The Outpost

Game Master vonklinen

Campaign beginning with 2nd level multi-class PC's. Takes place in a wasteland. PC's are asked to provide security for a caravan heading to an industrial and trade center. Homebrew to follow RAW as closely as possible. I am an inexperienced GM, so looking for patient adventurers. Unique and exciting characters will be given preference.

25 point buy, medium XP track, mythic tiers after level 5.


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Current map

The priest turns, quickly thrusting his hand towards the side of him that he was last attacked on and immediately a blast of freezing cold are tears through the room in a cone towards the side wall after the sylph.

The room was circular, so if you were to the left of him, make a saving throw versus cone of cold.


Current map

With fierce visage and claws raised, the devil turns to Thaane and thrusts his barbed tail at him.

Attack: 1d20 + 18 ⇒ (8) + 18 = 26
Damage : 3d8 + 9 ⇒ (8, 2, 3) + 9 = 22

The devil's tail pierces the chest of Thaane, who is critically wounded. As the tail retracts, black acidic blood sprays forth upon the tail of the beast causing it to screech in pain.


Current map

Both monks flanking Ibrah attack with scimitars.

Attack: 1d20 + 8 ⇒ (13) + 8 = 21
attack from left: 1d20 + 8 ⇒ (13) + 8 = 21

Damage: 1d8 + 10 ⇒ (2) + 10 = 12
Damage: 1d8 + 10 ⇒ (7) + 10 = 17

Ibrah, unless your spells bump you past AC 21, you take 29 hp of damage from the blades.


M Human Pistolero 1/ Oracle 3 /Lore Warden 2 AC 19/14/14 HP 4 /43 INIT +6; PER+8, F7;R7;W1

Thaane raises his hand from his slouching position and pronuonces a quick incantation that attempts to turn the devil against the priest.

The devil just shrugs the force off and laughs.


Current map

Ibrah,Verrin, Gorrim, Khartelosch.


- INACTIVE (GM abandoned game) -

As the monks approach, Ibrah slashes at each of them with his Glaive. As one makes it past his initial slashes, he roundhouse kicks it in the face.

advice is still active

Crunch:
Ibrah was 15' away last round and they were too scared to approach. Getting close enough to flank will mean passing through his glaive's threatened range and then taking an additional step within his unarmed threatened range. That's 4 AoOs. Unfortunately Ibrah only gets 3, so he'll use the unarmed one on whichever monk makes it through the glaive, or on whichever one looks weaker if they both make it.

Current buffed stats: AC 21 (Shield of Faith)
Glaive - (10ft. reach) +9 (1d10+9, x3)
Unarmed Strike - +13 (1d6+8, x2)

Reach AoO, Glaive vs. monk 1, take higher result: 1d20 + 9 ⇒ (2) + 9 = 111d20 + 9 ⇒ (20) + 9 = 29 for slashing: 1d10 + 9 ⇒ (7) + 9 = 16
confirm critical, take higher result: 1d20 + 9 ⇒ (13) + 9 = 221d20 + 9 ⇒ (14) + 9 = 23 for additional slashing damage: 2d10 + 18 ⇒ (7, 2) + 18 = 27

Reach AoO, Glaive vs. monk 2, take higher result: 1d20 + 9 ⇒ (8) + 9 = 171d20 + 9 ⇒ (18) + 9 = 27 for slashing: 1d10 + 9 ⇒ (5) + 9 = 14

Adjacent AoO, unarmed strike vs. monk... ?, take higher result: 1d20 + 13 ⇒ (9) + 13 = 221d20 + 13 ⇒ (12) + 13 = 25 for bludgeoning: 1d6 + 8 ⇒ (4) + 8 = 12

second result was higher every time. Lowest result was a 23 to hit. Touch of luck was so worth it.

-Posted with Wayfinder


- INACTIVE (GM abandoned game) -

I'll post an action for the round once I know the result of those AoOs. How many monks are still standing.

-Posted with Wayfinder


Male Elf Rogue 1| AC 17 FF 14 Touch 13| HP 7/11 | F +0 R +5 W +1 | Init +3 | Perc +7

Not sure what other attacks we were waiting for but here are two more. Thought I had taken mine and it was priest's turn.

Mwk Rapier: 1d20 + 8 ⇒ (1) + 8 = 9 Damage: 1d6 + 2 ⇒ (3) + 2 = 5

Mwk Rapier: 1d20 + 8 ⇒ (6) + 8 = 14 Damage: 1d6 + 2 ⇒ (2) + 2 = 4

Without a map it's hard to say exactly where I was. I stabbed the priest, the demon attacked me, then I 5' step away from the demon and priest to cast. Hope that helps. He should get me in the cone. Hope i make the save or I'm dead I think.

Reflex Save vs. Cone of Cold: 1d20 + 8 ⇒ (17) + 8 = 25


Male HO BBN 3/ORA 3 Init +3, Perc +9, hp -15/47, AC 17/14/17, Save 5/5/4 | Rage hp 23/59, AC 15/12/15, saves 7/5/6

Khartelosch moves to flank with Ibrah and swings his mighty axe.

atk: 1d20 + 8 ⇒ (3) + 8 = 11 dmg: 1d10 + 13 ⇒ (7) + 13 = 20

I forgot his +2 but I don't think that's make a difference.


- INACTIVE (GM abandoned game) -

GM?

-Posted with Wayfinder


1d20 + 4 ⇒ (8) + 4 = 12

Gorrim calms himself amongst the melee and focuses on the disciple attacking Ibrah. With an outstretched hand and a quick muttering, he concentrates upon the scimitar ready to strike Ibrah.


Current map

Verrin stops fighting long enough to cast Bull Strength on Ibrah.


- INACTIVE (GM abandoned game) -

I still have my turn. I haven't posted it yet because I don't know if my AoOs killed all the adjacent monks.

-Posted with Wayfinder


Current map

Ibrah cuts one disciple completely in half with the glaive, catches the second one in the leg and then kicks him backwards 5 feet. He feels a rush of strength as he prepares to finish his foe.

Go ahead and take your turn.


Current map

5 battered disciples remain in the altar room while Silvash and Thaane struggle in the antechamber.


- INACTIVE (GM abandoned game) -

are we aware of the demon in the antechamber? I was assuming not so far.

-Posted with Wayfinder


Current map

Khartelosch, Ibrah,Verrin and Gorrim are all unaware of what is happening in the antechamber.


- INACTIVE (GM abandoned game) -

Ibrah moves towards one of the disciples who is standing away from the others so hopefully they will provoke to get to Ibrah?

When he gets within 10' of it he cuts it down with his Glaive.

"Bring them to me. We'll cut them all down."

Advice is still active

Crunch:
Notes: trying out this template for more consistent posting. Let me know what you think.

Round ? action:
move action to get to a disciple near the edge
standard action to make one attack

Rolls:
Glaive, attack, buffs and Bull's Strength: 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30 or take higher roll: 1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20 for slashing: 1d10 + 9 + 2 ⇒ (3) + 9 + 2 = 14

Alternate action condition:
(none)
Alternate action:
(None)

Active Status effects:
Shield of Faith (AC 21)
Bit of luck (roll d20s twice; ends after this turn)
Judgement for +2 damage (lasts until end of combat)
Divine Favor (+1 atk, damage)
Advice (+1 atk, damage)
Magus Arcana (+1 atk, damage w/Glaive)
Bull's Strength (effectively +2 atk, +2 dmg)

-Posted with Wayfinder


Male HO BBN 3/ORA 3 Init +3, Perc +9, hp -15/47, AC 17/14/17, Save 5/5/4 | Rage hp 23/59, AC 15/12/15, saves 7/5/6

Khartelosch will continue to flank with Ibrah and try to mow down these monk types.

Atk: 1d20 + 8 ⇒ (11) + 8 = 19 dmg: 1d12 + 13 ⇒ (3) + 13 = 16

Oops, I forgot the flanking bonus

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