Skull & Shackles: Sails under a blood red sky.

Game Master DBH

To be continued.

Red Sky folder link

Shackles map

Island of Empty eyes

Ship combat

Loot sheet

Chelish Fort

Jester's grin

Battle order:

Captain Fargo Vitterande (Red)

Ashlei <============ May act!

Yellow

Esmeralda & Rhialla

Purple

Percy & Cassiopeia


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Female Human Wizard (Poleiheira Adherent) 11 | HP 43/79 | AC 12 (16 mage armor) T 12 FF 10 | Fort +6 Ref +6 Will +9 | Initiative +2 | Perception +12 | Arcane Bond 1/1 | Flickering Step 2/3 | Inspiration 5/5 | Mount 22 hrs. | Pearls of Power: 1st—1/1 2nd—1/1 3rd—1/1 | Water Blast 5/5 |

That's what she said EYYYYY


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -1+1| Active:

Ballz! Sorry...I wanted to say something funny, but that was the best I could do today.


Loot Sheet Female Human Cleric 11 HP: 42/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

The salamander continues tearing into the person at the wheel, nodding in response to Ashlie's hail, while Rhialla keeps the ships in contact.

spear: 1d20 + 11 ⇒ (14) + 11 = 25
piercing: 1d8 + 4 ⇒ (2) + 4 = 6
fire: 1d6 ⇒ 1

spear: 1d20 + 6 ⇒ (18) + 6 = 24
piercing: 1d8 + 4 ⇒ (6) + 4 = 10
fire: 1d6 ⇒ 6

tail slap: 1d20 + 6 ⇒ (7) + 6 = 13
Bludgeoning: 2d6 + 1 ⇒ (2, 2) + 1 = 5
Fire: 1d6 ⇒ 3
grab: 1d20 + 15 ⇒ (4) + 15 = 19


Are you sure you want to do that?

The Salamander has now nearly killed the Helmsman.

Percy wounds Captain Jove.

Esmarelda slips past Blue and stabs him nastily in the back.

acrobatics: 1d20 + 19 ⇒ (19) + 19 = 38

attack: 1d20 + 14 ⇒ (18) + 14 = 32
attack Critical?: 1d20 + 14 ⇒ (1) + 14 = 15 Nope.
damage: 1d6 + 5 + 6d6 ⇒ (1) + 5 + (2, 1, 6, 4, 6, 1) = 26

Blue grits his teeth and swings at Ashlei.

attack: 1d20 + 15 ⇒ (14) + 15 = 29

Ashlei was waiting for him and ripostes elegantly, finishing him off.

Lilac runs across the bow and attacks Ashlei.

cutlass: 1d20 + 15 ⇒ (7) + 15 = 22

Missing from the stairs.

Morale:

will Black: 1d20 + 7 ⇒ (9) + 7 = 16
will White: 1d20 + 7 ⇒ (14) + 7 = 21
will Orange: 1d20 + 7 ⇒ (7) + 7 = 14
will Yellow: 1d20 + 7 ⇒ (10) + 7 = 17
will Green: 1d20 + 7 ⇒ (16) + 7 = 23

Orange, Yellow & Black decide the winds are not in their favor and drop their weapons, raising their hands in surrender.

Captain Jove scowls at Percy, "It'll look even better in yer gut!" So he's not a wit. :(

attack: 1d20 + 22 ⇒ (14) + 22 = 36
damage: 1d8 + 11 ⇒ (6) + 11 = 17

Green is slowed and can't reach anyone this round.

The party can now act!

Anyone with a red not-equals symbol on them has surrendered.


Female Human Wizard (Poleiheira Adherent) 11 | HP 43/79 | AC 12 (16 mage armor) T 12 FF 10 | Fort +6 Ref +6 Will +9 | Initiative +2 | Perception +12 | Arcane Bond 1/1 | Flickering Step 2/3 | Inspiration 5/5 | Mount 22 hrs. | Pearls of Power: 1st—1/1 2nd—1/1 3rd—1/1 | Water Blast 5/5 |

Cass sighs disappointedly at the fact that the enemy captain lacks any panache. Oh well, they can't all be notable foes. She speaks a few twisted, guttural words and crooks a finger in his direction.

Boneshatter: 11d6 ⇒ (6, 4, 6, 2, 6, 4, 3, 2, 2, 3, 1) = 39 (Fort save DC 21 for half damage. On fail, exhausted 11 minutes; on success, half damage and fatigued for 11 minutes.)


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -1+1| Active:

Frowning as purple falls at her feet, Ashlei turns to the attacker with a chartruse headband who just missed hitting her. She spins her starknife so it glitters dangerously in the sun.

"You just messed up BADLY...boy."

Full ATTACK(Melee Starknife!)
+1 Starknife: 1d20 + 18 ⇒ (5) + 18 = 23
Magic/Silver Damage+Scorching+Precision: 1d4 + 3 + 1d6 + 9 + 4 ⇒ (4) + 3 + (5) + 9 + 4 = 25
+
+1 Starknife: 1d20 + 13 ⇒ (15) + 13 = 28
Magic/Silver Damage+Scorching+Precision: 1d4 + 3 + 1d6 + 9 + 4 ⇒ (3) + 3 + (4) + 9 + 4 = 23
+
+1 Starknife: 1d20 + 8 ⇒ (9) + 8 = 17
Magic/Silver Damage+Scorching+Precision: 1d4 + 3 + 1d6 + 9 + 4 ⇒ (4) + 3 + (2) + 9 + 4 = 22

Opportune Parry and Riposte:
When an opponent makes a melee attack against the swashbuckler, she can spend 1 panache point and expend a use of an attack of opportunity to attempt to parry that attack. The swashbuckler makes an attack roll as if she were making an attack of opportunity; for each size category the attacking creature is larger than the swashbuckler, the swashbuckler takes a –2 penalty on this roll. If her result is greater than the attacking creature's result, the creature's attack automatically misses. The swashbuckler must declare the use of this ability after the creature's attack is announced, but before its attack roll is made. Upon performing a successful parry and if she has at least 1 panache point, the swashbuckler can as an immediate action make an attack against the creature whose attack she parried, provided that creature is within her reach. This deed's cost cannot be reduced by any ability or effect that reduces the number of panache points a deed costs.

Opportune Parry!:
Spending a Panche point and an AoO to Parry the next melee attack! Starknife Parry!: 1d20 + 18 ⇒ (8) + 18 = 26

Riposte!!:
+1 Starknife: 1d20 + 18 ⇒ (3) + 18 = 21
Magic/Silver Damage+Scorching+Precision: 1d4 + 3 + 1d6 + 9 + 4 ⇒ (2) + 3 + (3) + 9 + 4 = 21

Dark Archive

Male Chelaxian Human Fighter 11 HP 22/92 subdual 22/92 AC/Touch/Flat 19/12/17 | Fort/Ref/Will +14/+7/+7 | Init +3 perception +7, climb+9, Intimidate+12,Prof. Sailor +11,Swim+8,

furious focus power attack: 1d29 + 17 ⇒ (6) + 17 = 23
damage: 1d6 + 5 + 4 ⇒ (2) + 5 + 4 = 11

furious focus power attack2: 1d29 + 17 ⇒ (5) + 17 = 22
damage: 1d6 + 5 + 4 ⇒ (5) + 5 + 4 = 14

furious focus power attack3 : 1d29 + 17 ⇒ (16) + 17 = 33
damage: 1d6 + 5 + 4 ⇒ (2) + 5 + 4 = 11

Still trying to hold the point on his ship to the enemys he gave up an inch then two making sure the enemy captain was firmly on the gang planks between the ships.


Are you sure you want to do that?

Fort save vs Boneshatter Red: 1d20 + 11 ⇒ (19) + 11 = 30

Captain Jove winces as Cassiopeia's spell wracks his bones, he shakes it off but not without some damage.

Percy pokes him again.

AC25 sorry.

Ashlei waves her arm wildly and shreds Lilac.

Esmeralda & Rhialla to act. Red, Green & White still fighting.


CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things

"Is it just me, or do some of these people get more foolish with every moment?" Esmarelda asked with a small smirk. "Think they would fall in line with their clear superiors." She added as she moved to white one and struck.

Attack: 1d20 + 14 ⇒ (15) + 14 = 29
damage: 1d6 + 5 ⇒ (1) + 5 = 6

Would someone please move Es to the right of white? I'm on my phone so can't move her!


Are you sure you want to do that?

Esmarelda pokes White.

Rhiaala?


Loot Sheet Female Human Cleric 11 HP: 42/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

The summoned slamander moves across the enemy deck, striking at another sailor after leaving the wheel

spear: 1d20 + 11 ⇒ (10) + 11 = 21
piercing: 1d8 + 4 ⇒ (2) + 4 = 6
fire: 1d6 ⇒ 5


Are you sure you want to do that?

The Salamander stabs Green

White swings back at Esmarelda

cutlass: 1d20 + 15 ⇒ (7) + 15 = 22
cutlass: 1d20 + 10 ⇒ (20) + 10 = 30
cutlass Crit?: 1d20 + 10 ⇒ (11) + 10 = 21 Sad.

damage: 1d6 + 6 ⇒ (6) + 6 = 12
damage: 1d6 + 6 ⇒ (5) + 6 = 11

Green yelps in shock and swings at the Salamander

cutlass: 1d6 + 15 ⇒ (5) + 15 = 20

damage: 1d6 + 6 ⇒ (2) + 6 = 8

Captain Jove looks desperate and stabs at Percy.

Trident: 1d20 + 22 ⇒ (10) + 22 = 32
damage: 1d8 + 11 ⇒ (1) + 11 = 12

The party can act now.


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -1+1| Active:

Kissing her starknife, and with a sheepish grin, Ashlei tosses it at the enemy captain…

ATTACK(Thrown Dagger!)
Dagger(Thrown w/PBS): 1d20 + 17 ⇒ (8) + 17 = 25
Damage+Scorching+Precision: 1d4 + 4 + 1d6 + 9 + 4 ⇒ (3) + 4 + (5) + 9 + 4 = 25
…if it hits the enemy Captain…then it ricochets toward Green!

Dagger(Thrown w/PBS): 1d20 + 17 ⇒ (4) + 17 = 21
Damage+Scorching+Precision: 1d4 + 4 + 1d6 + 9 + 4 ⇒ (2) + 4 + (3) + 9 + 4 = 22

Startoss Comet (Combat):

You can aim a thrown weapon so it strikes two foes.
Prerequisite(s): Dex 13, Point-Blank Shot, Startoss Style, Weapon Focus with the chosen weapon.
Benefit(s): As a standard action, you can make a single ranged thrown weapon attack at your full attack bonus with the chosen weapon. If you hit, you deal damage normally and can make a second attack (at your full attack bonus) against a target within one range increment of the first. You determine cover for this attack from the first target’s space instead of your space.
You can make only one additional attack per round with this feat. If you have Vital Strike, Improved Vital Strike, or Greater Vital Strike, you can add the additional damage from those feats to the initial ranged attack (but not the second attack).


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Female Human Wizard (Poleiheira Adherent) 11 | HP 43/79 | AC 12 (16 mage armor) T 12 FF 10 | Fort +6 Ref +6 Will +9 | Initiative +2 | Perception +12 | Arcane Bond 1/1 | Flickering Step 2/3 | Inspiration 5/5 | Mount 22 hrs. | Pearls of Power: 1st—1/1 2nd—1/1 3rd—1/1 | Water Blast 5/5 |

The enemy captain should be fatigued from the boneshatter spell.

VIP! VIP! Cass doesn't even bother with the really impressive spells, she just unloads a set of magic missiles into one of the pirates (white).

Magic missile damage: 5d4 + 5 ⇒ (1, 2, 4, 3, 4) + 5 = 19


Are you sure you want to do that?

Ashlei throws and slashes both Red & Green.

Cassiopeia blasts White with Magic missiles.

Percy, Esmarelda & Rhialla?

Dark Archive

Male Chelaxian Human Fighter 11 HP 22/92 subdual 22/92 AC/Touch/Flat 19/12/17 | Fort/Ref/Will +14/+7/+7 | Init +3 perception +7, climb+9, Intimidate+12,Prof. Sailor +11,Swim+8,

"Nine f!*~ing hells.... pirates are dumb sometimes..."

He growled lashing out at the enemy captain three times in a rapid hard combonation.

furious focus power attack: 1d20 + 17 ⇒ (3) + 17 = 20
damage: 1d6 + 6 + 6 ⇒ (3) + 6 + 6 = 15
furious focus power attack2: 1d20 + 12 - 2 ⇒ (15) + 12 - 2 = 25
damage: 1d6 + 6 + 6 ⇒ (6) + 6 + 6 = 18
furious focus power attack3: 1d20 + 7 - 2 ⇒ (14) + 7 - 2 = 19
damage: 1d6 + 6 + 6 ⇒ (4) + 6 + 6 = 16


Loot Sheet Female Human Cleric 11 HP: 42/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

Th salamander proceeds to tear into the pirate, stabbing crushing and burning the unlucky bastard.

spear: 1d20 + 11 ⇒ (11) + 11 = 22
piercing: 1d8 + 4 ⇒ (2) + 4 = 6
fire: 1d6 ⇒ 3

spear: 1d20 + 6 ⇒ (13) + 6 = 19
piercing: 1d8 + 4 ⇒ (4) + 4 = 8
fire: 1d6 ⇒ 5

Tail slap: 1d20 + 6 ⇒ (14) + 6 = 20
Bludgeoning: 2d6 + 1 ⇒ (2, 1) + 1 = 4
fire: 1d6 ⇒ 2
Grab: 1d20 + 15 ⇒ (9) + 15 = 24


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CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things

Attack(Vital Strike): 1d20 + 14 ⇒ (15) + 14 = 29
Damage: 2d6 + 5 ⇒ (2, 6) + 5 = 13

Esmarelda had a small gleam in her eye as she lined up an attack. "Did you know that the body has these really squishy areas?" Esmarelda questioned as she leaned in a bit to slide her rapier into a particularly nasty spot.


Female Human Wizard (Poleiheira Adherent) 11 | HP 43/79 | AC 12 (16 mage armor) T 12 FF 10 | Fort +6 Ref +6 Will +9 | Initiative +2 | Perception +12 | Arcane Bond 1/1 | Flickering Step 2/3 | Inspiration 5/5 | Mount 22 hrs. | Pearls of Power: 1st—1/1 2nd—1/1 3rd—1/1 | Water Blast 5/5 |

"Is that how you flirt, Esme? Sliding things into the body's squishy areas?"


CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things

"Oh dear Cassiopeia, if we've gotten to that part my flirting is no longer needed."


Are you sure you want to do that?

The Salamander finishes off Green with a smell of cooked long pig.

White looks around and ignores Esmarelda's flirting and sighs, dropping his weapons and surrendering. "I give." he scowls.

Percy ends Captain Jove's dreams of raiding your island and becoming a Free Captain[/b] by killing him.

Loot
Breastplate +1 (8),
Full Plate +1,
Heavy wooden shield +1,

Cutlass +1 (16),
Trident of warning,
Composite longbow +1 (+5 str),

Ring of swimming (8),
Amulet of natural armor +1,
Belt of giant strength +2,
Cloak of resistance +2,
Gloves of swimming & climbing.

You have a captured merchantman, missing the ram at the front, but still fitted with a ballistae.

4 sailors surrendered.

What are you doing now? You are two days out from your island and would lose valuable time going back.


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Female Human Wizard (Poleiheira Adherent) 11 | HP 43/79 | AC 12 (16 mage armor) T 12 FF 10 | Fort +6 Ref +6 Will +9 | Initiative +2 | Perception +12 | Arcane Bond 1/1 | Flickering Step 2/3 | Inspiration 5/5 | Mount 22 hrs. | Pearls of Power: 1st—1/1 2nd—1/1 3rd—1/1 | Water Blast 5/5 |

"Cap'n, shall we take command of the merchantman and have it join our flotilla? I can handle the ship even though it has a limited number of sailors left."

Cassiopeia's Poleiheira Adherent archetype features allow her to count as a number of sailors equal to her level (11) and use her Spellcraft (+19) in place of Profession: Sailor.

Also, Cass could use one of those cloaks, a flat upgrade to her current one.


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -1+1| Active:

Ashlei immediately retrieves her Starknife. Then looks over the captured men.

I'll take one of the Rings of Swimming. I really don't need it, but the Trident is a +2 weapon too. Not too shabby. The Longbow belongs to Percy with a +5 Str bonus requirement. Plenty of other good loot to give to subordinates and sell for cash if needed.

"I say we put these 4 in the brig until they tell us how they found out about us and where we were...were we found by accident or not?"

She thumbs her dagger as she stares greedily at the now captured enemies.

Intimidation: 1d20 + 12 ⇒ (2) + 12 = 14

Dark Archive

Male Chelaxian Human Fighter 11 HP 22/92 subdual 22/92 AC/Touch/Flat 19/12/17 | Fort/Ref/Will +14/+7/+7 | Init +3 perception +7, climb+9, Intimidate+12,Prof. Sailor +11,Swim+8,

dont think they are going anywhere and if we are sending what four or five sailors an an officer or two... Esmerelda you want to keep her company on her new ship till we can get a full crew sorted. Im sure these four would love to show how useful they are as sailors and no sharkbait.


CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things

"Sure, why not. That good with you Cass?" Esmarelda asked as she leaned against the railing. Her rapier had been putting away but she was still toying with her dagger.


Female Human Wizard (Poleiheira Adherent) 11 | HP 43/79 | AC 12 (16 mage armor) T 12 FF 10 | Fort +6 Ref +6 Will +9 | Initiative +2 | Perception +12 | Arcane Bond 1/1 | Flickering Step 2/3 | Inspiration 5/5 | Mount 22 hrs. | Pearls of Power: 1st—1/1 2nd—1/1 3rd—1/1 | Water Blast 5/5 |

"I was just about to ask. Love to have you, Esme. ...aboard, I mean."


Are you sure you want to do that?

The brief scuffle only took you a few hours, you resume heading south to Ghrinitshahara in the Rampore Isles.

random: 1d100 ⇒ 48

The rest of the voyage is quiet, you arrive offshore of the Rampore isles after two more days of sailing.

Knowledge local DC15:

The Vudrani sailors who have come to the Shackles have long tended to settle on the Rampore Isles, named after some long-forgotten captain or
vessel.

The town of Ghrinitshahara once so resembled the hamlets and villages of the distant Kingdom of Vudra that it managed to assuage the homesickness of many Vudrani mariners. But 50 years ago, a trio of rakshasas, fleeing bounties placed on their heads by a powerful rajah, made their way to the Shackles.

These villains managed to infiltrate Rampore’s loose organization, and within 2 years assassinated or imprisoned all rival Vudrani pirate
lords. The remaining population of these once vibrant and thriving isles was subjugated by the rakshasas and the brutal thugs in their employ.

The boldest of the three evil outsiders, a mandrill-headed rakshasa of astonishing cruelty and cunning named Bedu Hanji, managed to do away with his equally treacherous partners, and thus became the undisputed master of the Rampore Isles.

Unlike many of the islands of the Shackles, Rampore has become a well-oiled machine with a clearly delineated hierarchy of evil, centralized around the export and trade of humanoid slaves.

So landing in Ghrinitshahara is not advised. Best to wait offshore for the Jesters grin.

What are you doing now?


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -1+1| Active:

Know(Local): 1d20 + 12 ⇒ (20) + 12 = 32

Ashlei knows the history and reputation of these islands here all to well. She makes sure all the others are well aware too.

"So we wait here. Let's the 'Jester' come to us...Then we pounce like pirates!"


Female Human Wizard (Poleiheira Adherent) 11 | HP 43/79 | AC 12 (16 mage armor) T 12 FF 10 | Fort +6 Ref +6 Will +9 | Initiative +2 | Perception +12 | Arcane Bond 1/1 | Flickering Step 2/3 | Inspiration 5/5 | Mount 22 hrs. | Pearls of Power: 1st—1/1 2nd—1/1 3rd—1/1 | Water Blast 5/5 |

"I don't really know anything about this isle," says Cassiopeia. "Should we just put into port and conduct our business?"


Loot Sheet Female Human Cleric 11 HP: 42/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

"Landing is a bad idea. We don't want anything to do with the monkey-headed slaver bastard that runs this place." Rhialla replies.


CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things

Knowledge Local: 1d20 + 18 ⇒ (11) + 18 = 29

"Yeah, Bedu is one right git." Esmarelda said with a slight shake of her head. "I'd prefer not to tangle with him, and that would be my advice. Since you know, we're putting it out there."


Female Human Wizard (Poleiheira Adherent) 11 | HP 43/79 | AC 12 (16 mage armor) T 12 FF 10 | Fort +6 Ref +6 Will +9 | Initiative +2 | Perception +12 | Arcane Bond 1/1 | Flickering Step 2/3 | Inspiration 5/5 | Mount 22 hrs. | Pearls of Power: 1st—1/1 2nd—1/1 3rd—1/1 | Water Blast 5/5 |

Cass magically hoists the flag to show that she's anchoring her ship offshore and then takes the launch over to rejoin the rest of the group.

(Presumably we did that after Esme told her that it's best not to put in to port here, so we can all circle up and chat.)

"All right. So we wait off the shore. Post guards at night in case of boarding parties."

Dark Archive

Male Chelaxian Human Fighter 11 HP 22/92 subdual 22/92 AC/Touch/Flat 19/12/17 | Fort/Ref/Will +14/+7/+7 | Init +3 perception +7, climb+9, Intimidate+12,Prof. Sailor +11,Swim+8,

"We wait. make sure our ships are as close as possible. double the watch.... and for fun. lets play some creative excercises in how we woudl asssualt this place to kill an evil git and take over an isle. ....or officer orgy in my cabin. whatever suits everyone. "

He chuckled peering at he port with a slight grin.


Are you sure you want to do that?

Perception checks for those on watch please. It will be opposed so the highest perception roll gets the jump on the other.


Loot Sheet Female Human Cleric 11 HP: 42/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

Perception: 1d20 + 6 ⇒ (3) + 6 = 9 Not it


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -1+1| Active:

Perception: 1d20 + 14 ⇒ (6) + 14 = 20


Female Human Wizard (Poleiheira Adherent) 11 | HP 43/79 | AC 12 (16 mage armor) T 12 FF 10 | Fort +6 Ref +6 Will +9 | Initiative +2 | Perception +12 | Arcane Bond 1/1 | Flickering Step 2/3 | Inspiration 5/5 | Mount 22 hrs. | Pearls of Power: 1st—1/1 2nd—1/1 3rd—1/1 | Water Blast 5/5 |
Percival Asploric wrote:

"We wait. make sure our ships are as close as possible. double the watch.... and for fun. lets play some creative excercises in how we woudl asssualt this place to kill an evil git and take over an isle. ....or officer orgy in my cabin. whatever suits everyone. "

He chuckled peering at he port with a slight grin.

"Why not both?"

Cass leans over the rail and says, "If this evil git is a giant, the same strategies that we used against the cyclopes should work. Isolate or move against them in small groups, probably after we identify his location and then come in flying and invisible. Snap his bones with magic while Percy and Ashe stab him to death."

Since Cass didn't make the Knowledge roll she doesn't know that he's a rakshasa, and thus that her magic would be worthless.

Dark Archive

Male Chelaxian Human Fighter 11 HP 22/92 subdual 22/92 AC/Touch/Flat 19/12/17 | Fort/Ref/Will +14/+7/+7 | Init +3 perception +7, climb+9, Intimidate+12,Prof. Sailor +11,Swim+8,

perception: 1d20 + 7 ⇒ (12) + 7 = 19


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -1+1| Active:

I'm assuming we have healed since the last fight. Right?


Loot Sheet Female Human Cleric 11 HP: 42/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

Yeah, it's been a couple days so I would have channeled everyone to full


Are you sure you want to do that?

perception: 1d20 + 19 ⇒ (18) + 19 = 37

The Jester's grin spots your ships before your lookouts do and immediately turns to run back to harbor.

profession sailor: 1d20 + 12 ⇒ (17) + 12 = 29

You lost the advantage of catching the ship on the turn as their Perception roll was so much better!

Profession Sailor roll to catch him. He's quick and slippery. Currently 200' distance between the ships.

Dark Archive

Male Chelaxian Human Fighter 11 HP 22/92 subdual 22/92 AC/Touch/Flat 19/12/17 | Fort/Ref/Will +14/+7/+7 | Init +3 perception +7, climb+9, Intimidate+12,Prof. Sailor +11,Swim+8,

"Whelp there goes that did we leave up the flag that said we were waiting for him?"

He growled in annoyance throwing his not inconsiderable strength into helped speed their ship up if he could


Female Human Wizard (Poleiheira Adherent) 11 | HP 43/79 | AC 12 (16 mage armor) T 12 FF 10 | Fort +6 Ref +6 Will +9 | Initiative +2 | Perception +12 | Arcane Bond 1/1 | Flickering Step 2/3 | Inspiration 5/5 | Mount 22 hrs. | Pearls of Power: 1st—1/1 2nd—1/1 3rd—1/1 | Water Blast 5/5 |

Spellcraft (substitute for Profession: Sailor: 1d20 + 19 ⇒ (7) + 19 = 26

Cassiopeia flings her hands up to bring the sails back up on her own ship, but of course can't roll for s$#% and just fails.


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -1+1| Active:

Profession (Sailor): 1d20 + 15 ⇒ (18) + 15 = 33


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -1+1| Active:

”Move you skallywags! I swear I will split you stem to stern if you let those bastards get away!”


Are you sure you want to do that?

The Jester's grin manages to get its turn in safely, but needs to build up its speed again.

Responding to Ashlei's words of gentle encouragement your ship closes!

100' away now. What are you doing?


Female Human Wizard (Poleiheira Adherent) 11 | HP 43/79 | AC 12 (16 mage armor) T 12 FF 10 | Fort +6 Ref +6 Will +9 | Initiative +2 | Perception +12 | Arcane Bond 1/1 | Flickering Step 2/3 | Inspiration 5/5 | Mount 22 hrs. | Pearls of Power: 1st—1/1 2nd—1/1 3rd—1/1 | Water Blast 5/5 |

Cass can easily hit a fireball out to over 500' so she lobs one directly into the ship's rigging.

Fireball damage: 10d6 ⇒ (4, 2, 2, 2, 3, 4, 4, 3, 1, 3) = 28


Are you sure you want to do that?

Cassiopeia blasts the Jester's grin rigging with a Fireball.

The Grin beings to immediately lose speed as her sails are either on fire, or flying loose with their stays destroyed.

50' away now, closing fast. The other crew is racing to repel boarders. what are you doing now?

Map will go up when you're alongside.


Female Ifrit Swashbuckler Level 11(Flying Blade) | HP 99/99(0NL)| Init. +4 (+6) | Speed 30ft | AC 25, touch 19, FF 16 | CMD 29 | Fort +6 : Ref +12 : Will +4| Burning Hands: 1/Day (DC15)| Perc +14 | Panache: 5 Pts / -1+1| Active:

Ashlei pulls out her ‘Fun Stick’ and blasts the enemy deck…?

Rod of Wonder Activation roll!: 1d100 ⇒ 48

*47—49 A stream of 600 large butterflies pours forth and flutters around for 2 rounds, blinding everyone within 25 foot (Reflex DC 14 negates).

Laughing her ass off at the sight of giant butterflies dancing around the enemies deck, Ashlei puts her rod away and draws her starknife.


Loot Sheet Female Human Cleric 11 HP: 42/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)

Rhialla puts all of her skill into steering the ship, determined to catch their fleeing prey.

Profession Sailor (to close the gap further): 1d20 + 20 ⇒ (15) + 20 = 35

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