
狐: Hanako |

Hmm… @Mort, that may have not worked quite like it did in my head.
Now that I think of it, the nat.20 did not provoke. The nat.1 did. So that means I gotta pray Baldy’s AC saves her… but also that Hanako still needs one Acro roll? (Because the woman still has her AoO whereas the creature does not.) Is that correct?

GM Mort |

First one Baldy would have provoked from would be the woman, then the creature. Nat 20 so she would not provoke from the woman, but nat 1 would provoke from the creature. Hanako would need an acro roll not to provoke from the woman. Let me get the AOO done..

華子: Hanako |

No roll needed… that works!
I believe Hanako can revert to human this round? (Move + standard)
Then next round, I can hopefully grab the wand and heal people.

華子: Hanako |

@Garrosh,
I Piotr and Kilarra have acted, and my characters have used all of their actions for the round.
Hanako won’t argue the point, but is under the impression the enemy won’t let us walk away. She has the CLW want in hand and can cast on Piotr or Kilarra from where she now stands. She has 5 HP… but I haven’t been keeping track of damage to the creature. (I know in addition to drain effects, the rolls have been awful. I got lucky this round with enemies having bad rolls!)
Baldhart retreated because she knows she’s harmless, and falling in battle will not help Hanako. (She already risked her life to free Hanako, so fight or retreat, her part is done.)

Garrosh Saurfang |

If I attack now, I will again have to act in initiative order in the next round.
If I delay, I can go immediately as the others act, and bail out or fight in tandem.
At least that is how I see it - could be wrong :P

華子: Hanako |

I thought we simply acted within our block, and only the enemy’s turns matter regarding initiative… but that’s a Mort question.
(I misunderstood, and thought you were delaying for other PCs.)

GM Mort |

Someone in my running group is doing 200 miles this weekend and I'm doing bike support so I likely wont be posting. Yes he is doing it as a one shot.
Feel free to take your delayed action and your actual action, Garrosh.

GM Mort |

There's something to be said when movie characters (Sonya blade) from mortal Kombat say she thought she was going to die running 20 miles then you're giving your husband a perfectly innocent look, going, "What's so bad about it, I do it every weekend!"

Baldhart the Warrior-Fairy |

My post somehow was eaten when I edited a post in another game, so I reposted a less dramatic version.
I THINK it would take Baldy no less than two rounds to heal Hanako. This round to get the vial, and if it can be done with a swift action, land on Hanako in case her body is moved. If she’s on Hanako or within 5’, she can force feed CLW next round.

Garrosh Saurfang |

How does that work, those 200 miles running? Not all in one go... Right? :D

Piotr Tataru |

Lol! That is great Mort. Weak-bodied actress! (oh course running one mile would kill me. End of the block would do so as well.)

GM Mort |

Update:If any of you decide to run 200 miles, please make sure you get some support along the way by people. With runs going virtual it's quite meh in terms of support.
If you signed up for support crew, bike/car support is actually very good as you can carry more stuff. And any ability to keep things hot/cold is very helpful. Expect long days/minimal food, drink and sleep. It's better if you can rope in more volunteers so that each shift isn't that long. I think it's somewhat similar to working in the emergency ward.

華子: Hanako |

Ha… I broke my toe last Friday. But even without the setback, I’m nowhere near 26.2 or 6.2. Never is a strong word, but I’m old enough to say with some certainty a marathon is unlikely for me. 200 miles is unthinkable to me! Good for you for even supporting that on a bike!

華子: Hanako |

My nondisplaced fracture in the pinky toe has nothing to do with running, and everything to do with sliding down several wooden stairs on my ass and having my fall (and toe) broken by the corner of the bannister.
The healing is fast. I was good enough for the bike trail over the weekend.

GM Mort |

Ya my stubbed toe doesn't give me trouble on bike either. It's walking/running that is the problem. Though despite that stubbed toe I'm still pretty fast...

GM Mort |

Sorry about missing the PMs, I think paizo site is bugged. I did not see the red dot on my profile area and since I haven't had anyone pming me for a while, I no longer check pms. Please inform me via discussion on PMs, I think it's less confusing that way.

Piotr Tataru |

That red dot has always been hard to see. A nice red message would be so much easier. I thought I had already done the 2 points, but went ahead and added it. A history of changes would be lovely as well from the boards on one's profile.

華子: Hanako |

That red dot has always been hard to see. A nice red message would be so much easier. I thought I had already done the 2 points, but went ahead and added it. A history of changes would be lovely as well from the boards on one's profile.
And hopefully you ignored my OoC typo and took 8 this round.
I don’t even get a red dot (phone/iPad), so I need to check or I miss them.

華子: Hanako |

Hey everyone, I want to surprise your characters but not blindside you, the players.
Hanako will bow out at the end of book 2. I will continue playing with a new character.
Hanako is a joy to play, but I would have to retrain her like crazy to make her more effective in battle. Mort approved of her replacement whose profile is just a backstory away from being complete.

Kilarra Dimir |

Okay, sometimes our builds don't work out the way we envision.

Piotr Tataru |

No worries, while I always mourn the loss of history long time characters might have with each other, being happy is important since this is a hobby and all :)

華子: Hanako |

Thanks for understanding. There’s a good in-story exit for Hanako next in-game morning. I guess you will meet the new character shortly after her departure.
@Mort, I wrote up a sorta backstory… more to practice the character’s voice.

Garrosh Saurfang |

Why do you think Hanako (or the character you will play) needs to be more efficient in battle? I think we have been doing just fine so far.
Hanako is strong/competent where we lack (knowledges, social skills, scouting, some minor healing, buffs, etc), that is also one of the reasons I am asking.
Not saying you need/should play this or that character, but I am curious as to your decision.

華子: Hanako |

In part, I am no good at resource management. For example, I *know* I should not eat through bardic performance but save it for bigger fights. (But then I think, if I give the bonus now we’re in better shape in later fights.) The other part is that I was so ignorant of the agile weapon quality—you can go far with DEX.
I had considered retraining Hanako, but exiting with Maeve makes sense story wise, and there are is also a character concept I want to try out.

Garrosh Saurfang |

But why would you retrain Hanako? Isn't she fine exactly as she is? Or are you simply not enjoying the character, and you want to play a melee one?

華子: Hanako |

I like the character, but feel that with Maeve exiting the game, she has more reason to leave than to stay. The replacement will be better at the DEX stuff, less so in the CHA stuff.
Knowledge Arcana is what the party lacks, right? I can help a bit there. —and with CLW wands!

Kilarra Dimir |

Arcana for sure, Spellcraft would also be nice. Are you still going to play a bard? Or will this be something else? Cuz if you're going for bard, then it would help if you had Bardic Knowledge / Lore Master.

華子: Hanako |

I wouldn’t ditch Hanako for another bard.
Similarities exist… and spellcraft too. Not a very impressive number, but you did remind me: @Mort, PM question about that.

Garrosh Saurfang |

Don't think there is much point in discussing what we need, but like I said before I think we need knowledges, social skills, scouting, some minor (or major) healing, buffs, etc. If I had to choose just one thing we need, I would choose a strong arcane caster. We do not really need another melee combatant I think.

華子: Hanako |

The character is already created. K.Arcana and Spellcraft bonuses exist. DEX skill bonuses are in the teens, including Disable Device. She should do well at scouting.

Piotr Tataru |

I will miss Hanako awesome singing :)

GM Mort |

Arcane casters take quite a bit of work to play because you need to memorize all your walls/area of effect/cones for casting purposes. Heck maybe even going sorcerer might be the lazy option out since you have fewer number of spells to manage.

Garrosh Saurfang |

I really like blaster/utility wizards.

華子: Hanako |

I’m happy to let Mort make the call on what’s fair, but I don’t think Hanako should take any treasure. The increase isn’t enough to be game-breaking, and in my opinion, what makes a treasure-split fair is that the party benefits no matter who has the money.
If a character walks away with money or items, they are simply gone and do not benefit the party.

Kilarra Dimir |

Level up
Paladin 6 / Bloodrager 1
+8hp
+1 BAB (7/2)
+1 Ref, +1 Will
New Mercy (Fatigued)
1 more Lay on hands
5 +2 skills (+1 acro, +2 climb, +1 dungeoneering, +1 perception, +1 craft (armor), +1 craft (weapons))
New feat: Cleave

Garrosh Saurfang |

Garrosh level up:
+1 Inquisitor level
+6HP +2 (Con)
FCB +1 Spell known (not sure which one yet)
Abilities gained: Bane, +1 lvl2 spell known (not sure which one yet)
Feats: Deadly Aim
Skills: Acrobatics, Intimidation, Perception, Religion, Sense Motive, Survival
Background: Linguistics, Handle Anmimal

GM Mort |

Ill say minimally Hanako should walk off with her gear she is using(efficient quiver, boots of feather steps, her armor, weapons etc.). The stash for party use can go back to the party if she so chooses. Or she can choose to keep it. Up to her, not enough imo to be gamebreaking.

華子: Hanako |

I think that much makes sense. None of the party share stuff will go to her.
(In my head, I picture her as stowing away as Maeve’s pet fox, and Baldhart using the sleeves to disguise in doll clothes… but I’m sure she can just legitimately board. And should. Baldhart can easily and safely hide if Hanako uses her sleeves to form a layered look that is loose and flowing.)

華子: Hanako |

Could Hanako take Contingent Spell as her Lv.7 feat?
If I understand correctly, she would be able to cast her CLW using her Lv.3 slots (2 slots) to cure ability damage. I’m not sure whether I would roll d8+5 or the roll would be different, but she could help with Garrosh’s -11 DEX, I believe.
(And I’m pretty sure Remove Blindness is also covered by this Metamagic feat, but Winter seems to have that under control.)

華子: Hanako |

I failed to grasp the word “immediately” in the feat description, so nope… Hanako can’t cure Garrosh’s DEX drain before exiting.
C’est la vie.

Piotr Tataru |

Leveled!
Piotr
+1 spiritualist (2 fighter, 5 spiritualist)
+7 hit points
+1 will
fcb +1 skill point for Ann
intimidate, spellcraft(2), survival, heal
knowledge engineering, professional soldier
detect undead at will
added the spell: cure moderate wounds
weapon focus longsword
Ann
+8 hit points
+1 all saves
Defending Aura
+2 disable device (diplomacy and sense motive go up automatically)

華子: Hanako |

Note: Hanako’s letter is IC. If I completely agreed OoC, I would leave as a player too.
If I wanted to keep playing Hanako, I would still have her struggle with the trust issue by RP’ing that in-game.
I don’t hate playing Hanako. I think she’s fun because of the personality and making up lyrics for every single spell. But casting isn’t my cup of tea. If I had known about agile weapons, I’d have given her a rapier with plans for Improved Crit. Then she’d actually hurt DR5 enemies. I don’t need an optimal character, but I really do think it’s a problem if my character is perceived as so weak party members even consider self-sacrifice to minimize PC deaths.
The timing (Maeve shipping out next in-game day) made me think it’s easier to swap Hanako out for a different DEX-fighter/CHA-caster, even though she won’t be as good as Hanako on the magical/social side.

Kilarra Dimir |

I wouldn't have leaned in so hard with Kilarra disliking Hanako if you were going to keep playing her.

華子: Hanako |

All cool OoC. You were helping me exit her. I get that.
Also, good news. Making a last-minute change to be a bigger help with knowledge checks. It isn’t as good as Hanako’s peacock would have been, but still not too shabby.
PM to Mort

Garrosh Saurfang |

Just to be clear, Garrosh's grumbling toward Hanako never had anything to do with her having more or less prowess in combat.
Kilarra running from the fight means simply that Garrosh will always have the upper hand in any future debates. Forever... :D
I think I will leave my spell selection until after we meet Hanako's new character - we are missing group buffs, and as we go along we will feel it more and more, so I think I will try to complement it as best as possible. Inquisitor is not perfect for that though.

GM Mort |

I failed to grasp the word “immediately” in the feat description, so nope… Hanako can’t cure Garrosh’s DEX drain before exiting.
C’est la vie.
Contingent spell does not change the nature of the spell, you'd still need restoration to remove dex drain.