Kilarra Dimir's page

283 posts. Alias of TreasureFox.

Full Name

Kilarra Dimir




Paladin (Tortured Crusader) 3| HP 25/29 | Resist 5 Cold/Elec/Fire l AC 19 T 11 FF 18 | Ft +5 Rf +2 Wi +4* | Init +1 | Perc +7 l CMD 17 l Suicidal 1/1 l Smite 1/1 l LoH 2/2





Special Abilities





Iomedae, Ragathiel




Common, Infernal, Varisian, Celestial

Strength 16
Dexterity 12
Constitution 15
Intelligence 13
Wisdom 13
Charisma 7

About Kilarra Dimir

Female Tiefling Paladin (Tortured Crusader) 3
LG Medium Outsider (Native)
FCB: HP (1)
FCB: Racial (2)
Init +1; Senses Darkvision 60ft., Perception +7
AC 19, touch 11, flat-footed 18 (+6 armor, +1 dex, +2 natural armor)
hp 29
Resist 5 Cold, Electricity, Fire
Fort +5, Ref +2, Will +4; Immune to fear and disease
Speed 30 ft., 20 ft. in armor
Melee Power Greatsword +5 [2d6+7(19-20x2)]
... mwk Rapier +7 [1d6+3(18-20x2)]
Ranged Light Crossbow +4 [1d8(19-20x2)]
Str 16, Dex 12, Con 15, Int 13, Wis 13, Cha 7
Base Atk +2; CMB +5; CMD 16
Traits Fiendish Sprinter (from alternate racial, replaces skilled), Light from the Darkness (from alternate racial, replaces spell-like ability), Foe of the Strange (campaign), Suicidal (racial)
Drawbacks None
Feats Armor of the Pit, Power Attack
Skills (7 points; 4 class, 1 INT, 2 background)
ACP -5
*ACP applies to these skills
Craft (armor) +6
Craft (weapons) +6
*Climb +0
Heal +5
Intimidate +1
K.Nobility +5
K.Planes +5
K.Religion +6
Linguistics +2
Perception +7
Sense Motive +7
Survival +6
Non-Standard Skill Bonuses None
Languages Common, Infernal, Varisian, Celestial

Special Abilities:

Aura of Good
Modified Smite Evil
Lay on Hands
Aura of Courage (self only)
Divine Health


0th (at will)
1st (0/day)
Spell-like ability (1/day) Corruption Resistance


+1 short sword (Red Destiny)
Mwk Rapier
Field Plate
1 flasks of Holy Water
Symbol of Iomedae, broken, tied with a red feather (in paladin's kit)
Burnt holy text (in paladin's kit)
Greatsword (50gp) (8lbs)
Paladin's Kit (11gp) (30lbs)
Light Crossbow (35gp) (4lbs)
10 crossbow bolts (1gp) (1lb)
Squire's Outfit (Free) (8lbs)

Carrying Capacity
Light 0-76 lb. Medium 77-153 lb. Heavy 154-230 lb.
Current Load Carried 81 lb. Medium. Armour has worse penalties.
Money 2 GP 9 SP 6 CP


Early Life:
Kilarra was born in Calliphas, the capital of Ustalav. Her mother died a couple months after Kilarra's birth. Stoned to death by superstitious fools who feared Kilarra's infernal heritage. Her father discreetly sent her to Vantil where she was raised within an orphanage who received regular payments. By the time she reached maturity, the funds had dried up and the orphanage kicked her out into the world.

Middle Years:
Kilarra lived not too different from a mercenary. Jumping from town to town in search of employment, but she was trying to find regular work rather than fights for coin. Keeping a job was really difficult, as even good hearted employers would have to turn her away once the patrons refused to enter a devil's place.
She found a lover at one point. A nice man just a few years younger than herself. He was poor, but loving and compassionate. With him she was thinking that while it might be tough, carving a life together might be worth it. It didn't last. A group of local thugs starting harassing him for his love for Kilarra. For a week they posted watches around his house, and screamed in the middle of the night to wake the two. Her lover was eventually cornered after coming back from work, and was beaten to a pulp. He told Kilarra to leave, that they can't work this out, and so though difficult it was, she left.

Recent Years:
Kilarra was nearing 75 when she came across a recruiter from Lastwall. The woman took no interest in Kilarra's heritage, and treated her as an equal. She would regularly visit Kilarra, bring her food, help her find employment, and talked with her like a regular person. This was a far more effective tactic to recruiting her, and soon Kilarra was off to Lastwall to begin her training. Though she was never a particularly pious person, joining the army gave her one thing she always desired: A place to belong, a reason for being.

Kilarra was eventually declared a proper paladin of Iomedae, though her powers were having trouble manifesting. She was assigned to a small unit of people, who were at first unsure of her, but eventually grew to be stalwart friends, real friends, of hers. She rose through the ranks to become Sergeant of the unit and worked tirelessly to help them stay safe.

Her commander was a cold, dispassionate person who probably never stood upon a battlefield except to inspect the troops. She was usually at odds with him as his decisions usually involved her troops being sent into risky situations. However, he was not only her commander, he was of high noble stock. There was absolutely nothing she could do about it.

One day while on campaign in Ustalav fighting the undead, she received a mission from him. Raid and burn down a small barracks while the remaining army attacks the Plagueworks. This seemed a little odd to her, but of course she accepted her duty. At least it was a small encampment, mostly populated with mindless zombies. Hardly a problem for a team of paladins and clerics.

They were surrounded. Not by zombies, but by ghoul minions and ghast necromancers. They dug in and fought bitterly, holding out for hours and hours. Slowly but surely, each of her friends met a bitter end from paralysis, mind control, overwhelming odds, and terrible spells that mutilated the body. Her friends did not stay dead for long, they were animated by the necromancers and brought to the front line. Kilarra was the last to survive, now forced to kill her friends, the only people to believe in her. It was then that she received a vision: A long oak table she knew well, filled with figurines that her commander used to play war with. He holds a conversation with his right-hand man, demonstrating a tactic to better destroy the Plagueworks. Send a team to the barracks containing the undead reinforcements, and tie them up long enough that they can't reach the Plagueworks in time. The team will be destined to die, so he will lie to them about the scenario so they can't run away.

Kilarra couldn't stand this information. It completely broke her. She screamed into the void, empty and unconcerned with her wails. As the undead circled around her for the final strike, she screamed out for vengeance against her commander, who so coldly cast her life and the life of her friends away like pawns. Iomedae refused to answer, but someone did. She cared not. Her powers grew exponentially, and her body morphed in twisted ways. Her mind was fractured, all that mattered was the commander.

Kilarra slaughtered everything in her way: Undead, humans, animals. She reached the forward outpost where her armchair commander had been drinking tea, and she killed all of his bodyguards. He became at her mercy, and she used the opportunity to torture him slowly, coldly, and dispassionately. Every life that had been lost was carved into his flesh, until he was barely recognizable. Then, and only then, did she let him slowly bleed to death.
Her powers suddenly waned, and a voice echoed in her mind. She gave in, knowing the pact was sealed. She slowly walked to her new master across the sea of blood and fell, willingly.

Appearance and Personality:

- Furry Hooves
- Small horn tips
- Vein covered skin
- Patches of exoskeleton
- Long orange-red hair
- 5'6"
- Slightly heavy set
- Muscular
- 77 years old

- Hurt and closed off
- Brooding
- Hot Tempered
- Charitable to the poor
- Vengeful
- Fair and Dutiful
- Capable