[Outpost II] PFS #4-05: The Sanos Abduction (lvl 3-7) [GM Uktar] (Inactive)

Game Master Uktar

A Pathfinder Society Scenario designed for levels 3–7, being run as part of the PbP convention Outpost II
From March 11th - May 6th, 2019
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maps & images for The Sanos Abduction (Outpost II)


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Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Seeing the first beast go down, Willem focuses his attention on the second of its kind now attacking them.

Willem Handle Animal (Move): 1d20 + 13 ⇒ (13) + 13 = 26
Willem Sword Strike (Attack): 1d20 + 8 ⇒ (5) + 8 = 131d8 + 3 ⇒ (2) + 3 = 5
Des Bite (Full Attack): 1d20 + 6 ⇒ (7) + 6 = 131d4 + 4 ⇒ (1) + 4 = 5 
Des Hooves(Full Attack): 1d20 + 1 ⇒ (19) + 1 = 201d6 + 2 ⇒ (6) + 2 = 8


maps & images for The Ruby Phoenix Tournament |

The party unleashes a barrage of attacks on your undead foes. Des and Arakyrial damage the zombie owlbear, though the beast fights on. The same is true for the skeletal hodag. While both Kiaru and Grax damage the beast, both of them notice piercing and slashing weapons are not fully effective. Still, they have mightily wounded the creature.

Current Initiative order
BOLD may act
. Red Skeletal Bull thingy -29hp
. Yellow Owlbear -28hp
Lord Willem -8hp
Ingrid
. Kiaru
. Kaepora’s Shadow -10hp
. Kaepora
. Arakyrial
. Grax

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

Ingrid fires her crossbow at the nearest bad guy.

attack: 1d20 + 3 ⇒ (9) + 3 = 12

damage: 1d8 ⇒ 8


maps & images for The Ruby Phoenix Tournament |

Ingrid's shot goes wide, thwarted by the chaos of combat and her care in making certain not to hit her allies.

The undead beasts lash out, each with its own barrage of attacks. The skeletal hodag with fiery RED eyes attacks Grax, while the sickly YELLOW owlbear zombie continues to attempt to maul its mounted enemy.

The mutated half-orc suffers a couple of blows, while the Ser Willem is only hit by one of the owlbear's claws. Unfortunately, that's enough for the creature to grab hold of the cavalier and rip him off of his horse.
Willem (and the owlbear) are now GRAPPLED.

bite: 1d20 + 11 ⇒ (18) + 11 = 29bite dmg: 1d8 + 4 ⇒ (1) + 4 = 5
claw#1: 1d20 + 11 ⇒ (8) + 11 = 19dmg claw#1: 1d6 + 4 ⇒ (3) + 4 = 7
claw#2: 1d20 + 11 ⇒ (2) + 11 = 13dmg claw#2: 1d6 + 4 ⇒ (6) + 4 = 10
tail slap: 1d20 + 11 ⇒ (2) + 11 = 13 slam dmg: 1d4 + 4 ⇒ (1) + 4 = 5

bite: 1d20 + 9 ⇒ (9) + 9 = 18bite dmg: 1d6 + 5 ⇒ (3) + 5 = 8
slam: 1d20 + 9 ⇒ (6) + 9 = 15 slam dmg: 1d8 + 5 ⇒ (6) + 5 = 11
claw#1: 1d20 + 9 ⇒ (7) + 9 = 16dmg claw#1: 1d6 + 5 ⇒ (5) + 5 = 10
claw#2: 1d20 + 9 ⇒ (13) + 9 = 22dmg claw#2: 1d6 + 5 ⇒ (5) + 5 = 10
grab attempt v cmd: 1d20 + 15 ⇒ (14) + 15 = 29

Current Initiative order
BOLD may act
. Red Skeletal Bull thingy -29hp
. Yellow Owlbear -28hp, GRAPPLED
Lord Willem -18hp, GRAPPLED
Ingrid
Kiaru
Kaepora’s Shadow -10hp
Kaepora
Arakyrial
Grax -12hp

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

Ingrid will evil eye the owlbear DC 17 Will, -2 to AC

"Willem! Are you ok?"

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Kaepora starts giving everyone in the group advice.
"Stab them where it hurts the most!"
In spite of how simple this advice is, its helpful!

Sensei Monk Advice: Inspire Competence +1/+1

Then he swings his Temple Sword at the Yellow Owlbear.
Attack(Slash): 1d20 + 10 ⇒ (11) + 10 = 21
Damage(Slash): 1d8 + 2 ⇒ (8) + 2 = 10

Dark Archive

Kaepora's Shadow 5 |HP36/36| AC21 FF18  T13 DR 5/Slashing|F 3 R 10 W 5|Shadow Slam +7 (1d8+1) Target suffers -2 to Strength for 1 round.

The shadow slams against the Owlbear twice, benefiting from Kaepora's advice!

Attack 1(Bludgeon): 1d20 + 8 ⇒ (4) + 8 = 12
Damage 1(Bludgeon): 1d8 + 2 ⇒ (6) + 2 = 8
Attack 2(Bludgeon): 1d20 + 8 ⇒ (10) + 8 = 18
Damage 2(Bludgeon): 1d8 + 2 ⇒ (1) + 2 = 3

The Owlbear suffers -2 to its strength for 1 round.


maps & images for The Ruby Phoenix Tournament |

Kaepora and his shadow manage to down the remaining zombie owlbear. All that remains is a skeletal hodag.

Current Initiative order
BOLD may act
. Red Skeletal Bull thingy -29hp
. Yellow Owlbear -28hp, dead again
Lord Willem -18hp, no longer grappled, but unhorsed.
. Ingrid
Kiaru
. Kaepora’s Shadow -10hp
. Kaepora
Arakyrial
Grax -12hp

Silver Crusade

NG M Swashbuckler 5 - HP 36/36 - AC 21, T 16, FF 15 - F+5 R+11, W+4 (+2 vs Ench) - Init: +7 - Perc +9 (LLV), SM +3 - Panache 1/4 - Charmed Life 2/3 - Active Conditions: Nil

Arakyrial steps smoothly from one downed enemy to the other still standing one and lunges with his pointy stick!

Stab!: 1d20 + 13 ⇒ (11) + 13 = 24
M P Damage (incl. 5 Prec): 1d6 + 15 ⇒ (2) + 15 = 17

Grand Lodge

Male Half-orc Eldritch Guardian/Mutation Warrior Fighter 5 (HP: 49/49 | AC: 23 21/11/22 20 | F+10 R+5 W+5* (+1 vs. fear/mind-affecting)| Init +1 | Percep +9 SM +3)

Realizing his sword isn't cutting it, Grax drops his greatsword and pulls the heavy flail from his belt. The half-orc twirls the flail around and swings at the skeletal creature.

Attack (mutagen, PA, FF): 1d20 + 10 ⇒ (6) + 10 = 16
Bludgeoning Damage (mutagen, PA): 1d10 + 9 ⇒ (1) + 9 = 10


maps & images for The Ruby Phoenix Tournament |

Arakyrial slices a leg off the skeletal hodag, and Grax brings his flail down upon the hampered creature's back, obliterating it. The undead menace is no more. The simple supply run may now continue...


maps & images for The Ruby Phoenix Tournament |

A moment of calm settles around the cottage, as you catch your breath and assess your wounds. One of the boards reinforcing a cottage window is pried open from the inside, and the heavily wrinkled face of a purple-haired gnome woman pokes out of the window. Once she spots the party, she worms her way headfirst out the window, despite a chorus of protests from inside the cottage. Eventually the tiny old gnome wriggles through the gap, landing deftly on her rear end. She bounds to her feet and addresses the party in a rapidfire voice:
“Finally! I was getting thirsty in there. Did you bring any wine? Bloody owlbears. You’d think they’d know better than to trifle with me! Is that my packhorse? I’ll settle for grog, if you have it.”

The dishevelled gnome climbs directly over the rotten corpse of an owlbear and starts rummaging through the packhorse’s saddlebags. Meanwhile, a shocked group of young Pathfinders emerge from the cottage, surveying the carnage with horror.
“Been like this for a week, you know. Nothing but undead and southeastern winds. Wretched awful smell. And me without my astrolabe. You should hear these youngsters whinge and complain. One little undead horde and they go all to pot. By the Eldest, I’m thirsty. I’d drink a flask of ink at this point! Bloody zombos did drag off one of the youngsters, though. You should hear them complain: ‘Oooh, we’re all about to die! Oh my, what’s-her-face was abducted by zombos! Oh, I don’t want to be eaten.’ And they call themselves Pathfinders!”
“Aha!”
The gnome triumphantly holds up a bottle of dark red wine.

She whirls around, addressing the assembled group, “You youngsters, burn these carcasses. Bloody awful stink. You lot with the weapons, unpack this horse, build a nice fire, and pull some turnips from the garden. Then come have a drink and tell me how fat Sheila’s gotten.” With that, the renowned researcher Ignizi Dinnelletter scuttles back into the cottage, uncorking her newly acquired wine along the way.

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

After being freed from the grasp of the owl bear, Willem dust himself off after the fight. "Nothing that won't leave scars with stories. I'll live, thanks." The wounds on him and the fresh blood staining his cloak tell you he is okay, but could be better.

He gathers up Destrier and watches the antics of the gnome before speaking again. "Are the rest of you okay? It sounds like we have a wayward Pathfinder to rescue."

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

"I have a wand to heal people" Ingrid uses her wand of cure light wounds on Willem

1d8 + 1 ⇒ (5) + 1 = 6

1d8 + 1 ⇒ (2) + 1 = 3

1d8 + 1 ⇒ (7) + 1 = 8

Grand Lodge

Male Half-orc Eldritch Guardian/Mutation Warrior Fighter 5 (HP: 49/49 | AC: 23 21/11/22 20 | F+10 R+5 W+5* (+1 vs. fear/mind-affecting)| Init +1 | Percep +9 SM +3)

Grax digs in his pack to pull out a healing wand, but hands it to Ingrid. "Javon says I need to practice more to learn how it use it. At best, I can just make it light up for a second. Would you help?"

CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (7) + 1 = 8

Grand Lodge

Thrush Sage Familiar (HP: 24/24 | AC: 17/16/15 | F+1 R+4 W+2 | Init +2 | Percep +9 SM +2 )

While Grax is messing around with the wand, Javon flies over toward Ignizi. "Ah, finally, someone with an idea of civility! Yes, Gerald can help unpack the horses. Ignizi, I presume? I am Javon. Shelia asked us to come help you. We heard you might need some help. How is your research?"

He caws in what might be seen as a laugh. "And yes I do believe Shelia has put on a few pounds! At least...I think so? Pardon me, my memory isn't what it used to be when I was younger."

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

Ingrid uses the wand on Grax.

"Of course..."


maps & images for The Ruby Phoenix Tournament |

"Well, aren't you a curious creature. Pleased to meet ya. Ya remind me of an old pal of mine, Rocy. His talons were a might bit more dangerous than yours, but I've a feeling you've got a sharp tongue that serves you well. Y'know there was this time we were heading back from a successful heist, having recovered some important medicines from Katapesh that had been stolen by some goblins, when I realized I'd dropped my favorite wineskin while making our getaway. So Rocy and I decided to go back for it--" She pauses and looks over her assistants. "Oh yeah, I s'pose I should introduce the 'help,' although this useless bunch ain't much help. That's Oopsie, Frownie, Priggish, and Brownie." She points, respectively, to a male halfling wearing work clothes covered in a variety of stains, a dour-looking female human, a male half-elf who looks bored and offended at the same time, and a female human who seems to hang on Ignizi's every word.

The halfling quickly goes around nervously shaking each of your hands, whispering "Actually, it's Lemmy. And the dour one is Leona. The haughty one is Narsisco, and Marsia is the one who worships the ground that Ignizi walks upon."

"What's Oopsie muttering about? I hope he's letting you know you should never trust him with anything fragile, unless you want it broken. When you're done with your muttering, Oopsie, be sure to see to their pack animal after the others are finished unloading it. And what are these rotting carcasses still doing here? Get rid of them. Be sure to burn the zombos. They stink even worse than you lot. In the meantime, I'm sure our saviors would like to come inside and join us for dinner. I make a mean turnip soup." Ignizi heads back inside the cottage while her assistants start tending to their duties.


maps & images for The Ruby Phoenix Tournament |

Over a dinner of turnip soup, the researchers reconfirm that one of their party was dragged off by the undead several days ago and hasn’t been seen since.
Ignizi says, "I'd go rescue her myself, but I ain't as spry as I useta be. We'd appreciate ya recovering the youngster and dealing with this undead incursion. And be sure to bring her back alive, because unlike this lot, Dijjit had a real way with fungus. I recommend you check in with an old pal of mine, Riddywipple, who lives in a hollow log about a day’s march north of here. She can likely help.Riddywipple knows Sanos inside and out and would make an excellent guide. Since it's almost dark out, I recommend you spend the night here with us in the cottage and head out first thing in the morning."

Grand Lodge

Thrush Sage Familiar (HP: 24/24 | AC: 17/16/15 | F+1 R+4 W+2 | Init +2 | Percep +9 SM +2 )

Javon waves Oopsie away as he and Ignizi speak. "Not now, Oopsie, please go and help Gerald with our belongings. Thank you. Now, you were saying about these medicines from Katapesh? A wonderful place, I think. I remember lots of sand."

As the evening progresses, it's evident Javon is quite taken with the gnome. He seems to hang on her stories and he tries to share some of his own, though the details seem to be very fluid. He asks her about druidic magic and her particular condition, though without any details of how he got how he is there seems to be little to go on.

When Ignizi shares about the missing assignment, Javon volunteers the group. "Yes, of course! That's why we are here! We can't allow such a talented assistant to be taken from you work. Dijjit, you said? Gerald, we shall find this young lady for our friend! The first step is to meet Riddywipple and see if he will guide us to her. A wonderful idea!"

Grand Lodge

Male Half-orc Eldritch Guardian/Mutation Warrior Fighter 5 (HP: 49/49 | AC: 23 21/11/22 20 | F+10 R+5 W+5* (+1 vs. fear/mind-affecting)| Init +1 | Percep +9 SM +3)

The half-orc sighs deeply, but then nods at Javon. "Of course, perhaps the assistant is worth saving from the undead creatures regardless of her research. We can leave in the morning though. I will prepare things. How can we find Riddywipple?"


maps & images for The Ruby Phoenix Tournament |

"If you head north from here, you'll find a series of ravines. Just follow those ravines for the better part of the day. You'll come across a very large, distinctive hollow log that Riddywhipple calls home. As long as you follow the ravines, you can't miss it. Riddlewhipple is a bit of a recluse and he normally doesn’t help strangers. But he must be aware of this incursion of undead--those zombos dragged Dijjit off to the north. Just be certain to drop my name to convince him to be your guide--I've got a pretty good relationship with most of the fey in the area. You know, I probably have a few things around here that might help you deal with this menace."

She starts rummaging about the place, quickly hopping from a cupboard in the kitchen to a wardrobe in her bedroom before returning to the dinner table with four potion bottles, a couple of scrolls, and a small box. "These three potions are for neutralizing poison, while this one will cure moderate wounds. The scrolls can detect undead, and the small box contains some uncut alexandrite--they are a token of my appreciation for dealing with those undead...saved me a small fortune in repairs, you did."

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Kaepora draws his wand of Cure Light Wounds and starts patching up his phantom while everyone else interacts with Ignizi.

CLW*2: 2d8 + 2 ⇒ (2, 3) + 2 = 7

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

Ingrid takes some soup and takes the potions. "Thank you every much. We'd be glad to find your friend with Riddlewhipple's help. This soup is very good"

[ooc]what time of day is it again?[/b]

Silver Crusade

NG M Swashbuckler 5 - HP 36/36 - AC 21, T 16, FF 15 - F+5 R+11, W+4 (+2 vs Ench) - Init: +7 - Perc +9 (LLV), SM +3 - Panache 1/4 - Charmed Life 2/3 - Active Conditions: Nil

Arakyrial offers a nod of respect to the elder and a smothered laugh at the antics of Javon.

"We would be more than happy to track down your missing assistant!"

The Exchange

Male NG Human (Varisian) Ranger 12 uc rogue 6/figther (mobile) 1 initiative +6 bmc 4 dmc +20 ts fort +4 ref +11 will +4 pg 45/45 ac 21 flat 19 touch 17 | Speed 30ft | [/ooc] | Spells: 1st 3/3 2nd: 3/3 3rd 2/2 | [ooc]Active conditions: None.

Kiaru quietly listens to the old woman and while he is healing his wounds thanks to his wand, after the offer of Ajak he nods lightly and prepares again to continue the path.

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Willem makes sure to take in every detail of the mission he is on, listening to important parts and ignoring the rest. He happily partakes of the woman's soup. "We will find Dijjit, with or without fae help. I wouldn't be so hard on these young pups. We were there once too. Are any of them capable of swinging a sword?"

Since it appears that they will be staying the evening, he goes to check on his horse and then any who wish to learn, he will teach a few sword wielding techniques.


maps & images for The Ruby Phoenix Tournament |

Though it's getting near sundown, dour-looking Leona happily spars with Ser Willem, attempting pick up a few pointers before the fading light brings the practice to an end.

In the morning, after a hearty breakfast you head north, following the ravines. After traveling much of the day, Arakyrial notices some interesting carvings on some nearby trees. Having been alerted to the markings, the party quickly susses out there's an area about 40' across where the trees have these markings, and in the center of it is a distinctive log that matches the description Ignizi gave you. AS you near the log, you hear a high-pitched voice in a panic, screaming for help from on top of a nearby ridge.

See Map
You can scramble up the rocky slope; it is difficult terrain. (i.e. 10' of movement)

Current Initiative order
BOLD may act
Lord Willem
Ingrid

. Kaepora
. Arakyrial
. Kiaru
. Kaepora’s Shadow
. Grax

Init checks:
Initiative Lord Willem: 1d20 + 6 ⇒ (18) + 6 = 24
Initiative Arakyrial: 1d20 + 7 ⇒ (3) + 7 = 10
Initiative Grax: 1d20 + 1 ⇒ (3) + 1 = 4
Initiative Kiaru: 1d20 + 6 ⇒ (4) + 6 = 10
Initiative Kaepora: 1d20 + 11 ⇒ (3) + 11 = 14
Initiative Kaepora’s Shadow: 1d20 + 3 ⇒ (5) + 3 = 8
Initiative Ingrid: 1d20 + 1 ⇒ (18) + 1 = 19
init: 1d20 ⇒ 10init: 1d20 ⇒ 1
init: 1d20 ⇒ 16

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Without even bothering to look, Willem spurs Destrier to race up the slope at a full run, drawing his sword as he goes.

Double move and draw weapon.

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

Ingrid will move behind Ser Willem.

double move


maps & images for The Ruby Phoenix Tournament |

The rest of the party may now act.

Current Initiative order
BOLD may act
. Lord Willem
. Ingrid
Kaepora
Arakyrial
Kiaru
Kaepora’s Shadow
Grax

Silver Crusade

NG M Swashbuckler 5 - HP 36/36 - AC 21, T 16, FF 15 - F+5 R+11, W+4 (+2 vs Ench) - Init: +7 - Perc +9 (LLV), SM +3 - Panache 1/4 - Charmed Life 2/3 - Active Conditions: Nil

Arakyrial dashes forwards with pointy stick in hand and begins the climb.

Grand Lodge

Male Half-orc Eldritch Guardian/Mutation Warrior Fighter 5 (HP: 49/49 | AC: 23 21/11/22 20 | F+10 R+5 W+5* (+1 vs. fear/mind-affecting)| Init +1 | Percep +9 SM +3)

Grax hurries forward as Javon flies up high and ahead of the group.

Javon has a fly speed of 50, so he should be able to fly over and scout 20feet up.

The Exchange

Male NG Human (Varisian) Ranger 12 uc rogue 6/figther (mobile) 1 initiative +6 bmc 4 dmc +20 ts fort +4 ref +11 will +4 pg 45/45 ac 21 flat 19 touch 17 | Speed 30ft | [/ooc] | Spells: 1st 3/3 2nd: 3/3 3rd 2/2 | [ooc]Active conditions: None.

kiaru makes double movemnt

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

Ingrid moves up and looks to see what is wrong.

Perception: 1d20 + 1 ⇒ (10) + 1 = 11

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Kaepora and his shadow move closer to the fray.

Double move.


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Ingird pokes her head over the ridge and spies a large black winged reptile on the other side of a brush-filled glade. It roars its defiance.

Kn-Arcana DC:17:
It is a young black dragon

Current Initiative order
BOLD may act
Lord Willem
. Ingrid
Kaepora
Arakyrial
Kiaru
Kaepora’s Shadow
Grax

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

As he crests the hill and sees what Ingrid sees, Willem wastes no time in pointing his weapon at and moving towards the beast.

Double Move, I presume the trees at the top are also difficult terrain as Willem crashes through them..

Grand Lodge

Thrush Sage Familiar (HP: 24/24 | AC: 17/16/15 | F+1 R+4 W+2 | Init +2 | Percep +9 SM +2 )

Knowledge, Arcana: 1d20 + 4 ⇒ (16) + 4 = 20

From up in tree, Javon sees the creature. "A black dragon, Gerald! A young one from the looks of it. It may not be as powerful as a more mature one, but it is still very deadly!"

He looks around for any other movement, and begins calling out. "Riddywipple?! We are here to help! Are you here?!"

Grand Lodge

Male Half-orc Eldritch Guardian/Mutation Warrior Fighter 5 (HP: 49/49 | AC: 23 21/11/22 20 | F+10 R+5 W+5* (+1 vs. fear/mind-affecting)| Init +1 | Percep +9 SM +3)

Grax charges up the hill and crests it to see the dragon below. He draws his greatsword and Javon's tonic.

Retrieve mutagen.

The Exchange

Male NG Human (Varisian) Ranger 12 uc rogue 6/figther (mobile) 1 initiative +6 bmc 4 dmc +20 ts fort +4 ref +11 will +4 pg 45/45 ac 21 flat 19 touch 17 | Speed 30ft | [/ooc] | Spells: 1st 3/3 2nd: 3/3 3rd 2/2 | [ooc]Active conditions: None.

Kiaru made an effort to climb the slope and once above prepared to hide from the beast and attack it by surprise if necessary
double movement


maps & images for The Ruby Phoenix Tournament |

As soon as Des and Willem start crashing through the brush, they suddenly go crashing downward...into a pit. It's difficult to judge which of them cries louder in surprise and alarm as they tumble out of sight.

The black dragon simply disappears, and you hear a high-pitched tittering from somewhere in the brush.

Both Des and Willem need to make a reflex save.

Silver Crusade

NG M Swashbuckler 5 - HP 36/36 - AC 21, T 16, FF 15 - F+5 R+11, W+4 (+2 vs Ench) - Init: +7 - Perc +9 (LLV), SM +3 - Panache 1/4 - Charmed Life 2/3 - Active Conditions: Nil

Arakyrial clambers up the hillside and crests the ridge just in time to see..... not much of anything as his companions begin to lose their footing. He tries to locate the sound of laughter.

Perception: 1d20 + 9 ⇒ (8) + 9 = 17

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Willem tries hard to pull Destrier back as the pit opens beneath them.

Reflex Save, Willem and Des: 1d20 + 4 ⇒ (11) + 4 = 151d20 + 6 ⇒ (20) + 6 = 26

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Kaepora and his shadow look to try to pinpoint the location of the sound of laughter...

Perception Kaepora: 1d20 + 15 ⇒ (13) + 15 = 28
Perception Shadow: 1d20 + 6 ⇒ (3) + 6 = 9

Then make their way towards it.


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Des is able to slide down the side of the hill, receiving only minor scratches, while Willem manages to hang on to the saddle.

The high-pitched tittering starts to fade, and you are unable to pinpoint it's locale... it's coming from somewhere amongst the heavy brush...

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

Ingrid starts casting a full round spell.


maps & images for The Ruby Phoenix Tournament |

Suddenly, each of you hears a high-pitched voice in your head, peppering you with questions.
"Who are you? Why are you here? How DARE you invade my home? That was pretty funny when the horse and rider fell into my little welcoming party, wasn't it? Did you think the big black dragon looked real?"

Ingrid:
The voice directly addresses you: "Alright, little missie, I'd stop casting that spell right now...it's not very neighborly. You don't want me to get mad."

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

"My yes, it certainly did. We are but simple adventurers sent this way by our association. Who are you, oh curious one?"
Diplomacy: 1d20 + 11 ⇒ (8) + 11 = 19

Grand Lodge

Male Half-orc Eldritch Guardian/Mutation Warrior Fighter 5 (HP: 49/49 | AC: 23 21/11/22 20 | F+10 R+5 W+5* (+1 vs. fear/mind-affecting)| Init +1 | Percep +9 SM +3)

Grax puts away his tonic and lowers his sword. "Riddywhipple, is that you? These are fey tricks, aren't they? Please, we are friends. Ignizi sent us for your help. Javon, tell him."

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Community / Forums / Online Campaigns / Play-by-Post / [Outpost II] PFS #4-05: The Sanos Abduction (lvl 3-7) [GM Uktar] All Messageboards

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maps & images for The Ruby Phoenix Tournament |

Please be certain to have your profile updated by March 4th (a week before the official start of the game...)

And in the meantime, please provide the following information:

Player Name (as you would like it to appear on your chronicle)
Character Name
Character Number
Faction
Day Job

Any special tricks and or shenanigans that I should be aware of?
(Trapspotting, Misfortune revelation, etc)

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Player: Shadow Bloodmoon
Character: Ser Willem Targerion, Human Emissary Cavalier 5
Faction: Sovereign Court
PFS#:119796-1
Dayjob: Diplomacy: 1d20 + 14 ⇒ (16) + 14 = 30
Start XP: 13
Start Fame: 26
Start PP: 14
Start GP: 2065
Initiative: [dice]1d20+6[/ dice]
Perception: [dice]1d20+2[/ dice]

Here are Willem's stats, he is registered on the Signup sheet.

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

Player: Qstor
Character: Ingrid
Faction: Grand Lodge
PFS#: 2072-50
Dayjob profession herbalist to gather herbs per boon
1d20 + 6 ⇒ (4) + 6 = 10

I'm using a GM star replay FYI


maps & images for The Ruby Phoenix Tournament |

Still plenty of time to get things sorted out, but for those who are ready, (i.e. profile's good to go, and not going to be playing the PC in this scenario before we start in a couple weeks), feel free to
Click Here
and complete your init, perception and sense motive macros.

Also place yourself in rough estimation for marching order (I'll be using it as guidance for placement at the start of encounters, depending upon situation.)

Also, I'll ask that all companions (and familiars, if they're involved with combat), have their own initiatives, so provide their macros as well.

Thanks.

Silver Crusade

Want to try PbF on RPGG? Check out my profile for more info!

FYI: Im here and following. But still trying to work out which character Im going to take to which game.

Grand Lodge

Male Half-orc Eldritch Guardian/Mutation Warrior Fighter 5 (HP: 49/49 | AC: 23 21/11/22 20 | F+10 R+5 W+5* (+1 vs. fear/mind-affecting)| Init +1 | Percep +9 SM +3)

I signed up with a level 3, but I just noticed everyone else is level 5. Are you all ok with playing low tier if I drag down the APL?

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

Low tier is fine. I'm 5 and need to update.

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Lower is fine. I'm all updated on the Docs.


maps & images for The Ruby Phoenix Tournament |

FYI:
Current levels: 5, 5, 5, 4, 3, tbd

Per PFS Guild Guide, here are the options regarding tier (if we remain at 6 players):

If Woodenman plays at level 6 or 7: Party plays high tier with four-player adjustment
If he plays level 5: Party can choose low tier(no adjust) or high tier (with 4-player adjustment)
If he plays level 3 or 4: Low Tier, no adjust.

Silver Crusade

Want to try PbF on RPGG? Check out my profile for more info!

It definitely will not be 6 or 7. Small chance of 5, most likely 4.

Grand Lodge

Male Half-orc Eldritch Guardian/Mutation Warrior Fighter 5 (HP: 49/49 | AC: 23 21/11/22 20 | F+10 R+5 W+5* (+1 vs. fear/mind-affecting)| Init +1 | Percep +9 SM +3)

Player Name Enchanter Tim
Character Name Grax
Character Number 1142-9
Faction Grand Lodge
Day Job Porter: 1d20 + 6 ⇒ (17) + 6 = 23

Grax's familiar, Javon, is technically the Pathfinder. I play them as an odd couple pair who is trying to restore Javon to his former glory. Mechanically, he's a Sage familiar, so he serves as a pocket knowledge source for a fighter who is knowledge starved.

Grax also has mutagens, so he can become even more of a melee beast when needed.

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

Low tier with no adjustment is OK with me.

The Exchange

Male NG Human (Varisian) Ranger 12 uc rogue 6/figther (mobile) 1 initiative +6 bmc 4 dmc +20 ts fort +4 ref +11 will +4 pg 45/45 ac 21 flat 19 touch 17 | Speed 30ft | [/ooc] | Spells: 1st 3/3 2nd: 3/3 3rd 2/2 | [ooc]Active conditions: None.

Player name for Chronicle javier garmon
Character name kiaru
PFS & Character numbers 195819-8
Faction the exchange

Day Job Roll (if applicable) dance: 1d20 + 5 ⇒ (19) + 5 = 24
Initiative +8
Perception +11

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Player Name Kyle "Worg" H
Character Name Kaepora
Character Number 220424-25
Faction Dark Archive
Day Job None

Initiative + 11
Perception + 14

Kaepora will participate this adventure with his Shadow.

Dark Archive

Kaepora's Shadow 5 |HP36/36| AC21 FF18  T13 DR 5/Slashing|F 3 R 10 W 5|Shadow Slam +7 (1d8+1) Target suffers -2 to Strength for 1 round.

Initiative +3
Perception +6

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

My PC is actually 5th level. I don't know if that changes the tier.


maps & images for The Ruby Phoenix Tournament |

Current levels:
5,5,3,6,5, ?
5+5+3+6+5=24

Here's the breakdown:
if Woodenman's PC is lvl
3:
24+3=27
APL= 27/6 =4.5
PCs can choose to round down, play low tier (players choice for APL either being 4 or 5)

4:
24+4=28
APL= 28/6 =4.66 Rounds up to APL 5. Since one of the PCs is in the high tier, we're playing up with 4-player adjustment.

So if Woodenman plays a PC level 4 or higher, we're in the high tier.
(even if he's level 7, that comes out to
APL= 31/6 =5.16 which is still APL 5, i.e. high tier 4-player adjustment)


maps & images for The Ruby Phoenix Tournament |

I've opened up character introductions over on the gameplay thread.

Also, Kiaru, I sent you a PM on the paizo site, so please check your inbox.

Silver Crusade

NG M Swashbuckler 5 - HP 36/36 - AC 21, T 16, FF 15 - F+5 R+11, W+4 (+2 vs Ench) - Init: +7 - Perc +9 (LLV), SM +3 - Panache 1/4 - Charmed Life 2/3 - Active Conditions: Nil

Player Name: Phillip Wood
Character Name: Arakyrial
Character Number: 127693-2
Faction:Silver Crusade
Day Job:Nil

Ready to roll / role!

Since we were going to end up playing the higher tier with 4p adjustment anyway, I figured I'd take my higher level character.

Usual Parry & Riposte shenanigans. Nothing fancy.


maps & images for The Ruby Phoenix Tournament |

It's immaterial against undead, but I had believed that a Shadow Caller's Phantom's Weakening touch still requires a successful hit that actually penetrates DR and do at least one point of damage (just like with injury poison, disease, stunning fist, etc). But, I went to the rulebook to double-check, and I was wrong. Since the ability is called out as negative energy, it is therefore energy damage, and the penalty applies on a successful hit. For your reference, if it comes up from another GM:

From CRB:

Quote:
Whenever damage reduction completely negates the damage from an attack, it also negates most special effects that accompany the attack, such as injury poison, a monk's stunning, and injury-based disease. Damage reduction does not negate touch attacks, energy damage dealt along with an attack, or energy drains. Nor does it affect poisons or diseases delivered by inhalation, ingestion, or contact.

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Well thats useful to know :D
What page is that on?

Found it on 561!

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

I'm running PFS over the weekend at a convention. Please bot me as needed! Thx


maps & images for The Ruby Phoenix Tournament |

While we still have the BBEG fight ahead of us, let's get the boon roll out of the way.

Everyone roll a d20 and a d4. You want high on that d20. Good luck.

Boon?: 1d20 ⇒ 16
which?: 1d4 ⇒ 1

Grand Lodge

Male Half-orc Eldritch Guardian/Mutation Warrior Fighter 5 (HP: 49/49 | AC: 23 21/11/22 20 | F+10 R+5 W+5* (+1 vs. fear/mind-affecting)| Init +1 | Percep +9 SM +3)

Boon: 1d20 ⇒ 12
which: 1d4 ⇒ 4

Silver Crusade

NG M Swashbuckler 5 - HP 36/36 - AC 21, T 16, FF 15 - F+5 R+11, W+4 (+2 vs Ench) - Init: +7 - Perc +9 (LLV), SM +3 - Panache 1/4 - Charmed Life 2/3 - Active Conditions: Nil

Boon?: 1d20 ⇒ 16

Boon!: 1d4 ⇒ 3

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Boon: 1d20 ⇒ 101d4 ⇒ 2

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

SONIC BOON!: 1d20 ⇒ 19
Ha-boon-ken!: 1d4 ⇒ 2

I believe a 19 qualifies for a boon, correct?

The Exchange

Male NG Human (Varisian) Ranger 12 uc rogue 6/figther (mobile) 1 initiative +6 bmc 4 dmc +20 ts fort +4 ref +11 will +4 pg 45/45 ac 21 flat 19 touch 17 | Speed 30ft | [/ooc] | Spells: 1st 3/3 2nd: 3/3 3rd 2/2 | [ooc]Active conditions: None.

boon: 1d20 ⇒ 11
????: 1d4 ⇒ 2


maps & images for The Ruby Phoenix Tournament |

Correct. 19 or 20 for boon. Congrats, Kaepora

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

:D

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

1d20 ⇒ 15


maps & images for The Ruby Phoenix Tournament |

Anyone with a Dayjob roll (or a re-roll available that they want to use on Dayjob), please make it now. I head out of town first thing tomorrow morning, so if I don't have that dayjob roll by tonight, your chronicle will be delayed until Monday night. Thanks.

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

No day job for Kaepora.

Thanks for GMing!

Grand Lodge

Male Half-orc Eldritch Guardian/Mutation Warrior Fighter 5 (HP: 49/49 | AC: 23 21/11/22 20 | F+10 R+5 W+5* (+1 vs. fear/mind-affecting)| Init +1 | Percep +9 SM +3)

You should have my day job up thread on Feb 26th.

Thanks for the game everyone! Sorry Grax was missing at the end, but it turned out very exciting. Way to go, Kiaru!


maps & images for The Ruby Phoenix Tournament |

Chronicles can be found
Here

Let me know if there are any problems.

Thanks,
Uktar

Silver Crusade

NG M Swashbuckler 5 - HP 36/36 - AC 21, T 16, FF 15 - F+5 R+11, W+4 (+2 vs Ench) - Init: +7 - Perc +9 (LLV), SM +3 - Panache 1/4 - Charmed Life 2/3 - Active Conditions: Nil

Looks good. Thanks for the game. Great job!

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

All good to me! Thanks for running! :D

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

Thanks! Great game!

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Should be all good. Thanks for running!


maps & images for The Ruby Phoenix Tournament |

Grax, Kiaru: could you confirm download of Chronicle?
Going to mark this inactive soon....

Grand Lodge

Male Half-orc Eldritch Guardian/Mutation Warrior Fighter 5 (HP: 49/49 | AC: 23 21/11/22 20 | F+10 R+5 W+5* (+1 vs. fear/mind-affecting)| Init +1 | Percep +9 SM +3)

I got it. Thanks!


maps & images for The Ruby Phoenix Tournament |

And here are your chronicles:
LINK

Please confirm you've successfully downloaded and let me know if you have any problems or questions.

Hope you had fun, and thanks for playing. it was a fun group!

See you on the boards,
Uktar

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

Got it thanks

Community / Forums / Online Campaigns / Play-by-Post Discussion / [Outpost II] PFS #4-05: The Sanos Abduction (lvl 3-7) [GM Uktar] Discussion All Messageboards

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