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Shadow

Storyteller Shadow's page

3,562 posts. Alias of Dennis Harry.


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Agreed, feel free to PM me, I will submit the same character.


OK no worries, post when you can, I know intricate posting on a phone is a pain.


Venice by Day - Wednesday March 12, 1309

Baldemar de Frisia

As it seems Sir Breyard has managed to follow the Giovanni without being seen, what would you like to do? The large contingent of Knights could be an issue you follow up on. Approximate time is now 2:30 PM.


Ach, work is blocking Roll20, will sign in from home later.


Good for me, if I can't post in a given day I give a heads up when I can.


No worries.


Venice by Day - Wednesday March 12, 1309

Baldemar de Frisia

You do not discover anything about Sir Breyard because there was a group of several Knights who also left the City for the mainland last night. They tried to hide their identities but based upon their bearings it was obvious they were Lords well versed in riding and their weapons were simply too large to conceal as anything else but greatswords. If Breyard was with them none can say. They never gave an intended destination.


Venice by Day - Wednesday March 12, 1309

Baldemar de Frisia

Bonus dice from other Knights. 6d10 ⇒ (3, 3, 6, 6, 8, 8) = 34

Collectively as a group asking the right questions you discover that the Giovanni caravan was bound North for Germany though you are unable to ascertain their exact destination.

Would you like to ask about Sir Breyard? Same roll, add the other Knights dice to your pool but the DC is 5.


Downtime Bagrat Kamsarakan (Finn):

Vykos spends his free time working with you to “become” Bagrat. He asks you questions about the memories you should have and your family history. He places emphasis on developing Bagrat’s personality as if it were your own. Through his assistance you are able to easily slip into and out of the Bagrat persona. A few times, his spirit possesses your body, a disconcerting experience but after a few times, you are able to allow the spirit to take over your body with little noticeable difference in transition from you to him.

He also speaks to you about the changes of the Clan over the past century and the allies he has begun to cultivate. If you wish to take Clan Lore, you may spend the XP on it. You may also wish to increase your Subterfuge.

He feeds you blood ensuring your max pool is filled, you become Blood Bound to him during this time.

Vykos seems consumed by this task and he does little else over the 12 day period.

As the last night approaches before the Conclave is about to begin, he turns to you, ”Tomorrow you shall meet Narses for the first time. It is incumbent upon you to get into his good graces. You will need him to trust you to gain access to his inner sanctum. You must remember every detail of this place. You must find a way to ascertain an entry to this place. As a reward for this, I shall bring you into the Clan as a proper member of the Blood. Is this arrangement agreeable?”

Let me know if there is anything else you may wish to accomplish in Downtime.


Still thinkin about what I want to do next, will probably post tonight.


Venice by Day - Wednesday March 12, 1309

Baldemar de Frisia

Giacomo complies.

On the mainland there is a way station where caravans are loaded by workers and mercenaries can be hired to protect merchants who do not have security of their own.

He drops you there, "Shall I wait for you Sir Baldemar?"

Your men turn to you and one states, "Shall we split up and seek to ascertain the destination of Sir Breyard?"

Make a Charisma+Investigation roll DC 7 to learn what you seek. Do you wish for the men accompanying you to assist you or go off on their own? The time of day is about noon.


I will be updating Downtimes one per night till I get all characters done. Then I will go back and resolve any open points. Cristiano, as you need some RP we will be building your Downtime over the course of the next week or so.


Downtime Cristiano Lintini:

You stated: I have yet to come up with who my starting contacts are. I was thinking a decent ranking church official would be one, likely somebody who had a house built by Uberto and is friendly towards the Lintini for that.
The other two I am unsure of just yet.
How do you want to handle his influence? Due to the above suggested contact, I would like some church pull, but would also like to spread it out some.
I think I am going to probably put two or three points into allies, and I would like to raise influence to 4, possibly contacts as well.
If you are cool with it, I would love to RP as much of this out over downtime as possible.
Beyond that, not sure what my other downtime goals are currently.
Go ahead and generate 3 dots for Contacts and 3 worth for Allies. And yea, some RP there would be good.
Also definitely putting a 4th dot into Influence. Which, per your reply in the discussion thread, should be RPed out.

My response: You had 3 Contacts so 2 more are all you can go, for a total of 5 Contacts. Along with the Network, those will all be related to the Underworld.

You get 5 more Backgrounds so can I assume you are taking 2 in Allies, 2 in Contacts and 1 more in Influence?

Backgrounds: Allies – 1. Alejandro of Jerusalem. 2. Father Acampora.
Contacts – TBD.
Influence 4 – The Underworld.

Your Sire is amazed at your transformation. ”I believe my prayers have finally been answered, you have retained your appearance from life. Most of our Clan, sadly, do not. This is a most important breakthrough and the word will no doubt spread rapidly of your existence. We must announce you to the Prince as well he will be quite pleased to have you be the face of his Nosferatu of the Camarilla. First I will go to confession to absolve myself of sin”. Simon leaves.

[ooc]Roleplaying Arc

As your Sire leaves the one called Nicollo approaches you. He stares at you with a mix of wonder and hatred, ”I don’t know what you are but I know that there is opportunity here Cristiano. Vincent the goon has become Vincent to snake feed. Renaldo though I have spared as I know him. He is the right hand of Lucious Ansora a powerful criminal here in the City. Together you and I can use Renaldo to control Lucious. Your Sire shall be here for only so long not to return perhaps for a century or more. I am the true leader of the Nosferatu here in the city does this interest you?”


New Jersey outside of NY. BY day i post from the Empire State Building where I work.


Izura Selenesh wrote:

So I probably look like an utter idiot making these posts...thinking about how to best type out the garbled text, I just sit here mouthing to myself super slowly..."ac-com-plish"...

And with that, time to go get ready to go to the theatre and see Ant Man. :D

I think it is pretty spectacular actually! :-)


DMTFY wrote:
SS: I'm not saying Drizz't is overdone but have you seen the latest book. Drizz't and the dilapidated housing project, I heard he steps on a rusty nail.

It's bubble gum for the brain tis all. :-)


DMTFY wrote:

I am really digging the group dynamic here. I got lucky with you guys.

Zoren: Elric is awesome, now if you had a TWF drow with a panther not so much

So my backup Drizzt clone is a no go? :-)


Venice by Day - Wednesday March 12, 1309

Michele Querini

End of scene. Your downtime begins now. You earned 5 more XP. I know we updated all of your expenditures the other day. Will have your Downtime post up sometime this week.


Venice by Day - Wednesday March 12, 1309

Michele Querini

"Nothing, there is naught to be done Michele. The die is cast, our fate lies with the whim of the Pope now. If he should make good on this threat there are dark times ahead of us. If you would excuse me, my father beckons me. Good day Michele".

He pauses for a moment, "One more thing, if you see your cousin, warn him away from me. I shall not suffer another one of his attacks without a response, no matter what my father threatens to do to me".


Venice by Day - Wednesday March 12, 1309

Baldemar de Frisia

Giacomo smiles at you and your men warmly, "Ah my friend. It has been too long. Yes, I did see Sir Breyard last night. I brought him to the mainland myself. He was not going to any graveyard though. He was following a caravan to the north. Their intended destination I do not know. I suppose you could always inquire at the House of Giovanni, I believe he was following one of their caravans".


No worries, RL happens!


Hope he is feeling better soon!


Venice by Day – Wednesday March 12, 1309

Baldemar de Frisia

The man looks in his hand and looks back to you, "Ah yes all is in order".

He then promptly ignores you as you walk past and down the corridor where the prisoners are kept. You see and hear desperate inmates plead their cases to you but you do not see Sir Breyard.

What do you do?


Venice by Day – Wednesday March 12, 1309

Michele Querini

Christopher gets as close to you as a Dandolo has ever likely gotten to a Querini, at lest for the past century, and whispers to you, "How is eventual failure a victory? Our beloved City has never had significant land holdings, we have no true way of holding this City. We have enemies all around us at land and sea. We should have trade the City back for concessions. The Doge is a fool and this may well be his undoing. Our power is and always has been through the sea. It is there that we should place our time, toil, and Ducats".


I will update the thread for the current Day but will get back to Downtime doings tomorrow.


Back, guess we will have to wait and see what happens.


DMTFY wrote:

Kor:

Also just so everyone knows, I will strive not to get too descriptive about things that do happen in this prison, however, if anything is making you uncomfortable. Please let me know

No worries here.

Will be home this evening and create my profile.


DMTFY wrote:

Let's get a couple of questions out of the way

1. How familiar is everyone with this module?

2. The map will be on Roll20, is this going to be a problem? I know Roll20 is difficult at best on a phone

1. I know it exists but never read or played in it.

2. Not great on a phone but I check at home morning and night so I can move my token as needed.

Still away back on Saturday.


I am thinking about 1 to 3 XP per "night" depending on how much is accomplished in a given night.

The risk of destruction is always looming and a Lick with 3 in each physical Discipline will have an edge. However, combat monsters get spanked in Intrigue sessions so a blended build would be best.


I am about to go away on vacation but will try to keep up as we are just starting the game. Been looking forward to playing a Psion!


Could be my character he takes trips out pretty frequently.


Re-resubmission :)

Zoren Valkith:

Tiefling Magus 9 (Blade Bound)
Lawful Neutral
HP=78
Initiative - +5
Speed 30’
[b[Ability Score:[/b]
Strength - 14
Dexterity – 12
Constitution - 16
Intelligence – 22
Wisdom – 10
Charisma - 12
Combat Statistics:
AC= 19 (Breastplate +2 SR 15 | + Dex Bous)
CMB +8
CMD 19
Base Attack +6/+1
Melee Weapon –+11/+11/+6 – Black Blade Scimitar - 1d6+5 [Keen, Vorpal, Speed] 15-20x2.
Ranged Attack +7 (Spells)
Fort +11
Ref +5
Will +8

Feats:
1) Extra Arcane Pool,
3) Extra Arcane Pool,
5) Improved Initiative,
5 Bonus) Disruptive Recall
7) Arcane Strike
9) Extra Arcane – Arcane Accuracy

Traits:
Desparate Focus +2 Concentration checks [Source: Pathfinder Chronicles - Cheliax: Empire of Devils]
Trap Finder (Fund Traps like Rogue +1 Disable Device)

Special Abilities:
Arcane Pool – 16 ½ (+4 9th Level, +5 Intelligence, +4 Feats, +2 Favored Class Tiefling)
Swift Action to grant a Weapon a +1 Bonus for 1 Minute up to +5 at 17th.

At 5th Level, so long as Blade is +1, can add the following bonuses:
Dancing, Flaming, Flaming Burst, Frost, Icy Burst, Keen, Shock, Shocking Burst, Speed or Vorpal.

Spell Combat – Cast spell and wield weapons at the same time. If use all attacks AND cast spell in same round, get -2 on all attacks. If Casting Defensively, take reduction on attack equal to Intelligence Bonus to increase Concentration checks.

Spellstrike – Cast a spell with range of “touch” through my weapon. Instead of one free melee “touch”, the Magus may opt to take one “free” melee attack to deliver the spell.

Magus Arcana 3rd Level – Swapped out for Black Blade.

Spell Recall – Use arcane spell pool to recall spells already cast. Swift action to recall any single magus spell prepared and cast that day and cast that spell again by expending a number of arcane pool points per spell level.

Magus Arcana 6th Level – Critical Strike – If I score a critical hit may cast a spell with the range of touch as a swift action then make a touch attack with that spell against the target of the critical hit as a free action.

Knowledge Pool – When preparing spells, can expend 1 or more arcane pool points up to intelligence bonus. For each point expended, I can treat any one spell from the Magus spell list as if it were in my spellbook. Lasts until the next time I prepare spells.

Medium Armor – Wear medium armor with no arcane spell failure.

Improved Spell Combat – When using the spell combat ability, I receive a +2 bonus on Concentration checks in addition to any bonus by taking a penalty to attack to increase concentration.

Magus Arcana 9th Level – Spell Shield expend 1 arcane pool point as a swift action to get +6 AC bonus for 1 turn.

Racial Abilities:
+2 Dex & Int -2 Cha
Fiendish Resistance 5 – Cold, Electricity, & Fire.
Darkness 1x Day
Darkvision 60’

Skills:
Acrobatics - +7
Bluff - +10 (+4 when lies are swapped for truth)
Climb - +6
Diplomacy - +7
Disable Device - + 14
Escape Artist - +7
Fly - +6
Intimidate - +7
Knowledge Arcana - +12
Knowledge Dungeoneering - + 15
Knowledge Geography +12
Knowledge History - +12
Knowledge Local - +10
Knowledge Nature - +8
Knowledge Planes - + 12
Knowledge Religion - + 12
Perception - + 14
Ride - +6
Sense Motive - + 8
Spellcraft - + 9
Stealth - +11
Survival - + 6
Swim - +6

Spells:

Read Magic at will.

Concentration +17

Spellbook
0th – Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Spark
1st – 9 – Chill Touch, Color Spray, Corrosive Touch, Magic Missile (5d4+5), Ray of Enfeeblement, Reduce Person, Shield, Shocking Grasp, True Strike
2nd – 8 - Bear's Endurance, Bull Strength, Cats Grace, Elemental Touch, Invisibility, Mirror Image, Scorching Ray, Spider Climb
3rd – 8 – Arcane Sight, Dispel Magic, Displacement, Fireball, Fly, Gaseous Form, Lightning Bolt, Vampiric Touch

Per Day
0th – 5 -
1st – 6 -
2nd – 6 -
3rd – 3 –

Bonus From Knowledge Pool If Used – Burning Hands, Floating Disk, Frigid Touch, Minor Image, Monstrous Physique I, Water Breathing

Gear:
Wand Unseen Servant (50)
Wand Expeditious Retreat (50)
Headband of Intellect +2
Belt of Dexterity +2
Cloak of Resistance +2
Boots of Levitation

Black Blade
+3 Scimitar
Arcane Pool - 3
Intelligence 14
Wisdom 10
Charisma 10
Ego 12
Languages – Common (2 more languages DM choice)
Alertness – Per Feat
Black Blade Strike – Free action spend point from Blade’s pool to add +1 to damage +1 point per 4 levels (+3)
Telepathy -
Unbreakable – Immune to breaking so long as it has 1 arcane pool point
Energy Attunement – Free action expend 1 point – cold, electricity or fire. Free action expend 2 points – force or sonic. Energy Damage in lieu of weapon damage.
Teleport Blade – Call Black Blade up to 1 mile away.

Appearance:
Zoren has black hair slightly receding. His eyes are green by day but glow in the dark of night. He is 6’ tall 165 lbs. His only obvious Devil feature is a long tail which he hides within clothing.

Languages:
Common, Infernal, Abyssal, Celestial, Draconic, Dwarven, Elven, Orc.

Background:
Zoren grew up in Cheliax learning the secrets of the Magi from his father a human wizard who had a Devil as a consort. As his powers grew, he inherited coveted Black Blade of his father. The evils his father had planned turned Zoren’s stomach. During a vital experiment, Zoren struck and slew his father and is paramour and claimed the Blade as his own.

He struck out on his own for a life of adventure on the road. Unfortunately, the Blade was as corrupt as his father. While Zoren slept, the Blade possessed him in a trancelike state where he slew several villagers in a small farm community.

Horrified by what he had done, Zoren fled. As the process kept repeating itself, the authorities finally were able to track Zoren’s travels and brought him to justice. Zoren was glad to be rid of the sword as he sat in prison contemplating how to escape and leave the sword behind. To his horror, the sword would reappear just as the guards came to speak with him, hopefully about redemption


DMTFY wrote:

SS: Are you sure? cause I was thinking of that trait from Mummy's Mask if you don't want to dip.

That is a terrific idea! I am sorry I did not think of it. Will swap out the Trait and resubmit again :-)


Teaked as a Level 1 Rogue Level 8 Magus.

Zoren Valkith:

Tiefling Magus 8 (Blade Bound)/Rogue 1
Lawful Neutral
HP=78
Initiative - +5
Speed 30’
[b[Ability Score:[/b]
Strength - 14
Dexterity – 12
Constitution - 16
Intelligence – 22
Wisdom – 10
Charisma - 12
Combat Statistics:
AC= 19 (Breastplate +2 SR 15 | + Dex Bous)
CMB +8
CMD 19
Base Attack +6/+1
Melee Weapon –+11/+11/+6 – Black Blade Scimitar - 1d6+5 [Keen, Vorpal, Speed] 15-20x2.
Ranged Attack +7 (Spells)
Fort +11
Ref +6
Will +8

Feats:
1) Extra Arcane Pool,
3) Extra Arcane Pool,
5) Improved Initiative,
5 Bonus) Disruptive Recall
7) Arcane Strike
9) Extra Arcane – Arcane Accuracy

Traits:
Desparate Focus +2 Concentration checks [Source: Pathfinder Chronicles - Cheliax: Empire of Devils]
Beguiling Liar +4 to Bluff when trying to pass off a lie as the truth (Tiefling)

Special Abilities:
Sneak Attack +1d6

Trapfinding

Arcane Pool – 16 (+4 8th Level, +5 Intelligence, +4 Feats, +2 Favored Class Tiefling)
Swift Action to grant a Weapon a +1 Bonus for 1 Minute up to +5 at 17th.
At 5th Level, so long as Blade is +1, can add the following bonuses:
Dancing, Flaming, Flaming Burst, Frost, Icy Burst, Keen, Shock, Shocking Burst, Speed or Vorpal.

Spell Combat – Cast spell and wield weapons at the same time. If use all attacks AND cast spell in same round, get -2 on all attacks. If Casting Defensively, take reduction on attack equal to Intelligence Bonus to increase Concentration checks.

Spellstrike – Cast a spell with range of “touch” through my weapon. Instead of one free melee “touch”, the Magus may opt to take one “free” melee attack to deliver the spell.

Magus Arcana 3rd Level – Swapped out for Black Blade.

Spell Recall – Use arcane spell pool to recall spells already cast. Swift action to recall any single magus spell prepared and cast that day and cast that spell again by expending a number of arcane pool points per spell level.

Magus Arcana 6th Level – Critical Strike – If I score a critical hit may cast a spell with the range of touch as a swift action then make a touch attack with that spell against the target of the critical hit as a free action.

Knowledge Pool – When preparing spells, can expend 1 or more arcane pool points up to intelligence bonus. For each point expended, I can treat any one spell from the Magus spell list as if it were in my spellbook. Lasts until the next time I prepare spells.

Medium Armor – Wear medium armor with no arcane spell failure.

Improved Spell Combat – When using the spell combat ability, I receive a +2 bonus on Concentration checks in addition to any bonus by taking a penalty to attack to increase concentration.

Activated at 10th level. Magus Arcana 9th Level – Spell Shield expend 1 arcane pool point as a swift action to get +6 AC bonus for 1 turn.

Racial Abilities:
+2 Dex & Int -2 Cha
Fiendish Resistance 5 – Cold, Electricity, & Fire.
Darkness 1x Day
Darkvision 60’

Skills:
Acrobatics - +7
Bluff - +10 (+4 when lies are swapped for truth)
Climb - +6
Diplomacy - +7
Disable Device - + 13
Escape Artist - +7
Fly - +6
Intimidate - +7
Knowledge Arcana - +12
Knowledge Dungeoneering - + 15
Knowledge Geography +12
Knowledge History - +12
Knowledge Local - +12
Knowledge Nature - +12
Knowledge Planes - + 12
Knowledge Religion - + 12
Perception - + 14
Ride - +6
Sense Motive - + 8
Spellcraft - + 9
Stealth - +11
Survival - + 6
Swim - +6

Spells:

Read Magic at will.

Concentration +17

Spellbook
0th – Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Spark
1st – 9 – Chill Touch, Color Spray, Corrosive Touch, Magic Missile (5d4+5), Ray of Enfeeblement, Reduce Person, Shield, Shocking Grasp, True Strike
2nd – 8 - Bear's Endurance, Bull Strength, Cats Grace, Elemental Touch, Invisibility, Mirror Image, Scorching Ray, Spider Climb
3rd – 8 – Arcane Sight, Dispel Magic, Displacement, Fireball, Fly, Gaseous Form, Lightning Bolt, Vampiric Touch

Per Day
0th – 5 -
1st – 6 -
2nd – 6 -
3rd – 3 –

Bonus From Knowledge Pool If Used – Burning Hands, Floating Disk, Frigid Touch, Minor Image, Monstrous Physique I, Water Breathing

Gear:
Wand Unseen Servant (50)
Wand Expeditious Retreat (50)
Headband of Intellect +2
Belt of Dexterity +2
Cloak of Resistance +2
Boots of Levitation

Black Blade
+3 Scimitar
Arcane Pool - 3
Intelligence 14
Wisdom 10
Charisma 10
Ego 12
Languages – Common (2 more languages DM choice)
Alertness – Per Feat
Black Blade Strike – Free action spend point from Blade’s pool to add +1 to damage +1 point per 4 levels (+3)
Telepathy -
Unbreakable – Immune to breaking so long as it has 1 arcane pool point
Energy Attunement – Free action expend 1 point – cold, electricity or fire. Free action expend 2 points – force or sonic. Energy Damage in lieu of weapon damage.
Teleport Blade – Call Black Blade up to 1 mile away.

Appearance:
Zoren has black hair slightly receding. His eyes are green by day but glow in the dark of night. He is 6’ tall 165 lbs. His only obvious Devil feature is a long tail which he hides within clothing.

Languages:
Common, Infernal, Abyssal, Celestial, Draconic, Dwarven, Elven, Orc.

Background:
Zoren grew up in Cheliax learning the secrets of the Magi from his father a human wizard who had a Devil as a consort. As his powers grew, he inherited coveted Black Blade of his father. The evils his father had planned turned Zoren’s stomach. During a vital experiment, Zoren struck and slew his father and is paramour and claimed the Blade as his own.

He struck out on his own for a life of adventure on the road. Unfortunately, the Blade was as corrupt as his father. While Zoren slept, the Blade possessed him in a trancelike state where he slew several villagers in a small farm community.

Horrified by what he had done, Zoren fled. As the process kept repeating itself, the authorities finally were able to track Zoren’s travels and brought him to justice. Zoren was glad to be rid of the sword as he sat in prison contemplating how to escape and leave the sword behind. To his horror, the sword would reappear just as the guards came to speak with him, hopefully about redemption…


No but I suppose I could dip Rogue for a level... Should be an easy adjustment to make. I will tweak my submission to account for that.


When do you see the campaign starting DMTFY? I will be away till Saturday but f you plan on starting within the week I will create a Profile and post as I can if accepted.


I will be away from tomorrow (Tuesday) through Saturday on vacation. Please DMPC me as necessary. Thank you.


I will be away from tomorrow (Tuesday) through Saturday on vacation. Please DMPC me as necessary. Thank you.


I will be away from tomorrow (Tuesday) through Saturday on vacation. Please DMPC me as necessary. Thank you.


I will be away from tomorrow (Tuesday) through Saturday on vacation. Please DMPC me as necessary. Thank you.


I will be away from tomorrow (Tuesday) through Saturday on vacation. Please DMPC me as necessary. Thank you.


I will be away from tomorrow (Tuesday) through Saturday on vacation. Please DMPC me as necessary. Thank you.


I will be away from tomorrow (Tuesday) through Saturday on vacation. Please DMPC me as necessary. Thank you.


I will be away from tomorrow (Tuesday) through Saturday on vacation. Please DMPC me as necessary. Thank you.


I will be away from tomorrow (Tuesday) through Saturday on vacation. Please DMPC me as necessary. Thank you.


I will be away from tomorrow (Tuesday) through Saturday on vacation. Please DMPC me as necessary. Thank you.


I will be away from tomorrow (Tuesday) through Saturday on vacation. Please DMPC me as necessary. Thank you.


I will be away from tomorrow (Tuesday) through Saturday on vacation. Please DMPC me as necessary. Thank you.


I will be away from tomorrow (Tuesday) through Saturday on vacation. Please DMPC me as necessary. Thank you.


I will be away from tomorrow (Tuesday) through Saturday on vacation. Please DMPC me as necessary. Thank you.

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