashing magical dmg.

GM Z..D.. |

Theodric continues to beat the unconscious Naga. It eventually stops breathing, blood coming from its ears, mouth and nose.
LT, Kali and DR Strang to act
Naga=-128/114 114 NL/ Unconscious
Condria: 32/192

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@GM: oh, ok! Sorry about it then :) Yeah, bombs have a normal radius, which is 5 feet, with no splash since I have Targeted bomb admixture activated.

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oops! the player - me - had a reading fail... didn't see Bos had put it unconscious already... intent was to stop hitting after it falls unconscious. If you allow retcon Theo will just delay instead until he's told where to go...

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It looks like a wall is blocking my view of where the bombs are going so I can't see anything. With the snake thing disabled, we move over and have a look to see if we can see anything.
"What are you tossing bombs at? I don't see anything over there.

Kali the Mantis |


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Unsure what other enemies are lurking in the rooms beyond, Strang says a quick prayer to Anubis, to bolster his allies.
Casting prayer.
Will hit all PC's... though if those are solid walls, it will not hit the invisible enemy.

GM Z..D.. |

@ Theo: I was hoping he was not that blood thirsty. So delay until you get some clue of whats going on.
Kali and LT move over towards the other courtyard and Dr Strang cast living on a prayer.
blue vs Kali: 1d20 ⇒ 152d4 ⇒ (2, 1) = 3
blue vs kali: 1d20 ⇒ 192d4 ⇒ (3, 2) = 5
green vs kali: 1d20 ⇒ 142d4 ⇒ (4, 3) = 7
yellow vs kali: 1d20 ⇒ 162d4 ⇒ (4, 3) = 7
red vs kali: 1d20 ⇒ 142d4 ⇒ (4, 3) = 7
trip vs Voros: 1d20 ⇒ 13
AOO vs voros: 1d20 ⇒ 82d4 ⇒ (1, 1) = 2
AOO vs Green: 1d20 + 14 ⇒ (10) + 14 = 241d6 + 8 ⇒ (3) + 8 = 112d6 ⇒ (4, 5) = 91d6 ⇒ 4
grab and mandibles: 1d20 ⇒ 121d20 ⇒ 11d6 ⇒ 32d6 ⇒ (1, 6) = 71d6 ⇒ 1
You hear a voice call out.
Blue steps behind Kali and whips the chain around, striking at her twice. Both meet the magical enhancements and bounce off.
Green moves up to Kali as well, the mantis snatches up the man and brings him close. She fails to the kiss of death. He punches at the mantis, but it does nothing.
Yellow moves up and attacks the mantis and attacks once. This one lands and does 15 points of damage to Kali.
Red moves up and attacks Kali. Once he gets close, he whips his chain around. Misses.
Black works his way in towards Voros, and attempts to up end the tiefling. Voros falls. The man then whips his chain around and brings it down on the tiefling. Voros is prone and took 10 damage
Status
Kali: 69/95 grappling with green. (started with 88 from your stat block. 15 from the chain. And 4 from you vicious claws)
Voros: 71/76 (DR 5/- (15/50)) and prone
Pathfinders GO!!! New combatants on the map. They look like the chain wielding fighters on slide 5
Naga=53/114 79NL/ Unconscious
Condria: 32/192
Green Warrior: 75/95/ grappled

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Theodric approaches the enemy combatants.
Posting from phone! gaaahhh! please move my character on map; thx!
Acrobatics to avoid AoO vs. blue, haste: 1d20 + 19 + 1 ⇒ (7) + 19 + 1 = 27
He then attacks the blue chain wielder with a mighty downward slash, attempting to follow through and cleave through his weapon!
Standard Action:
Chopping Blow (Ex)
Two-handed, Power Attack, +1 adamantine Keen Falcata, haste: 1d20 + 22 + 1 ⇒ (6) + 22 + 1 = 29
Adamantine Slashing Magical Dmg: 1d8 + 32 ⇒ (3) + 32 = 35
Free Action Sunder Attempt leaving weapon with only 1 hit point and the broken condition, haste: 1d20 + 28 + 1 ⇒ (2) + 28 + 1 = 31 CMD
If Sunder successful, Adamantine Slashing Magical Dmg to Weapon, ignoring hardness less than 20: 1d8 + 32 ⇒ (4) + 32 = 36

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I moved you, Theo.
I didn't really understand. She retreated behind the wall? Outside of the map?
"There was an invisible lady controlling them... OUCH!" he says.
Prone, Voros drinks an extract and becomes blurry to an extent where no one knows his true location. He then stands up. Provoking an AoO.
Drinking an extract of Displacement.

GM Z..D.. |

Theo moves up and slashes through the mans weapon and leaves a nasty gash in the mans chest.
Voros pulls and drinks from a flask.
Dr Strang, Boswick, Lavode, LT and Kali may act
Naga=53/114 79NL/ Unconscious
Condria: 32/192
Green Warrior: 75/95/ grappled
Blue Warrior: 60/95/ weapon broke

GM Z..D.. |


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@GM, thanks for doing the AoO stuff, much easier than waiting on me and I don't mind at all.
Upon hearing from Voros that we have invisible combatants, I cast Echolocation on myself and Kali via Improved Spell Sharing, 60 minutes duration each.

Kali the Mantis |

Attacking Black next to Voros. Free action, let go of Green.
Claw: 1d20 + 16 ⇒ (7) + 16 = 23damage: 1d6 + 9 + 2d6 ⇒ (1) + 9 + (3, 1) = 14
If a hit: damage self: 1d6 ⇒ 1grab attempt: 1d20 + 20 ⇒ (19) + 20 = 39
Claw: 1d20 + 16 ⇒ (16) + 16 = 32damage: 1d6 + 9 + 2d6 ⇒ (2) + 9 + (1, 4) = 16
If a hit: damage self: 1d6 ⇒ 3grab attempt: 1d20 + 20 ⇒ (17) + 20 = 37
If opponent grabbed: Bite: 1d20 + 14 ⇒ (10) + 14 = 24damage: 1d6 + 5 + 2d6 ⇒ (4) + 5 + (4, 5) = 18
If a hit: damage self: 1d6 ⇒ 4

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*Squeeek squeeek* the lady went East!
@GM: I actually said I would stand up but you didn't write anything particular about it...

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Buffs Active
Ant Haul - many hours
Mage Armor - many hours
Magic Circle Against Evil - 120 minutes
Lavode yells, We aren't here for you, just leave us alone! Yer sizni yutib yuboradi! A deep hole opens in the ground underneath 2 of the chain warriors. Lifetracker, tell Kali to back up a bit so he/she/it doesn't fall in. He then walks toward Lifetracker.
Persistent spiked pit 50 ft deep. Yellow and Green must make 2 reflex DC=23 saves or fall to the bottom. Anyone that ends their turn within 5' of the pit must also make 2 reflex saves (with a +2) or fall in.
fall+spike damage: 5d6 + 2d6 ⇒ (4, 2, 4, 4, 5) + (1, 1) = 21

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Boswick moves forward and takes a swipe on black (If he's still standing).
Pale Madien +3 Longsword + haste + Power Attack + Vital Strike Prayer: 1d20 + 16 + 1 + 1 ⇒ (16) + 16 + 1 + 1 = 34
slashing damage: 2d8 + 16 ⇒ (1, 8) + 16 = 25
Move to move, Std to attack
Who's controlling these men! Boswick says to no one in particular.

GM Z..D.. |

@Voros: Sorry I must of missed it. Either way, he does not have an extra AOO, so it was not that big of deal.
LT commands Kali to let go of her current prey to go after black. She quickly and effectively snatches him up and delivers a bite to his shoulder. He cries out in agony, but is still conscious.
saves: 3d20 ⇒ (9, 16, 18) = 43
Lavode cast a spell and the ground gives way in the center of the action. Yellow jumps clear while green falls into the mess of spikes.
Boswick swings his sword around the corner of the wall. He manages to hit his target.
Dr Strang to act Will bot in 6 hours
Status
Kali: 61/95 grappling with black.
Voros: 71/76 (DR 5/- (15/50)) Displacement
Naga=53/114 79NL-Unconscious
Condria: 32/192
Green Warrior: 54/95 -prone at bottom of the pit.
Blue Warrior: 60/95 - weapon broke
Black Warrior: 22/95-grappled

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Oh... I thought I'd posted something. Oops!
"If I were to wager a guess, I'd say this mysterious invisible figure Voros reported." Strang responds, to Boswick's query.
"Though how, is still a mystery. Would help if we knew what we were dealing with."
He says a quick arcane spell, as he looks about suspiciously, then moves up to check on the naga.
Perception: 1d20 + 16 ⇒ (13) + 16 = 29
Casting see invisible... sadly, only a 60' range, so not sure I'll see anything just yet.
Is there a knowledge roll to know how/what might be turning the statues on us? Feel free to roll anything appropriate for me.

GM Z..D.. |

dr strang nature roll: 1d20 + 10 ⇒ (4) + 10 = 14
Dr Strang does not recall anything, maybe the combat is making his mind a little fuzzy.
He casts see invisibility anything and takes a look around. Nothing you can see from your current vantage point.
A voice answers Boswick, "That would be I" The feminine voice chuckles slightly. "Ssssoon you will be statuesss in my collection. To replace those you dessstroyed."
No one can perceive the source of the voice at this time.
black (broken weapon+prayer) vs kali(grappled): 1d20 - 2 - 1 ⇒ (12) - 2 - 1 = 92d4 ⇒ (3, 4) = 7
black (broken weapon+prayer) vs Theo: 1d20 - 2 - 1 ⇒ (11) - 2 - 1 = 8
green (prayer) vs kali(grappled): 1d20 - 1 ⇒ (20) - 1 = 192d4 ⇒ (4, 2) = 6
green (prayer) vs kail (grappled) Crit: 1d20 - 1 ⇒ (11) - 1 = 102d4 ⇒ (3, 2) = 5
green save (prayer): 1d20 - 1 ⇒ (13) - 1 = 12
green damage: 5d6 + 2d6 ⇒ (6, 2, 5, 2, 4) + (6, 2) = 27
yellow climb (prayer): 1d20 - 1 ⇒ (9) - 1 = 81d6 ⇒ 5
red (prayer) vs kali (grappled): 1d20 - 1 ⇒ (9) - 1 = 82d4 ⇒ (4, 2) = 6
red (prayer) vs kali (grappled): 1d20 - 1 ⇒ (18) - 1 = 172d4 ⇒ (2, 1) = 3
black(prayer) vs Kali: 1d20 - 1 ⇒ (12) - 1 = 111d3 ⇒ 2
The warriors continue their attack.
Blue spins his broken chain, the best he can, around his head and lashes out at both theo and Kali. Again, it bounces off of Kali magical armor and Theo's armor protects him. He then steps out of the way.
Green squeeze around the spiked pit to get next to kali. He launches an end of the chain at kali. Striking her on the flank, just nearly missing a vital part. Kali takes 14 damage
Green loses his footing and then falls backwards, into the pit.
You all hear yellow struggling in the pit.
Red Strikes twice at Kali, but her magical armor holds up. He then steps away from the pit
Black attempts to swat at the giant mantis. His fist crunches against the hard outer shell of the mantis. Being as Kali is holding on to Black, will wait for kali to see if they fall in the pit together
Pathfinder's go
Status
Kali: 47/95 grappling with black.
Voros: 71/76 (DR 5/- (15/50)) Displacement
Naga=53/114 79NL-Unconscious
Condria: 32/192
Green Warrior: 48/95 - prone at the bottom of pit
Yellow: 69/95 - bottom of the pit
Blue Warrior: 60/95 - weapon broke
Black Warrior: 22/95-grappled

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Buffs Active
Ant Haul - many hours
Mage Armor - many hours
Magic Circle Against Evil - 120 minutes
So, there really is an invisible opponent. We shall deal with that...
Afsonaviy iblis menga xizmat qiladi! Lavode begins a longer incantation.

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Attempting to attack Black in Kali's grip.
Using a +1 adaptive seeking veering darkwood composite longbow with cold iron durable arrows, deadly aim, clustered shot, precise shot, rapid shot, point blank
bow: 1d20 + 15 ⇒ (13) + 15 = 28 damage: 1d8 + 14 ⇒ (3) + 14 = 17
bow: 1d20 + 15 ⇒ (12) + 15 = 27 damage: 1d8 + 14 ⇒ (1) + 14 = 15
bow: 1d20 + 15 ⇒ (17) + 15 = 32 damage: 1d8 + 14 ⇒ (2) + 14 = 16
bow: 1d20 + 10 ⇒ (15) + 10 = 25 damage: 1d8 + 14 ⇒ (6) + 14 = 20

Kali the Mantis |

Kali continues attacking Black if it is still alive. Otherwise attacks Red (pulling it close).
Claw to maintain grapple: 1d20 + 22 ⇒ (17) + 22 = 39damage: 1d6 + 9 + 2d6 ⇒ (2) + 9 + (1, 6) = 18
If a hit: damage self: 1d6 ⇒ 2
Claw: 1d20 + 16 ⇒ (14) + 16 = 30damage: 1d6 + 9 + 2d6 ⇒ (3) + 9 + (3, 5) = 20
If a hit: damage self: 1d6 ⇒ 5grab attempt: 1d20 + 20 ⇒ (11) + 20 = 31
If opponent grabbed: Bite: 1d20 + 14 ⇒ (16) + 14 = 30damage: 1d6 + 5 + 2d6 ⇒ (6) + 5 + (3, 1) = 15
If a hit: damage self: 1d6 ⇒ 3
Reflex save: 1d20 + 12 ⇒ (1) + 12 = 13
Reflex save: 1d20 + 12 ⇒ (4) + 12 = 16
Kali is not worried about falling due to being able to fly and negate it and a climb speed if she had to climb out of a pit or climb into it to get the snacks.

GM Z..D.. |

Lavode begins to weave a spell.
LT shoots the one in kali's grasp. The first two arrows knock him down, the final two makes it fatal.
Kali drops the corpse of black down the pit. She then quickly snaps its claws out towards red. She quickly brings him in and takes a sizable chunk out of his neck.
Kali loses her footing, but her natural instincts take over and begins to hover.
Boswick, Dr Strang, Theo and Voros to act
Kali: 37/95 grappling with red.
Voros: 71/76 (DR 5/- (15/50)) Displacement
Naga=53/114 79NL-Unconscious
Condria: 32/192
Green Warrior: 48/95 - prone at the bottom of pit
Yellow: 69/95 - bottom of the pit
Blue Warrior: 60/95 - weapon broke
Black Warrior: -46/95-dead
Red Warrior: 42/95-grappled

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Although no expert on insect anatomy, the good Doctor is reasonably certain they shouldn't be leaking quite so much ichor.
Now that the nearer foes have been removed from the way, he is able to make his way forward, saying a prayer to Anubis as he goes, and lay one hand across the nearer of the giant mantis' chitinous legs.
Spontaneously cast cure moderate wounds on Kali, replacing resist energy.
Healing: CMW: 2d8 + 11 ⇒ (5, 4) + 11 = 20
All the while, he keeps one eye peeled for signs of the invisible opponent.
Perception: 1d20 + 16 + 1 ⇒ (19) + 16 + 1 = 36

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With no immediate target, Boswick instead darts behind the tanking mantis and adds to the healing. Calling on a bit of aid from Iomedae.
Lay on Hands on Kali: 6d6 ⇒ (1, 2, 3, 4, 3, 3) = 16
move to move, standard lay on hands

Kali the Mantis |

And thank the nice Doctor and the holy armor guy for me, I like them.

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"Hey Doc and Boswick, Kali says thanks."

Kali the Mantis |


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Theodric 5-ft steps to the northeast and opens a barrage of adamantine on the blue-robed combatant.
Two-weapon Fighting +1 adamantine Keen Falcata, Haste, Flank, Prayer: 1d20 + 25 + 1 + 2 + 1 ⇒ (12) + 25 + 1 + 2 + 1 = 41
Damage, adamantine/slashing/magic: 1d8 + 17 + 1 ⇒ (1) + 17 + 1 = 19
Haste attack, Two-weapon Fighting +1 adamantine Keen Falcata, Haste, Flank, Prayer: 1d20 + 25 + 1 + 2 + 1 ⇒ (11) + 25 + 1 + 2 + 1 = 40
Damage, adamantine/slashing/magic: 1d8 + 17 + 1 ⇒ (5) + 17 + 1 = 23
2nd attack, Two-weapon Fighting +1 adamantine Keen Falcata, Haste, Flank, Prayer: 1d20 + 25 + 1 - 5 + 2 + 1 ⇒ (15) + 25 + 1 - 5 + 2 + 1 = 39
Damage, adamantine/slashing/magic: 1d8 + 17 + 1 ⇒ (6) + 17 + 1 = 24
3rd attack, Two-weapon Fighting +1 adamantine Keen Falcata, Haste, Flank, Prayer: 1d20 + 25 + 1 - 10 + 2 + 1 ⇒ (2) + 25 + 1 - 10 + 2 + 1 = 21
Damage, adamantine/slashing/magic: 1d8 + 17 + 1 ⇒ (1) + 17 + 1 = 19
He then finishes with a shield slam, attempting to knock the foe back into the pit.
Shield Slam, Two-weapon Fighting, Haste, Flank, Prayer: 1d20 + 20 + 1 + 2 + 1 ⇒ (2) + 20 + 1 + 2 + 1 = 26 vs. creature's AC and CMD
Damage, bludgeoning/magic: 1d6 + 6 + 1 ⇒ (1) + 6 + 1 = 8 and bull rushed back 5', with additional 5' per 5 pts. of exceedance over CMD.

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Voros, grinning at the scene, goes towards Theo, scanning for the lady he lost earlier.
I made one move. If Voros spots the lady, he'll throw a bomb. If not, he'll continue in the same direction.

GM Z..D.. |

Boswick and Dr Strang provide healing to Kali.
Theo moves over and assaults the warrior. He finishes by driving the warrior into the pit. 5d6 ⇒ (3, 1, 1, 5, 6) = 16 falling damage and 2d6 ⇒ (2, 6) = 8 damage from the spikes
Voros moves to and peaks around the wall. He locates nothing. He continues to follow the wall North, but still can not find the person he is looking for. I think that was the direction you were headed.
"Foolsss" The feminine voice cries out. "You are one step behind. Da'Tunga dear, wake up and have some fun"
The PC's then a hear a mighty roar as shards of stone crashes to the ground.
A huge section of the massive ruin topples onto the causeway as the building’s titanic occupant stirs into action. With a ferocious, simian scream the form pushes its way through the rubble and into the open air, revealing itself as an enormous carnivorous ape with foul breath, a jaw full of teeth as long and as sharp as swords, and brightly glowing, deep red eyes. Around its neck is a thick leather collar from which five broken lengths of chain dangle and clink. The creature looms more than 20 feet above you, screaming with savage fury in your direction.
claw vs theo: 1d20 ⇒ 131d6 ⇒ 3
grab: 1d20 ⇒ 20
The giant ape swipes out at theo. The ape catches theo about the torso and pulls him in close. Theo takes 25 points of damage and is now grappled.
If any of you have played Mist of Mwangi your remember squaring off with this Ape once.
The others continue to try and climb out of the pit, but no luck.
Pathfinders may act
Kali: 73/95 grappling with red.
Voros: 71/76 (DR 5/- (15/50)) Displacement
Theo: 99/124 - grappled by Da' Tunga
Naga: 53/114 79NL-Unconscious
Condria: 32/192
Green Warrior: 48/95 - prone at the bottom of pit
Yellow: 69/95 - bottom of the pit
Blue Warrior: -57/95 - weapon broke/dead/bottom of the pit
Black Warrior: -46/95-dead
Red Warrior: 42/95-grappled

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I'm crying tears of joy at this enemy status:
Blue Warrior: -57/95 - weapon broke/dead/bottom of the pit
Theodric reacts and defends himself viciously, his training kicking in, and hoping he can deal enough punishment to the beast and endure this savage squeezing torture long enough for his compatriots to finish off the beast unmolested...
Two-weapon Fighting +1 adamantine Keen Falcata, Haste, Prayer, Grappled: 1d20 + 25 + 1 + 1 - 2 ⇒ (15) + 25 + 1 + 1 - 2 = 40
Damage, adamantine/slashing/magic: 1d8 + 17 + 1 ⇒ (2) + 17 + 1 = 20
Haste attack, Two-weapon Fighting +1 adamantine Keen Falcata, Haste, Prayer, Grappled: 1d20 + 25 + 1 + 1 - 2 ⇒ (7) + 25 + 1 + 1 - 2 = 32
Damage, adamantine/slashing/magic: 1d8 + 17 + 1 ⇒ (5) + 17 + 1 = 23
2nd attack, Two-weapon Fighting +1 adamantine Keen Falcata, Haste, Prayer, Grappled: 1d20 + 25 + 1 + 1 - 2 - 5 ⇒ (17) + 25 + 1 + 1 - 2 - 5 = 37
Damage, adamantine/slashing/magic: 1d8 + 17 + 1 ⇒ (8) + 17 + 1 = 26
3rd attack, Two-weapon Fighting +1 adamantine Keen Falcata, Haste, Prayer, Grappled: 1d20 + 25 + 1 + 1 - 2 - 10 ⇒ (20) + 25 + 1 + 1 - 2 - 10 = 35
Damage, adamantine/slashing/magic: 1d8 + 17 + 1 ⇒ (6) + 17 + 1 = 24
He then finishes with a shield slam, attempting to knock the beast away...
Shield Slam, Two-weapon Fighting, Haste, Prayer, Grappled: 1d20 + 20 + 1 + 1 - 2 ⇒ (5) + 20 + 1 + 1 - 2 = 25 vs. creature's AC and CMD
Damage, bludgeoning/magic: 1d6 + 6 + 1 ⇒ (2) + 6 + 1 = 9 and bull rushed back 5', with additional 5' per 5 pts. of exceedance over CMD.
=========================================
CONFIRM CRIT 2nd attack, Two-weapon Fighting +1 adamantine Keen Falcata, Haste, Prayer, Grappled: 1d20 + 25 + 1 + 1 - 2 - 5 ⇒ (2) + 25 + 1 + 1 - 2 - 5 = 22
Damage, adamantine/slashing/magic: 1d8 + 17 + 1 + 1d8 + 17 + 1 ⇒ (7) + 17 + 1 + (4) + 17 + 1 = 47
CONFIRM CRIT 3rd attack, Two-weapon Fighting +1 adamantine Keen Falcata, Haste, Prayer, Grappled: 1d20 + 25 + 1 + 1 - 2 - 10 ⇒ (16) + 25 + 1 + 1 - 2 - 10 = 31
Damage, adamantine/slashing/magic: 1d8 + 17 + 1 + 1d8 + 17 + 1 ⇒ (7) + 17 + 1 + (2) + 17 + 1 = 45

Kali the Mantis |


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Attacking Red in Kali's grip.
Using a +1 adaptive seeking veering darkwood composite longbow with cold iron durable arrows, deadly aim, clustered shot, precise shot, rapid shot, point blank
bow: 1d20 + 15 ⇒ (15) + 15 = 30 damage: 1d8 + 14 ⇒ (7) + 14 = 21
bow: 1d20 + 15 ⇒ (1) + 15 = 16 miss
bow: 1d20 + 15 ⇒ (4) + 15 = 19 damage: 1d8 + 14 ⇒ (6) + 14 = 20
bow: 1d20 + 10 ⇒ (2) + 10 = 12 damage: 1d8 + 14 ⇒ (3) + 14 = 17
Maybe their grappled AC really sucks, one can hope.

Kali the Mantis |

Kali lets go of the Red guy (free action) that may or may not still be alive. If he is alive, I'm assuming he gets to make two reflex saves or fall in the pit.
She then flies over to the even bigger thing and try to help Theodric. If he was still alive and didn't fall, then he should get an AoO as Kali leaves.
Claw: 1d20 + 16 ⇒ (4) + 16 = 20damage: 1d6 + 9 + 2d6 ⇒ (5) + 9 + (5, 4) = 23
If a hit: damage self: 1d6 ⇒ 6

GM Z..D.. |

@Theo, please do not open the GM tag. I usually put additional things in those that are supposed to be behind the scenes.
Theo attacks the giant ape. Savaging his chest, the ape absorbs the damage.
LT plants three arrows into the man. He goes limp in Kali's claws.
Kali drops the unconscious man and moves over to the giant ape. He strikes out with a claw. She manages to scratch the leg of the ape.
Voros, Bowsick, Dr Strang and Lavode to act
Kali: 67/95 grappling with red.
Voros: 71/76 (DR 5/- (15/50)) Displacement
Theo: 99/124 - grappled by Da' Tunga
Naga: 53/114 79NL-Unconscious
Condria: 32/192
Green Warrior: 48/95 - prone at the bottom of pit
Yellow: 69/95 - bottom of the pit
Blue Warrior: -57/95 - weapon broke/dead/bottom of the pit
Black Warrior: -46/95-dead
Red Warrior: -16/95-dead
Da'Tunga: 122/321 - grappled

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Oops! sorry... just thought this was for separating PCs from enemies... my bad.

GM Z..D.. |

No worries. I had no real shenanigans left in this encounter. You all are pretty close to wrapping up this encounter. And you already know there is an invisible person walking around the ruins.

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Boswick calls down Iomedae's divine energy once more, the paladin suddenly sprouts angelic wings and flies toward the massive primate.
Hold on there Theodric!
Standard cast Angelic Aspect, Move fly toward Ape at high of 20'

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Voros rushes back, unsheathes a longbow and swiftly put an acid flask and a bomb on the arrow to aim for the ape.
Explosive missile: 1d20 + 18 + 1 + 1 ⇒ (9) + 18 + 1 + 1 = 29
for Arrow and acid and Bomb: 1d8 + 3 + 1d6 + 6d6 + 13 + 8 ⇒ (4) + 3 + (1) + (1, 4, 1, 1, 5, 3) + 13 + 8 = 44
Using explosive missile (standard) and alchemical weapon (swift).

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Buffs Active
Ant Haul - many hours
Mage Armor - many hours
Magic Circle Against Evil - 120 minutes
Afsonaviy iblis menga xizmat qiladi! Lavode finishes his incantation and num sum: 1d3 + 1 ⇒ (3) + 1 = 4 wicked fiends appears behind him. they are generally man sized and shaped though with red slimy hides, claws, fangs, and a large primitive spears.
CR 6
XP 2,400
CE Medium outsider (chaotic, demon, evil, extraplanar)
Init +5; Senses darkvision 60 ft., see invisibility; Perception +19
DEFENSE
AC 19, touch 11, flat-footed 18 (+1 Dex, +8 natural)
hp [87][ 7d10+49]
Fort [+12], Ref +6, Will +5
Defensive Abilities protective slime; DR 10/cold iron or good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 17
OFFENSE
Speed 30 ft.
Melee 2 claws [+14][1d6+7], bite [+14] [1d6+7] or longspear [+14]/[+9][ 1d8+9/×3], bite [+9][ 1d6+4]
Space 5 ft.; Reach 5 ft. (10 ft. with longspear)
Special Attacks sneak attack +2d6
Spell-Like Abilities (CL 7th)
Constant—see invisibility
At will—darkness, dispel magic, greater teleport (self plus 50 lbs. of objects only)
1/day—summon (level 3, 1 babau at 40%)
STATISTICS
Str [25], Dex 13, Con [24], Int 14, Wis 13, Cha 16
Base Atk +7; CMB [+14]; CMD [25]
Feats Combat Reflexes, Improved Initiative, Iron Will, Skill Focus (Stealth)
Skills Acrobatics +11, Climb +12, Disable Device +11, Escape Artist +11, Perception+19, Sense Motive +11, Sleight of Hand +11, Stealth +22; Racial Modifiers +8 Perception, +8 Stealth
Languages Abyssal, Celestial, Draconic; telepathy 100 ft.
SPECIAL ABILITIES
Protective Slime (Su)
A layer of acidic slime coats a babau's skin. Any creature that strikes a babau with a natural attack or unarmed strike takes 1d8 points of acid damage from this slime if it fails a DC 18 Reflex save. A creature that strikes a babau with a melee weapon must make a DC 18 Reflex save or the weapon takes 1d8 points of acid damage; if this damage penetrates the weapon's hardness, the weapon gains the broken condition. Ammunition that strikes a babau is automatically destroyed after it inflicts its damage.
In abyssal to the demon, Ushbu tajovuzkorlarni bizga qo'ygan ko'rinmas ayolni toping. Uni ushlang va unga osib qo'ying. Spread out and find the invisible woman setting these attackers on us. Grab her and hang onto her. If any can see her, they should rush to grapple her. I will go ahead a spoiler some grapple attacks. I will move them to spread out if they can't see her yet.
Siz ushlab turishingiz qiyin!
Immediate action Liberating command on Theodric.
Theodric, you have an Immediate action escape artist with a +20 to try and get free.
Osmon olovida yoning! Standard action Flame Strike. AoE is on the map in case she happens to be stupidly hiding behind the ape.
flamestrike damage: 12d6 ⇒ (3, 6, 3, 6, 5, 4, 6, 6, 5, 4, 2, 5) = 55 half fire, half divine, reflex save DC=24 for half
blue grapple: 1d20 + 12 ⇒ (17) + 12 = 29
purple grapple: 1d20 + 12 ⇒ (14) + 12 = 26
white grapple: 1d20 + 12 ⇒ (14) + 12 = 26
yellow grapple: 1d20 + 12 ⇒ (18) + 12 = 30

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Theodric recognizes the friendly magic at work and tries to shake away from the ape.
Escape Artist, Liberating Command, Prayer: 1d20 + 1 + 20 + 1 ⇒ (16) + 1 + 20 + 1 = 38

GM Z..D.. |

Voros launches a explosive arrow that impacts the ape hard.
Lavode casts a spell to assist Theodric with his situation and then summons a troop of Babau demons to assist.
Theodric manages to just escape the grasp of the ape.
One of the demons rush an unknown source and grabs hold of something. A second babau teleports over to assist. The others can not see do to the walls. The second just teleported over, no extra action to assist in grappling.
"You foul creature get off" You hear the female voice cry out.
1d20 ⇒ 10
Lavode happy with the success of his demons lays a flame strike on the ape, making sure not to hit.
Dr Strang, LT and Kali GO!
Kali: 67/95 grappling with red.
Voros: 71/76 (DR 5/- (15/50)) Displacement
Theo: 99/124 - grappled by Da' Tunga
Naga: 53/114 79NL-Unconscious
Condria: 32/192
Green Warrior: 48/95 - prone at the bottom of pit
Yellow: 69/95 - bottom of the pit
Blue Warrior: -57/95 - weapon broke/dead/bottom of the pit
Black Warrior: -46/95-dead
Red Warrior: -16/95-dead
Da'Tunga: 26/321 - grappled

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Full attack the big monkey which infected me with the Mists of Mwangi. That was the first scenario that this character ever played in 2014 and was infected by the mists which turns out doesn't really hurt archers much.
Using a +1 adaptive seeking veering darkwood composite longbow with cold iron durable arrows, deadly aim, clustered shot, precise shot, rapid shot, point blank
bow: 1d20 + 15 ⇒ (8) + 15 = 23 damage: 1d8 + 14 ⇒ (6) + 14 = 20
bow: 1d20 + 15 ⇒ (16) + 15 = 31 damage: 1d8 + 14 ⇒ (2) + 14 = 16
bow: 1d20 + 15 ⇒ (1) + 15 = 16 miss
bow: 1d20 + 10 ⇒ (19) + 10 = 29 damage: 1d8 + 14 ⇒ (3) + 14 = 17

Kali the Mantis |

Full attack big monkey
Claw: 1d20 + 16 ⇒ (16) + 16 = 32damage: 1d6 + 9 + 2d6 ⇒ (5) + 9 + (1, 4) = 19
If a hit: damage self: 1d6 ⇒ 6
Claw: 1d20 + 16 ⇒ (10) + 16 = 26damage: 1d6 + 9 + 2d6 ⇒ (6) + 9 + (6, 1) = 22
If a hit: damage self: 1d6 ⇒ 2
You see Kali making some weird human like gesture of air quotes of all things.

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