GM Gristle |
The priest turns, quickly thrusting his hand towards the side of him that he was last attacked on and immediately a blast of freezing cold are tears through the room in a cone towards the side wall after the sylph.
The room was circular, so if you were to the left of him, make a saving throw versus cone of cold.
GM Gristle |
With fierce visage and claws raised, the devil turns to Thaane and thrusts his barbed tail at him.
Attack: 1d20 + 18 ⇒ (8) + 18 = 26
Damage : 3d8 + 9 ⇒ (8, 2, 3) + 9 = 22
The devil's tail pierces the chest of Thaane, who is critically wounded. As the tail retracts, black acidic blood sprays forth upon the tail of the beast causing it to screech in pain.
GM Gristle |
Both monks flanking Ibrah attack with scimitars.
Attack: 1d20 + 8 ⇒ (13) + 8 = 21
attack from left: 1d20 + 8 ⇒ (13) + 8 = 21
Damage: 1d8 + 10 ⇒ (2) + 10 = 12
Damage: 1d8 + 10 ⇒ (7) + 10 = 17
Ibrah, unless your spells bump you past AC 21, you take 29 hp of damage from the blades.
Ibrah Narishtahir |
As the monks approach, Ibrah slashes at each of them with his Glaive. As one makes it past his initial slashes, he roundhouse kicks it in the face.
advice is still active
Current buffed stats: AC 21 (Shield of Faith)
Glaive - (10ft. reach) +9 (1d10+9, x3)
Unarmed Strike - +13 (1d6+8, x2)
Reach AoO, Glaive vs. monk 1, take higher result: 1d20 + 9 ⇒ (2) + 9 = 111d20 + 9 ⇒ (20) + 9 = 29 for slashing: 1d10 + 9 ⇒ (7) + 9 = 16
confirm critical, take higher result: 1d20 + 9 ⇒ (13) + 9 = 221d20 + 9 ⇒ (14) + 9 = 23 for additional slashing damage: 2d10 + 18 ⇒ (7, 2) + 18 = 27
Reach AoO, Glaive vs. monk 2, take higher result: 1d20 + 9 ⇒ (8) + 9 = 171d20 + 9 ⇒ (18) + 9 = 27 for slashing: 1d10 + 9 ⇒ (5) + 9 = 14
Adjacent AoO, unarmed strike vs. monk... ?, take higher result: 1d20 + 13 ⇒ (9) + 13 = 221d20 + 13 ⇒ (12) + 13 = 25 for bludgeoning: 1d6 + 8 ⇒ (4) + 8 = 12
second result was higher every time. Lowest result was a 23 to hit. Touch of luck was so worth it.
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Ibrah Narishtahir |
I'll post an action for the round once I know the result of those AoOs. How many monks are still standing.
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Silvash Auerial |
Not sure what other attacks we were waiting for but here are two more. Thought I had taken mine and it was priest's turn.
Mwk Rapier: 1d20 + 8 ⇒ (1) + 8 = 9 Damage: 1d6 + 2 ⇒ (3) + 2 = 5
Mwk Rapier: 1d20 + 8 ⇒ (6) + 8 = 14 Damage: 1d6 + 2 ⇒ (2) + 2 = 4
Without a map it's hard to say exactly where I was. I stabbed the priest, the demon attacked me, then I 5' step away from the demon and priest to cast. Hope that helps. He should get me in the cone. Hope i make the save or I'm dead I think.
Reflex Save vs. Cone of Cold: 1d20 + 8 ⇒ (17) + 8 = 25
Ibrah Narishtahir |
I still have my turn. I haven't posted it yet because I don't know if my AoOs killed all the adjacent monks.
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GM Gristle |
Ibrah cuts one disciple completely in half with the glaive, catches the second one in the leg and then kicks him backwards 5 feet. He feels a rush of strength as he prepares to finish his foe.
Go ahead and take your turn.
GM Gristle |
5 battered disciples remain in the altar room while Silvash and Thaane struggle in the antechamber.
Ibrah Narishtahir |
are we aware of the demon in the antechamber? I was assuming not so far.
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GM Gristle |
Khartelosch, Ibrah,Verrin and Gorrim are all unaware of what is happening in the antechamber.
Ibrah Narishtahir |
Ibrah moves towards one of the disciples who is standing away from the others so hopefully they will provoke to get to Ibrah?
When he gets within 10' of it he cuts it down with his Glaive.
"Bring them to me. We'll cut them all down."
Advice is still active
Round ? action:
move action to get to a disciple near the edge
standard action to make one attack
Rolls:
Glaive, attack, buffs and Bull's Strength: 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30 or take higher roll: 1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20 for slashing: 1d10 + 9 + 2 ⇒ (3) + 9 + 2 = 14
Alternate action condition:
(none)
Alternate action:
(None)
Active Status effects:
Shield of Faith (AC 21)
Bit of luck (roll d20s twice; ends after this turn)
Judgement for +2 damage (lasts until end of combat)
Divine Favor (+1 atk, damage)
Advice (+1 atk, damage)
Magus Arcana (+1 atk, damage w/Glaive)
Bull's Strength (effectively +2 atk, +2 dmg)
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