Owlbear

Kaepora The Shadowcaller's page

171 posts. Organized Play character for Kyle "Worg" H.


Full Name

Kaepora

Race

Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds

Alignment

Neutral

Deity

Pharasma

Location

Kwan Lai

Languages

Common, Tengu

Homepage URL

https://1drv.ms/x/s!AhAOn74Rx0GwyHztPxElFJnnv9Oa

Strength 10
Dexterity 16
Constitution 12
Intelligence 10
Wisdom 23
Charisma 7

About Kaepora The Shadowcaller

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Defense
AC 21 FF 10 Touch 21
HP 31
Fort +9 Ref +7 Will +15

Offense
Speed 30ft
Melee +1 Flame-Forged Temple Sword +9 (1d8+1)
Space 5ft [b]Reach 5ft
Special Attacks Study Target, Advice (8 Rounds)

Statistics
Str 10, Dex 16, Con 10, Int 10, Wis 23, Cha 7
Skills: 9 Appraise, 11 Bluff, 11 Diplomacy, 11 Disable Device, 8 Fly, 12 Intimidate, 4 Knowledge Arcana, 4 Knowledge Dungeoneering, 4 Knowledge Local, 4 Knowledge Nature, 4 Knowledge Planes, 4 Knowledge Religion, 13 Perception, 10 Sense Motive, 4 Spellcraft, 9 Stealth, 11 Survival.
Additional Modifiers: Monster Lore (Add Wisdom Score [6] to Knowledge checks), Study Target (Add 1 to Knowledge, Perception, Sense Motive, and Intimidate).

Combat Gear
+1 Fire-Forged Temple-Sword
Emei Piercer
Cloak of Resistance +1
Alchemist Fire *1
Masterwork Fighting Fan
Masterwork Silver Monk Spade

Inventory
Headband of Vast Wisdom +2
Masterwork Thieves Tools
Traveller's Any Tool
Stubborn Nail *3
Quick Runner's Shirt
Scroll of See Invisibility
Wand of Cure Light Wounds 48/50
Wand of Magic Fang 50/50
Wand of Remove Sickness 50/50
Wand of Mage Armor 46/50
Scroll of Haste 2/2 Charges

Feats
1st: Toughness
3rd: Phantom Ally
5th: Dodge

Before Combat (Botting)
Cast Mage Armor on self. Spend first round to move shadow in front of self and use Advice Monk ability.

During Combat (Botting)
Maintain Advice as a Swift Action, use Full-Round action to Etheric Tether the Shadow Phantom into melee and attack.

Spells
Knacks (At Will) - Grave Words, Light, Telekinetic Projectile, Mage Hand
1st (3/Day) - Mage Armor, Cure Light Wounds
Orisons (At Will) - Acid Splash, Detect Poison, Disrupt Undead, Create Water, Detect Magic
1st (4/Day) - Bless, Shield of Faith, Burst Bonds

Phantom Abilities
Attack: Located in Class and Levels field.

Emotionless:

A shadow caller’s shade lacks an emotional focus; it is cold and devoid of all emotions. The shade gains a number of ranks in Intimidate and Stealth equal to its Hit Dice. The shadow caller gains Skill Focus in each of these skills while the shade inhabits her shadow. The shade has good Ref lex and Will saves, gains Lightning Reflexes as a bonus feat, and gains the following abilities.

Weakening Touch:

A shade’s slam attack causes its victim to take a –2 penalty to Strength for 1 round. As a standard action, a shade in incorporeal form can deliver the penalty as a touch attack. This penalty does not stack with itself. This is a negative energy effect.