The Avalon Chronicles

Game Master lynora

This is a high level rules light game set in a school for magical kids, kinda a mash-up of Soul Eater, Harry Potter, and X-Men. :)


2,251 to 2,300 of 2,578 << first < prev | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | next > last >>

Tsiron Ragmar wrote:

I got it!

I was toying with the idea of a character with two aspects that switch depending on the situation. They're both good, but one is a little bit more serious than the other.

A gestalted Heavens Oracle/Starsoul Sorcerer for one aspect, and Dark Tapestry/Voidtouched for the other.

I'll stat him up soon.

Hold up. Before you start statting....that's awfully similar to another couple/three concepts already in play. Not really sure if that can work.

You'll get a lot of great feedback here from fellow players. We're all very involved. But I'm the one who has to greenlight something before you bring it into the game. Just FYI. And one of the things I'm looking at is making sure that something you want to do isn't too much like something else. Similar is okay, but too many intersection points and it becomes unfun. And the point of playing the game is to have fun.


Lord Foul II wrote:
Kryzbyn wrote:
I think that's meant to be only other types of weapons, but hey! Rules light!
it said "item" and you can have intelligent items other than weapons
Tsiron Ragmar wrote:

I got it!

I was toying with the idea of a character with two aspects that switch depending on the situation. They're both good, but one is a little bit more serious than the other.

A gestalted Heavens Oracle/Starsoul Sorcerer for one aspect, and Dark Tapestry/Voidtouched for the other.

I'll stat him up soon.

daw I was looking forward to seeing the swordophile

The swordophile on the other hand is unique(ish) (close enough. Hew and Zilla have a different kind of thing going on with the merged psyches and basically more like siblings)...that concept I would be happy to work with.


Yeah, the swordophile didn't get accepted in another, and I really wanted to do one.

What could I gestalt as, though? Hmmmm...

And also, should I read through the oh-gods-so-many-pages of gameplay?


"You sound kind of familiar."
"Really? Why do you think that is, Sherlock?"
"Maybe he reminds us of Mr.Maxwell that used to visit mom and dad."
"No... that's not it..."


Tsiron Ragmar wrote:

Yeah, the swordophile didn't get accepted in another, and I really wanted to do one.

What could I gestalt as, though? Hmmmm...

And also, should I read through the oh-gods-so-many-pages of gameplay?

Illusionist? So dates don't look quite so weird? ;)

And no, you don't have to read the massive backlog of posts...there are novel series that are shorter than this game by now...It can be fun to read if you ever find yourself with a lot of time to kill, but it's totally not necessary.

Shadow Lodge

You don't have to, especially if you're a new arrival/off worlder but I find it interesting back
My suggestion,
There was a recently destroyed secondary sun that a race of beings called "firebirds" inhabited, this gives you a ready made way to join us
Be a firebird, as for race, firebender is simple enough, or you could take any other potentially fire focused class, such as evoker, Druid, oracle of flames, cleric of fire etc

Next you can decide if/which classes go for the sword! Though this really only applies if you go with my suggestion to be able to transform


when I can find it I believe there is a weapon miester based on Soul Eater in the DnD wiki

Shadow Lodge

*looks up class* yup it's a PrC 10 levels, so up to 6 levels in whatever other class you choose, and up to ten levels in this would be a decent choice

Shadow Lodge

I've seen that PrC and didn't like it very much. :/


Also, just to consider, though the student level cap is level 16, you do not have to fill all 16 levels in both gestalt tracks. A large part of the focus of this game is that your character have some room for growth. You can, obviously, accomplish that in other ways, but leaving some class levels unfilled/defined is a really easy way to accomplish that.

Shadow Lodge

That's why I said "up to" on both of the classes,


Yay! Someone who knows what I'm going through.

No! I don't mean it's bad.

No! I don't mean I want you trapped in my head forever.

Ugh! I'll never be able to understand you Zilla.

Oh that's what this is about. Zilla says to tell you welcome to the game.


Would you allow this class? I like it better than the magus, I find.


Tsiron Ragmar wrote:
Would you allow this class? I like it better than the magus, I find.

Concept > Stats

Work out the idea you want, then find the 'rules' to support it, if that's even necessary.

Good luck.

tl;dr -- Numbers, bah!

Shadow Lodge

That's actually pretty neat and looks balanced too.


Tsiron Ragmar wrote:
Would you allow this class? I like it better than the magus, I find.

Looks good to me. Just make sure to include a link to the base class in your character profile. :)

Shadow Lodge

relevant link


I think I'm gonna go with Illusion, Evocation, and Abjuration for my schools. However, would you be okay with me having a blackblade anyways?

I'll build it in just in case you are :)


Be warned, Illusion might as not be here for a few pcs. Too paranoid. ;p


Hey, it's not paranoia, it's just good breeding


Agarthian Storyteller wrote:
Be warned, Illusion might as not be here for a few pcs. Too paranoid. ;p

I r curious, elaborate please?


Hey, look, what you do with magic in the privacy of your room is your business...


I was thinking I could gestalt into this class.

Is this okay too?


If using the black blade stats will help you, sure, go ahead. Or you can wing it and make a more Soul Eater style weapon. (ie sometimes it's a person) or however works best to make the intelligent weapon. I'll review whichever you choose before you start play to make sure everything is balanced anyways.

Oh, and the anti-illusion stuff is referring to the prevalence of true seeing. But there are still plenty of uses for it in spite of those paranoid folks. :)


Agarthian Storyteller wrote:
Hey, look, what you do with magic in the privacy of your room is your business...

Witty!


lynora wrote:
Oh, and the anti-illusion stuff is referring to the prevalence of true seeing. But there are still plenty of uses for it in spite of those paranoid folks. :)

Gotcha. Thanks.


Tsiron Ragmar wrote:

I was thinking I could gestalt into this class.

Is this okay too?

We have a few of those I think. It's a versatile class. Think we've even got (or have had...can't keep track of who's current and not sometimes) a couple different versions. Anyhoo...yes, you can. Same thing, just make sure you include a link in your profile in case I ever need to check on something like how a class ability works.


And the Warlock class?

Shadow Lodge

Tsiron Ragmar wrote:

I was thinking I could gestalt into this class.

Is this okay too?

Gotta love another warlock, especially a different kind all together. :)

Fun Fact: back in the first game, Keaton was a warlock(Compkete Arcane version).


I believe that makes three different versions of Warlock, out of four Warlock characters, the only double being Carl and myself.

Sovereign Court

I'm a different kind


Heyas...Dave or anyone who cares to work on a character concept...
How familiar are you guys with Guild Wars 2?

I'd like a faihtful representation of a Mesmer.


I'm not familiar, sorry, would you be able to give me a quick rundown, and then I could help, what would I be expected to do?


Heh, I'd actually like a way to replicate something akin(not exact mind) to Phantasms for Serrin. Its one of the few things I have yet to find a way to solidly duplicate, beyond just the Shadow Conjuration, which seems too limited.

The key ability is their Shatter Illusion, which allows them to basically dismiss an existing illusion for a secondary effect.

Hmm, sorta like a splicing of two spells together, except the second only comes into being once the first is shattered.


Well I'm too lazy to create another base class...
They are basically a combat illusionist...they make semi-real phantasms that do very specific things...

It'd probably work best as a magus archetype, now that I think about it...

Lemme see if I can find an official write up...

Yep Here.


Exactly...they "blow up" their illusions when no longer needed, or on purpose for special effects.

I've been playing the hell out of mine lately. Alot of fun, and crazy surviveable.


Come to think of it, Ryuzo can kind of do this already...


Kryzbyn wrote:

Heyas...Dave or anyone who cares to work on a character concept...

How familiar are you guys with Guild Wars 2?

I'd like a faihtful representation of a Mesmer.

I would suggest, Kryzbyn, you consider the 'Bender' class, but instead of the Element of choice, you go with Illusion.

If not mistaken, the 'biggest' hurdle for translating something from GW2 to any class based setting with 'limited resources' is the ...well, spells per day, etc.

Unless yer a warrior, or similar, swinging a weapon.

Which, technically, the Mesmers (and any GW2 class) is doing, with spells only limited by equipped item and cooldowns.

So, if the Bender base class gives you what you want, the 'skill roll' to pull off those variable effects with a common theme, you'd probably be somewhat set as a base line.

That's my quick thought after lunch.

Incidentally, a version of a Warlock might work too, since they effectively (seem, can't confirm from what I read) have endless uses of some of their abilities.

Please don't jump me on the Warlock comments you guys-- I tried to be open to either way, and am not looking to argue that.


This is my character. Fluff will be up soon!

-Tsiron

Shadow Lodge

At this rate, we need to make a Crafter's Club.


Kryz - if you would like, my brother and I had a similar idea and built an Alternate base class around a similar theme. It was an Illusion focused Magus, in essence.

The main problem we encountered is the main lack of 'debuffing' illusion magic. You'd basically have to end up creating at least 20 new spells to fit it, and so we abandoned the project.


FireclawDrake wrote:

Kryz - if you would like, my brother and I had a similar idea and built an Alternate base class around a similar theme. It was an Illusion focused Magus, in essence.

The main problem we encountered is the main lack of 'debuffing' illusion magic. You'd basically have to end up creating at least 20 new spells to fit it, and so we abandoned the project.

Note--

A Wizard, with emphasis on melee combat, can easily do EVERYTHING you want the Mesmer to do, but, you just 'special effect' the abilities as Illusion looking things like GW2.

Fireball? Becomes summoning a duplicate that runs forward and explodes.
Magic Missile becomes your Pistol attacks, or something.

Dig?

In the end, I'd argue the 'effect', end all effect, is what is critical. Not the 'visual effect', which can change with such ease.

Two more cents!


Por que no las Wizard/Fighter?


FireclawDrake wrote:

Kryz - if you would like, my brother and I had a similar idea and built an Alternate base class around a similar theme. It was an Illusion focused Magus, in essence.

The main problem we encountered is the main lack of 'debuffing' illusion magic. You'd basically have to end up creating at least 20 new spells to fit it, and so we abandoned the project.

Hmm, if you don't mind, send me what you got.

I might turn the main phantasms/clones into Arcana, that way no spell junk.

Shadow Lodge

Heh. 16th level commoner that slowly retrains based on the people he/she meets and interacts with. XD


Mesmer Mesmer Mesmer. GW1 Mesmer were so much cooler but I do like the new versions.

Who doesn't like a mirror image bomb. Or a mirror image that hurts your target, before stunning them.

Shadow Lodge

O.o

Genius!


This sounds really cool, Don't have a crunch yet, but my concept would be a student. 10 year old human boy, character named, Billy and Kain, a half-dragon(Blue) Demon-possessed(Balor) 16 Eldritch Godling // Wildblooded Sage 10/ Fighter 2 / Magus 4

Billy would have a dual personality, his original self, a NG well meaning child, and Kain, a demon who is attached to the evil draconic heritage and wants Billy's innate power, turning him from a naive child, to a ancient demon(Usually in combat) who is CE( Won't hurt party members, the demon wants Billy in the school so that he gets stronger)


Being part dragon takes a lot of story workaround,
The first draft of this character had him as a half gold dragon
It's usually best if your first character isn't a dragon type, but if you are willing to put forth the effort to fit it into the setting this could probably work
(Also the younger characters are usually lower leveled, but that's not a rule either)


Agreed.

Dragons in this setting are /not/ as canon or lore has them.

Good luck though, could have some potential.

EDIT:

Additionally, I suspect unless your Demon has alternative means to avoid detection and removal by Epic level (i.e. without stats, things just happen) people-- he won't be possessing children long. Just a blanket warning there. I actually am not too clear on how 'evil' is accepted in the school, per say.

ADDITIONAL EDIT:

I'm sure someone might throw in their two cents on the above 'evil' bit though, so hang in there if curious.

1 to 50 of 2,578 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Recruitment / Avalon Academy now enrolling, rules light recruitment All Messageboards

Want to post a reply? Sign in.