GM Uktar |
The kelpie with the purplish hue thrashes about, trying to shake the dust from its eyes.
Nimble Arakyrial was able to dance his way past the clumsy pegazombie without provoking an attack. Then he steps up and buries his rapier deep into the side of the remaining undead flying horse, and it sinks to the ground to move no more. A sob emerges from Riddywhipple as the last of his friend's bodies ceases to be animated.
Ingrid had already gone, saves were rolled. Work's gotten a bit crazy the past week or so, and I'm posting when I can.
Current Initiative order
. BOLD may act
. Ingrid
. Arakyrial
. Kiaru -24hp
Willem
Kaepora
Kaepora’s Shadow -13hp
. Black Kelpie
. Purple Kelpie blinded
Red Pegasus Dead Again
Green Pegasus Dead Again
. Riddywhipple
. Grax
Ser Willem Dargerion |
Seeing that the only enemies left are in the water, Willem attempts to take them out of the fight rather than attempt to charge into the waves.
"You don't stand a chance, we've already dispatched several of your companions, we do not wish to harm any more today unless necessary. Leave us be and we will be on our way."
Diplomacy: 1d20 + 14 ⇒ (7) + 14 = 21
GM Uktar |
The black kelpie laughs hysterically. "Those weren't our companions...they were our bait. Guess what that makes you?!"
It then rushes forward and slams Ingrid, sweeping her into its embrace.
The purple cries out "Destroy them all, sister!" before disappearing beneath the murky waves.
Ingrid is grappled.
att: 1d20 ⇒ 13dmg: 1d6 + 2 ⇒ (5) + 2 = 7
grab?: 1d20 ⇒ 17
w: 1d20 ⇒ 1
Current Initiative order
. BOLD may act
Ingrid -7hp, Grappled
Arakyrial
Kiaru -24hp
Willem
Kaepora
Kaepora’s Shadow -8hp
. Black Kelpie (Grappled)
. Purple Kelpie (concealed underwater)
. Riddywhipple
Grax
Grax, Son of Dray |
Seeing the fey grab Ingrid, Grax swiftly moves to it and slashes at it with his two-handed cold iron sword.
Attack (PA, FF): 1d20 + 8 ⇒ (6) + 8 = 14
Cold Iron Damage (PA): 2d6 + 9 ⇒ (2, 4) + 9 = 15
Arakyrial |
Arakyrial rushes over to the new foe and attempts to run it through...
Stab!: 1d20 + 13 ⇒ (14) + 13 = 27
Magic Piercing Damage (incl. 5 precision): 1d6 + 15 ⇒ (4) + 15 = 19
kiaru |
Kiaru moves towards enemy an take his wand of lead blade to enchant it
umd: 1d20 + 10 ⇒ (18) + 10 = 28
Ser Willem Dargerion |
"Then so be it. This meal you will have to work for!" Seeing his companions taking care of the one, Willem takes Des and rides along the edge of the water, splashing his sword along the way, taunting the other one.
Move and Ready to strike should she come into melee range
Readied Strike: 1d20 + 8 ⇒ (8) + 8 = 161d8 + 3 ⇒ (5) + 3 = 8
GM Uktar |
Grax and Arakyrial deliver vicious blows to the kelpie grappling Ingrid. It shrieks in frustration and withdraws into the lake. After a few tense moments watching the surface of the lake as it settles back to mirrored stillness, the party realizes the kelpies have decided to seek their meals elsewhere.
Meanwhile, Riddywhipple is inconsolable, sobbing over the corpses of his pegasi friends. After a few minutes, he spies the human corpse that the pegazombies were eating. "Dougal? Is that you? NOOOOO!!!"
Riddywhipple flies over the the body. It is a human hunter. His head has been caved in by a blow from a pegasus hoof and the pegasus has been eating his flesh, but his possessions remain on his body.
With a loud schlurp, Riddywhipple sucks back up the rainbow glitter snot running out of his snout. "Be sure to take whatever Dougal has...we can use it to destroy this...Marigana. She must PAY!"
His weapons are gone, but you do find 500gp, a magical gauntlet and a pouch containing magical dust.
Once per day, it can affect an object as with the rusting grasp spell. It also completely protects the wearer and her gear from rust (magical or otherwise), including the attack of a rust monster.
Kaepora The Shadowcaller |
Spellcraft Gauntlet: 1d20 + 4 ⇒ (15) + 4 = 19
Spellcraft Dust: 1d20 + 4 ⇒ (1) + 4 = 5
Kaepora approaches the hunter and offers a prayer from Pharasma for him, ending with "May the court of bones offer you a fitting afterlife."
Ingrid Trollbiter |
Ingrid turns to Riddywhipple "I'm sorry that happened to your friend. We'll get it taken care of!"
She casts detect magic and looks at the items.
Spellcraft: 1d20 + 12 ⇒ (7) + 12 = 19
Spellcraft: 1d20 + 12 ⇒ (10) + 12 = 22
Javon |
Javon flies down to the others, avoiding any gruesome undead parts. "Riddywipple, please calm yourself. The Pathfinders will help you avenge your friends! Why would these fey be working with the undead? Does Marigana have a fey pact too?"
GM Uktar |
"I've never encountered those vile creatures in the lake. Whether they are in league with Marigana, or merely using the destruction and chaos she's sowing as cover for their own depredations, I have no clue. Come, we must find this Marigana NOW, before she can harm any more of my friends."
Riddywhipple starts flitting about, searching for clues. He cries out, "Here! Look!
He points to a set of erratic hoofprints leading on ahead, with a smaller set of prints. Riddywhipple then turns and looks back at his dead undead friends. "Y'know, I don't see Chartreuse among those abominations. I wonder if Marigana turned her into a zombie as well, and ordered her to carry your Pathfinder friend to her lair. Quickly, let's follow these tracks."
Feel free to heal up before heading off to follow the tracks. Neither you, nor Riddywhipple has a clue as to how far it might be to the lair. The tracks are at least a day old.
As you follow the tracks, you constantly call to Riddywhipple, trying to keep him from racing too far ahead. You follow a forest path where you spy the occasional bit of soft ground where you see hoofprints that seem to stagger about.
Riddywhipple pauses and calls back, "We're at the ancient druid circle. It hasn't been used in many years."
Ser Willem Dargerion |
Willem readied his sword as Destrier sniffs the air around them. The horse's nervousness is evident. "I don't like it either Des. It's way too quiet here. "
Grax, Son of Dray |
Survival: 1d20 + 5 ⇒ (6) + 5 = 11
Grax leans down and examines the hoofprints. "More Pegasus victims? Riddywipple, who is this Chartreuse?" He draws his greatsword.
GM Uktar |
"Chartreuse was one of my pegasi friends. She was part of this flight. Since her body's not here, and there're hoofprints leading away, I can only assume Marigana also made her into a pegazombie...because Chartreuse never walked anywhere she could fly..."
kiaru |
Kiaru use his wand of clw to heal his wounds and scout for prevent any ambush.
clw: 5d8 + 5 ⇒ (2, 6, 3, 4, 3) + 5 = 23
perception check: 1d20 + 11 ⇒ (19) + 11 = 30
Arakyrial |
Unable to read the tracks like his comrades, Arakyrial parks himself at the rear of the group and follows along keeping an eye on things.
Perception: 1d20 + 9 ⇒ (12) + 9 = 21
GM Uktar |
Kiaru and Ararkyrial hear something shuffling around down by the creek. As they're about to alert the party, Riddywhipple zips forward, following the tracks, and he shrieks, "NOOOO! Not you too, Chartreuse!"
And we're back in intiative
Initiative Lord Willem: 1d20 + 6 ⇒ (8) + 6 = 14
Initiative Arakyrial: 1d20 + 7 ⇒ (1) + 7 = 8
Initiative Grax: 1d20 + 1 ⇒ (3) + 1 = 4
Initiative Kiaru: 1d20 + 6 ⇒ (19) + 6 = 25
Initiative Kaepora: 1d20 + 11 ⇒ (18) + 11 = 29
Initiative Kaepora’s Shadow: 1d20 + 3 ⇒ (10) + 3 = 13
Initiative Ingrid: 1d20 + 1 ⇒ (11) + 1 = 12
hmm: 5d20 ⇒ (9, 14, 2, 17, 10) = 52
Perception Lord Willem: 1d20 + 2 ⇒ (8) + 2 = 10
Perception Arakyrial: 1d20 + 9 ⇒ (20) + 9 = 29
Perception Grax: 1d20 + 7 ⇒ (17) + 7 = 24
Perception Kiaru: 1d20 + 11 ⇒ (4) + 11 = 15
Perception Koepara: 1d20 + 13 ⇒ (15) + 13 = 28
Perception Ingrid: 1d20 + 1 ⇒ (16) + 1 = 17
Current Initiative order
. BOLD may act
. Riddywhipple
Kaepora
Kiaru -1hp
Willem
Kaepora’s Shadow -2hp
Ingrid -7hp
Arakyrial
Grax
Kaepora The Shadowcaller |
Kaepora uses his standard action to grant advice to allies.
"It appears another of Riddlywhipple's friends has fallen. Let us end it mercifully and comfort him."
ADVICE! EVERYONE GETS +1/+1!
Then Kaepora readies action to move when his shadow moves.
GM Uktar |
The pegazombie lurches forward, slamming into Riddywhipple, severely battering and bruising your faerie dragon guide.
slam: 1d20 ⇒ 10 slam dmg: 1d8 + 5 ⇒ (8) + 5 = 13
Current Initiative order
. BOLD may act
. Riddywhipple -13hp
. Kaepora
. Kiaru -1hp [/b]
. Pegazombie
Willem
Kaepora’s Shadow -2hp
Ingrid -7hp
Arakyrial
Grax
Ser Willem Dargerion |
Spurring Des forward, Willem crashes through the brush to get to the undead abomination. He didn't like faeries much, but undead were the worst. His sword came down in an arc, attempting to remove the thing's head from its neck.
Sword Strike: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 181d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Ser Willem Dargerion |
Raising an eyebrow at Ingrid and giving her a wry smile, he says, "I don't mind hitting a little harder, but Des might mind a bit."
He will dismount when he gets a chance to accept Ingrid's spell.
GM Uktar |
Willem lashes out and cuts into the pegazombie.
Ingrid calls out to Willem, "You might want to hop off Des before you break his back, because you're about to become a whole lot bigger!"
Ingrid begins to cast Enlarge Person.
1-round cast, i.e. Spell finishes at the start if Ingrid's next turn. I've separated your tokens, Willem, so next round you can dismount.
Current Initiative order
. BOLD may act
. Riddywhipple -13hp
. Kiaru -1hp [/b]
. Pegazombie -6hp
. Willem
. Kaepora
. Kaepora’s Shadow -2hp
. Ingrid -7hp
Arakyrial
Grax
Grax, Son of Dray |
Grax hustles around to the other side of the Pegasus zombie and tries to get the faerie dragon away. "Riddywipple, get to safety! Find Javon in the trees!"
Double Move
Arakyrial |
Arakyrial, caught out of position, rushes over to the pegazombie drawing his rapier as he goes.
If it has reach & available AoO's then I provoke otherwise not.
Acrobatics to avoid AoO: 1d20 + 13 ⇒ (2) + 13 = 15
Parry if attacked...: 1d20 + 13 ⇒ (15) + 13 = 28
Riposte: 1d20 + 13 ⇒ (12) + 13 = 25
Damage (incl 5 precision): 1d6 + 15 ⇒ (3) + 15 = 18
GM Uktar |
Riddywhipple shrieks again in horror, then withdraws, upward and backward, rising to a height of 30'.
Current Initiative order
. BOLD may act
. Riddywhipple -13hp
Kiaru -1hp
Pegazombie -6hp
Willem
Kaepora
Kaepora’s Shadow -2hp
Ingrid -7hp
Arakyrial
Grax
kiaru |
Kiaru moves to flank the pegasus and throw a powerful blow
adamantine elven branched spear +1+flanked: 1d20 + 15 ⇒ (11) + 15 = 26
damage+sneak attack: 2d6 + 10 + 3d6 ⇒ (6, 2) + 10 + (2, 2, 4) = 26
GM Uktar |
I should've been more explicit:
the Trees/bushes are difficult terrain, and there's cover when attacking with reach/range weapon through them. And concealment beyond 10' of bushes.
But, my oversight is your good fortune, because Kiaru still manages to hit (and had enough movement to get to that position).
Kiaru's spear bites deeply into the side of the pegazombie. While it's deadened flesh and lack of bloodflow adbsorb some of the piercing damage, the attack is still quite effective. But, the undead creature is not felled. Ir rears back, looking at all the targets around it, and settles on Grax. With all but one hoof connecting with the half-orc, he reels under the assault.
whom: 1d5 ⇒ 4
bite: 1d20 + 10 ⇒ (15) + 10 = 25bite dmg: 1d3 + 5 ⇒ (1) + 5 = 6
slam: 1d20 + 10 ⇒ (20) + 10 = 30 slam dmg: 1d8 + 5 ⇒ (5) + 5 = 10
hoof#1: 1d20 + 5 ⇒ (16) + 5 = 21dmg hoof#1: 1d6 + 3 ⇒ (5) + 3 = 8
hoof#2: 1d20 + 5 ⇒ (6) + 5 = 11dmg hoof#2: 1d6 + 3 ⇒ (5) + 3 = 8
slam confirm: 1d20 + 10 ⇒ (3) + 10 = 13 slam dmg: 1d8 + 5 ⇒ (8) + 5 = 13
Current Initiative order
. BOLD may act
. Riddywhipple -13hp
. Kiaru -1hp [/b]
. Pegazombie -27hp
Willem
Kaepora
Kaepora’s Shadow -2hp
Ingrid -7hp
Arakyrial
Grax -24hp
Friendly reminder: Ingrid is about to enlarge Willem, who may want to move in position for that embiggening...
Ser Willem Dargerion |
Willem quickly dismounts and sends Des to move to the back in case the pega-thing comes down that way. He then prepares himself to be awashed with Ingrid's eldritch power.
Fast Dismount: 1d20 + 4 ⇒ (16) + 4 = 20
Free Dismount, Move to open area, still within 30 ft of Ingrid and Move to Command Des
Kaepora The Shadowcaller |
Kaepora maintains his advice to inspire his allies, then moves into the forest to get into melee; his shadow following swiftly behind him.
Attack Roll: 1d20 + 9 ⇒ (10) + 9 = 19
Damage Roll: 1d8 + 2 ⇒ (8) + 2 = 10
GM Uktar |
Kaepora: Weapon? Damage type?
Suddenly, Ingrid screams in alarm as a tiny, vaguely humanoid creature seemingly made completely of bundles of sticks wound with thorny vines emerges from the forest and attacks her. It's sharpened stick strikes a soft spot, piercing deeply.
Ingrid: Concentration check of DC:19 required to continue casting
attack: 1d20 ⇒ 9piercing damage: 1d4 - 1 + 2d6 ⇒ (3) - 1 + (1, 5) = 8
Current Initiative order
. BOLD may act
. Riddywhipple -13hp
. Kiaru -1hp
. Pegazombie -27hp (additional 5/10 from Kaepora)
. Willem
. Kaepora
. Kaepora’s Shadow -2hp
. Ingrid -15hp
. Green Stickman
Arakyrial
Grax -24hp
Arakyrial |
Unable to do anything about whatever is assailing Ingrid, Arakyrial tries to put down his current opponent as fast as he can so his colleagues are freed up to help...
Stab: 1d20 + 13 ⇒ (16) + 13 = 29
Magical Piercing Damage (incl 5 precision): 1d6 + 15 ⇒ (3) + 15 = 18
Confirm Crit: 1d20 + 14 ⇒ (11) + 14 = 25
Bonus Crit Damage: 1d6 + 10 ⇒ (4) + 10 = 14
GM Uktar |
Arakyrial's blow is enough to bring down the pegazombie formerly known as CHartreuse. But even as the black-winged dead undead crumples to the ground, another stickman emerges from the woods, stabbing at Ingrid. She shrieks in anger and frustration as yet another sharpened stick pierces her flesh.
That's another DC19 Concentration check, Ingrid
attack: 1d20 ⇒ 19piercing dmg: 1d4 - 1 + 2d6 ⇒ (4) - 1 + (4, 1) = 8
Current Initiative order
. BOLD may act
. Riddywhipple -13hp
Kiaru -1hp
Willem
Kaepora
Kaepora’s Shadow -2hp
Ingrid -23hp
. Green
. Arakyrial
. Blue
Grax -24hp
Ser Willem Dargerion |
Animal Handling: 1d20 + 13 ⇒ (18) + 13 = 31
Des Bite, Hooves x2@ Green Twig: 1d20 + 6 ⇒ (3) + 6 = 91d20 + 1 ⇒ (6) + 1 = 71d20 + 1 ⇒ (6) + 1 = 7
Des Damage: 1d4 + 4 ⇒ (3) + 4 = 71d6 + 2 ⇒ (6) + 2 = 81d6 + 2 ⇒ (2) + 2 = 4
Willem moves closer to Ingrid as the living twigs come out of the brush, he commands Des to stomp all over thing as he does so.
Grax, Son of Dray |
Grax roars as the zombie tears chunks of his flesh. He steps back as it falls and pulls out a wand. He tries to activate it, but nothing happens.
UMD: 1d20 + 5 ⇒ (5) + 5 = 10
kiaru |
Kiaru moves towards green enemy
adamantine elven branched spear+flank: 1d20 + 15 ⇒ (1) + 15 = 16
damage +sneak attack: 2d6 + 10 + 3d6 ⇒ (2, 5) + 10 + (3, 4, 4) = 28
GM Uktar |
Despite the onslaught from the small stickmen, Ingrid grits her teeth in concentration and continues to cast her spell.
Brave and stalwart Destrier rears back and tries to stomp on one of the little bundle of twigs, but it is too nimble and quick for the steed's attacks to strike home.
Kiaru starts crashing through the forest, trying to get to the tiny stickmen.
As I mentioned previously, the woods are difficult terrain. I do not believe Kiaru has feather step or woodland stride or some other effect that allows him to ignore this, so that's 60 feet of movement for Kiaru to get there. Let me know if I'm wrong.
Also the creature will have partial concealment from reach weapon (i.e. 20% miss chance) (and total concealment if 10 feet of woods lie between you).