
![]() |

just realized, tybs, ryner wouldn't be the same kind of warlock, he'd be a pact type one you can find here
and he'd probably have the hellfire warlock PrC,

lynora |

*Glances left*
*Glances right*
Interesting. ^^ I might look in some more in a few days - I can't really create characters on this device, and my new machine isn't in yet.
Hi, Rednal.
Take your time. Recruiting never actually closes on this game, so no need to worry about deadlines. :)
And I apologize in advance for any delays in getting through character approval/getting your character into the game. I'm often strapped for time this semester as I am taking a very full courseload. Sometimes it takes a little extra time for me to get to game stuff. But I do get to it as soon as I can.

Monkeygod |

Slow down a tad Foul, jeebus.
Hey Rednal, welcome to Avalon's recruitment. Before you begin creating a character, which I realize you may not be able to do just yet, why don't you go ahead and read the material in the campaign info tab, particularly the New Player Primer.
That contains all the basic stuff you need to begin working on a character.
Feel free to ask any questions here or PM Lynora, our lovely main Narrator.

Vriskra the shantak |

Undead aren't allowed.
Lovecraftan...
I'm playing two things that fit that bill. Vriskra is one of them. (Click for a picture)

lynora |

See, that's one idea down already! XD So here is a picture of the other.
Interesting pic. What's the concept that goes with it?
And if you want to play a teacher we could really use a light blades instructor.

OrdernChaos |
I've been meaning to do this for a few days now, but time was not on my side. I have plenty of it now, so here I am. A friend recommended this game to me, so I joined the site and hope to be a part of it. Seems like the place I should fit in. :)
A lich, for a reason only it knew, descended upon the tribe and proceeded to use its magic to wipe out the tribe, families at a time. The barbarian I plan to bring in attempted to charge the foul creature, but it merely laughed at him and blasted him with powerful magic, knocking him to the ground, leaving him for dead in the burning rubble of his once-proud home.
The young barbarian awoke, thinking he was dead. He looked about him, and it was apparent that the lich has bestowed some sort of curse or some of its power into him. He could see the smoldering ash of his brothers and sisters, but also what seemed to be pure magic about the place, tainting the ground of his home. Fury welled within him, and he charged at the magic, his greataxe in hand. The magic almost seemed to flee from him before he struck it, and what would be a surprise to any scholar of magic, he tore it asunder, removing it from existence.
After destroying all traces of the lingering magic, the young barbarian found the remains of what was left of his tribe--a few magical artifacts of armor, rings, and amulets gathered from their previous conquests--and headed out to find the lich that murdered his family. As he traveled, however, he found that the magical protection from the artifacts he took seemed to die off: they felt less effective. The magic he saw pouring out of them seemed to be less and less each day, as if fading away.
Knowing that magical trinkets would not suffice anymore, he trained himself through rigorous exercise routines and hunting and killing both man and beast to hone himself beyond the need for magic to aid him. Years of this self-torment proved to be effective, as he found himself more than a match to any man who stood before him. He once came across a powerful necromancer that sought the bodies of fallen warriors, and as he raised his hand to cast a fiendish spell at him, the barbarian was able to see it before it was cast, and struck the spell as it flew towards him. The spell was already fading as it came towards him, and his axe was more than enough to rip it to shreds before doing to the same to the necromancer.
He knew, though, that strength alone would not earn him the vengeance he so desperately desired on the lich; he needed to learn more about magic, and the affliction upon himself. Memories of the adventurers and elders of his home told him of a place that had a building meant for learning, so he set out to find this place and find the knowledge he required to bring the lich to a violent, deserving death.
tl;dr: A barbarian that had a lich destroy his home, and he survived. When he woke up from a bout of unconsciousness, he found that he could see magic, it seemed to flee and fade from him, and he could sunder it with an axe. He took magic artifacts that survived the lich attack, but the magic died out within a few days. He trained himself to not need magic artifacts, but he knew that he needed to learn in order to enact vengeance on the lich, so he headed out to find the building he had heard about that provides learning materials.
I plan on him being a bit older, like 25, and being a student, but if that doesn't fly, that's fine; I can make it work with him being younger. I realize that some stuff may need to be fudged for him to work, but this is my vision. I also don't have stats and feats picked out for him just yet, as I haven't had the time, but this is rules light, so I'm pretty sure those aren't as important as they usually are.
Hope you like the idea. :)

Damiani |

Just my two cents, any 'absolute' death to magic is going to potentially be a headache in this magic heavy setting. I'd certainly make sure the ability is vetted before you invest in it too much.
Otherwise, you are effectively similar two two others; one by having a nemesis, and the other due to the anti-magic ability.
Reads decent, I'm sure there is room for yet another big bruiser with a chip on their shoulder, considering the current student body.
Good luck, though. Welcome to the conversation.

OrdernChaos |
I'm willing to bet your friend was from E, yes? He told me you might be posting.
Anyway, it sounds a lot like a character in the game already. If you don't mind being similar, go for it.
Yeah, from there. And I don't mind being similar, so long he won't be a dead-match to whoever that character is.
Just my two cents, any 'absolute' death to magic is going to potentially be a headache in this magic heavy setting. I'd certainly make sure the ability is vetted before you invest in it too much.
Otherwise, you are effectively similar two two others; one by having a nemesis, and the other due to the anti-magic ability.
Reads decent, I'm sure there is room for yet another big bruiser with a chip on their shoulder, considering the current student body.
Good luck, though. Welcome to the conversation.
Well, like it said in the backstory, it took days for the magic of the artifacts to die out completely, and that was from constant exposure; unless he's giving someone a hug for five days straight, nothing's going to fade away completely on anybody with magical artifacts. It's just going to be really hard to hit him with a fireball or compel him with magic words.
As far as having a nemesis, that's a pretty common thing, so I was sure there'd be more around with them. Still, maybe it'll be something in common for him to help make friends in places to help him get into this new experience called formal education.

David.De'Foul |

to be that age I think you kinda have to be non human, I got a character who's 30, almost 31 but he's an aasimar so he's effectivly only 14-16
the other character is one by the name of Adon, who is pretty much living antimagic, dispite being the kid of an archmage and high priestess of nethus, though he's a fighter/monk/rouge mix, not a barbarian
what kind of stats are you thinking about for your antimagic
and/or what are you planning on for your other class (also barbarian or blood rager.. or neither?)
another thing of note is that I have a character who in his backstory was asaulted by a Litch who was searching for something that we don't know, something about a gate, said litch had a goblin cleric as his right hand man and a small army of undead and hobgoblins at his command
if you would like this could be the same litch as yours, or it could be an entirely different one, it's up to you

OrdernChaos |
to be that age I think you kinda have to be non human, I got a character who's 30, almost 31 but he's an aasimar so he's effectivly only 14-16
the other character is one by the name of Adon, who is pretty much living antimagic, dispite being the kid of an archmage and high priestess of nethus, though he's a fighter/monk/rouge mix, not a barbarian
what kind of stats are you thinking about for your antimagic
and/or what are you planning on for your other class (also barbarian or blood rager.. or neither?)
another thing of note is that I have a character who in his backstory was asaulted by a Litch who was searching for something that we don't know, something about a gate, said litch had a goblin cleric as his right hand man and a small army of undead and hobgoblins at his commandif you would like this could be the same litch as yours, or it could be an entirely different one, it's up to you
I think you misunderstand my intentions. I plan on him being 25, older than the apparent ages of most others, yet due to never having a formal education, isn't exactly bright, so he needs to be taught. I feel that's reason enough for an exception, if there's actually an age limit to the education at the school. If that isn't allowed for any reason given, then I can regress his age.
I plan on him just being a straight barbarian, as, like I said before, he doesn't really have any education to be much of anything else. Most likely will have the Superstitious archetype on him, as it just makes the most sense. My thought is that he'll be able to see magic only while he's in the middle of a rage. Shouldn't be too out of the question, as he'll probably only be targeted by offensive magic when he'd be raging, anyway.
As far as it being the same lich, I'm not against the idea. It would probably make it a lot easier for him to get along with your character, after all.

![]() |

David.De'Foul wrote:to be that age I think you kinda have to be non human, I got a character who's 30, almost 31 but he's an aasimar so he's effectivly only 14-16
the other character is one by the name of Adon, who is pretty much living antimagic, dispite being the kid of an archmage and high priestess of nethus, though he's a fighter/monk/rouge mix, not a barbarian
what kind of stats are you thinking about for your antimagic
and/or what are you planning on for your other class (also barbarian or blood rager.. or neither?)
another thing of note is that I have a character who in his backstory was asaulted by a Litch who was searching for something that we don't know, something about a gate, said litch had a goblin cleric as his right hand man and a small army of undead and hobgoblins at his commandif you would like this could be the same litch as yours, or it could be an entirely different one, it's up to you
I think you misunderstand my intentions. I plan on him being 25, older than the apparent ages of most others, yet due to never having a formal education, isn't exactly bright, so he needs to be taught. I feel that's reason enough for an exception, if there's actually an age limit to the education at the school. If that isn't allowed for any reason given, then I can regress his age.
I plan on him just being a straight barbarian, as, like I said before, he doesn't really have any education to be much of anything else. Most likely will have the Superstitious archetype on him, as it just makes the most sense. My thought is that he'll be able to see magic only while he's in the middle of a rage. Shouldn't be too out of the question, as he'll probably only be targeted by offensive magic when he'd be raging, anyway.
As far as it being the same lich, I'm not against the idea. It would probably make it a lot easier for him to get along with your character, after all.
cool, though it'd be much easier if he was student age,
and the other class, what will it be? this is a gestaltoracle (rage prophet later?), druid? witch (perhaps scared witch dr) ranger, rouge, and alchemist are all things I can see working with this setup, and all but the alchemist can be done without much formal education
or are you saying you're going to keep him single classed?

OrdernChaos |
Just to be completely clear Ordern - this isn't a combat-heavy game. Yes, there is an occasional "adventure", which can involve combat, but most of the time combat is very sparse.
Just so you know.
Think of the game like QI - being smart/minmaxed doesn't get you much, being interesting does. :)
I thank you for the input, but I was already told this and realized this beforehand. This has nothing to do with combat, unless the lich is put in the story at some point. This is mostly the big, strong, dumb guy that has a strong power, but he doesn't know what it exactly is or how to use it properly. Besides, being dumb should put him in some interesting and funny situations.
Just so you know.
And Foul, I don't intend for him to have any secondary classes; if he does have any, it might be fighter or ranger. I certainly do not want him to have any caster classes; that would be counter-intuitive to what I have in mind for him. That's not to mention that, since magic flees and fades from him, he wouldn't work very well as a caster, anyway. So, things like druid, witch, and oracle are all very bad ideas.

OrdernChaos |
Foul is usually unable to not play a non caster. ;)
And just so I'm sure that I know that you know what's going on, this is a Gestalt game.
You get 2 sets of classes to advance, it isn't multiclassing we're talking about. :)
Yes, I am aware, don't worry. It's just that, for right now, I'm not looking to make a character that's max'd to hell. In my mind, he makes more sense as a straight barbarian, with nothing else attached to him. He could probably show that he makes for a good fighter or ranger or even cavalier at some point, but that's for the story to decide.

![]() |

magic I am in two campigns with you where I am not a caster, why do you keep saying this
I have played a total of I think 3-4 pathfinder characters who were not casters (counting things like paladins and rangers, not counting things like bards and alchemists) and one 2e character who was a barbarian
I just find, that in a gestalt campign (outside of here where RP king and you can make a commoner shine here (and someone did)

OrdernChaos |
Uh... This is pritty-much my abilities in a nutshell. I'm nearly immune to all magic that offers sr, and can break magic, even artifacts, by touching them and pumping anti-magic into them.
Ah, well, that's not quite the potency that my barbarian will have. He is not immune to spells; if he doesn't/chooses not to sunder a spell, it still affects him, although perhaps with less magnitude than anticipated. He can't just shut off or break artifacts by simply touching them, either; as stated in the backstory, it takes days of constant exposure to him; he doesn't "pump" anything into it. He doesn't do anything consciously, at it sounds like Adon can. It's also noteworthy that he wasn't born with this, as it appears that Adon is; it's a "curse" of sorts that was bestowed to him by the lich's magic. At least, that's how it seems.
So, as people have been saying, similar, yes, but not the same. Yours is obviously much more potent; should my barbarian get caught off guard, he can't stop a spell. Adon seems to be able to just stand there and the spells do nothing. My barbarian will have to actively attempt to stop spells.
Seem fair enough to you?

![]() |

Adon does treat his as a curse, he can't turn off his SR, if he were to die you'd have to roll SR against him every time (and spend the expensive material components each time)
I would like to point out that I recently submitted a character that could copy spells by looking at them cast, in action he was an evoker type and a counterspell specialist (arcanist immediate action counter-spell+ feat spell parry, flavor-wise in action it looks like you cast a spell at him, he counters with a more powerful version of your spell that pushes it out of the way and hits you) who is in his free time does only two things read/research and sleep, a lot, when not doing those things he complains at whoever is keeping him form those things
two other characters have copy abilities, one who is an alchemist( I think his copy powers are psionic? not sure about him) the other is a super doppelganger jack of all trades
both copy class features,
this is tangentially related enough that I was disallowed the concept, at least until such a time as they graduate, (to put in perspective the past couple of weeks have lasted almost a year)

lynora |

Hi, OrdernChaos. :)
It sounds like an interesting concept, and I'd like to try and work with it. But tweaks will need to be made. I'm going to cap the age at 19 for him to be a student. This seems reasonable to me. A barbarian could feasibly be a warrior as young as 15. This gives you up to four years between the attack and now. And especially if he's in remedial classes, he might end up taking some classes with the elementary kids along with our other illiterate folks, so that gives you your vision of him being in a class he's much too old for.
The other thing is that we need to reflavor the abilities so as to not be stepping on Adon's toes quite so much. Similar is one thing, but it's really too close as is. Maybe something more like a counterspelling strike and/or absorbs magic and turns it into extra strength or something. Same overall effect, but gets there differently. I'm open to other suggestions if you have a different idea. I'm trying to give examples of what I'm talking about.