Six Heads of Mayhem--The Hydra Campaign (Inactive)

Game Master Almonihah

A very unusual hydra sets out to prove that more heads may not be better than one.
Battle Map
Area Maps
HGP: 18 S: 36


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Hydra Head Skald 10 | HP 60(40)/85 |AC: 30 T: 14 FF: 28 | Fort +12 Ref +7 Will +10 | Init +1 | Perception +0 | Song 9/25 | Spells Per Day: 1: 5/6 2: 3/5 3: 3/4 4: 0/2

A small piece of accidental wordplay, but it fits, so I left it in instead of fixing the typo.

Grash is both a Skald that is a Hydra Head, and the Head Skald of the Hydra! (admittedly also the only Skald of the hydra, but whatever)


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

Again, since we're Hydra heads, eating the wizard might fall under Blue and Orange morality


Hydra Head Skald 10 | HP 60(40)/85 |AC: 30 T: 14 FF: 28 | Fort +12 Ref +7 Will +10 | Init +1 | Perception +0 | Song 9/25 | Spells Per Day: 1: 5/6 2: 3/5 3: 3/4 4: 0/2

As Grash has stated, he actually considers eating foes to be the best way to show respect for them. He considers the idea of burying a body to be the greatest insult possible for the slain individual, as then they will be consumed by the tiniest, most pathetic organisms possible, not to mention the possibility of being reanimated. Leaving corpses lying on the ground falls somewhere in between, as scavengers are at least proper animals to get eaten by.

So yes, a completely different moral viewpoint that that of an average human.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

Which is fair enough so I'm not going to bother if you want to eat the wizard.


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63
Ziphora wrote:
Again, since we're Hydra heads, eating the wizard might fall under Blue and Orange morality

I'd never heard that term before, but I like it. That's a similar perspective to how I try and portray fey when I GM.


Battle Board Area Maps Hydra Deity Level 20 All Classes

Yeah, that concept can definitely apply to you.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

The issue about undead creation is more like you're enslaving someone. I wouldn't have issues with people taking control of existing undead for things. I could rationalize that you're giving them a chance to atone for what caused them to rise up in undeath, and when they die, they can go to their rest.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

With experience, comes wisdom, I suppose?

If you're too.. Morally uptight and start judging what others should or should not do, it starts getting unconducive for the table.

I guess that's a strange statement coming from me since I generally am the one kicking a fuss about these matters.

You may act with a certain moral standard, but don't expect the world to do it, or you'll be sorely disappointed.


Hydrahead Monk (Master of Many Styles) 2 Fighter (Brawler) 4 Slayer 2; Initiative +0; Perception +12, HP 16/61 RAGE HP 32/77; AC 24, T 11, FF 24; Fort +12, Ref +9, Will +7; Stunning Head 3/3

Lol, bacon is a decent enough moral philosophy I suppose.


Battle Board Area Maps Hydra Deity Level 20 All Classes

By the way, what do you heads say to another head? I've been in discussion with the famous Storyteller Shadow about adding another head, and the submission is very entertaining.

If you have any concerns, please PM me.


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63
GM_of_the_Heads wrote:

By the way, what do you heads say to another head? I've been in discussion with the famous Storyteller Shadow about adding another head, and the submission is very entertaining.

If you have any concerns, please PM me.

Well, I'm on record as a yes.


Hydra Head Skald 10 | HP 60(40)/85 |AC: 30 T: 14 FF: 28 | Fort +12 Ref +7 Will +10 | Init +1 | Perception +0 | Song 9/25 | Spells Per Day: 1: 5/6 2: 3/5 3: 3/4 4: 0/2

That would be fine. Five is a good number of heads anyway. Grash will appreciate being older than somehead, too. (though to be fair he's still convinced he's the oldest, it just hasn't come up yet.)


Hydrahead Monk (Master of Many Styles) 2 Fighter (Brawler) 4 Slayer 2; Initiative +0; Perception +12, HP 16/61 RAGE HP 32/77; AC 24, T 11, FF 24; Fort +12, Ref +9, Will +7; Stunning Head 3/3

I'd be good to have another head. How narcissistic is the new head on a scale of 1 to 10, with five being average?

I feel like Tom is at least an eight, so very strongly narcissistic.


Hydra Head Skald 10 | HP 60(40)/85 |AC: 30 T: 14 FF: 28 | Fort +12 Ref +7 Will +10 | Init +1 | Perception +0 | Song 9/25 | Spells Per Day: 1: 5/6 2: 3/5 3: 3/4 4: 0/2

Oh, also, in regards to Tom's most recent comment...

Yeah, considering all the fire and rocks and falling over we did in that last battle, I'm pretty sure your bed is toast. And most likely in small pieces as well.


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

Tom's bed was made of bread?!


Hydrahead Monk (Master of Many Styles) 2 Fighter (Brawler) 4 Slayer 2; Initiative +0; Perception +12, HP 16/61 RAGE HP 32/77; AC 24, T 11, FF 24; Fort +12, Ref +9, Will +7; Stunning Head 3/3

Someone should eat it.


Battle Board Area Maps Hydra Deity Level 20 All Classes
Tomorbataar wrote:
Someone should eat it.

I find it appropriate that this post was #666.


Battle Board Area Maps Hydra Deity Level 20 All Classes
Tomorbataar wrote:

I'd be good to have another head. How narcissistic is the new head on a scale of 1 to 10, with five being average?

I feel like Tom is at least an eight, so very strongly narcissistic.

You'll just have to find out. ;)

I'll be traveling for two weeks starting tomorrow. I don't anticipate being without Internet for more than a day at a time, but it's possible, so if I'm silent for a bit that's why.


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

FYI, guys, I'm in Houston and somewhat affected by Hurricane Harvey. I'm in good shape; here's an update, but the gist of it is that my family and I are safe. Just letting you know in case my posting drops.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

Good that you and your family are safe. I heard several people died as a result of the hurricane.


Battle Board Area Maps Hydra Deity Level 20 All Classes

Stay safe!

Since I'm away from home, I don't have the module with me, which is why I might be a bit vague about the fortress's contents.


Sorcerer 8 (Serpentine) | HP 72/72 | AC 18 | CMD 18 | F+8 |R+4 | W+8 | Per 0 | Ini 0

Thanks for the chance to play with all of you. I've not read the entire thread but what I have read is very entertaining :-)


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

I love that the last three head additions (me, Grash, and now Entycer) have each independently come up with the idea of their heads having been part of the hydra from the start (or some variation thereof).

Welcome, Entycer!


Shadow's Status
Beachhead wrote:

I love that the last three head additions (me, Grash, and now Entycer) have each independently come up with the idea of their heads having been part of the hydra from the start (or some variation thereof).

Welcome, Entycer!

I cannot claim such wisdom as the rest of you, the DM told me I could do either or and I opted for some belief in having "always" been present :-)


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

Yes, I can speak in Rhyme =)


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

Always a useful skill to have when the GM throws out that curse on your PC.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

Meh. I had a game where we were constantly speaking in rhyme.

It takes effort certainly, but I also gained a new feat, (Quicken SLA - rhyme)


Battle Board Area Maps Hydra Deity Level 20 All Classes

Ziphora, after all of the amusing songs you've come up with, go ahead and have a bonus rank in Perform (Sing). It's also now a class skill for you. :D


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63
Ziphora wrote:

Meh. I had a game where we were constantly speaking in rhyme.

It takes effort certainly, but I also gained a new feat, (Quicken SLA - rhyme)

Ha ha, awesome!

I was in a great, but short-lived campaign with that campaign's GM.


Battle Board Area Maps Hydra Deity Level 20 All Classes

Hmmm, is it time to move things along to heading back to the humans? It seems like you've come to enough of a consensus on that to start moving.


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

Yeah. A couple of us voted to move out, earlier, I think, but the conversation kept going.

I'm ready to head back to the humans.


Hydra Head Skald 10 | HP 60(40)/85 |AC: 30 T: 14 FF: 28 | Fort +12 Ref +7 Will +10 | Init +1 | Perception +0 | Song 9/25 | Spells Per Day: 1: 5/6 2: 3/5 3: 3/4 4: 0/2

That would be fine. We seem to be stalling a bit here anyway.


Sorcerer 8 (Serpentine) | HP 72/72 | AC 18 | CMD 18 | F+8 |R+4 | W+8 | Per 0 | Ini 0

OK by me.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

I'd like to ask you guys about level up advice - I could get us all flying permanently by level 10(assuming the game goes that long).

Or I could get

Kinetic Restoration:

Element(s) universal; Type utility (Su); Level 3; Burn 1

You recover from 1d4 points of ability score damage to one of your physical ability scores (Strength, Dexterity, or Constitution).

This also eliminates any fatigue that you suffer, and improves an exhaustion condition to fatigued.

If you have the kinetic healer utility wild talent, you can use both kinetic restoration and kinetic healer on the same target with one standard action.

Or :

Windsight:

You can see through mist and fog (including fog cloud and similar magic). In areas of moderate or stronger wind, you can see and hear as if you were standing at both your own position and a position a number of feet in the wind’s direction equal to the wind’s speed in miles per hour, potentially allowing you to see around corners and other obstacles.

The reason why I didn't pick up the fly chain (air cushion + wings of air), was because firstly, I had no idea on how wings of air(essentially fly as an at will ability) would work with being a hydra head on a hydra body, since we could be permanently flying if it was allowed on the body(which I feel is a tad OPed.. since you're getting an at will fly ability for all 5 characters). If it worked only on me for the wings of air, it'd be essentially useless since it does not change my movement(I can only be 15 ft from the body anyway).

Secondly, it was because we had a wizard back then and I don't want to outshine anyone.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

I originally wanted to clay bake - but I think that would require an acutal oven and might be unrealistic for Mo to build one when we camp, though technically I do have ranks in knowledge (engineering)...


Sorcerer 8 (Serpentine) | HP 72/72 | AC 18 | CMD 18 | F+8 |R+4 | W+8 | Per 0 | Ini 0

I like the flying Hydra idea.


Battle Board Area Maps Hydra Deity Level 20 All Classes

I could deal with you all flying, and I'd like to keep this going as long as you guys are interested.


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

I'm good with both the flying and the haling of ability score damage. We've deal with both. Flying would be very useful, but it's not for another two levels. What would you gain in the meantime as you worked toward that?

On the other hand, healing ability damage is something you could get right away.


Hydra Head Skald 10 | HP 60(40)/85 |AC: 30 T: 14 FF: 28 | Fort +12 Ref +7 Will +10 | Init +1 | Perception +0 | Song 9/25 | Spells Per Day: 1: 5/6 2: 3/5 3: 3/4 4: 0/2

Hmmm... the intermediary Air's Leap ability might be a better lead into Wings of Air than Air cushion. We're more likely to want to be able to jump than to care so much about landing hard.

Or at least Grash doesn't mind landing hard as long as it's on something smashable.


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

Hey, Almonihah. I just discovered a rule that might affect Tom, Grash, and I now that we've all started receiving iterative attacks, this level. Apparently, natural attacks can't be iterative, unless you're using multiple types of attacks. We all have only our heads for an attack, so that's either a bite, a gore, or a bash, I guess. If we had a tail or other appendage, we could apply that attack as the second attack in our iterative attacks.

This is less of an issue for Tom since his flurry of blows can still make iterative attacks (I think).

Anyway, question 1: Am I interpreting this right? It's confusing, and I'm not very bright.

Question 2: Is this a rule you intend for us to follow for these unique characters? It's fine if you do, but if you want to houserule that our primary natural attacks can be used for iterative attacks, that would be swell.


Hydrahead Monk (Master of Many Styles) 2 Fighter (Brawler) 4 Slayer 2; Initiative +0; Perception +12, HP 16/61 RAGE HP 32/77; AC 24, T 11, FF 24; Fort +12, Ref +9, Will +7; Stunning Head 3/3

I don't think ability damage is as terrible for us as for normal characters, since we probably regen it when we regrow our heads.

Flying is much more important though, since our mobility is otherwise severely limited.

That's my opinion.


Battle Board Area Maps Hydra Deity Level 20 All Classes

I'm allowing you to take iteratives with your bite attacks--I think this might have been discussed before you joined in.


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63

Awesome, thank you.

Will hopefully have Beachhead leveled up by tonight, definitely by tomorrow, disappointingly keeping the weekend open, juuuust in case.


Hydrahead Monk (Master of Many Styles) 2 Fighter (Brawler) 4 Slayer 2; Initiative +0; Perception +12, HP 16/61 RAGE HP 32/77; AC 24, T 11, FF 24; Fort +12, Ref +9, Will +7; Stunning Head 3/3

It might take me all weekend to level up. My life's reasonably busy these days and I have some choices to make. I will have a nice chunk of time later today though, so maybe I'll just do that then.


Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 | ki points: 2/9 | HP: 63/63
Tomorbataar wrote:
It might take me all weekend to level up. My life's reasonably busy these days and I have some choices to make. I will have a nice chunk of time later today though, so maybe I'll just do that then.

Maybe you can play some video games, instead? Browse Facebook? Just keep your options open, man.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

Well, I'm currently playing path of exile and hearthstone. Baking and cooking when I have time as well.

I'll start working on those wings then. They're going to be angelic, fluffy wings, BTW.

The sad part is we could've been all flying by now, had I known from the start and built for it.


Hydra Head Skald 10 | HP 60(40)/85 |AC: 30 T: 14 FF: 28 | Fort +12 Ref +7 Will +10 | Init +1 | Perception +0 | Song 9/25 | Spells Per Day: 1: 5/6 2: 3/5 3: 3/4 4: 0/2

I'm pretty sure that the wings of air are... well... made of air, and hence not visible. But we can say that the air-wings are fluffy if it makes you feel better.

As long as Grash gets to crash us into something every now and then.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

They will be fluffeh. So fluffeh I'm gonna die!


Hydrahead Monk (Master of Many Styles) 2 Fighter (Brawler) 4 Slayer 2; Initiative +0; Perception +12, HP 16/61 RAGE HP 32/77; AC 24, T 11, FF 24; Fort +12, Ref +9, Will +7; Stunning Head 3/3

Those crazy kids and their damn cell phones and facebooks had better stay off my lawn.


10 Kineticist (Air)head | HP 45/93| 30 non lethal damage AC: 25 (17 Tch, 18 Fl) | CMB: +6, CMD: 22| F:+ 10, R: +13, W: +6; | Init: +5 | Perc: +10,SM: +0 | Speed 15ft from body |

Hey, I make most of my posts from phone!

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