Kaiju, Mogaru

Beachhead's page

564 posts. Alias of Andostre.


Classes/Levels

ki points: 2/9 | HP: 63/63

Gender

Ninja Head | Init: 8 | Perc: 10 | AC: 28 (t 17, ff 21) | F: 6, R: 16, W: 7 |

Strength 12
Dexterity 22
Constitution 9
Intelligence 9
Wisdom 8
Charisma 18

About Beachhead

CN hydra head ninja 10
Favored Class: Ninja
Initiative: 8 = 6 (Dex) + 2 (trait)

DEFENSE
AC: 28 = 10 + 5 (Dex) + 7 (natural armor/abp) + 3 (armor) + 2 (abp) + 1 (abp), touch 17, flat-footed 21
HP: 63 = 1d8 (average per lvl) + 10 (favored class bonus)

Fort: 6 = 3 (Nin10) + 3 (abp) + 0 (Con)
Ref: 16 = 7 (Nin10) + 3 (abp) + 6 (Dex)
Will: 7 = 3 (Nin10) + 3 (abp) - 1 (Wis) + 2 (feat)

CMD: 24 = 10 + 7 (BAB) + 6 (Dex) + 1 (Str)

OFFENSE
Speed: 30
BAB: 7/2 = 7/2 (BAB)
CMB: 8 = 7 (BAB) + 1 (Str)

Bite +16/+11 (2d6 + 2) x2

ABILITIES
Senses
- darkvision 60 ft.
- low-light vision

Poison Use

Sneak Attack + 5d6 + 1 = 5d6 + 1 (trait)

Ki Pool 8 = ½ Ninja level + CHA mod
- + 1 attack at highest attack bonus (1 pt)
- + 4 to Stealth (1 pt)
- Ninja trick

Ninja Trick
- Rogue Talent (Assault Leader)
- Shadow Clone
- Vanish
- Bleeding Attack
- Invisible Blade

No Trace +3

Uncanny Dodge; Improved Uncanny Dodge

Suddenly Already There:
Whenever a creature that has not spotted you moves within 10' of any other hydra head, you can, as an immediate action, appear next to that head adjacent to the moving creature.

Quote:
The idea being that you could just show up next to one of the other heads and get a sneak attack of opportunity on something moving near them. Obviously I'd have to tell you when things do or don't see you for this to work.

Two Places At Once:
You can seem to be in two places at once. Or maybe there are really two of you and it's just that you're so good at hiding that you usually only see one of you?
Effects: Once per round as a free action, you can attempt a stealth vs. perception, acrobatics vs. CMD, or sleight of hand vs. perception check on a target within your reach. If successful, you count as flanking that enemy for the rest of your round.

TRAITS
Briar Bandit, Chance Savior

SKILLS
Bluff 17 = 10 + 4 (Cha) + 3
Disable Device 19 = 10 + 6 (Dex) + 3
Escape Artist 19 = 10 + 6 (Dex) + 3
Intimidate 17 = 10 + 4 (Cha) + 3
Perception 12 = 10 + -1 (Wis) + 3
Sleight of Hand 19 = 10 + 6 (Dex) + 3
Stealth 24 = 10 + 6 (Dex) + 3 + 3 (no trace ability) + 2 (trait)
Use Magic Device 17 = 10 + 4 (Cha) + 3

FEATS
Improved Natural Attack, Iron Will, Weapon Finesse, Weapon Focus (bite), Flensing Strike

EQUIPMENT
Studded leather armor

BACKGROUND
Beachhead has been a head on the hydra creature from the very beginning. Maybe. You don't know. He's very good at hiding in the shadows and striking from them. He is quick and lithe, and uses his lithe quickness to strike fast and return to the shadows so one of the other heads get hit instead of him. One day, he hopes to somehow get a black band of cloth with eyeholes tied around his head to show how deadly he is.

His favorite thing to talk about is his hot girlfriend that he used to have, Redhead, a hydra head that nobody else remembers. But she was amazing.

Description:
Beachhead the hydra head is covered in black and dark gray scales. He is slimmer than some of the other heads, and is almost constantly slithering around them and other parts of the hydra body, unless he's hiding, in which case he bunches up at the base of where the necks join, or he hangs out underneath the hydra's belly, or he carefully hides behind the other hydras' heads.

leveling notes:
Ninja Tricks: No-Shadow Strike, Stealth Stunt, Pressure Points, Slow Reactions,

Feats: Bloodfeast, Slashing Grace, Flensing Strike (and prereqs), Vital Strike tree