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I just wanted to pop in and mention that I'm all outlined and planned out, that I'm super excited and ready to start, and that I eagerly await everyone finishing.
Also, just FYI - We will be doing a few of Paizo's higher-level modules in addition to homebrew content, back and forth as is necessary. I am looking at Blood of Dragonscar, The Moonscar, and the Witchwar Legacy.
Those modules sound amazing indeed :)
I'm still working on writing some diety relationship stuff on my submission, also those with other submissions. Hope to have finished those tomorrow.

Kage Kurai |

Alright, I think I've pretty much settled on all my choices for Kage Kurai. Still some minor things, but the sort of stuff that I'll wait on then double-check with the GM if chosen. I that the submissions are heavy on spells and skills, but a bit light on combat prowess. Maybe if I'm lucky that'll help my chances. :)

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Continued from the previous post:
Slight addendum:
I saw that nearly everyone already picked subdomains. Adol's subdomains for his current domains (good, law, protection, and travel) are Friendship (good), Loyalty (law), Exploration (travel) and Defense (protection).
In case it's relevant, his fifth and sixth domain for level 9 mythic tier would be civilization (community) and glory (heroism).
Relations with other submissions:
I went with two points for each submission, one common ground/reason why our characters might get along and one potential source of conflict. The conflict bit is added because stories without any conflict and everyone getting along perfectly tend to be boring. Also, like in real life there are probably bits you like about people and things you like less.
Priella:
-Adol thinks change can, to some degree, be a good thing. If he hadn't dared changing anything, he would not have started worshipping Estivas and effectively started a splinter cult from Iomedae. Also, some situations (oppression, abuse of power etc) definitely need to be corrected and thus changed. That said, I don't think Adol would have more than passing past interactions with her since they have fairly little in common.
-On the other hand, continuous change based on whims or completely for the sake of it is something he views as very dangerous for the stability of a society. The degree to which the two of them can get along would probably depend on how forceful priella is in trying to apply change to any given thing. If she is forceful, the most realistic reason they'd still work together is because they're forced to or because Priella somehow tricked Adol into an alliance.
Rthignynt
-Adol respects the natural cycle of life and death and there's nothing he immediately views as wrong in its portfolio or outlook. Since they don't share much in common nor are direct enemies, I imagine previous interactions were very limited, if any.
-On the other hand, being a mindslaver mold is something that would put even a fairly gullible chartacter like Adol on edge by reputation. There would be at least some distrust to work through.
Amnom
-As fellow servants of Iomedae, I Imagine Adol and Amnom would work together very well overall. He would also respect the other's considerable knowledge since Adol is aware that he tends to lack the needed information to make important decisions. He is probably someone Adol would turn to often for advice on matters, an advisor or perhaps even friend.
-However, one painful point is that Adol was accused and convicted of heresy by attempting to introduce the faith of Estivas into Iomedae's church. What role did the spymaster of Iomedae play in this trial, of one of her then strongest champions? Did Amnom play a role in Adol being officially excommunicated from the church, which was one of the worst things of his life?
Teras
-Adol and Teras share a martial interest and neither is a stranger to conflict. Adol respects Teras' ability to lead his men and can indentify with Teras since he himself is also an ordinary man in charge of a 'cult'. I can easily imagine the two of them going out for drinks together and fighting a few dozen spars for fun.
-On the other hand, Teras is a neutral mercenary with legendary exploits. This probably means he has also done great evil on some occasions so long as the pay was good. This might have harmed forces of good that Adol had personal connections with. What is his darker past, if any?
Saint Ulliaza
-Adol can symphathize with her story, about being a beacon of hope in a seemingly hopeless situation, in this case the underdark. Adol found himself in many of those, often by himself, and knows all too well how hard it is to keep on fighting the good fight anyway. He finds the tales of her resilience inspiring, made more remarkable by being one of the rare good-aligned drow. She might even be someone he has a crush on, depending on her disposition and if they've met previously.
-The only real source of conflict in can see now is if her revolution portfolio would carry over to otherwise stable and prosperous cities, who really do not need revolution.
Nestellbam
-Adol thinks the preservation of culture and life by itself is an admirable goal. He can especially get behind all life being sacred: no life is less important than that of others, and none should be lost carelessly or to malicious forces.
-Though Nestellbam seems like a very passive character in achieving this, living underneath a mountain and only collecting bits of everything. To really protect everything, Adol believes it's far better to go out, search major threats and eliminate them. Thus, Adol probably views Nestellbam as someone with good intentions but who goes about it in an armchair, ineffective manner.
Avram
-Avram and Adol share a lot of portfolio and their goals seem to line up very well. On the surface, they probably get along well.
-Though Adol would likely have some reservations about Avram's claims and demeanor. Avram comes across as a very prideful individual, directly claiming to be the son of a god and a god himself. Adol has had a number very poor experience with beings proclaiming thenmselves as such, like runelords. His exploits dealing with evbicting the Chelish upon his return to Absalom to claim a temple supposedly his do not speak in his favor. Adol probably views him as someone who is too good to be true, too full of himself, with the first cracks already showing. Due to this, Adol would have reservations.
Ruithvein
-The quesiton arises to me whether or not Adol would know Ruithvein exists, since he has never been to the revenant court and his portfolio and modus operandi suggest a tactic of waiting, stealth and scheming. Adol would probably be unable to find him. If Ruithvein did contact Adol for whatever reason, Adol as a paladin is inclined to attack vampires on sight. However, Adol has also had one friend, a cleric of Urgothoa, who was a steadfast ally (until she ate the heart of deskari and became a demon lord herself, but even then she still fought until the greater evil was defeated, then vanished). This has taught him that temporary alliances between good and evil can exist. Alternatively, Ruithvein can probably deceive Adol long enough for something that could be perceived as friendship (by Adol) developing.
He could also be that mysterious strenger who always seems to know more than he should, whom Adol would hesitantly turn to for advice if absolutely needed.
-Until Ruthvein no longer needs that and the gloves come off.
Caladrel
-I don't immediately see anything that might conflict between the two of them and thus they'd probably get along. I'd like to know a bit more about him so I could give a better answer on their probable relationship.

eggellis |

Another new submission. I almost didn't post one because I saw where you said they were closed. Fortunately I noticed you said you were going to take a couple more. I think I have most everything except for not spending all the money for the actual sheet. I can do that quickly if chosen though.
Here I present Briafael, the Guillotine.
A kellid warrior from an isolated and strange tribe who gained divine power after beheading 1000 of his enemies.
2. What is your characters portfolio?
Ritual Combat
Decapitation
Funerals
A very long time ago the ancestors of Briafael's clan had a vampire problem. They eventually learned that staking and beheading was a good way to kill them. The ancient clan began to behead all of their dead to prevent more vampires. Over time this ritual became more about the beheading itself and gaining some power from the dead by taking their head, whether as a gift from a family member or by force from an enemy. They believed that the soul was contained in the head.
Briafael is the patron of those who seek to gain power or glory from beheading their enemies but also grieving people, especially those who are holding a funeral soon. Especially so for those from his own clan or anyone who beheads their dead before burial.
But I see you would like a really short version of the area of concern. Short version: Ritual Decapitation.
3. What does your character look like?
Briafael is a very large Kellid man wearing nothing but a loin cloth and a ring of decapitated heads around his waist. His visible skin, which is most of it, is covered in blue tattoos in swirling patterns. Sometimes he holds one of the heads to his ear to listen to its advice. He carries a long sword and a large round shield most of the time.
4. How did your character become a demigod?
Briafel was born into this clan, now called Domhnaill that held decapitation in such reverence. He grew up and became a hunter. Sometime in his young adulthood several other tribes of people started moving into the Domhnaill domain and trying to root them out. It's no longer remembered if they were all trying to conquer new areas or if they had been driven out of their former homes. In any case they went to war.
Briafael quickly proved to be his clan's top warrior. The Domhnaill clan started calling him The Guillotine because of all the enemies he had decapitated.
The Donhnaill fought very well but were greatly outnumbered and would eventually have been overrun. Briafael came up with a plan. He would challenge each invading group to a duel, one on one, to decide each battle. After defeating several clans this way the others stopped accepting this offer. Until Briafael claimed he could beat two of the best warriors from the remaining invaders.
It had to happen sooner or later and finally did. The last challenger to the Donhnaill lands decided to cheat in their duel. After Briafael beheaded one of their two champions the entire army attacked Briafael, killing him.
But something else happened when Briafael decapitated his last foe. Someone in his camp had been keeping track and called out his 1000th head. The entire clan was in awe of this warrior who had taken strength from 1000 enemies. Briafael himself felt something within him stirring as the other soldier fell. He was cut down before he could get a grasp on what it was.
The Donhnaill clan joined battle against the ones who killed their hero. Outnumbered they still won the day. Some of their surviving enemies claimed to have seen a massive spirit that looked like Briafael wearing a belt of heads, all of which were screaming a battle cry, floating over the battlefield.
Once in the Boneyard Briafael was told he would be a permanent resident. His clan's strong belief in all the strength he had taken had given him a spark of divinity.
5. Where does your character live?
I imagine him staying in the Boneyard as kind of a servant/ally to Pharasma but I'm not sure that fits her personality. If not I'll think of something.
Mostly in the area the Donhnaill clan is. This idea is very heavily based on the stories of ancient celts beliefs about heads and souls. That's why I went kellid, they are probably the most celtic-like humans. They are a little different from most kellids though so I imagine they are in a secluded place, maybe on an island.
2. What sorts of people worship you?
Mostly the Donhnaill clan. Among other people who have heard of Briafael: Warriors who prefer single combat, undertakers, mourners, people who like the idea of carrying a piece of their loved-ones after they die(though not necessarily their head itself).
3. Describe your characters herald.
A warrior who rides a black horse and carries his own head under his arm. Think dullahan.
2. Briafael has a few things in common with Gorum and looks up to the Lord in Iron.
3. Briafael has odd feelings towards Urgathoa. He despises what she stands for but knows without those ancient vampires he probably never would have gained demigod status. He would still kill her if given the chance.
I can come up with some ideas for relationships with other character but will need to do some more reading first.
Adjective: Briafellan
Home: Boneyard
Alignment: Lawful Neutral
Areas of Concern:Ritual Combat, Decapitation, Funerals
Worshipers: Clan Donhnaill, Warriors who prefer single combat, undertakers, mourners
Cleric Alignments: LN, LG, LE, NG, N, NE
Domains: Law, Glory, Protection, Repose
Favored Weapon: Longsword
Symbol: A severed head held up by its hair
Sacred Animal: horse
Sacred Colors: blue
LN Medium Humanoid (outsider?)
Init +6; Senses Perception + 16
--------------------
Defense
--------------------
AC 27, touch 15, flat-footed 22
hp 226(1d10+3con +14 FC+30mythic)
Fort +17, Ref +13, Will +16
--------------------
Offense
--------------------
Speed 30 ft
Melee: Spine Cleaver +30/+25/+20(1d8+14)
Shield bash +25/+20/+16 (1d6+11)
Ranged:
Special Attacks
PA -4 hit, +8 damage
--------------------
Statistics
--------------------
Str 24 Dex 19 Con 16 Int 16 Wis 14 Cha 13
Base Atk +14 CMB + CMD
Feats
Human: Dazzling Display
F: Weapon focus longsword
1: Improved shield bash
2: TWF
3: Shield focus
4: Weapon spec longsword
5: dodge
6: Shatter Defenses
7: Leadership
8: Greater weapon focus
9: Improved Crit longsword
10: shield slam
11: Bleeding Crit
12: Deadly Stroke
13: shield master
14: Improved twf
VMC bonus feats: Shield Specialization,
Staggering critical, Critical Mastery
Mythic Feats
1. Mythic Weapon Focus
3. Mythic Leadership
5. Mythic Deadly Stroke
Mythic Path
1. Champion's Strike- Sudden Attack
1. Divine Source
2. Legendary Item
3. Legendary Item
4. Maximized Critical
5. Punishing Blow
6. Divine Source
Traits
- Deft Dodger
- Reactionary
--------------------
Skills
--------------------
Adventuring
>21 Acrobatics = 14 ranks + 3 class skill + 4 dex
> 23 Athletics = 14 rank +3 class + 6 Str
>22 Intimidate = 14 rank +3 class skill + 2 cha +3 ominius
>20 K Dungeoneering = 14 rank +3 class +3 Int
>16 Perception = 14 rank + 2 wis
>21 Ride = 14 rank +3 class +4 dex
>19 Survival = 14 rank + 3 class +2 wis
>16 Sense Motive = 14 ranks + 2 wis
Background
>18 Handle Animal = 14 ranks + 3 class + 1 cha
>20 Lore Cult of the Head = 14 ranks +3 class +3 int
--------------------
Gear
--------------------
Spine Cleaver +3 Ominous Ghost Touch. Longsword Legendary Item
1. Foe Biting
2. Perfect Surge
3. Rejuvinating
4. Unstoppable Strike
5. Returning
6. Returning
Soul Siphon +4 Deathless Bracers of Armor
+3 heavy darkwooden spiked shield
Mark of the Grinning Skull
0 pp 0 gp 0 ep 0 sp 0 cp
--------------------
Special Abilities
--------------------
Racial
-Skilled
-Bonus Feat
Class
- Bravery +4
- Weapon training- Heavy blades +3, Close +2, Advanced heavy blades focused weapon
Mythic
Hard to kill
mythic power
surge +1d8
Amazing init
Recuperation
Mythic saves
Force of will
ABP
Shield +3
Weapon +3
Deflection +2
Int +4 Cha +2
Str +4 Dex +2
Resistance +5
NA +2
Spell-like Abilities
1/day each level
1st—shield of faith, protection from chaos, sanctuary, deathwatch
2nd—bless weapon, align weapon (law only), shield other, gentle repose,
3rd—searing light, magic circle against chaos, protection from energy, speak with dead
4th—holy smite, order’s wrath, spell immunity, death ward
5th—righteous might, dispel chaos, spell resistance, slay living
6th—undeath to death, hold monster, antimagic field, undeath to death,

DM Divinity |

I really like your relationships written, though. I appreciate that you had conflicts and similarities.
Still hoping to see that you finish soon!
1. I need more details about the herald, a race isn't enough. Who are they? How did Briafel and them meet? Why do they serve Briafel?
2. I guess I expected an executioner to use a greataxe as his weapon. Is there a particular reason you went sword and board?
3. What are Briafel's goals, as a demigod? Does he have larger cosmic goals?
Mechanical Questions
1. You cannot take Divine Source at tier 1, so you will need to replace one of your 4th or 5th tier abilities with Divine Source and take a 1st tier ability at 1st tier.
2. When was your character bullied to earn the Reactionary trait?
3. What domains have you taken with Divine Source? Is it... Law, Glory, and Repose?

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** spoiler omitted **
** spoiler omitted **
Hey Divinity,
Thanks for the response. The domains thing was my bad (I think I remembered the text wrong), ill stick to the original 4 and those subdomains when I eventually get them.
If I may ask something, the submission is complete when I do a statblock and write the relations to the other submissions, right? Or do you need relationships with all the major gods as well? Would special relationships with a few major canon dieties be enough? I think Adol has special relationships with only Iomedae, Urgothoa and Cayden Cailean. And do you need the other diety entry things like favored weapon, obediance etc at this point in time? I see a lot of people posting those but I can't immediately find you asking for them. Does doing the additional things or not impact the chances of being accepted or is that something that can be written later?
Secondly, about the statblock, I'm going to do my best, but I am unfamiliar with any third party content nor have I ever seen VMC in practise. Is it a large problem if I post the build concept with only the content that I do know (Paizo no-VMC) and maybe tweak some things later (adding VMC and third party tweaks at a later date when I've had time to read through everything)? With real life obligations, it will be very hard for me to study all mythic third party content and VMC and come up with the most concept-opimized possible build along with all other submission and diety interactions in a single day.

Mat_H |

@bigrig107 it's worth a try, but I can honestly tell you that with the amount of build necessary for both the divinity side and the crunch side, it took me about 8 days to get a fully set up submission complete with answering GM concerns and questions. Divinity seems to be looking for a high level of character development in backstory and divinity block and wants it to match the crunch from the build, so detail is the key.
If you can power through it tonight, go for it. I think it might be doable if you have the time.

eggellis |

1. I had two ideas and couldn't decide so I went simple. I'll just give you both.
A) The Donhnaill man who cut off Briafael's head at his funeral. He was Briafael's closest friend in life and thus got the honor. A little bit of the latent power from Briafael's ascension spilled over into him at that moment and either transformed him right then or after his death. When this happened he immediately went to Briafael to resume being his right hand man. The power transformed him into a creature similar to a dullahan but he isn't quite the same thing.
B) Well, I was going to say an actual dullahan since Golarion has them but now I see it's an undead creature. Nevermind, it's option A.
2. He's not actually an executioner, the nickname just makes it seem that way. Maybe I should change the title? He's a deity of funerals, not executions. His people behead their loved ones after death. As far as battle goes, Briafael himself would do quite a few beheadings during a fight but that's just because he's a badass. For most of his followers they kill people the regular way and then claim their heads afterward.
To answer a little more, as I mentioned this is a celtic flavored character. The celts classic loadout was no armor with sword and board. That's also why I went with a wooden shield instead of steel.
3. He could gain some goals as a campaign rolls on but as a default state, nothing too earth shattering. He kind of functions as a special psychopomp for his people but also possibly for any warrior who catches his attention. He also dislikes undead creatures and eliminating them is a goal. He has protection domain(for now) and also looks over his old clan in particular so if they need him he would do anything he was allowed. His protector status would likely also be the catalyst behind any gained goals.
Mechanical
1. Completely forgot that. Will adjust.
2. To be honest I was just about to post and realized I hadn't picked any traits. So I put down two who's names I remembered. Since the fluff part seemed more important to you I figured I could change that out for things that made sense if chosen. I can look at them now though.
3. Those and protection. Depending on how the shakedown of my path abilities fall I may end up cutting back to 2 of them. Law obviously and probably repose but maybe protection. I'm going to try to keep all 4 though.

DM Divinity |

@Trevor + Bigrig - While I am looking for detail and specificity, the amount of volume you put out does depend on you - if you use a ton of 3rd party content and VMC and choose 3 casting classes, it's gonna be harder to get a submission together.
You do not have to write up submissions for every deity, or even every other submission. Just the ones that: A.) Show your character's personality more and: B.) Inform me who you'd like to be paired with
@eggelis - Thanks for the fluff answers, makes sense, gives me something to work with.
So, as far as I can see the prime way to draw Briafel into a campaign would be to threaten his clan?
Also: Just more about Divine Source, you can only have 3 total domains (plus two subdomains) right now. I wanted to know what domains your deity WOULD have if they had four, but you still get to only choose three for actually-making-your-character.

Priella "The Catalyst" |

I've been reading through other peoples' relationship stuff and realized I might have not explained Priella's ideals well enough. Out of concern that DM Divinity might misunderstand her as well, I am going to try to clarify in what will probably be way too long a post.
Priella's idea of change for change's sake is not exactly how some people are interpreting it. Yes, her theoretical ideal world is exactly like that of the Proteans, where everyone is free to be what they want at any moment and anything can be mutated on a whim, but as she is a being of the material plane she understands that that isn't viable any more now that the inner and outer planes have come to exist.
What she is about is more fighting things that do not allow change, as these things get in the way of creativity, individuality, growth, etc. She will be equally upset by a nation of extremely strict laws with no room for modification, a town with a strict dress code, a family who tells their son "stop with the bard nonsense we are a wizard family you WILL be a wizard" or even just the guy who always puts the forks in the left side drawer in the kitchen because that's where forks always go. Any one of these is equally wrong in her mind and she will want to "fix" it. One of the things most important to her is stopping oppression or slavery because that takes away peoples' ability to be themselves.
Yes, in her own personal interactions she's quirky and she might get upset if you eat the same meal every evening or if she really feels like your tent needs to face a different direction every night, but she's not one who will change anything and everything just because. If someone approaches her and asks for assistance in a job, as long as that job isn't a mission to protect the status quo because it's the status quo, she'll help and she won't jeopardize your goals.
Hopefully this explains her better. Yes she's about change, but more importantly she's AGAINST things that deny the ability, or the right, of things to change.

Rirsa Loldan |

Rirsa Loldan; Angelic Font
Fifty years past and his Granddaughter, Rirsa was born to his son; she awakened her sorceress talents early; and her Grandfather began teaching her both to handle a sword and the basics of spellcasting.
She grew older and he realized he had something special with her; some talent he just couldn't bring to the surface- no matter how hard he tried. There eventually came a time where she had to leave and pit her talents against the world… and that she did; testing her path and the philosophy of both her and grandfather against those that would see mercy and compassion crushed in favor of fear and raw efficiency.
In the end- the decadent Roc Empire was all that stood in her way; Emperor Grodvellos, a half-Dragon descendent of a green dragon slain by the founder of Rirsa's family was determined to see the young threat curbed before it killed him.
They met on the fields outside of the capital of Chevain; Riven. Armies met and clashed for less than an hour before she returned- his bloodied sword in hand as proof of his defeat. The entire nation was stunned by her swift crushing of one of the most powerful warriors the world had ever seen- and some began to whisper that she had to be more than she appeared.
Rirsa teaches believes and teaches through example the importance individual growth through carefully considered actions and cooperative independence; a deck is only as strong as its weakest pillar; but each pillar must support the deck itself; and only fools think that a deck cannot inspire bueaty.
Many of her followers actively oppose slavery as a philosophical loss of self and oppose slavery wherever than can… most budding clerics of hers are either Arcane spellcasters or skilled warriors.
When she finally caught up with her; She started teaching Rirsa the philosophy she had forgotten… slowly nudging her toward building a legend and through it- reclaim her divinity.
Note: She genuinely believes that Rirsa is both her cousin and her Goddess; they are entirely inseparable in her mind and in her soul. Whether that is true or not remains to be seen.
That's what I came up with; I'm not sure about her relationships with other Dieties are but she abhors slavery and refusing to grow as an individual.
I'm not sure how I would convert her into Pathfinder; though... To be honest I'd have to think about it (Don't worry I love number crunching and researching a solution.)
@DM Divinity; If you want a link to a sheet I have one on Mythweavers in 3.5 format (just so I could use her in other games)

DM Divinity |

DM Divinity wrote:@Rirsa Loldan - Hey, I really like what you've done there! It's all mashed together, it brings multi-dimensionality to the table, and it's got a solid, realized aesthetic.I humbly thank you.
OK, I do have a question, though: What kind of thing would draw her away from her homeworld and into a foreign land? Do you have any ideas?

eggellis |

So, as far as I can see the prime way to draw Briafel into a campaign would be to threaten his clan?
Absolutely.
Also: Just more about Divine Source, you can only have 3 total domains (plus two subdomains) right now. I wanted to know what domains your deity WOULD have if they had four, but you still get to only choose three for actually-making-your-character.
My reading comprehension was poor on that ability apparently. I'll drop Glory. And I chose two subdomains as well.
The path ability I had down for 5th tier was a level 1 so I just switched them up. Also, I actually went through and picked traits that fit the character. For anatomist he never apprenticed under a mortician but I think it fits thematically anyway. Since I switched to Undead Crusader I changed his ranks from dungeoneering to religion. Made sense for him to know about undead.
Oh, one more thing I want to tell you about. As I was making the character sheet I had an idea and forgot to go add it in the fluff. You'll notice that he has a bunch of Intimidate stuff going on. Fear isn't itself a part of his portfolio but it is an important side effect of it. His people were into decapitations for religious reasons for real but they did notice and enjoy the fact that riding into battle with heads on pikes instead of banners had an effect on the opposition. So that's not there just to set up deadly stroke, though that's a nice bonus. I imagine that when I activate dazzling display I'll describe it as his head-belt all screaming out a battle cry at once.
Updated:
LN Medium Humanoid (outsider?)
Init +4; Senses Perception + 16
--------------------
Defense
--------------------
AC 27, touch 15, flat-footed 22
hp 226(1d10+3con +14 FC +30 mythic)
Fort +17, Reflex+12, Will +16
--------------------
Offense
--------------------
Speed 30 ft
Melee: Spine Cleaver +30/+25/+20(1d8+14)
Shield bash +25/+20/+16 (1d6+11)
Ranged:
Special Attacks
PA -4 hit, +8 damage
--------------------
Statistics
--------------------
Str 24 Dex 19 Con 16 Int 16 Wis 14 Cha 13
Base Atk +14 CMB + CMD
Feats
Human: Dazzling Display
F: Weapon focus longsword
1: Improved shield bash
2: TWF
3: Shield focus
4: Weapon spec longsword
5: dodge
6: Shatter Defenses
7: Leadership
8: Greater weapon focus
9: Improved Crit longsword
10: shield slam
11: Bleeding Crit
12: Deadly Stroke
13: shield master
14: Improved twf
VMC bonus feats: Shield Specialization,
Staggering critical, Critical Mastery
Mythic Feats
1. Mythic Weapon Focus
3. Mythic Leadership
5. Mythic Deadly Stroke
Mythic Path
1. Champion's Strike- Sudden Attack
1. Punishing Blow
2. Legendary Item
3. Legendary Item
4. Maximized Critical
5. Divine Source
6. Divine Source
Traits
Anatomist
Undead Crusader
--------------------
Skills
--------------------
Adventuring
>21 Acrobatics = 14 ranks + 3 class skill + 4 dex
> 23 Athletics = 14 rank +3 class + 6 Str
>22 Intimidate = 14 rank +3 class skill + 2 cha +3 ominous
>21 K Religion = 14 rank +3 class +3 Int +1 trait
>16 Perception = 14 rank + 2 wis
>21 Ride = 14 rank +3 class +4 dex
>19 Survival = 14 rank + 3 class +2 wis
>16 Sense Motive = 14 ranks + 2 wis
Background
>18 Handle Animal = 14 ranks + 3 class + 1 cha
>20 Lore Cult of the Head = 14 ranks +3 class +3 int
--------------------
Gear
--------------------
Spine Cleaver +3 Ominous Ghost Touch. Longsword Legendary Item
Soul Siphon +4 Deathless Bracers of Armor
+3 heavy darkwooden spiked shield
Mark of the Grinning Skull
0 pp 0 gp 0 ep 0 sp 0 cp
--------------------
Special Abilities
--------------------
Racial
-Skilled
-Bonus Feat
Class
- Bravery +4
- Weapon training: Heavy blades +3, Close +2, Advanced heavy blades focused weapon
Mythic
Hard to kill
mythic power
surge +1d8
Amazing init
Recuperation
Mythic saves
Force of will
ABP
Shield +3
Weapon +3
Deflection +2
Int +4 Cha +2
Str +4 Dex +2
Resistance +5
NA +2
Spell-like Abilities
1/day each level
1st— protection from chaos, sanctuary, deathwatch
2nd— align weapon (law only), shield other, gentle repose,
3rd—magic circle against chaos, protection from energy, speak with dead
4th—order’s wrath, spell immunity, death ward
5th—dispel chaos, spell resistance, slay living
6th—hold monster, antimagic field, undeath to death

Rirsa Loldan |

Rirsa Loldan wrote:OK, I do have a question, though: What kind of thing would draw her away from her homeworld and into a foreign land? Do you have any ideas?DM Divinity wrote:@Rirsa Loldan - Hey, I really like what you've done there! It's all mashed together, it brings multi-dimensionality to the table, and it's got a solid, realized aesthetic.I humbly thank you.
She is looking for more students for her Academy; although learning how other Dieties do business is also an excellent reason; there was a Continent in her world ruled by Dieties and it wasn't pretty- where the people weren't oppressed they were usually unwilling to take matters into their own hands.

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Calxakti
-Considering he is a hermit-like and his concept as a mad prophet of dreams, I don’t think there have been any previous interactions between Adol and him. In general, to Adol, dreams are dreams and prophecy stuff is something for destined heroes of legends, which he doesn’t consider himself one of. Adol views himself as simply a guy trying to guide and protect his people (and all people) to the best of his ability. So long as Calxakti doesn’t do shady things that threaten stability like frighten the populace with prophecies of doom, they’ll probably get along if needed.
Alithea :
-Adol admires her exploits in seeking out the exploiters of magic and rooting them out, as he does of her stance on magic being a dangerous substance that should be regulated more closely. He probably views her as an elder teacher figure, yet one with a surprising amount of bite; the kind that you really do not want to cross.
-Adol cannot help but privately wonder where she was when he needed her earlier in his career. There was a moment in which a pathfinder team was haphazardly put together for an emergency deployment due to a runelord awakening. This team was woefully underprepared to face a godlike being of magical power wielding an artefact further boosting his skills. Most of his group was literally vaporized only seconds into the fight and Adol himself only survived by the skin of his teeth, unknowingly aided by his mythic power. If a magic abuser like a runelord can just wake up and the diety supposedly out there specifically to stop this cannot be found, is she reliable enough at her tasks? …Or was she deliberately not there for a reason? Are they in league? Alithea is not a good diety…
The Artist :
-Art isn’t exactly Adol’s forte, but he can appreciate it for what it is, when he has some spare time.
-“Um… well… those works are nice and your poetry is great, but are you good in a fight?” :’)
Maika :
-As a seller of magic services, and a pretty damn good one, there is a good chance Adol has hired her services at a point somewhere in the past. Bringing civilization to a land of mostly barbaric tribes probably requires some magic to smooth things out here and there. Adol respects magic casters in general, especially those (apparently?) capable of casting both arcane, divine and psychic spells, AND crafting whatever magical gear is needed.
-Though it’s a massive waste that a talented caster like her seems to use her gifts only for personal gain. Hiring yourself out to any buyer for whatever except directly endangering others can still be pretty damn dangerous. What are your evil patrons going to do with that artefact you crafted for them? Without an apparent moral compass to guide her, Adol can’t help but view this as a potential threat.
Veldrin, drow lord of Undeath :
-Adol has not spent any time in the Underdark. From Veldrin’s reputation (he seems considerably less covert than the other vampire demigod), I can only assume Adol is aware of him and views him as an enemy. I can’t see them working together unless there is absolutely no alternative. This is probably the only submission whom I couldn’t see Adol willingly work together with unless under the direst of circumstances. There is only so big of a gap between a lawful good paladin and an openly evil drow vampire necromancer he’s willing to bridge.
Henrietta Howard :
-As far as Adol knows, she is a sports goddess who has questionable tastes for the sports she does. He can probably admire the pursuit of a skill as a concept since he did the same when it came to swordsmanship, and can appreciate sporting as a good training to keep the body strong. Beyond that, he probably feels that she wastes her potential as a warrior/protector by mostly sticking to pastimes.
Kage Kurai :
-Adol respects his ability as a vendor of secrets. He might even have acquired his services once, to inquire about the nature of Esitvas, the ‘god’ that ‘Iomedae’ had written him in his journey to worship, yet without further details on the matter. Since this was a rogue tricking him into worshipping a false god, I imagine that Kurai’s search came up empty on the information.
-It probably also came up empty for the inquisitors of Iomedae who came knocking when investigating this same issue. That knowledge could have contributed to Adol’s excommunication from the church of Iomedae. Also, I’m assuming Kurai is smart enough/enough of a bluff to keep his more directly shady practices such as assassination and stolen goods traffic hidden from a more noble warrior-protector like Adol.
I believe those were all PC submissions. If I missed any, then my apologies. Gosh, there were so many and a lot of great ones too!
Major canon diety relationships:
Iomedae:
This is Adol’s original patron Diety. During his career as a paladin, Adol tried his best to live by her paladin code. At some point, during the events in Lastwall, a certain rogue tricked him into believing Iomedae commanded him to worship a seemingly non-existing Diety names Estivas alongside her, proclaiming him as a lost god which had secretly been part of her faith all along. Adol, being the too trusting guy that he was, fell for this. He also fell for a number of other ridiculous instructions by this rogue on how to properly worship Estivas (including naked barrel dancing in public, once - the bluff check was really high and the sense motive really low).
While Adol is/was a strong warrior, eventually these kinds of things got him into serious trouble and charged with Heresy, afterwards expelled from the order. He is since seen as a flamboyant heretic they do not want to be associated with. Adol himself still believes he did nothing wrong and only acted on Iomedae’s explicit instructions, and still worships her.
The rogue vanished shortly before the trial and hasn’t been seen since. (I am keeping the rogue’s identity vague to offer potential plot hooks for the GM.)
Cayden Cailean::
Adol briefly sought solace here following his excommunication from the Iomedaean church. His surviving sister from his childhood in Galt, his only remaining family, is a priestress/cleric of the drunken god, still drinking the trauma of the lynch mob away. When Adol realized he was threatening to fall into the same path, he tried to put this behind him and focus more on his then duties as a venture captain of the pathfinder society (whom claimed during the heresy trial that Adol had most likely been under some form of mind control magic).
As a warrior, Adol understands the need for stress relief and many forms of that can be found in Cayden’s temples. He also identifies with being suddenly thrown into a position way above your level of expertise, the way Cayden was. If they ever met, I assume they’d be good friends, even if Adol would privately consider him too irresponsible.
Urgothoa and Deskar
Adol travelled with a priestress of Urgothoa during the later parts of his pathfinder career. This priestress generally wasn’t outright evil, and was a staunch companion to fall back on, something which surprised him coming from one of her worshippers. (Of course, he did not see all the necromantic and more dubious things she still did behind his back). This cleric made him believe that perhaps good and evil could actually work together for periods of time fairly well.
Until one day, when they were sent into the rasping rift to stop a Glabrezu from stealing the recently deceased demon lord Deskari’s power. Playing it as an act of self-sacrifice, she ate his heart from his corpse and became a demon Lord in his stead, so that they could better stop this Glabrezu.
This former ally is probably the main reason Adol is willing to give evil or evil-leaning neutral characters a little bit of leeway in dealing with them, as first impressions aren’t necessarily accurate. Depending on how this ally turned demon lord sees him now, he might have an ally in the abyss, something probably unhear of for a paladin of any kind.
Relationship with the other major gods:
I’m going to give a more broad description of Adol and how he might interact with the other major gods here, rather than writing a single line on each of them. I think this says more about Adol as a character.
Adol is currently still a mortal. He has not had direct dealings with any of the major gods other than Iomedae. He sees himself as a protector of the weaker and that it is the duty of the strong to watch over the weak. He highly values traits such as martial or magical self-sufficiency (the ability to defend yourself and others), bettering yourself in those and having a willingness to act when others are attacked or taken advantage of. In example, there are aspects of Irori he agrees with just as the emphasis on strength with Gorum. He also has some sympathy towards Sarenrae for giving criminals second chances, though he himself prefers actual punishment as a more effective method of keeping society safe from them. He values travel like Desna, though their reasons to do so aren’t entirely similar, with his being more focused on the advantage of having mobile armies to swiftly defend larger territories.
Adol believes in orderly society and loyalty and trust between both soldiers and citizens towards eachother to do what is right, and for his barbarian subjects to suppress their more primal urges to handle things in a less violent manner than they might have done before.
So long as the other diety in question somewhat supports this outlook, Adol has no problem with that diety and can work with that one well.
Whom I’d liked to be paired up with
Since you asked this specifically in your response, the PC submissions that seem the most interesting to me from a story standpoint (also taking alignment and general goals into account) to be paired up with are:
Saint Ulliaza, Teras, Amnom and Alithea.
Of course, I am fine with whatever you as a GM decide in the end.
Stat block: will be posted tomorrow.

Rednal |

@Trevor: As far as Maika goes, neutrality is paramount when promoting the sale of magic. This includes essentially setting the guidelines that most churches follow to sell magic to members, thereby ensuring financial stability and their ability to continue providing help to members in pursuit of their own goals. Sure, evil churches might make nasty items... but it also helps ensure good churches that don't have making money as a part of their normal teachings can keep operating in an area, protect towns, heal adventurers who got stat drain'd and need a cleric... and churches of good faiths tend to be among the largest and most widespread in the land, while evil faiths tend to be localized and pushed out.
Coincidence? Maybe, but maybe not. XD

Awakeninfinity |

Stats? Doesn't have to be totally finished, but I need a good idea of mechanical niche, and I need to see that you know how to fuse mechanical and flavor choices.
I have a Mythweavers character sheet in 3.5 (a level higher; But It'll be a good base for converting); but it will take me a day or two to stat her out in Pathfinder. (Finding appropriate Archetypes for both her and her cohort might take a short while)

DM Divinity |

Can you link me the Mythweavers sheet, then?
And at least give me some kind of outline for the biggest choices you intend to take? I don't need every detail, but I would like the main stuff (like: Class, fighting style, ability scores, etc). A mostly narrative description of what you intend to accomplish with your statblock is basically as good as a finished statblock.

Rirsa Loldan |

Can you link me the Mythweavers sheet, then?
And at least give me some kind of outline for the biggest choices you intend to take? I don't need every detail, but I would like the main stuff (like: Class, fighting style, ability scores, etc). A mostly narrative description of what you intend to accomplish with your statblock is basically as good as a finished statblock.
I'll PM you the link shortly; but I'm planning on Fighter 2/Sorceror 6/ Eldritch Knight 6 (or Magus (Eldritch Scion) not sure yet) Mythic Tier 6 (Champion/Archmage Path); she wields a bastard sword (Sunblade) in either one or two hands as the situation warrants.
Her fighting style is to use magic to augment her allies and herself before moving to melee; she fights until her enemy is defeated or an ally greatly needs help. (Pillars need to stand on their own two feet under duress after all) she is built for quick; forceful; highly precise movement, and can take an awe inspiring amount of punishment and still keep fighting. She is slightly more intelligent and wise than most people; but has a strong presence that lingers in the mind long after she departs; often without saying more than a few words.

Awakeninfinity |

Thanks for the description for Rirsa, I appreciate it.
Your welcome; did you get my PM by the way?
My cohort by the way has the body of an adventuring athlete; strong and tough; with a good amount of coordination. She is as intelligent as Rirsa but is supernaturally observant; but likes her privacy... Of course she pays more attention to Rirsa than to anyone else, so that may have something to do with it.

eggellis |

Here's some relationship-type info with other submissions. I'm going to be a little lazy and group some of them together. But! Not only out of laziness(that is partially it since the clock is ticking), Briafael would do the same thing in character. He's a pretty ordered dude.
Also, since the time draws near I won't have time to do much discussion with other people on how we met and such so these are just how Briafael feels about them assuming they've not actually met. There will be a broad overview of how he feels about a category he places people in and a small blurb about individual people. I don't have everyone but I do have a bunch.
Bri's knee-jerk reaction is to mistrust magic, he is from a backwards people. He's been around long enough to realize that this is silly and usually overcomes this prejudice. His own beliefs are basically magic afterall, just a type he understands better. This person has power, he takes it or is gifted it. He likes the routine nature of performing magic, you do this and this happens. That falls right into his world view.
Alithea
Appreciates her restraint as far as researching magic. Orderly is the way to go.
Veldrin
While there could be scenarios where Briafael would work with a vampire for the right cause, he won't like it much and the chances of them becoming friends would be extremely close to 0.
Maika, the Purveyor of Transacted Miracles
Bri doesn't like the sound of selling miracles, that's the kind of thing that should be given freely if really needed. And only if needed. But he comes from a barter society and realizes he's not exactly an expert on economics so it doesn't ruffle him all too much.
Amnon
Not much to say here but Bri appreciates his feelings on undead.
Priella "The Catalyst"
Briafael is definitely the type to always put his forks on the left side of the drawer just because that's how it's always been. The Lawful vs Chaotic butting of heads would be strong here. Bri also strongly values personal choice though so they would probably get along, they'd just bicker while they're at it.
Fighty people
Briafael appreciates someone who can swing a weapon and would want to like someone here. Individual personalities may change his mind though.
Adol Cristin
Briafael definitely likes the protecting of the innocent ideals. Despite being a creepy funeral demigod Bri is the type who likes sitting at a bonfire, drinking and telling wild tales. Sounds like there are a few to share here.
Teras Captain of the Red Legion
Bri appreciates his skill in battle and the comraderie thing. Not a big fan of the mercenary background, fighting is for protection.
Kage Kurai
Bri isn't a fan of secrets. Would like to duel him to see who is better though.
Other people
Rthignynt
They have some things in common portfolio wise and may even run into each other from time to time. Briafael is pretty confused about what's going on here though.

Azrielan |

Here's the beginning draft for Azrielan, the Flame of Devastation. Still have to get skills together and write down what all of her abilities do, but at least I have the names down, with a general idea of what I want her to do.
Do note it comes with a slight caveat: yes, she is 100% evil.
Yes, she does want to destroy the entire universe eventually. However, she realizes that the other demigods won't exactly stand for that, so instead she has settled for destroying whatever she is 'allowed to' by those around her.
At least, those rules work for most of the deities' things. The Material plane and those not under any protection of a deity are fair game in her mind.
On one particularly ill-prepared incursion into the Abyss, Azrielan's flight of angels got caught alone away from the rest of Heaven's forces. There, they were slaughtered by the multitude of demons they had come to fight for some pointless reason or another. And there Azrielan was left to die, face down in a pit of fire and acid and decay.
But she was not done with her life just yet, for there was more to be done. The dark necromantic forces inside of that pit she fell in reanimated her as a Graveknight, her armor fusing to her angelic body in a cruel mockery of what she once was.
2. What is your character's portfolio? Azrielan has been driven mad by her conversion to undeath, her hatred for those who left her corpse behind unending and eternal.
She focuses on the destruction of what she perceives as good and beautiful in the world, yet not blindly. She knows there are those who would fight her over these things that she wants to destroy, and she doesn't want to fight everyone. So instead she allows her rage and anger to be directed at certain specific things that catch her eyes, or are recommended by other powerful outsiders.
Fire was one of the most influential elements of her angelic life, as she used it in combat against the enemies of the host. Now, her fire is a mockery of what it once was. Yet she reveres it still, demanding sacrifices from her worshippers in great bonfires of valuable objects on specific holidays.
3. What does your character look like? As with all Graveknights, Azrielan appears to be a skeletal figure fused inside of her nigh indestructible mithril armor.
Yet, unlike most of her kind, she was once an angel, and she still bears the grace and dignity she once did, as well as a wide pair of skeletal wings covered in metal plates that extrude from her shoulder blades.
4. How did your character become a demigod? The latent mythic power invested in that pool of Abyssal filth mixed with the angelic blood and holy power of the former paladin, and created a monster fueled only by hatred and destruction.
5. Where does your character live? Azrielan doesn't exactly have a permanent residence in the typical terms, instead choosing to have several 'nests' on different planes available for a quick escape or rest.
2. What sorts of people worship me? Only the depraved or those driven mad by rage ever call on Azrielan. Her name is whispered on the winds of many planes when it comes to anger, whether in curses or invoking her actual rage. Beyond the actually insane, several barbarian cults once linked to the Cult of Rovagug have since transferred their loyalty to Azrielan's very real, very noticeable appearance. The rituals don't change, but the religious intensity and fervor does.
3. My Herald Azrielan has no need for a Herald, she will simply show up where she is needed.

DM Divinity |

Ok everyone, Recruitment is officially closed. If you're not completely finished, don't worry. I will list below the people who have given me enough to go off of for selections.
I will spend today working on who I'd like in my campaign. However, I wanted to say: Great job, everyone! Even if you're not selected, I hope you use these ideas in the future. They're great!
I need one post from Adol Cristin, collecting all of the information from his submission, and giving me a description of how his character works mechanically.
Roster:
Saint Uliaza, our Lady of Liberty (CG drow noble rogue/sorcerer/arcane trickster)
Domains: Chaos, Good (Redemption), Liberation (Revolution)
A drow ex-slave from the Underdark, upraised into a true saint and patron of revolutions by Milani.
Alithea, the Unraveling Eye (LN human arcanist)
Domains: Law, Magic
A human arcanist from Nex whose experiments into creating magical superweapons changed her both physically and philosophically forever.
Briafel, the Guillotine (LN human fighter)
Domains: Law, Repose, Protection
A funerary god from a tribe whose rituals surrounding death are very specific, upraised by Pharasma as an ally.
Rirsa Loldan, Angelic Font (NG human fighter/sorcerer/eldritch knight)
Domains: Good, Magic (Arcane), Strength (Self-Realization)
A heroic champion from another dimension, searching the multiverse for people worthy enough to join her academy.
Azrielan, the Flame of Devastation (LE legion archon graveknight antipaladin / VMC Bloodrager)
Domains: Law, Evil (Corruption), Destruction (Hatred)
An ex-paladin who was destroyed in a horrific war, she raised herself from pure stubbornness and now wishes to see the worlds burn.
Teras, Captain of the Red Legion (LN human fighter / VMC cavalier)
Domains: Law, War
A human mercenary captain who gained divinity from hunting and defeating great monsters, on the cusp of transcending his humanity.
Priella, the Catalyst (CN human oracle / VMC medium)
Domains: Chaos, Void
A human medium whose body is host to many different spirits and forces, constantly fighting for control but balanced against one another.
Rthignynt, the Molded One (N fungal creature druid / VMC fighter)
Domains: Plant, Repose
A Mwangi fungus who gained divinity through being worshiped by a cult of primitives, but then became too much to control and escaped to live solo.
Maika, Purveyor of Transacted Miracles (LN human eldritch godling/agent of accrual)
Domains: Law, Travel
An interplanar merchant of magical services who governs the standardization of magical prices.
Kage Kurai (N fetchling soulknife)
Domains: Darkness, Knowledge
The scion of the lost Eldest named Count Ranalc, Kage is a fetchling duelist, scholar, thief, and assassin.
Amnon, Shadow of Iomedae (LN shadowbound human arcanist/veiled illusionist / VMC rogue)
Domains: Law, Knowledge
This ancient Azlanti human once stood at the right hand of Aroden. Now he serves as Iomedae's divine spymaster.
Caladrel (N fire-infused human diviner / VMC bard)
Domains: Fire, Luck (Fate), Travel (Exploration)
This trickster stole fire from Ymeri, the Queen of the Inferno, and now serves as a demigod of guidance and exploration.
Calxakti, the Sightless Prophet (CN human oracle / VMC psychic)
Domains: Chaos (Entropy), Madness (Nightmare), Prophesy
This Arcadian demigod was tapped into prophesy at the exact moment of Aroden's death, and so went insane and became a pitiable crazed hermit.
Veldrin d'Shraen (NE psychic vampire noble drow necromancer)
Domains: Death, Evil
This ancient vampire experimented endlessly with occult rituals and lost knowledge in order to become a vampire and a demigod.