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Shadow

Storyteller Shadow's page

2,622 posts. Alias of Dennis Harry.


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Venice by Night – Tuesday March 11, 1309

Alessandro Khadaji

The woman smiles ad approaches you softly stroking your face. Her hands are cold and hard, like stone but a fierce fire burns in her eyes.

As you look around you see that the few servants who did attend your father's send off are gone. Around you are the human bodyguards of Alyssa. They look out in all directions leaving you alone, so to speak.

"This is my true self my Love, with your father returning to the North, my body had to be brought to the city else I would not be able to maintain my link. Come, it is time for my announcement to the Prince. I would make him aware that you are mine and not to be meddled with".


Venice by Night – Tuesday March 11, 1309

Andrew the Hardy

You see the wine glss from the night before and attempt to quench your thirst on the remnants left. Make a Stamina roll (+ Fortitude if you have it) to stop from throwing up.


Venice by Night – Tuesday March 11, 1309

Lorenzo Cappelli

Lorenzo try as you might the compulsion is too strong. Moses himself attempts to restrain you when you are out of sight of the Inn but the compulsion lends you strength enough to push him off and keep going.

You make your way as swiftly as possible through the streets and canals of the city finally arriving on a lone dock at the edge of the city facing the mainland.

A figure wrapped in a cloak stands at the edge of the dock, an ancient one from the looks of it as the dock is made of stone and not wood. Once in sight of this figure you abruptly stop.

Moses draws his weapon and brandishes it at the figure as it slowly turns towards you. You see that Dominic is barely clinging to his nerve were it anyone else but you in trouble he would have fled from this situation some time ago.

Once the figure is facing you its voice brings a flood of relief, "Good evening Dr. Cappelli. I am glad to see you well, tell me who are your friends who so bravely accompanied you to this meeting?" The voice is that of Dr. Benne!


GM Sanguine Regent wrote:
Vampiric society will be STRONGLY reminiscent of Vampire the Masquerade. Said society has several rules and traditions that seem quite antiquated, but have managed to preserve the vampires of Talingarde for centuries, at least until the accursed Mitrans took over the nation and began their Inquisitions to root out vampires and other creatures of the night.

Based on the DM's OP, I do not think we will be choosing Clans, I think the societal structure will be likened to Vamp, a la Underworld or Blade, but not utilizing the elements exactly. If you are interested in an actual Vamp game, send me a PM and I will keep you in mind if any of the players drop out of the Vamp game I run here on the boards. It happens from time to time.


Another night has begun! XP will be doled out as this night ends.


Venice by Night – Tuesday March 11, 1309
Lorenzo Cappelli

You, Dominic, and Moses leave the residence of Alessandro Khadaji, wealthy men. Raise your Resources to a 4.

You and your companions celebrate with a fine meal and a fine vintage at the Way of Kings. After all, you have very little time left to enjoy such things, so why not live a little…

As night falls and Moses suggests you retire to your rooms again, you feel in your gut an impossible tug. A compulsion forces you back down the stairs and out the front door. Dominic looks concerned, “Lorenzo, what are you doing? I thought we were heading to the room!”

Moses almost reaches for a weapon hidden in his robes and he follows you both looking around for signs of trouble. What do you do?


Venice by Night – Tuesday March 11, 1309
Alessandro Khadaji

You conclude your business with the Cappelli’s agreeing to draft the documents for their attorney to review. You ponder that here, on your first day, you have achieved a victory for your family. The warehouse will add great services to your family shipping business and allow you to retain business that otherwise may have been lost to other shipping outfits who had their own storage locations within the city.

As you take afternoon prayers you see Jaleel approach. He joins you silently in prayer.

He says little but his eyes say it all, your father has told him of what took place in your morning meeting or at least he has told him enough.

You say nothing back, after all, what is there to say about the final days of a man who created something from absolutely nothing?

You head to your room for some light sleep to face the evening.

When you wake your father is saying his goodbyes to the household, leaving all who are present know that they are to follow your orders to the letter.

You join him in his trip to the docks, saying nothing. He squeezes your hand as he boards the ship that brought he and the Earl and Alyssa here, this may be the last time you see each other. You honor him and his memory with a stoic impassioned face and he does the same. You watch the ship sail into the Mediterranean.

The darkness fully blanketing the city you look to your right. Standing there is Alyssa, yet not Alyssa. Her features are too sharp, her curves too racy. Her lips too full, her eyes too, mesmerizing… You shake your head and look at her again, surely this cannot be the same woman you have spent so many evenings and days with? Can it? What do you do?


Venice by Night – Tuesday March 11, 1309
Michael Santo & Michele Querini

As the night approaches Michael, you finally arrive at your boathouse. Sitting in your chair is Michele Querini. One of your older employees gives you a sour face, “He refused to leave, says he is here n business. I must go now to make money for you Signore. I can watch him here no longer!” With a dirty look at Michele, he steers one of his Gondola’s out from the boathouse and into the lagoon.

Michele and Michael are together, here alone as the sun is falling.


Venice by Night – Tuesday March 11, 1309
Xing Shi

You are running in an open field. As you look down, you see that you are wearing the garb of a young peasant girl. The field is wide open, sun shines down upon you. You feel its heat warm your hair and your face. As you run, the sun moves farther and farther away from you. The warmth that was once fallen upon you is no more. You feel cold, a chill that you cannot shake out of your bones no matter how much speed you gain. You continue to run and feel little fatigue. The way before you is a black void with its own sun of a sort, a globe of utter black against a backdrop of a lighter shade of nothing. As you approach it you feel yourself pulled away from it.

You blink your eyes open. Standing above you is the Man with No Name. “Good evening my dear. How was your first sleep? Did you dream?”


Venice by Night – Tuesday March 11, 1309
Andrew the Hardy

Your sleep is restless. Your dreams are filled a vision of light. The light is so blinding that you have a hard time making out figures which seem to be just at the edge of your sight. You can hear their voices, indistinct as if the rush of water or perhaps just the cacophony of voices drowns any individual voice out. You wander aimlessly looking for some shelter from the light and the noise.

Without warning you plunge downwards and emerge in a darkened place. A voice intones a melancholy pitch. You blink and see that you are in a small room. The memory of the prior night comes back to you. You sit up grimacing in expected pain but feel nothing…

The leg is still damaged but for the first time in a long time, you feel no pain. IN fact you feel nothing but a raw pang of hunger. Unlike anything you have felt before. As if you had fasted your entire life to eat just one meal.

The voice comes from the figure hunched over an idol of the crucified Christ. It is Brian, your sire. His back is to you and he appears deep in prayer. What do you do?


Venice by Night – Tuesday March 11, 1309
Finn Garrety

You leave the Winnowing Inn and head for the relative safety of your own rooms. Night seems to fall upon you faster than you expected. As you set a brisk pace to be away from the place where you believe a member of the Blood to have taken up residence, you hear a noise from an alleyway. What do you do?


Venice by Night – Tuesday March 11, 1309

The last of the suns’ rays strike the cobblestoned streets of Venice. Night and its nocturnal dwellers arise. Those with good intentions begin to make their way to their homes and hearths. It is the time of the wicked and the wanton to rule the streets. Clouds obscure the stars and the moon this night making the cool evening feel cooler yet.


Of course my schedule is screwed up! I will have those updates ready by the end of the weekend.


Ok, no worries. Maztica not exactly the best setting but it has been a while since I played 2ed :-)


Anyone interested in playing a 2edDnD game here on the boards. A DM has been looking for submissions for a Forgotten Realms Maztica game and we don't have enough players.


High God of Krynn wrote:

Ok a Cleric of Zivilyn would be a fine addition to the party. The Legion of Steel is willing to accept Clerics into their ranks although they have some rivalry with the Mystics who often feel that by worshiping the Gods for power is serving two masters. Still Abasinia was where the Legion was founded so you certainly could have joined up with them there.

As for your culture you probably make you an either an Abasinian Cityfolk or Plainsfolk.

Cityfolk get Profession as their favored skill.
Plainsfolk get Survival as their favored skill.
Both get Abasinian as their racial language.

Anyway being a member of the Legion you will have a reason for being in Khur. Khur is another nation with a strong Legion presence and it is a hotbed of activity at the moment so you could have been sent to Pashin on an assignment. If Mithas is also there he could be your contact in the region.

Sounds good. I think I would be Cityfolk. Will add that to my character and have a profile ready to go later tonight.


Renlo Tacksa wrote:
Gotal:Real quick thing regarding equipment: Power packs charge blasters, lightsabers use energy cells. In case you wanted to change that.

Ah, thank you. Will update that as well when I get a chance.


Shakraal Kringsdaughter wrote:
Hakak & Fleshripper wrote:
Also, suppose I could run the lootmongering. I'm already doing it for some dragon of ash and flame guy's Kingmaker. It's a good way to make sure treasure doesn't fall down the memory hole.
Hey that would be awesome Hakak/Samnell...

Second that! Thanks Samnell!


I will check and get back to you. Worst case scenario I could always roll a second character :-)


Orren Patrizi
Male Human Mage (Invoker)
NG Medium Humanoid
Hit Points: 3/3
10 STR: -/-, 40 weigh allow, 115 max press, 6 Open, 2% BB/LG
12 DEX: +0 Reaction, +0 Missile, +0 Defense
5 CON: -1 HP, 45% SS, 50% Res Survive, +0 Poison
15 INT: 4 Languages, 7th, 65% Chance to Learn Spell, 11 Spells Per Level
13 WIS: +0 Magic Defense
8 CHA: -1 Loyalty, 0 Reaction
-----------------------------
DEFENSE
-----------------------------
AC: 10 (No Armor)
Saving Throws:
Paralyze/Poison: 14
Rod/Staff/Wand: 11
Petrify/Polymorph: 13
Breath Weapon: 15
Spells: 12
-----------------------------
OFFENSE
-----------------------------
THAC0: 20,
Dagger (1d4, speed factor 2)
-----------------------------
PROFICIENCIES
-----------------------------
Wizard:
WEAPON (1): Dagger (-5 penalty when not proficient)
NONWEAPON (8): Ancient History (1 slot, Int -1), Animal Handling (1 slot, INT -1), Direction Sense (1 slot, Wis +1), Fire Building (1 slot, Wis -1), Languages, Ancient (1 slot, Int 0), Reading Writing (1 slot, Int +1), Religion (1 slot, Wis 0), Spellcraft (1 slot, Int -2)
Spells:
Per Day - 1st (2) –
Known – 1st – Armor, Magic Missile, Sleep
Worn/Carried:
Spellbook
Waterskin


24d6

Strength 3d6 ⇒ (2, 3, 5) = 10 10
Dexterity 4d6 ⇒ (6, 2, 4, 2) = 14 12
Constitution 4d6 ⇒ (1, 1, 1, 3) = 6 5
Intelligence 6d6 ⇒ (1, 5, 5, 5, 4, 2) = 22 15
Wisdom 4d6 ⇒ (5, 4, 2, 4) = 15 13
Charisma 3d6 ⇒ (3, 4, 1) = 8 8

Well wizards often have poor health!

I will finish the character up tomorrow for submission. ame concept as stated above.


OK, tomorrow night I will be putting up the updated posts for all players.

The last night before downtime. :-)


Alathea's Background

Alathea of Solace grew up in the village of Solace hearing tales of the Companions who saved the world. Her hero was Goldmoon who found the Disks of Mishakal and brought the Knowledge of the Gods back to the world. Sadly before her birth the Gods once again went silent leaving Alathea nothing but stories of these impossible beings. Still, Goldmooon herself would regale Alathea with these stories in her brief visits to Solace. To be touched by Goldmoon though never have her the apark of the divine, known as a Mystic which Alathea craved.

As the darkness of the Dragonlords descended on the land, the Legion of Steel rose to prominence in these dark times, providing what help it could against the Dragon Tyrants. Alathea assisted the organization in mundane ways as she was little more than a Tavern girl in the famous Inn of the Last Home.

As the Dragons fell and the God returned, Alathea met a Cleric of Zivilyn passing through the village. She recognized the devotion of Alathea to the Gods and manufactured for her a symbol of Zivilyn, to Alathea’s joy, the symbol allowed her to channel the divine energies of Zivilyn as one of the Goddesses chosen on Krynn. As something more than a mere tavern maid, Alathea seeks to make a difference in the world. For as the Gods of Light and Neutrality have returned, so have the Gods of Darkness…


My full Submission for Alathea of Solace, Cleric of Zivilyn. I will write up her background next. She is from Solace (a stretch I know) and aligned with the Legion of Steel.

Alathea of Solace
Human (Female) Cleric of Zivilyn 1
LN Medium humanoid (Human)
Init +1; Senses Perception +8
—————
Defense
—————
AC 13, touch 10, flat-footed 13 (Studded Leather)
HP 8 (1d8)
Fort +4, Ref +0, Will +6
—————
Offense
—————
Speed 30 ft.
Melee Morningstar +0 (1d8 -- x2)
Special Attacks Channel Positive energy (DC 15 - 1d6+1)
Channel Negative Energy (DC 15 - 1d6+1)
7x Per Day (One or the Other)
Domains
Knowledge – Lore Keeper
Meditation – Cast Empower 1x Day

Cleric Spells Prepared (CL 1st; concentration +6)
1st—Command, Endure Elements
0 (at will)— Light, Purify Food & Drink, Create Water
D Domain spell; Comprehend Languages
—————
Statistics
—————
Str 10, Dex 10, Con 14, Int 10, Wis 18, Cha 16
Base Atk +0; CMB +0; CMD 10

Feats Simple Weapon Proficiency, Light and Medium Armor Proficiency, Shield Proficiency, Selective Channeling, Versatile Channeler

Traits Sacred Conduit (+1 DC to Channel), Arcane Temper (+1 Concentration & Initiative)

Skills Acrobatics +0, Diplomacy +7, Heal +8, Knowledge Nature +4 Perception +8 (Extra Skill as Human), Sense Motive +8 (5 Skill Points)

Languages Common
SQ Aura, Orisons, Channel Energy, Domains
Other Gear:
Backpack
Rope (Hemp)
Waterskin
Holy Symbol (Silver)
GP 80


Will have my profile up tonight.


Will have my Cleric of Zivilyn up tonight.


Dennis Harry here, I will be playing Gotal the Jedi. Will have my profile up and running later today.

I have been playing RPG's since 1988 starting with the original D&D red box. In high school I ran Dragonlance Campaigns that would cross into Ravenloft though it was hard to get consistent play from players plus I had other interests as well.

From 1997 through 2001 I ran a Vampire the Dark Ages/Vampire the Masquerade game that brought the players from 1190 to 2000. I stopped running to go to law school. Six months later I got the DM bug and starting running D&D 3.0/3.5. From 2002 through 2009 I ran a campaign of home new adventures and modules set in the Realms which too PC'S from level 1 to 37. From 2009 to 2014 I ran a modified Age of Worms campaign bringing players from level 1 to 25. Currently running a Waterdeep campaign at low levels. I have also been running a V20 Campaign on the boards here for a few years now.

I have been into SW since Empire came out in the theater (was a baby when the first came out). Could not afford the West End RPG stuff when I was younger so never played or ran it.

I have played in a few SW campaigns on the boards, the most solid one was the one i was in with Stavros.

Looking forward to this.

Stavros, you have my permission to check my work :-)


GM Sanguine Regent wrote:
I will work on recruitment sometime today, though I am unsure when I will start or finish.

Excellent. I have a few days off, good timing for me to work on a submission. I run a Vampire the Dark Ages PBP here on the boards. It would be interesting to see how a Pathfinder game with a similar concept would work.


His fiancé who was Gunthers daughter.


I think one of his men was wounded, you mean the first night you met Xing correct Alessandro?


Work in progress, I hope to have it done no later than Friday.

Althea of Solace Human (Female)
Cleric 1 (Zivilyn)
Strength 10
Dexterity 10
Constitution 14
Intelligence 10
Wisdom 18
Charisma 16

Feats: Versatile Channeler
Selective Channeling

Traits: Sacred Conduit
Arcane Temper


OK, I will give Alessandro and Lorenzo till Friday evening to wrap up their scene (I won't be able to post significant updates till that anyhow as I need to do some digging into the thread to remember things I have long forgotten but yet I know I posted on).

Then we will move to the evening portion of the day. Some of you may not make it out of that night alive....


After Lorenzo and Alessandro are done we will be moving to the "by Night" portion of the day. Once this night ends we will go to a few weeks of downtime. Will discuss further as that last night winds down.


I would like to run a Cleric of Zivilyn from the Legion of Steel. May dip in a few Fighter or Legion levels as the game progresses. I will have an official submission up by tomorrow or Thursday.


I am going to run a wizard from Baldurs Gate seeking fame and fortune in a new land. Planning on specializing as a Human Invoker. Will get the full proposed character up by end of week. :-)


Yes, I would be interested as well.


Dotting for interest. Will need to look at my 2ed Rulebooks and see what I come up with, may not be able to get anything up till the end of this week though.


Venice by Day – Tuesday March 11, 1309

Alessandro Khadaji and Lorenzo Cappelli

Dominic smiles and reaches out to shake Alessandro's hand, "Agreed, shall I draft up the paperwork or will you Signore Khadaji?"


Dragonofashandflame wrote:
Updating tonight when I get home work is being a nuisance right now.. danged kids need me to actually teach them or something.

Kids today have a lot of nerve for sure! ;-)


Dragonofashandflame wrote:

Question:

Eventually, combat will come up (probably sooner than later, since you guys are orcs). This will require maps. I'm using GoogleDraw for my other game, but it's ugly and clunky to set up. But, it's free and easy to access.

I just discovered Roll20 which is nice and pretty and I an let you guys control your characters without worrying about doing anything to anyone else's characters (or the rest of the map). Problem is, it takes an account (free) and is a little more difficult to access (not sure if it works via smartphone or tablets).

Which do you guys prefer? I will acquiesce to your whims.

I will go with whatever majority prefers as I have little experience with either one.


Great. Thanks DM Kludde, I will have the profile up and post asap.


DM, assuming Gotal is picked, as a Jedi with formal training even though low level, would I be able to train the force sensitive characters?


Venice by Day – Tuesday March 11, 1309

Michael Santo

"Then you have changed your mind? I thought you wished to make this city safe for your family to return to. If you leave my side now, you will be defenseless. Your employees will run at the sight of these fiends in the night, their presence avails you nothing. I have what I need from you, if you wish to assist me no longer, lend me one of your gondola's until I relinquish it to you".


Hey Castor nice to see you, have not seen you in a thread since GM Kalderaan's SW campaign ended a few years back. I played Colvin Dashwind.


Yes Gotal is the character name should have been more clear about that.

Where the force leads. He believes Jedi should use force only when absolutely necessary. Whereas the Jedi becoming generals embroiled the order as proactive combatants. The Sith rising may be reason for the entire order to go to war but Gotal saw no evidence of Sith, just galactic disagreements. Instead he turned his efforts to assisting those effected by the war.


Dot.


Dot. Will finalize my profile later in the day.


Great idea. I will create a separate profile for Thrall when I get a moment on my computer, hate making profiles on my phone.


Thank you DM. Ed and Philo had excellent submissions!


Character information:

Acceptable materials: All saga edition books - except: The Galaxy of Intrigue book has the race Umbaran, would like to play that race.

If you want to be Jedi, how did you escape Order 66? What are your thoughts on Kenobi's message to send the Jedi into hiding? I have played Scoundrels and Soldiers in the past, I would like to be a Jedi this time around. However, I want Gotal to be a Jedi who spurned the Jedi Order once the War began. He saw the Jedi involvement in the War as abhorrent and refused participation. He is horrified at what happened and is suspicious of the "Empire's" explanation for what took place. As a Jedi not part of the Order, he would not have been "in the line of fire" when Order 66 took place. Having pulled away, he would not be aware of Kenobi's message.

Characters:
20 point buy
Strength 8, Dexterity 15, Constitution 10, Intelligence 12, Wisdom 16, Charisma 14

Level: 1
Hit Points 30
Base Attack +1
Melee Attack +0
Damage 2d8
Ranged Attack +3
Damage Bonus +0
Reflex Defense +14
Fortitude Defense +12
Will Defense +15

Force Points 5

Skills:
Acrobatics +2
Endurance +0
(Trained) Initiative +7
Jump +0
Knowledge
Mechanics --
(Trained) Perception +8
Pilot --
(Trained) Use Force +7

Feats: Force Sensitivity, Weapons Proficiency Lightsaber & Simple Weapons, Force Training

Talent - Adept Negotiator

Force Powers: Force Disarm, Force Slam, Mind Trick, Move Object

Racial Abilities - Darkvision, Stealthy (reroll any failed Stealth roll but must keep second result)

Language - Basic & Umbarese

Starting credits - 600 (None spent)

Starting equipment - Lightsaber (Blue Colored Blade)

Background: Where was your character last week - during the Clone Wars?
Alderaan negotiating a Corporate contract for a development company seeking to assist people who were ravaged by the Clone Wars.

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