| Garrosh Saurfang |
I wouldn't mind some venison stew for dinner :D
| GM Mort |
See what I mean by greedy guts? =)
Again Kilarra wasn't in her armor and it was only the two of you, so probably for the best.
It'd be such a shame if you disappeared into the dark, evil cave, never to be seen again ;)
| Kilarra Dimir |
All it would take is one dinky little kobold to toss a sling bullet at Kilarra from within that cave and she'd never see the light of day.
| Garrosh Saurfang |
Slipping and falling into a hole in the dark, evil cave might also do it :D
| Garrosh Saurfang |
Now you've gone and reminded me of Nethack :D
| Laelia Korzha |
Hello, all.
After a doctor's visit today, it seems my health is worse than I thought and he's put me on 8 antibiotics a day for the next week. The side effects are horrible and I can barely function. I was going to try and post, but I'm finding it's just too much right now. I'm going to take a few days off the boards (and work) and try to rest and recuperate. My apologies. If necessary, please bot Laelia where needed until I return to the boards.
Thanks kindly.
| GM Mort |
Uh oh Laelia! Don't worry about gaming, just get more rest, and get well soon!
| GM Mort |
Man eating deer
Mmm venisonMan-eating deer
Nope nope nope nope nope
In RL you eat your greens.
Then in D&D, greens eat you =)
| Garrosh Saurfang |
Deers are weird - I can see (hear) that now :D
| GM Mort |
You should have heard the peacock...
Me: Who's yelling for help?
Dad: *points at peacock*
Me: What the hell?
| GM Mort |
Here’s the odd thing. I guess I will bot Laelia’s reply to this situation, but since it’s not player agency, I rather give the party a chance to respond first?
| Garrosh Saurfang |
I'll give others some time to post, else Garrosh will use his strongest social skill - Intimidate :D
| Garrosh Saurfang |
Mort come on, why didn't you wait? :P
| GM Mort |
You see the problem with intimidate is...
FAQ
Does the shaken condition from effects like Intimidate count as “an effect with the fear descriptor” for the purpose of blocking spells with emotion components?
Yes, they do. It should say “fear effect,” and for most descriptors, these wordings are sometimes used interchangeably. For instance, an ability that protects you from effects with the charm descriptor would generally protect you from a harpy’s song (which is a charm effect).
[Source]
You can use this skill to frighten your opponents or to get them to act in a way that benefits you. This skill includes verbal threats and displays of prowess.
Common Uses
Coerce Opponent
Source PPC:SpyHB
Sometimes you need to cow someone into submission for more than just a few hours.
Action: Coercing a target into acting friendly for hours takes 1d4 × 10 minutes. Coercing a target into acting friendly for days requires you to successfully use coercion at least once per week for 1d6 weeks without failing any Intimidate checks against the target during that time.
Try Again: You can’t attempt long-term coercion against the same target again for 1 week.
Check: By spending more time threatening or harassing a target, you can attempt to force a creature to act friendly toward you for 1d6 hours + 1 hour for every 5 points by which you exceed the DC. If you succeed at such a check against the same target at least once per week for 1d6 weeks (without ever failing any Intimidate checks against the target during that time), the duration of the coercion increases to 2d8 days. Coercion is overt, not subtle, and in most cases using coercion against a creature is an evil act.
A coerced target acts as though friendly toward you even when you aren’t around, but the aid offered remains grudging at best. The target’s true attitude is hostile, and if the target believes it can take an action to hinder you that can’t be traced back to it, it’s likely to take such opportunities.
Creatures attempting to enlist its aid against you can often do so by convincing the target they are able to protect it from your wrath, using the normal Diplomacy rules.
Demoralize Opponent
You can use this skill to cause an opponent to become shaken for a number of rounds. This shaken condition doesn’t stack with other shaken conditions to make an affected creature frightened. The DC of this check is equal to 10 + the target’s Hit Dice + the target’s Wisdom modifier.
Success: If you are successful, the target is shaken for one round. This duration increases by 1 round for every 5 by which you beat the DC. You can only threaten an opponent this way if it is within 30 feet and can clearly see and hear you. Using demoralize on the same creature only extends the duration; it does not create a stronger fear condition.
Fail: The opponent is not shaken.
Action Demoralizing an opponent is a standard action.
Retry? You can attempt to intimidate an opponent again, but each additional check increases the DC by +5. This increase resets after one hour has passed.
Influence Opponent’s Attitude
You can use Intimidate to force an opponent to act friendly toward you for 1d6 × 10 minutes with a successful check. The DC of this check is equal to 10 + the target’s Hit Dice + the target’s Wisdom modifier.
Success: If successful, the opponent will:
…give you information you desire
…take actions that do not endanger it
…offer other limited assistance
After the intimidate expires, the target treats you as unfriendly and may report you to local authorities
TLDR: It's temporary.
| Garrosh Saurfang |
I know... But that is part of the game - my plan was to use it to scare them off. for now...
Like you scare off an angry mob if you are nasty enough. Wasn't trying to make friends for now :P
| Garrosh Saurfang |
You see the problem with intimidate is...
** spoiler omitted **...
Aaaaaaaaaah, you sly GM you... You deleted the post.
(Thx Mort, I know posting slowly is against your nature :D)
| Kilarra Dimir |
Sometimes I have awful days and lack any incentive to make a post.
| Garrosh Saurfang |
Can happen to all of us. Hang in there!
| GM Mort |
Maybe if I had admitted to myself I had an awful day and simply not posted, I might have not burnt myself out. Oh well. It's all water under the bridge now.
| GM Mort |
Me? I'm fine. I just have no desire to roll up characters or participate in any Pathfinder as a player. The only PBP I'm in as a player, we're in the process of winding up. No biggie really.
Besides at the end of the day, there were other factors involved, not just my stubbornness to push on despite when the smart choice at the time was to just to call a break.
Long story short - don't do what your GM did and get part of yourself burnt out.
I'm fine GMing. Though whether GMs should regularly play to keep them hanging around long term, is an entirely different story.
| GM Mort |
If I have any issues that will cause me to be unable to run, I will definitely inform the party on it, with as early notice as possible. To be honest I didn't expect myself to get that drunk at the BBQ, though I should have known better ^^
But since the game isn't going that fast, even on a bad day for me, 1/day is generally possible, so I don't feel it'll affect my performance overly much.
| Garrosh Saurfang |
Mort, is it the cheese that causes you not to want to roll up characters or participate as a player in Pathfinder games?
| Laelia Korzha |
I will resume posting from my Sunday/Northern Hemisphere Saturday. Thank you for your understanding and patience as I battle this plague. ;) Still sick, but I’m not suffering from the side effects from the meds now.
And, thanks for your well wishes. :)
| GM Mort |
*casts remove disease on Laelia*
Man I really wish that worked in RL.
Glad to hear you're feeling better, Laelia!
Its not the cheese. Its to do with a lot of things that I don't even know where to start listing.
-Flaky GMs, combined with wanting a novella length backstory from you(I'm not that good with backstory writing-and I'd put more effort into the game then you, GM)
-Not RAW things that screw you over
-Fellow players holding up games by going MIA
-PITA players(I'll do my part, but they won't do the same)
Meh I don't like people. What can I say?
Then there was a big squabble when I was previously running Strange Aeons. I told the group that I would be busy that day because my nephew was visiting, but they insisted in getting me to deal with in game stuff, which I did. It was the straw that broke the camels back. I closed that game, giving my reasoning why, got some nasty messages for how I handled things, and was in tears for pretty much that entire day.
I left almost all the games I was in and stopped PBPing for quite a while. I basically had the Pathfinder version of a nervous breakdown.
I didn't want to judge(aka GM) for a while because I knew that with my mental state I might not be a fair judge(too much anger clouds your judgment), so it would be unfair to the players.
Even now the urge to adventure is still gone for me. It was burned out that day and never came back. So don't do as what I did - it's bad for your long term sanity.
| Garrosh Saurfang |
Good to know you are feeling better Laelia - Garrosh may have messed up some of your diplomatic efforts later on ;)
@Mort:
I can say I have been quite fortunate with my GMs so far, with maybe one or three exceptions (and always for the same reasons :P). The backgrounds... I guess to each his own - I always loved creating huge backgrounds, but I don't think it should be the decisive factor. I'd rather a more abridged version which actually gives me a feel of the character, than a long-winded one. Also, I think it is cool NOT to reveal everything on your background, else everyone kinda knows what to count on, and there isn't much surprise.
I am not against not RAW things, as long as people can come to an understanding - after all, the goal is to have fun together, right?
MIA players can get really frustrating, I completely agree. Though sometimes it can't be helped - but the situations when you can't even drop a line to warn others are VERY few imo.
PITA players... I'm just going ahead and saying we ALL can be those, depending on the situations :D
As for letting it get you down like that... I just can't let it happen. It nothing more than a game, played with people over the internet, whom you actually do not know (most of the time) regardless whether you think you do or not. Nope, not gonna happen. I know it can be harsh and sometimes complicated, but... If you are not having fun, just get out of there before it gets to you.
| GM Mort |
You spent 2.5 gp at the inn for the room and board. Cain paid his own share.
You also need to pay for whatever alcohols consumed. So far 4 cp for ale.
| GM Mort |
I've never been good at not letting things/criticism get to me and can be rather edgy and competitive(the darker side of myself) and can take things too seriously rather often.
Oh well, I guess we're all different.
| GM Mort |
Aidan's decision to put Diablo's soulstone on his forehead was... Questionable.
| Garrosh Saurfang |
I've never been good at not letting things/criticism get to me and can be rather edgy and competitive(the darker side of myself) and can take things too seriously rather often.
Oh well, I guess we're all different.
There's a goal to strive for :D
Haven't played Diablo III since.... a LONG time.
| John Gs |
Sorry, went to bed before the response got out. People can be crap heads, plenty of them out there. As a whole I dislike humanity, but there are also plenty of great ones. So I try to keep an open mind.
I am very glad you are still enjoying GMing. Not just cause I means I get to play :)
Glad you are feeling somewhat better Laelia. And hope today is better for you Treasure!
My inlaws are coming, and lego robotics competition is tomorrow for my youngest and everything stopped working at the final practice yesterday so... ugh... ugh... ugh... UGH!!!!!!
| GM Mort |
Hahaha. Reminds me of an actors saying. They say the more horrible the last rehearsal is, the better the actual performance will be =P
But on a more serious note, I guess it's going to be down to troubleshooting, so good luck.
| John Gs |
Thank you. I hope so, really really really do. The kids have worked so hard, learned a massive amount in such a short time, and had fun. I don't care if they win, just don't want them to lose...
First meeting a parent said, the parents just to the programming for the kids. And I, being me, said that is against the entire purpose of the competition and we should not do that. That parent didn't show up again until last night and spent the entire time looking smug as can be.
So another +1 on disliking people.
Off to work now.
| Garrosh Saurfang |
Wow, lego robotics sounds really cool!
What's the concept? You buy pieces and motors and whatnot and go to town?
| GM Mort |
Oh yeah, since we're all a little busy(I'm going for my first 5km timed run tomorrow) and Sunday is my grandfather's death anniversary, so I think we can probably chillax a bit.
Drink usually makes men want to fight. Here it just drug them down. Odd.
The part which I don't really know how to carry over is that the tavern patrons are not part of the town. They're just staying over before going where they are supposed to go, having no where else to stay and not wanting to camp outdoors. So what you do in the town, as long as it isn't picking a fight with them, it is none of their business. But you can't tell where a person comes from if they all come from the same country.
| Kilarra Dimir |
Thanks John. I'm recovering well. My girlfriend came over yesterday and helped cheer me up. I'm struggling lately and it's taken quite the toll on me, but I think I'm on the up'n'up. The straw that broke me was a player who murdered my character in cold blood. I had a lot of other unrelated things going on that were hard on me, but that one made me rage.
Hope you feel better soon Laelia, we'll need you ^^
Thanks for the loot list, Garrosh. I'm pretty awful with those.
I like humanity. I don't think highly of them, but I do think they're fascinating. If I had the discipline, I'd like to study human behaviour.
I feel you regarding the flaky GMs. I've been one myself.
I like using non-RAW stuff, but it can be pretty hit or miss (miss lately. Piotr and Garrosh know this pain.)
| GM Mort |
Ow, Kilarra. I'll say if you do feel down, try to think of the things you did well, though I know it's hard when you're down in a funk. I had it easier, because you can just block off being on paizo(but you can't just block off life), if it upsets you, which I was prepared to do at that time. But I got better, as you will.
What got me was the party attacking NPCs for refusing to help them (reason NPCs did not want to help them was because they botched a rescue of one of them, who did confront the party there and then). After someone insulted the NPCs, one of them tried to roll diplo to smooth it over - but I said that it was too late by then. Yes, RAW you can diplo things over, but in my games, actions have consequences. You can't just murder someone and say I diplo it and say it was a mistake.
Mind you, the NPCs never attacked them, just told them to leave, right until they were attacked.
That was why the NPC protection clause came in because I don't wish to run a game where characters go around abusing NPCs.
| Garrosh Saurfang |
Wait... A player murdered your character?