[Outpost II] PFS #4-05: The Sanos Abduction (lvl 3-7) [GM Uktar] (Inactive)

Game Master Uktar

A Pathfinder Society Scenario designed for levels 3–7, being run as part of the PbP convention Outpost II
From March 11th - May 6th, 2019
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maps & images for The Sanos Abduction (Outpost II)


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maps & images for The Ruby Phoenix Tournament |

The kelpie with the purplish hue thrashes about, trying to shake the dust from its eyes.

Nimble Arakyrial was able to dance his way past the clumsy pegazombie without provoking an attack. Then he steps up and buries his rapier deep into the side of the remaining undead flying horse, and it sinks to the ground to move no more. A sob emerges from Riddywhipple as the last of his friend's bodies ceases to be animated.

Ingrid had already gone, saves were rolled. Work's gotten a bit crazy the past week or so, and I'm posting when I can.

Current Initiative order
. BOLD may act
. Ingrid
. Arakyrial
. Kiaru -24hp
Willem
Kaepora
Kaepora’s Shadow -13hp

. Black Kelpie
. Purple Kelpie blinded
Red Pegasus Dead Again
Green Pegasus Dead Again
. Riddywhipple
. Grax

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Seeing that the only enemies left are in the water, Willem attempts to take them out of the fight rather than attempt to charge into the waves.

"You don't stand a chance, we've already dispatched several of your companions, we do not wish to harm any more today unless necessary. Leave us be and we will be on our way."

Diplomacy: 1d20 + 14 ⇒ (7) + 14 = 21

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Kaepora draws his wand of Cure Light Wounds and heals his Shadow.

CLW: 1d8 + 1 ⇒ (4) + 1 = 5

Dark Archive

Kaepora's Shadow 5 |HP36/36| AC21 FF18  T13 DR 5/Slashing|F 3 R 10 W 5|Shadow Slam +7 (1d8+1) Target suffers -2 to Strength for 1 round.

Kaepora's shadow feels a bit better.


maps & images for The Ruby Phoenix Tournament |

The black kelpie laughs hysterically. "Those weren't our companions...they were our bait. Guess what that makes you?!"

It then rushes forward and slams Ingrid, sweeping her into its embrace.

The purple cries out "Destroy them all, sister!" before disappearing beneath the murky waves.

Ingrid is grappled.

att: 1d20 ⇒ 13dmg: 1d6 + 2 ⇒ (5) + 2 = 7
grab?: 1d20 ⇒ 17
w: 1d20 ⇒ 1

Current Initiative order
. BOLD may act
Ingrid -7hp, Grappled
Arakyrial
Kiaru -24hp
Willem
Kaepora
Kaepora’s Shadow -8hp

. Black Kelpie (Grappled)
. Purple Kelpie (concealed underwater)
. Riddywhipple
Grax

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Kaepora also keeps up his advice.

"Well, we tried to be nice. Now lets destroy them without mercy."

Grand Lodge

Male Half-orc Eldritch Guardian/Mutation Warrior Fighter 5 (HP: 49/49 | AC: 23 21/11/22 20 | F+10 R+5 W+5* (+1 vs. fear/mind-affecting)| Init +1 | Percep +9 SM +3)

Seeing the fey grab Ingrid, Grax swiftly moves to it and slashes at it with his two-handed cold iron sword.

Attack (PA, FF): 1d20 + 8 ⇒ (6) + 8 = 14
Cold Iron Damage (PA): 2d6 + 9 ⇒ (2, 4) + 9 = 15

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Grax, did you add Advice to that? +1/+1 Attack and Damage.

Silver Crusade

NG M Swashbuckler 5 - HP 36/36 - AC 21, T 16, FF 15 - F+5 R+11, W+4 (+2 vs Ench) - Init: +7 - Perc +9 (LLV), SM +3 - Panache 1/4 - Charmed Life 2/3 - Active Conditions: Nil

Arakyrial rushes over to the new foe and attempts to run it through...

Stab!: 1d20 + 13 ⇒ (14) + 13 = 27
Magic Piercing Damage (incl. 5 precision): 1d6 + 15 ⇒ (4) + 15 = 19

The Exchange

Male NG Human (Varisian) Ranger 12 uc rogue 6/figther (mobile) 1 initiative +6 bmc 4 dmc +20 ts fort +4 ref +11 will +4 pg 45/45 ac 21 flat 19 touch 17 | Speed 30ft | [/ooc] | Spells: 1st 3/3 2nd: 3/3 3rd 2/2 | [ooc]Active conditions: None.

Kiaru moves towards enemy an take his wand of lead blade to enchant it
umd: 1d20 + 10 ⇒ (18) + 10 = 28

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

"Then so be it. This meal you will have to work for!" Seeing his companions taking care of the one, Willem takes Des and rides along the edge of the water, splashing his sword along the way, taunting the other one.

Move and Ready to strike should she come into melee range
Readied Strike: 1d20 + 8 ⇒ (8) + 8 = 161d8 + 3 ⇒ (5) + 3 = 8

Grand Lodge

Male Half-orc Eldritch Guardian/Mutation Warrior Fighter 5 (HP: 49/49 | AC: 23 21/11/22 20 | F+10 R+5 W+5* (+1 vs. fear/mind-affecting)| Init +1 | Percep +9 SM +3)

I did not, so that would be a total of 15 to hit and 16 for damage.


maps & images for The Ruby Phoenix Tournament |

Grax and Arakyrial deliver vicious blows to the kelpie grappling Ingrid. It shrieks in frustration and withdraws into the lake. After a few tense moments watching the surface of the lake as it settles back to mirrored stillness, the party realizes the kelpies have decided to seek their meals elsewhere.

Meanwhile, Riddywhipple is inconsolable, sobbing over the corpses of his pegasi friends. After a few minutes, he spies the human corpse that the pegazombies were eating. "Dougal? Is that you? NOOOOO!!!"
Riddywhipple flies over the the body. It is a human hunter. His head has been caved in by a blow from a pegasus hoof and the pegasus has been eating his flesh, but his possessions remain on his body.
With a loud schlurp, Riddywhipple sucks back up the rainbow glitter snot running out of his snout. "Be sure to take whatever Dougal has...we can use it to destroy this...Marigana. She must PAY!"

His weapons are gone, but you do find 500gp, a magical gauntlet and a pouch containing magical dust.

Spellcraft DC22 for gauntlet:
This single metal gauntlet looks rusted and pitted but is actually quite powerful...it is a gauntlet of rust.

Once per day, it can affect an object as with the rusting grasp spell. It also completely protects the wearer and her gear from rust (magical or otherwise), including the attack of a rust monster.

Spellcraft DC22 for dust:
This dust looks like dust of appearance and is typically stored in the same manner. a creature or object touched by it becomes invisible (as greater invisibility). Normal vision can’t see dusted creatures or objects, nor can they be detected by magical means, including see invisibility or invisibility purge. Dust of appearance, however, does reveal people and objects made invisible by dust of disappearance. Other factors, such as sound and smell, also allow possible detection. The greater invisibility bestowed by the dust lasts for 2d6 rounds. The invisible creature doesn’t know when the duration will end.

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Spellcraft Gauntlet: 1d20 + 4 ⇒ (15) + 4 = 19
Spellcraft Dust: 1d20 + 4 ⇒ (1) + 4 = 5

Kaepora approaches the hunter and offers a prayer from Pharasma for him, ending with "May the court of bones offer you a fitting afterlife."

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

Ingrid turns to Riddywhipple "I'm sorry that happened to your friend. We'll get it taken care of!"

She casts detect magic and looks at the items.

Spellcraft: 1d20 + 12 ⇒ (7) + 12 = 19

Spellcraft: 1d20 + 12 ⇒ (10) + 12 = 22

Grand Lodge

Thrush Sage Familiar (HP: 24/24 | AC: 17/16/15 | F+1 R+4 W+2 | Init +2 | Percep +9 SM +2 )

Javon flies down to the others, avoiding any gruesome undead parts. "Riddywipple, please calm yourself. The Pathfinders will help you avenge your friends! Why would these fey be working with the undead? Does Marigana have a fey pact too?"


maps & images for The Ruby Phoenix Tournament |

"I've never encountered those vile creatures in the lake. Whether they are in league with Marigana, or merely using the destruction and chaos she's sowing as cover for their own depredations, I have no clue. Come, we must find this Marigana NOW, before she can harm any more of my friends."

Riddywhipple starts flitting about, searching for clues. He cries out, "Here! Look!
He points to a set of erratic hoofprints leading on ahead, with a smaller set of prints. Riddywhipple then turns and looks back at his dead undead friends. "Y'know, I don't see Chartreuse among those abominations. I wonder if Marigana turned her into a zombie as well, and ordered her to carry your Pathfinder friend to her lair. Quickly, let's follow these tracks."

Feel free to heal up before heading off to follow the tracks. Neither you, nor Riddywhipple has a clue as to how far it might be to the lair. The tracks are at least a day old.

As you follow the tracks, you constantly call to Riddywhipple, trying to keep him from racing too far ahead. You follow a forest path where you spy the occasional bit of soft ground where you see hoofprints that seem to stagger about.

Riddywhipple pauses and calls back, "We're at the ancient druid circle. It hasn't been used in many years."

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Willem readied his sword as Destrier sniffs the air around them. The horse's nervousness is evident. "I don't like it either Des. It's way too quiet here. "

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

Ingrid looks for signs of danger.

Perception: 1d20 + 1 ⇒ (7) + 1 = 8

Grand Lodge

Male Half-orc Eldritch Guardian/Mutation Warrior Fighter 5 (HP: 49/49 | AC: 23 21/11/22 20 | F+10 R+5 W+5* (+1 vs. fear/mind-affecting)| Init +1 | Percep +9 SM +3)

Survival: 1d20 + 5 ⇒ (6) + 5 = 11

Grax leans down and examines the hoofprints. "More Pegasus victims? Riddywipple, who is this Chartreuse?" He draws his greatsword.


maps & images for The Ruby Phoenix Tournament |

"Chartreuse was one of my pegasi friends. She was part of this flight. Since her body's not here, and there're hoofprints leading away, I can only assume Marigana also made her into a pegazombie...because Chartreuse never walked anywhere she could fly..."

The Exchange

Male NG Human (Varisian) Ranger 12 uc rogue 6/figther (mobile) 1 initiative +6 bmc 4 dmc +20 ts fort +4 ref +11 will +4 pg 45/45 ac 21 flat 19 touch 17 | Speed 30ft | [/ooc] | Spells: 1st 3/3 2nd: 3/3 3rd 2/2 | [ooc]Active conditions: None.

Kiaru use his wand of clw to heal his wounds and scout for prevent any ambush.
clw: 5d8 + 5 ⇒ (2, 6, 3, 4, 3) + 5 = 23
perception check: 1d20 + 11 ⇒ (19) + 11 = 30

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Kaepora cures his shadow of damage taken.

Cure Light Wounds Wand: 1d8 + 1 ⇒ (5) + 1 = 6

Silver Crusade

NG M Swashbuckler 5 - HP 36/36 - AC 21, T 16, FF 15 - F+5 R+11, W+4 (+2 vs Ench) - Init: +7 - Perc +9 (LLV), SM +3 - Panache 1/4 - Charmed Life 2/3 - Active Conditions: Nil

Unable to read the tracks like his comrades, Arakyrial parks himself at the rear of the group and follows along keeping an eye on things.

Perception: 1d20 + 9 ⇒ (12) + 9 = 21


maps & images for The Ruby Phoenix Tournament |

Kiaru and Ararkyrial hear something shuffling around down by the creek. As they're about to alert the party, Riddywhipple zips forward, following the tracks, and he shrieks, "NOOOO! Not you too, Chartreuse!"

And we're back in intiative

GM Screen:
hmm: 7d20 ⇒ (11, 12, 18, 7, 3, 9, 12) = 72
Initiative Lord Willem: 1d20 + 6 ⇒ (8) + 6 = 14
Initiative Arakyrial: 1d20 + 7 ⇒ (1) + 7 = 8
Initiative Grax: 1d20 + 1 ⇒ (3) + 1 = 4
Initiative Kiaru: 1d20 + 6 ⇒ (19) + 6 = 25
Initiative Kaepora: 1d20 + 11 ⇒ (18) + 11 = 29
Initiative Kaepora’s Shadow: 1d20 + 3 ⇒ (10) + 3 = 13
Initiative Ingrid: 1d20 + 1 ⇒ (11) + 1 = 12
hmm: 5d20 ⇒ (9, 14, 2, 17, 10) = 52
Perception Lord Willem: 1d20 + 2 ⇒ (8) + 2 = 10
Perception Arakyrial: 1d20 + 9 ⇒ (20) + 9 = 29
Perception Grax: 1d20 + 7 ⇒ (17) + 7 = 24
Perception Kiaru: 1d20 + 11 ⇒ (4) + 11 = 15
Perception Koepara: 1d20 + 13 ⇒ (15) + 13 = 28
Perception Ingrid: 1d20 + 1 ⇒ (16) + 1 = 17

Current Initiative order
. BOLD may act
. Riddywhipple
Kaepora
Kiaru -1hp

Willem
Kaepora’s Shadow -2hp
Ingrid -7hp
Arakyrial
Grax

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Kaepora uses his standard action to grant advice to allies.
"It appears another of Riddlywhipple's friends has fallen. Let us end it mercifully and comfort him."

ADVICE! EVERYONE GETS +1/+1!

Then Kaepora readies action to move when his shadow moves.

The Exchange

Male NG Human (Varisian) Ranger 12 uc rogue 6/figther (mobile) 1 initiative +6 bmc 4 dmc +20 ts fort +4 ref +11 will +4 pg 45/45 ac 21 flat 19 touch 17 | Speed 30ft | [/ooc] | Spells: 1st 3/3 2nd: 3/3 3rd 2/2 | [ooc]Active conditions: None.

stealth: 1d20 + 15 ⇒ (1) + 15 = 16


maps & images for The Ruby Phoenix Tournament |

The pegazombie lurches forward, slamming into Riddywhipple, severely battering and bruising your faerie dragon guide.

slam: 1d20 ⇒ 10 slam dmg: 1d8 + 5 ⇒ (8) + 5 = 13

Current Initiative order
. BOLD may act
. Riddywhipple -13hp
. Kaepora
. Kiaru -1hp [/b]
. Pegazombie
Willem
Kaepora’s Shadow -2hp
Ingrid -7hp

Arakyrial
Grax

Dark Archive

Kaepora's Shadow 5 |HP36/36| AC21 FF18  T13 DR 5/Slashing|F 3 R 10 W 5|Shadow Slam +7 (1d8+1) Target suffers -2 to Strength for 1 round.

Kaepora's Shadow moves up to the pillars.

Kaepora's readied action goes and he moves with his shadow up to the pillars.

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Spurring Des forward, Willem crashes through the brush to get to the undead abomination. He didn't like faeries much, but undead were the worst. His sword came down in an arc, attempting to remove the thing's head from its neck.

Sword Strike: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 181d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

sir willem do you want to get big?

cast enlarge person if it's ok with Ser

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Raising an eyebrow at Ingrid and giving her a wry smile, he says, "I don't mind hitting a little harder, but Des might mind a bit."

He will dismount when he gets a chance to accept Ingrid's spell.


maps & images for The Ruby Phoenix Tournament |

Willem lashes out and cuts into the pegazombie.

Ingrid calls out to Willem, "You might want to hop off Des before you break his back, because you're about to become a whole lot bigger!"

Ingrid begins to cast Enlarge Person.
1-round cast, i.e. Spell finishes at the start if Ingrid's next turn. I've separated your tokens, Willem, so next round you can dismount.

Current Initiative order
. BOLD may act
. Riddywhipple -13hp
. Kiaru -1hp [/b]
. Pegazombie -6hp
. Willem
. Kaepora
. Kaepora’s Shadow -2hp
. Ingrid -7hp
Arakyrial
Grax

Grand Lodge

Male Half-orc Eldritch Guardian/Mutation Warrior Fighter 5 (HP: 49/49 | AC: 23 21/11/22 20 | F+10 R+5 W+5* (+1 vs. fear/mind-affecting)| Init +1 | Percep +9 SM +3)

Grax hustles around to the other side of the Pegasus zombie and tries to get the faerie dragon away. "Riddywipple, get to safety! Find Javon in the trees!"

Double Move

Silver Crusade

NG M Swashbuckler 5 - HP 36/36 - AC 21, T 16, FF 15 - F+5 R+11, W+4 (+2 vs Ench) - Init: +7 - Perc +9 (LLV), SM +3 - Panache 1/4 - Charmed Life 2/3 - Active Conditions: Nil

Arakyrial, caught out of position, rushes over to the pegazombie drawing his rapier as he goes.

If it has reach & available AoO's then I provoke otherwise not.

Acrobatics to avoid AoO: 1d20 + 13 ⇒ (2) + 13 = 15
Parry if attacked...: 1d20 + 13 ⇒ (15) + 13 = 28
Riposte: 1d20 + 13 ⇒ (12) + 13 = 25
Damage (incl 5 precision): 1d6 + 15 ⇒ (3) + 15 = 18


maps & images for The Ruby Phoenix Tournament |

Riddywhipple shrieks again in horror, then withdraws, upward and backward, rising to a height of 30'.

Current Initiative order
. BOLD may act
. Riddywhipple -13hp
Kiaru -1hp
Pegazombie -6hp
Willem
Kaepora
Kaepora’s Shadow -2hp
Ingrid -7hp
Arakyrial
Grax

The Exchange

Male NG Human (Varisian) Ranger 12 uc rogue 6/figther (mobile) 1 initiative +6 bmc 4 dmc +20 ts fort +4 ref +11 will +4 pg 45/45 ac 21 flat 19 touch 17 | Speed 30ft | [/ooc] | Spells: 1st 3/3 2nd: 3/3 3rd 2/2 | [ooc]Active conditions: None.

Kiaru moves to flank the pegasus and throw a powerful blow
adamantine elven branched spear +1+flanked: 1d20 + 15 ⇒ (11) + 15 = 26
damage+sneak attack: 2d6 + 10 + 3d6 ⇒ (6, 2) + 10 + (2, 2, 4) = 26


maps & images for The Ruby Phoenix Tournament |

I should've been more explicit:
the Trees/bushes are difficult terrain, and there's cover when attacking with reach/range weapon through them. And concealment beyond 10' of bushes.
But, my oversight is your good fortune, because Kiaru still manages to hit (and had enough movement to get to that position).

Kiaru's spear bites deeply into the side of the pegazombie. While it's deadened flesh and lack of bloodflow adbsorb some of the piercing damage, the attack is still quite effective. But, the undead creature is not felled. Ir rears back, looking at all the targets around it, and settles on Grax. With all but one hoof connecting with the half-orc, he reels under the assault.

whom: 1d5 ⇒ 4
bite: 1d20 + 10 ⇒ (15) + 10 = 25bite dmg: 1d3 + 5 ⇒ (1) + 5 = 6
slam: 1d20 + 10 ⇒ (20) + 10 = 30 slam dmg: 1d8 + 5 ⇒ (5) + 5 = 10
hoof#1: 1d20 + 5 ⇒ (16) + 5 = 21dmg hoof#1: 1d6 + 3 ⇒ (5) + 3 = 8
hoof#2: 1d20 + 5 ⇒ (6) + 5 = 11dmg hoof#2: 1d6 + 3 ⇒ (5) + 3 = 8
slam confirm: 1d20 + 10 ⇒ (3) + 10 = 13 slam dmg: 1d8 + 5 ⇒ (8) + 5 = 13

Current Initiative order
. BOLD may act
. Riddywhipple -13hp
. Kiaru -1hp [/b]
. Pegazombie -27hp
Willem
Kaepora
Kaepora’s Shadow -2hp
Ingrid -7hp

Arakyrial
Grax -24hp

Friendly reminder: Ingrid is about to enlarge Willem, who may want to move in position for that embiggening...

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

Ingrid finishes her spell and starts casting another one

summon monster i

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Willem quickly dismounts and sends Des to move to the back in case the pega-thing comes down that way. He then prepares himself to be awashed with Ingrid's eldritch power.

Fast Dismount: 1d20 + 4 ⇒ (16) + 4 = 20

Free Dismount, Move to open area, still within 30 ft of Ingrid and Move to Command Des

Dark Archive

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Kaepora maintains his advice to inspire his allies, then moves into the forest to get into melee; his shadow following swiftly behind him.
Attack Roll: 1d20 + 9 ⇒ (10) + 9 = 19
Damage Roll: 1d8 + 2 ⇒ (8) + 2 = 10


maps & images for The Ruby Phoenix Tournament |

Kaepora: Weapon? Damage type?

Suddenly, Ingrid screams in alarm as a tiny, vaguely humanoid creature seemingly made completely of bundles of sticks wound with thorny vines emerges from the forest and attacks her. It's sharpened stick strikes a soft spot, piercing deeply.
Ingrid: Concentration check of DC:19 required to continue casting

Image of critter

attack: 1d20 ⇒ 9piercing damage: 1d4 - 1 + 2d6 ⇒ (3) - 1 + (1, 5) = 8

Kn-Nature 13:
This is a Tiwgjack, CE Tiny Fey. One question per five you exceed DC, i.e. 1 question at 18. 2 for 23

Current Initiative order
. BOLD may act
. Riddywhipple -13hp
. Kiaru -1hp
. Pegazombie -27hp (additional 5/10 from Kaepora)
. Willem
. Kaepora
. Kaepora’s Shadow -2hp
. Ingrid -15hp
. Green Stickman
Arakyrial
Grax -24hp

Silver Crusade

NG M Swashbuckler 5 - HP 36/36 - AC 21, T 16, FF 15 - F+5 R+11, W+4 (+2 vs Ench) - Init: +7 - Perc +9 (LLV), SM +3 - Panache 1/4 - Charmed Life 2/3 - Active Conditions: Nil

Unable to do anything about whatever is assailing Ingrid, Arakyrial tries to put down his current opponent as fast as he can so his colleagues are freed up to help...

Stab: 1d20 + 13 ⇒ (16) + 13 = 29
Magical Piercing Damage (incl 5 precision): 1d6 + 15 ⇒ (3) + 15 = 18

Confirm Crit: 1d20 + 14 ⇒ (11) + 14 = 25
Bonus Crit Damage: 1d6 + 10 ⇒ (4) + 10 = 14

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

Ingrid tries to keep her spell.

concentration: 1d20 + 10 ⇒ (14) + 10 = 24


maps & images for The Ruby Phoenix Tournament |

Arakyrial's blow is enough to bring down the pegazombie formerly known as CHartreuse. But even as the black-winged dead undead crumples to the ground, another stickman emerges from the woods, stabbing at Ingrid. She shrieks in anger and frustration as yet another sharpened stick pierces her flesh.

That's another DC19 Concentration check, Ingrid

attack: 1d20 ⇒ 19piercing dmg: 1d4 - 1 + 2d6 ⇒ (4) - 1 + (4, 1) = 8

Kn-Nature 13:
This is a Tiwgjack, CE Tiny Fey. One question per five you exceed DC, i.e. 1 question at 18. 2 for 23

Current Initiative order
. BOLD may act
. Riddywhipple -13hp
Kiaru -1hp
Willem
Kaepora
Kaepora’s Shadow -2hp
Ingrid -23hp

. Green
. Arakyrial
. Blue
Grax -24hp

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Animal Handling: 1d20 + 13 ⇒ (18) + 13 = 31
Des Bite, Hooves x2@ Green Twig: 1d20 + 6 ⇒ (3) + 6 = 91d20 + 1 ⇒ (6) + 1 = 71d20 + 1 ⇒ (6) + 1 = 7
Des Damage: 1d4 + 4 ⇒ (3) + 4 = 71d6 + 2 ⇒ (6) + 2 = 81d6 + 2 ⇒ (2) + 2 = 4

Willem moves closer to Ingrid as the living twigs come out of the brush, he commands Des to stomp all over thing as he does so.

Grand Lodge

Male Half-orc Eldritch Guardian/Mutation Warrior Fighter 5 (HP: 49/49 | AC: 23 21/11/22 20 | F+10 R+5 W+5* (+1 vs. fear/mind-affecting)| Init +1 | Percep +9 SM +3)

Grax roars as the zombie tears chunks of his flesh. He steps back as it falls and pulls out a wand. He tries to activate it, but nothing happens.

UMD: 1d20 + 5 ⇒ (5) + 5 = 10

Grand Lodge

female Witch 6 HP 41| AC 13; Touch 13; FF 12 | F +4; R +2; W +5| CMB +2; CMD 14 | Speed 30 ft | Init +1 | Perc +1| Stealth: +1 witch 5

concentration: 1d20 + 10 ⇒ (1) + 10 = 11

using reroll

1d20 + 15 ⇒ (7) + 15 = 22

The Exchange

Male NG Human (Varisian) Ranger 12 uc rogue 6/figther (mobile) 1 initiative +6 bmc 4 dmc +20 ts fort +4 ref +11 will +4 pg 45/45 ac 21 flat 19 touch 17 | Speed 30ft | [/ooc] | Spells: 1st 3/3 2nd: 3/3 3rd 2/2 | [ooc]Active conditions: None.

Kiaru moves towards green enemy
adamantine elven branched spear+flank: 1d20 + 15 ⇒ (1) + 15 = 16
damage +sneak attack: 2d6 + 10 + 3d6 ⇒ (2, 5) + 10 + (3, 4, 4) = 28


maps & images for The Ruby Phoenix Tournament |

Despite the onslaught from the small stickmen, Ingrid grits her teeth in concentration and continues to cast her spell.
Brave and stalwart Destrier rears back and tries to stomp on one of the little bundle of twigs, but it is too nimble and quick for the steed's attacks to strike home.
Kiaru starts crashing through the forest, trying to get to the tiny stickmen.

As I mentioned previously, the woods are difficult terrain. I do not believe Kiaru has feather step or woodland stride or some other effect that allows him to ignore this, so that's 60 feet of movement for Kiaru to get there. Let me know if I'm wrong.
Also the creature will have partial concealment from reach weapon (i.e. 20% miss chance) (and total concealment if 10 feet of woods lie between you).

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